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HOME > Yu-Gi-Oh! Card Search > Search result
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Rating Score | Card Name | Card-Type | |||||||||||
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Attribute | Level | Type | ATK | DEF | |||||||||
▶︎ Deck | 6.8 (4) | Onibimaru Soul Sweeper |
Xyz Monster Effect Monster |
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- | 2 | Fiend | 1900 | 1600 | |||||||||
2+ Level 2 monsters You can detach 1 material from this card, then target 1 monster your opponent controls; banish it until your opponent's End Phase. If this card in its owner's control is destroyed by an opponent's card: You can target banished monsters, up to the number of materials this card had; shuffle them into the Deck. You can only use each effect of "Onibimaru Soul Sweeper" once per turn. |
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▶︎ Deck | 6.8 (12) | Googly-Eyes Drum Dragon |
Xyz Monster Effect Monster |
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- | 8 | Machine | 3000 | 2500 | |||||||||
2 Level 8 Machine-Type monsters Once per turn: You can detach 1 Xyz Material from this card; it gains 1000 ATK, until the end of your opponent's next turn. If this card is destroyed while it has Xyz Material: You can banish 1 "Super Defense Robot" monster from your Graveyard; Special Summon this card from your Graveyard, then, you can attach 1 "Super Defense Robot" monster from your Graveyard to this card as an Xyz Material. |
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▶︎ Deck | 6.8 (23) | Constellar Praesepe |
Xyz Monster Effect Monster |
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- | 4 | Machine | 2400 | 800 | |||||||||
2 Level 4 "Constellar" monsters Once per turn, during the Damage Step of either player's turn, when a "Constellar" monster you control is attacking or being attacked: You can detach 1 Xyz Material from this card; that monster gains 1000 ATK, until the End Phase. |
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▶︎ Deck | 6.8 (4) | Thelematech Clatis |
Xyz Monster Effect Monster |
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- | 8 | Spellcaster | 3000 | 900 | |||||||||
2 Level 8 monsters If this face-up card would be destroyed, you can detach 1 material from this card instead. Each time your opponent activates a card or effect, except Spell Cards and effects, place 1 Spell Counter on this card when that card/effect resolves (max. 9). You can remove 3 Spell Counters from this card; apply 1 of these effects. You can only use this effect of "Thelematech Clatis" once per turn. ●Add 1 Spell or 1 Spellcaster Effect Monster from your Deck to your hand. ●Special Summon 1 Spellcaster monster from your hand or Deck. |
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▶︎ Deck | 6.8 (26) | Number 12: Crimson Shadow Armor Ninja |
Xyz Monster Effect Monster |
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- | 5 | Warrior | 2400 | 1700 | |||||||||
2 Level 5 monsters Once per turn, during either player's turn: You can detach 1 Xyz Material from this card; this turn, face-up "Ninja" monsters you control cannot be destroyed by battle or by card effects. |
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▶︎ Deck | 6.8 (5) | Materiactor Gigaboros |
Xyz Monster Effect Monster |
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- | 3 | Dragon | 500 | 500 | |||||||||
2+ Level 3 monsters Gains 500 ATK/DEF for each card in your hand. You can only use each of the following effects of "Materiactor Gigaboros" once per turn. You can detach 1 material from this card; attach 1 "Materiactor" monster from your Deck to this card as material. During your opponent's Main or Battle Phase (Quick Effect): You can add 1 card attached to this card to the hand. |
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▶︎ Deck | 6.8 (5) | Anchamoufrite |
Pendulum Monster Effect Monster |
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- | 5 | Spellcaster | 1800 | 0 | |||||||||
Pendulum Effect If you have no cards in your Extra Deck except "Anchamoufrite": You can destroy this card, then draw 1 card. You can only use this effect of "Anchamoufrite" once per turn. Card Text Cannot be Normal Summoned/Set. Must be Special Summoned (from your face-up Extra Deck) by having no cards in your Extra Deck except "Anchamoufrite". You can only Special Summon "Anchamoufrite" once per turn this way. If this face-up card in the Monster Zone leaves the field, banish it. |
