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HOMEYu-Gi-Oh! Card Search > Search result

Search result  Showing 5,581 to 5,610 of 12,274


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Rating Score Card Name Card-Type
Attribute Level Type ATK DEF
おジャマッチング ▶︎ Deck 6.9 9 Ojamatch Quick-Play Spell
Send 1 "Ojama" card from your hand or face-up field to the GY; add to your hand, 1 "Ojama" monster with a different name, and 1 "Armed Dragon" monster, from your Deck and/or GY, then, immediately after this effect resolves, you can Normal Summon 1 of those monsters. During your Main Phase: You can banish this card from your GY, then target 3 of your banished "Ojama" monsters; shuffle them into the Deck, then draw 1 card.
急速充電器 ▶︎ Deck 6.9 9 Quick Charger Quick-Play Spell
Add 2 Level 4 or lower "Batteryman" monsters from your Graveyard to your hand.
ライバル・アライバル ▶︎ Deck 6.9 16 Arrivalrivals Quick-Play Spell
During the Battle Phase: Immediately after this effect resolves, Normal Summon 1 monster. You can only activate 1 "Arrivalrivals" per turn.
六武衆の理 ▶︎ Deck 6.9 9 Cunning of the Six Samurai Quick-Play Spell
Send 1 face-up "Six Samurai" monster you control to the Graveyard, then target 1 "Six Samurai" monster in either player's Graveyard; Special Summon that target.
我が身を盾に ▶︎ Deck 6.9 36 My Body as a Shield Quick-Play Spell
When your opponent activates a Spell/Trap Card or monster effect that would destroy a monster(s) on the field: Pay 1500 LP; negate the activation, and if you do, destroy it.
アダマシア・ラピュタイト ▶︎ Deck 6.9 10 Adamancipator Laputite Field Spell
All Rock monsters you control gain 500 ATK/DEF. Once per turn, during your Main Phase: You can take up to 5 "Adamancipator" cards from your Deck and place them on top of your Deck in any order.
先史遺産都市バビロン ▶︎ Deck 6.9 14 Chronomaly City Babylon Field Spell
Once per turn: You can banish 1 "Chronomaly" monster from your Graveyard, then target 1 "Chronomaly" monster in your Graveyard with the same Level as the banished monster; Special Summon it.
クローザー・フォレスト ▶︎ Deck 6.9 16 Closed Forest Field Spell
All Beast-Type monsters you control gain 100 ATK for each monster in your Graveyard. Field Spell Cards cannot be activated. Field Spell Cards cannot be activated during the turn this card is destroyed.
トリックスター・ライトアリーナ ▶︎ Deck 6.9 7 Trickstar Light Arena Field Spell
If you Link Summon a "Trickstar" monster: You can target 1 "Trickstar" monster in your GY that was used as its material; Special Summon it in Defense Position, but negate its effects. You can only use this effect of "Trickstar Light Arena" once per turn. Once per turn: You can target 1 Set card in your opponent's Spell & Trap Zone; while this card is in the Field Zone, that Set card cannot be activated until the End Phase, and your opponent must activate it during the End Phase or else return it to the hand.
エターナル・ボンド ▶︎ Deck 6.9 7 Eternal Bond Normal Trap
Target any number of "Photon" monsters in your GY; Special Summon them, but their effects are negated. During your Main Phase: You can banish this card from your GY, then target 1 "Photon" monster your opponent controls; take control of it, and if you do, its ATK for the rest of this turn becomes the combined original ATK of all "Photon" monsters you currently control, also you cannot declare attacks this turn, except with that monster. You can only use each effect of "Eternal Bond" once per turn.
グリザイユの牢獄 ▶︎ Deck 6.9 15 Grisaille Prison Normal Trap
If you control a face-up monster that was Tribute, Ritual, or Fusion Summoned: Until the end of your opponent's next turn, neither player can Synchro or Xyz Summon, Synchro and Xyz Monsters cannot attack, also their effects are negated.
森羅の恵み ▶︎ Deck 6.9 11 Sylvan Blessing Normal Trap
Place 1 card from your hand on either the top or bottom of the Deck, and if you do, Special Summon 1 "Sylvan" monster from your hand or Graveyard. It is unaffected by other card effects this turn. Place it on either the top or bottom of the Deck during the End Phase.
DDDの人事権 ▶︎ Deck 6.9 16 D/D/D Human Resources Normal Trap
Shuffle 3 cards into the Deck (any combination of "D/D" monsters in your hand, field, or Graveyard, and/or "D/D" cards in your Pendulum Zone), then you can add 2 "D/D" monsters from your Deck to your hand.
電網の落とし穴 ▶︎ Deck 6.9 16 Network Trap Hole Normal Trap
When your opponent Special Summons a monster(s) from the Main Deck or GY: Banish it face-down.
早すぎた帰還 ▶︎ Deck 6.9 10 Premature Return Normal Trap
