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Rating Score | Card Name | Card-Type | ||||
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Attribute | Level | Type | ATK | DEF | ||
▶︎ Deck | 6.9 (32) | Reckless Greed | Normal Trap | |||
Draw 2 cards and skip your next 2 Draw Phases. | ||||||
▶︎ Deck | 6.9 (14) | Rainbow Life | Normal Trap | |||
Discard 1 card; until the end of this turn, each time you would take damage, gain that amount of LP instead. | ||||||
▶︎ Deck | 6.9 (16) | Royal Prison | Continuous Trap | |||
Neither player can Special Summon monsters from the GY. | ||||||
▶︎ Deck | 6.9 (11) | Dragonmaid Downtime | Continuous Trap | |||
You can target 1 "Dragonmaid" monster you control, then activate 1 of these effects; ●Return it to the hand, and if you do, add 1 "Dragonmaid" card from your Deck to your hand, except "Dragonmaid Downtime". ●Return it to the hand, and if you do, return 1 Spell/Trap your opponent controls to the hand. You can only use this effect of "Dragonmaid Downtime" once per turn. |
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▶︎ Deck | 6.9 (18) | Bubble Bringer | Continuous Trap | |||
Level 4 or higher monsters cannot attack directly. During your turn: You can send this face-up card from the field to the Graveyard to target 2 Level 3 or lower WATER monsters with the same name in your Graveyard; Special Summon those targets. Their effects are negated. | ||||||
▶︎ Deck | 6.9 (8) | Dream Mirror Recap | Continuous Trap | |||
If a "Dream Mirror" monster you control would be Tributed to activate its own effect, shuffle it into the Deck instead of sending it to the GY. During the Main Phase: You can send this face-up card to the GY; place 1 of your "Dream Mirror of Joy" or "Dream Mirror of Terror" that is banished or in your GY, face-up in your Field Zone, then you can Special Summon 1 monster from your hand that specifically lists that card you placed in its text. | ||||||
▶︎ Deck | 6.9 (7) | Broken Line | Counter Trap | |||
When a Spell/Trap Card, or monster effect, is activated in this card's column, while this card is Set: Negate the activation, and if you do, destroy that card. | ||||||
▶︎ Deck | 6.9 (21) | Showdown of the Secret Sense Scroll Techniques | Counter Trap | |||
When your opponent activates a Spell/Trap Card, or monster effect, with the same name as a card in their GY: Negate the activation, and if you do, destroy that card. | ||||||
▶︎ Deck | 6.8 (23) | Genex Controller |
Normal Monster Tuner Monster |
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- | 3 | Machine | 1400 | 1200 | ||
As a master of all powers and elements, this is one of the few Genex monsters that can communicate with its companions. | ||||||
▶︎ Deck | 6.8 (19) | Arcana Force EX - The Dark Ruler | Effect Monster | |||
- | 10 | Fairy | 4000 | 4000 | ||
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by sending 3 monsters you control to the Graveyard, and cannot be Special Summoned by other ways. When this card is Special Summoned: Toss a coin and gain the appropriate effect. ●Heads: This card can make a second attack during each Battle Phase, but if it does so using this effect, change it to Defense Position at the end of the Battle Phase. Its battle position cannot be changed until the end of your next turn. ●Tails: If this card is destroyed, destroy all cards on the field. |
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▶︎ Deck | 6.8 (29) | Ceruli, Guru of Dark World | Effect Monster | |||
- | 1 | Fiend | 100 | 300 | ||
If this card is discarded to the GY by card effect: Special Summon this card to your opponent's field in Defense Position. If this card is Special Summoned by the effect of a "Dark World" card: Your opponent discards 1 card. | ||||||
▶︎ Deck | 6.8 (23) | Armored Bee | Effect Monster | |||