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▶︎ Deck | 6.8 (6) | Superheavy Samurai General Coral |
Pendulum Monster Effect Monster |
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- | 1 | Machine | 300 | 500 | |||||||||
Pendulum Effect While you have a Spell/Trap Card(s) in your Graveyard, this card's Pendulum Scale becomes 4. Once per turn, when a "Superheavy Samurai" monster you control destroys an opponent's monster by battle: You can activate this effect; that monster can make a second attack in a row (even if this card leaves the field). Card Text If you have no Spell/Trap Cards in your Graveyard: You can Tribute up to 2 "Superheavy Samurai" monsters; draw that many cards. You can only use this effect of "Superheavy Samurai General Coral" once per turn. |
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▶︎ Deck | 6.8 (4) | Mayosenju Hitot |
Pendulum Monster Effect Monster |
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- | 10 | Beast | 2000 | 3000 | |||||||||
Pendulum Effect You can target 1 "Yosenju" card in your Pendulum Zone; for the rest of this turn, its Pendulum Scale becomes 11, also you cannot Special Summon monsters, except "Yosenju" monsters (even if this card leaves the field). During your End Phase: Return this card to the hand. You can only use each Pendulum Effect of "Mayosenju Hitot" once per turn. Card Text Cannot be Special Summoned, except by Pendulum Summon. If this card is Normal or Special Summoned: You can target 1 card your opponent controls; return it to the hand. Each time a card(s) on the field is returned to the hand or Main Deck by your card effect, while this card is on the field: All "Yosenju" monsters you currently control gain 500 ATK. Once per turn, during the End Phase, if this card was Special Summoned this turn: Return it to the hand. |
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▶︎ Deck | 6.8 (13) | Yosenju Shinchu R |
Pendulum Monster Effect Monster |
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- | 4 | Rock | 0 | 2100 | |||||||||
Pendulum Effect Once per turn, if you have a "Yosenju" card in your other Pendulum Zone: You can make this card's Pendulum Scale become 11 until the end of this turn, also you cannot Special Summon monsters for the rest of this turn, except "Yosenju" monsters (even if this card leaves the field). Card Text If this card is Normal Summoned: Change it to Defense Position. Monsters your opponent controls cannot target face-up "Yosenju" monsters for attacks, except this one. |
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▶︎ Deck | 6.8 (4) | X-Krawler Neurogos |
Link Monster Effect Monster |
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- | - | Insect | 1900 | - | |||||||||
2 Insect monsters "Krawler" monsters this card points to cannot be destroyed by battle, gain 300 ATK/DEF, and if they battle your opponent's monster, any battle damage they inflict to your opponent is doubled. If this face-up card is destroyed by battle, or leaves the field because of an opponent's card effect while its owner controls it: You can target 2 "Krawler" monsters with different names in your GY; Special Summon them in face-down Defense Position.
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▶︎ Deck | 6.8 (18) | Nephthys, the Sacred Flame |
Link Monster Effect Monster |
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- | - | Winged Beast | 2400 | - | |||||||||
2+ monsters, including a Ritual Monster While this card is in the Extra Monster Zone, monsters your opponent controls cannot target "Nephthys" monsters in the Main Monster Zones for attacks. This card gains effects based on the number of Ritual Monsters used for its Link Summon. ●1+: Cannot be destroyed by battle. ●2+: Cannot be destroyed by card effects, also it gains 1200 ATK. ●3: Neither player can target this card with card effects, also it gains another 1200 ATK.
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▶︎ Deck | 6.8 (14) | Encode Talker |
Link Monster Effect Monster |
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- | - | Cyberse | 2300 | - | |||||||||
2+ Cyberse monsters Once per turn, before damage calculation, if your monster this card points to battles an opponent's monster with higher ATK than it: You can make that monster unable to be destroyed by that battle, also you take no battle damage from that battle. After that damage calculation, have this card or 1 monster it points to gain ATK equal to the ATK of that battled opponent's monster, until the end of this turn.