Banish 1 card from your hand, then target 1 of your banished monsters; Special Summon it in face-down Defense Position.
ヒーロー・ブラスト ▶︎ Deck 6.9 18 Hero Blast Normal Trap
Target 1 "Elemental HERO" Normal Monster in your Graveyard; add that target to your hand, then if your opponent controls any monsters with ATK less than or equal to that target's ATK, destroy 1 of them.
フレンドリーファイア ▶︎ Deck 6.9 10 Bad Aim Normal Trap
When your opponent's card or effect is activated: Target 1 card on the field (other than that card); destroy it.
墓地墓地の恨み ▶︎ Deck 6.9 19 Ghost of a Grudge Normal Trap
If your opponent has 8 or more cards in their Graveyard: The ATK of all monsters your opponent currently controls become 0.
無謀な欲張り ▶︎ Deck 6.9 32 Reckless Greed Normal Trap
Draw 2 cards and skip your next 2 Draw Phases.
レインボー・ライフ ▶︎ Deck 6.9 14 Rainbow Life Normal Trap
Discard 1 card; until the end of this turn, each time you would take damage, gain that amount of LP instead.
王宮の牢獄 ▶︎ Deck 6.9 16 Royal Prison Continuous Trap
Neither player can Special Summon monsters from the GY.
サラマングレイト・ギフト ▶︎ Deck 6.9 12 Salamangreat Gift Continuous Trap
You can discard 1 "Salamangreat" monster; send 1 "Salamangreat" monster from your Deck to the GY, then draw 1 card. If you control a "Salamangreat" Link Monster that was Link Summoned using a monster with its same name as material: You can discard 1 "Salamangreat" monster; draw 2 cards. You can only use 1 "Salamangreat Gift" effect per turn, and only once that turn.
ドラゴンメイド・リラクゼーション ▶︎ Deck 6.9 11 Dragonmaid Downtime Continuous Trap
You can target 1 "Dragonmaid" monster you control, then activate 1 of these effects;
●Return it to the hand, and if you do, add 1 "Dragonmaid" card from your Deck to your hand, except "Dragonmaid Downtime".
●Return it to the hand, and if you do, return 1 Spell/Trap your opponent controls to the hand.
You can only use this effect of "Dragonmaid Downtime" once per turn.
バブル・ブリンガー ▶︎ Deck 6.9 18 Bubble Bringer Continuous Trap
Level 4 or higher monsters cannot attack directly. During your turn: You can send this face-up card from the field to the Graveyard to target 2 Level 3 or lower WATER monsters with the same name in your Graveyard; Special Summon those targets. Their effects are negated.
夢魔鏡の夢語らい ▶︎ Deck 6.9 8 Dream Mirror Recap Continuous Trap
If a "Dream Mirror" monster you control would be Tributed to activate its own effect, shuffle it into the Deck instead of sending it to the GY. During the Main Phase: You can send this face-up card to the GY; place 1 of your "Dream Mirror of Joy" or "Dream Mirror of Terror" that is banished or in your GY, face-up in your Field Zone, then you can Special Summon 1 monster from your hand that specifically lists that card you placed in its text.
直通断線 ▶︎ Deck 6.9 7 Broken Line Counter Trap
When a Spell/Trap Card, or monster effect, is activated in this card's column, while this card is Set: Negate the activation, and if you do, destroy that card.
見切りの極意 ▶︎ Deck 6.9 21 Showdown of the Secret Sense Scroll Techniques Counter Trap
When your opponent activates a Spell/Trap Card, or monster effect, with the same name as a card in their GY: Negate the activation, and if you do, destroy that card.
ジェネクス・コントローラー ▶︎ Deck 6.8 23 Genex Controller Normal Monster
Tuner Monster
- 3 Machine 1400 1200
As a master of all powers and elements, this is one of the few Genex monsters that can communicate with its companions.
アルカナフォースEX-THE DARK RULER ▶︎ Deck 6.8 19 Arcana Force EX - The Dark Ruler Effect Monster
- 10 Fairy 4000 4000
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by sending 3 monsters you control to the Graveyard, and cannot be Special Summoned by other ways. When this card is Special Summoned: Toss a coin and gain the appropriate effect.
●Heads: This card can make a second attack during each Battle Phase, but if it does so using this effect, change it to Defense Position at the end of the Battle Phase. Its battle position cannot be changed until the end of your next turn.
●Tails: If this card is destroyed, destroy all cards on the field.
アロマージ-カナンガ ▶︎ Deck 6.8 9 Aromage Cananga Effect Monster
- 3 Plant 1400 1000
While your LP is higher than your opponent's, face-up monsters your opponent controls lose 500 ATK and DEF. Once per turn, if you gain LP: Target 1 Spell/Trap Card your opponent controls; return it to the hand.
Other sorts : Card Registration Date, scale blue, scale red