- | 4 | Insect | 1600 | 1200 | ||
Once per turn: You can target 1 face-up monster your opponent controls; halve that target's ATK until the End Phase. | ||||||
▶︎ Deck | 6.8 (17) | Ally of Justice Quarantine | Effect Monster | |||
- | 4 | Machine | 1700 | 1200 | ||
Neither player can Special Summon LIGHT monsters. | ||||||
▶︎ Deck | 6.8 (12) | Evil★Twins Ki-sikil & Lil-la | Effect Monster | |||
- | 8 | Fiend | 2200 | 2200 | ||
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand or GY) by Tributing 2 Link Monsters. If this card is Special Summoned: You can activate this effect; if your opponent controls 3 or more cards, they must send cards to the GY so they control 2 cards. You can only use this effect of "Evil★Twins Ki-sikil & Lil-la" once per turn. While you have a "Ki-sikil" monster in your GY and you have a "Lil-la" monster in your GY, this card gains 2200 ATK/DEF. | ||||||
▶︎ Deck | 6.8 (10) | Flip Flop Frog | Effect Monster | |||
- | 2 | Aqua | 500 | 200 | ||
Once per turn, you can flip this card into face-down Defense Position. When this card is flipped face-up, you can return monsters your opponent controls to their owners' hand up to the number of face-up "Frog" monsters you control, except "Frog the Jam". | ||||||
▶︎ Deck | 6.8 (12) | Edge Imp Tomahawk | Effect Monster | |||
- | 4 | Fiend | 1800 | 800 | ||
You can send 1 "Edge Imp" monster from your hand to the Graveyard; inflict 800 damage to your opponent. You can send 1 "Edge Imp" monster from your Deck to the Graveyard, except "Edge Imp Tomahawk"; this card's name becomes the sent monster's name, until the End Phase. You can only use each effect of "Edge Imp Tomahawk" once per turn. | ||||||
▶︎ Deck | 6.8 (18) | Super-Ancient Dinobeast | Effect Monster | |||
- | 8 | Dinosaur | 2700 | 1400 | ||
You can Tribute Summon this card in face-up Attack Position by Tributing 1 Dinosaur monster. When a Dinosaur monster(s) is Special Summoned from your GY while this monster is on the field (except during the Damage Step): You can draw 1 card. | ||||||
▶︎ Deck | 6.8 (15) | The End of Anubis | Effect Monster | |||
- | 6 | Fiend | 2500 | 0 | ||
While this card is face-up on the field, all effects of Spell, Trap, and Monster Cards that target a card(s) in the Graveyard or that activate in the Graveyard are negated. | ||||||
▶︎ Deck | 6.8 (21) | Pyrorex the Elemental Lord | Effect Monster | |||
- | 8 | Dinosaur | 2800 | 2200 | ||
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by having exactly 5 FIRE monsters in your GY. When this card is Special Summoned: You can target 1 monster your opponent controls; destroy it, and if you do, both players take damage equal to half the original ATK of the destroyed monster. You can only use this effect of "Pyrorex the Elemental Lord" once per turn. If this face-up card leaves the field, skip the Battle Phase of your next turn. | ||||||
▶︎ Deck | 6.8 (15) | Evolsaur Diplo | Effect Monster | |||
- | 4 | Dinosaur | 1600 | 800 | ||
When this card is Special Summoned by the effect of an "Evoltile" monster: Target 1 Spell/Trap Card your opponent controls; destroy that target. | ||||||
▶︎ Deck | 6.8 (12) | Evocator Eveque |
Effect Monster Gemini Monster |
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- | 4 | Warrior | 1500 | 1000 | ||
This card is treated as a Normal Monster while face-up on the field or in the GY. While this card is a Normal Monster on the field, you can Normal Summon it to have it become an Effect Monster with this effect. ●If this card is Normal or Special Summoned: You can target 1 FIRE Warrior monster or 1 Gemini Monster in your GY, except "Evocator Eveque"; Special Summon it. You can only use this effect of "Evocator Eveque" once per turn. |
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▶︎ Deck | 6.8 (12) | Evoltile Odonto | Effect Monster | |||