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▶︎ Deck | 6.8 (9) | Codebreaker Virus Berserker |
Link Monster Effect Monster |
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- | - | Warrior | 2800 | - | |||||||||
2+ monsters, including a "Codebreaker" monster When this card is Special Summoned, if it is co-linked: You can Special Summon up to 2 "Codebreaker" monsters from your hand and/or GY to any zone(s) a Link Monster(s) points to. During your Main Phase: You can destroy Spells/Traps your opponent controls, up to the number of linked "Codebreaker" monsters on the field. You can only use each effect of "Codebreaker Virus Berserker" once per turn.
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▶︎ Deck | 6.8 (6) | Dinowrestler Terra Parkourio |
Link Monster Effect Monster |
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- | - | Dinosaur | 1000 | - | |||||||||
2 "Dinowrestler" monsters If you activate "World Dino Wrestling": You can target 1 "Dinowrestler" monster in your GY; add it to your hand. If this card is sent to the GY as Link Material: You can target 1 "Dinowrestler" monster in your GY; Special Summon it in Defense Position, but negate its effects, also you cannot Special Summon monsters for the rest of this turn, except "Dinowrestler" monsters. You can only use each effect of "Dinowrestler Terra Parkourio" once per turn.
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▶︎ Deck | 6.8 (5) | Shinobi Insect Hagakuremino |
Link Monster Effect Monster |
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- | - | Insect | 1000 | - | |||||||||
2 monsters with different names While this card points to a monster(s), your opponent's monsters cannot target this card for attacks. If a monster(s) this card points to is destroyed by battle or card effect: You can Special Summon 1 Level 4 or lower Insect monster from your hand or GY, but banish it when it leaves the field. You can only use this effect of "Shinobi Insect Hagakuremino" once per turn.
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▶︎ Deck | 6.8 (10) | Tri-Brigade Arms Bucephalus II |
Link Monster Effect Monster |
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- | - | Winged Beast | 3500 | - | |||||||||
3+ Beast, Beast-Warrior, and/or Winged Beast Monsters Cannot be Special Summoned from the Extra Deck unless you have 3 or more "Tri-Brigade" Spells/Traps in your GY. Your opponent cannot activate cards or effects when you Special Summon a monster(s). When a monster declares an attack: You can banish this card, also banish all cards your opponent controls. If this card is sent to the GY: You can send 1 Beast, Beast-Warrior, or Winged Beast monster from your Extra Deck to the GY. You can only use this effect of "Tri-Brigade Arms Bucephalus II" once per turn.
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▶︎ Deck | 6.8 (9) | Trickstar Crimson Heart |
Link Monster Effect Monster |
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- | - | Fairy | 2000 | - | |||||||||
2 "Trickstar" monsters Each time a "Trickstar" monster(s) is Normal or Special Summoned to a zone(s) this card points to, gain 200 LP. You can discard 1 "Trickstar" card; both players draw 1 card, but if your LP was at least 2000 higher than your opponent's when this effect was activated, you draw 2 cards instead. You can only use this effect of "Trickstar Crimson Heart" once per turn.
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▶︎ Deck | 6.8 (10) | Trickstar Bella Madonna |
Link Monster Effect Monster |
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- | - | Fairy | 2800 | - | |||||||||
2+ "Trickstar" monsters While this Link Summoned card points to no monsters, it is unaffected by other cards' activated effects. If this card points to no monsters: You can inflict 200 damage to your opponent for each "Trickstar" monster in your GY with a different name. You can only use this effect of "Trickstar Bella Madonna" once per turn.