(187/410 pages) 5,581 - 5,610

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Keyword
Effect Category
Clear
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Summon
addition to your Normal Summon/Set Normal Summon by Effect Tribute Reduce Compromise Normal Summon A minimum of three tributes is required for the Summon Tributes for 2 or 3 bodies Tribute Spell and Trap Cards Second Summon Special Summon this card from your hand Special Summon this card from GY Special Summon this card from Deck Special Summon this card from Extra Deck Special Summon this banished monsters Special Summon this card from Spell & Trap Zone Special Summon this card from Pendulum Zone Pendulum Summon By Effect Special Summon Trap Monster Special Summon Tokens Unequip and Special Summon Special Summon. ignoring its Summoning conditions cannot be negated Special Summon cannot be negated
Set
Special Summon it in face-down Defense Position Set 1 Spell/Trap Place Pendulum Monster in your Pendulum Zone.
Draw・Card Search
Draw Draw-related effects add Card from your Deck to your hand add Card from your Deck to your GY add Card from your banished Card add Card from your Deck to your Extra Deck Add card from your hand to your opponent's hand
Destroy
Destroy Monster Destroy Spell Destroy Trap Destroy Pendulum Zone Card Destroy hand card Destroy Deck card Destroy the negated card self-destruction, Destruction instead Take away destroyed cards
Return
return to the hand return to the Deck, Extra Deck return to the Deck, Extra Deck, from hand return to the Deck, Extra Deck, from GY Place at the top of the deck Place at the bottom of the deck return to Extra Deck from Deck return to Deck from Extra Deck returns banished cards to the field returns banished cards to the GY banished cards return to the Deck, Extra Deck
Banish
banish Monster banish Spell banish Trap banish Pendulum Zone Card banish the negated card banish this card when it leaves the field banish hand Card banish GY Card banish Deck Card banish Extra Deck Card self-banish, banish instead banish face-down
Send to GY・Discard
send card from your field to the GY send card from your hand to the GY self-send, send instead Discard send card from your Deck to the GY send card from your Extra Deck to the GY
Tribute
Tribute this card from field Tribute this card from hand
Attack
multiple attacks attack all monsters attack directly must attack attack while in face-up Defense Position
Damage
battles damage related piercing battle damage to your opponent inflict damage take damage no effect damage, decrease damage
LP, Life Point
pay LP lose LP change LP gain LP Life cost related
Change
gain ATK lose ATK change ATK gain DEF lose DEF change DEF change Level change Rank change Pendulum Scale change Type change Attribute change face-up or face-down change battle position change Card Control change attack targets change effect targets change hand size change Card effects change the order of the deck Copy card information
Summon Limit
cannot Tribute Summon cannot Normal Summon cannot Flip Summon cannot Special Summon cannot Normal Summon(this card) cannot Special Summon(this card)
Negate
negate the attack negate Monster effects negate Spell negate Trap negate Summon negate Flip Summon negate Special Summon negate this card's other effects negate specific card
Resistance, Limit, Not Allowed
Cannot be destroyed by battle Cannot be destroyed by effects Limit attack targets Limit effect targets cannot target with Monster effects cannot target with Spell effects cannot target with Trap effects Unaffected by Monster effects Unaffected by Spell effects Unaffected by Trap effects Unaffected by specific card cannot be negated control of all monsters on the field returns to the owner Limit attack Monster and attack number Cannot attack Cannot attack directly Monster effects cannot activate Spell effects cannot activate Trap effects cannot activate Pendulum Monster effects cannot activate Special Card effects cannot activate Cannot activate cards or effects in response to the activation of your Card cannot Set cannot be Tributed cannot be banished cannot draw cannot change battle position cannot card control unused zones only control 1 cannot return to the Deck, Extra Deck cannot add Card from your Deck to your hand cannot send card from your Deck to the GY once per Duel
Treat
This card's name becomes another card's name treated as a Normal Monster treated as a Tuner Monster treated as a Non-Tuner Monster be treated another attribute or another type or another level treated as a Spell, Trap Treat as a specific category card
Material・Counters
Fusion Material related Synchro Material related Xyz Material related Link Material related Ritual Material related Cannot be used as Material Place or remove counters
Equip
treated as an Equip Spell Equipped with cards
Published
reveal set cards reveal hand cards reveal Draw cards reveal Deck cards reveal Ectra Deck cards
Other
activate Spell/Trap Cards from your hand activate Spell/Trap Cards from your deck activate Spell/Trap Cards from your GY activate Card the turn it was Set Shuffle the deck Coin toss related effects Dice-related effects Rock-paper-scissors-related effects move Zone Exchanging hands, giving and receiving cards Applying effects during duels cannot conduct your Phase Skip Turn becomes the End Phase of this turn win the Match win the Duel
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Card-Type and
Type/Attribute Attribute
Level
Pendulum blue
red
Link
ATK
DEF
Limit
Rating Score
Japanese Only Cards


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