- | 2 | Reptile | 500 | 1200 | ||
When this card is Normal Summoned: You can Special Summon 1 "Evolsaur" monster from your hand. | ||||||
▶︎ Deck | 6.8 (31) | A/D Changer | Effect Monster | |||
- | 1 | Warrior | 100 | 100 | ||
You can banish this card from your Graveyard, then target 1 monster on the field; change its battle position. | ||||||
▶︎ Deck | 6.8 (18) | Goka, the Pyre of Malice | Effect Monster | |||
- | 6 | Zombie | 2200 | 1900 | ||
If you control a FIRE monster, you can Special Summon this card (from your hand). When you do: Target 1 FIRE monster you control; destroy that target. During each of your Standby Phases: Special Summon 1 "Fireball Token" (Pyro-Type/FIRE/Level 1/ATK 100/DEF 100) in Defense Position. You can Tribute 1 other FIRE monster; this card gains 500 ATK until the End Phase. | ||||||
▶︎ Deck | 6.8 (43) | Poseidra, the Atlantean Dragon | Effect Monster | |||
- | 7 | Sea Serpent | 2800 | 1600 | ||
You can Tribute 3 Level 3 or lower WATER monsters; Special Summon this card from your hand or Graveyard. When you do: Return all Spell and Trap Cards on the field to the hand, and if you do, if 3 or more cards are returned to the hand by this effect, all monsters your opponent currently controls lose 300 ATK for each. | ||||||
▶︎ Deck | 6.8 (8) | Kaiser Sea Snake | Effect Monster | |||
- | 8 | Sea Serpent | 2500 | 1000 | ||
If your opponent controls a monster and you control no monsters, you can Special Summon this card (from your hand). You can only Special Summon "Kaiser Sea Snake" once per turn this way. When Summoned this way: You can Special Summon 1 Level 8 Sea Serpent monster from your hand or GY, but its ATK/DEF become 0. If this card is Special Summoned, its Level becomes 4 and original ATK becomes 0. | ||||||
▶︎ Deck | 6.8 (6) | Capshell | Effect Monster | |||
- | 2 | Fiend | 0 | 0 | ||
You can only use 1 of the following effects of "Capshell" per turn, and only once that turn. ●If this card is Tributed: You can draw 1 card. ●If this card is used as material for a Fusion, Synchro, or Link Summon: You can draw 1 card. ●If this card is detached from an Xyz Monster to activate that monster's effect: You can draw 1 card. |
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▶︎ Deck | 6.8 (12) | Karakuri Soldier mdl 236 "Nisamu" | Effect Monster | |||
- | 4 | Machine | 1400 | 200 | ||
This card must attack if able. When this face-up Attack Position card is selected as an attack target, change it to Defense Position. When this card is destroyed by battle and sent to the Graveyard, you can Special Summon 1 Level 4 or lower "Karakuri" monster from your Deck in face-up Attack Position. | ||||||
▶︎ Deck | 6.8 (10) | Karakuri Muso mdl 818 "Haipa" | Effect Monster | |||
- | 4 | Machine | 2100 | 1100 | ||
This card must attack if able. When this face-up Attack Position card is selected as an attack target, change it to Defense Position. If this card attacks, it is changed to Defense Position at the end of the Battle Phase. | ||||||
▶︎ Deck | 6.8 (8) | Curse Necrofear | Effect Monster | |||
- | 8 | Fiend | 2800 | 2200 | ||
Cannot be Normal Summoned/Set. Must be Special Summoned by a card effect. You can target 3 of your banished Fiend monsters; Special Summon this card from your hand, and if you do, shuffle those banished monsters into the Deck. During the End Phase, if this card is in the GY because it was destroyed in your Monster Zone by an opponent's card and sent there this turn: Special Summon this card from your GY, then, you can destroy cards your opponent controls, up to the number of face-up Spells/Traps you control with different names. You can only use each effect of "Curse Necrofear" once per turn. | ||||||
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