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▶︎ Deck | 6.8 (11) | Paleozoic Cambroraster |
Link Monster Effect Monster |
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- | - | Aqua | 1200 | - | |||||||||
2 "Paleozoic" monsters Unaffected by other monsters' effects. You can only use each of the following effects of "Paleozoic Cambroraster" once per turn. You can target 1 Set card in the Spell & Trap Zone; send it to the GY, and if you do, Set 1 "Paleozoic" Trap directly from your Deck. It can be activated this turn. If a Set card(s) you control would be destroyed by card effect, you can banish this card from your field or GY instead.
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▶︎ Deck | 6.8 (15) | Crowley, the First Propheseer |
Link Monster Effect Monster |
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- | - | Spellcaster | 1000 | - | |||||||||
2 Spellcaster monsters If this card is Link Summoned: You can reveal 3 "Spellbook" cards with different names from your Deck, and your opponent randomly picks 1 for you to add to your hand, also shuffle the rest into your Deck. You can only use this effect of "Crowley, the First Propheseer" once per turn. Each turn, 1 Level 5 or higher Spellcaster monster you Normal Summon can be Summoned without Tributing.
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▶︎ Deck | 6.8 (12) | Multiplication of Ants | Normal Spell | ||||||||||
Tribute 1 Insect monster; Special Summon 2 "Army Ant Tokens" (Insect/EARTH/Level 4/ATK 500/DEF 1200). These Tokens cannot be Tributed for a Tribute Summon. | |||||||||||||
▶︎ Deck | 6.8 (4) | Face Card Fusion | Normal Spell | ||||||||||
Fusion Summon 1 LIGHT Warrior Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material. If you control "Queen's Knight", "King's Knight", or "Jack's Knight", you can use 1 monster from your Deck as Fusion Material. You can only activate 1 "Face Card Fusion" per turn. | |||||||||||||
▶︎ Deck | 6.8 (4) | Performance Hurricane | Normal Spell | ||||||||||
Target cards your opponent controls, up to the number of "Performapal" monsters you control; return them to the hand. You can only activate 1 "Performance Hurricane" per turn. | |||||||||||||
▶︎ Deck | 6.8 (26) | O - Oversoul | Normal Spell | ||||||||||
Target 1 "Elemental HERO" Normal Monster in your GY; Special Summon that target. | |||||||||||||
▶︎ Deck | 6.8 (13) | Chronomaly Technology | Normal Spell | ||||||||||
Target 1 "Chronomaly" monster in your Graveyard; banish it, then look at the top 2 cards of your Deck, add 1 of them to your hand, and send the other to the Graveyard. You can only activate 1 "Chronomaly Technology" per turn. You cannot Special Summon any monsters during the turn you activate this card, except "Chronomaly" monsters. | |||||||||||||
▶︎ Deck | 6.8 (34) | Cup of Ace | Normal Spell | ||||||||||
Toss a coin: ●Heads: draw 2 cards. ●Tails: your opponent draws 2 cards. |
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▶︎ Deck | 6.8 (18) | Gagaga Academy Emergency Network | Normal Spell | ||||||||||
If your opponent controls a monster and you control no monsters: Special Summon 1 "Gagaga" monster from your Deck. You cannot Special Summon any other monsters, except by Xyz Summon, during the turn you activate this card. You can only activate 1 "Gagaga Academy Emergency Network" per turn. | |||||||||||||
▶︎ Deck | 6.8 (12) | Cards of the Red Stone | Normal Spell | ||||||||||
Send 1 Level 7 "Red-Eyes" monster from your hand to the GY; draw 2 cards, then you can send 1 Level 7 "Red-Eyes" monster from your Deck to the GY. You can only activate 1 "Cards of the Red Stone" per turn. | |||||||||||||
▶︎ Deck | 6.8 (15) | The True Name | Normal Spell | ||||||||||
Declare 1 card name; excavate the top card of your Deck, and if it is the declared card, add it to your hand, then you can add to your hand, or Special Summon, 1 DIVINE monster from your Deck. Otherwise, send it to the GY. You can only activate 1 "The True Name" per turn. | |||||||||||||
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Update Information - NEW -
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