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Rating Score | Card Name | Card-Type | ||||
---|---|---|---|---|---|---|
Attribute | Level | Type | ATK | DEF | ||
▶︎ Deck | 7 (17) | Hero Blast | Normal Trap | |||
Target 1 "Elemental HERO" Normal Monster in your Graveyard; add that target to your hand, then if your opponent controls any monsters with ATK less than or equal to that target's ATK, destroy 1 of them. | ||||||
▶︎ Deck | 7 (3) | Vivid Tail | Normal Trap | |||
Target 1 card you control; return it to the hand. If this card is in your GY: You can target 1 face-up card you control; Set this card (but banish it when it leaves the field), and if you do, return that face-up card to the hand, but for the rest of this turn, you cannot activate cards, or the effects of cards, with the same name that card had once it returned to the hand. You can only use 1 "Vivid Tail" effect per turn, and only once that turn. | ||||||
▶︎ Deck | 7 (1) | Fusion Duplication | Normal Trap | |||
Target 1 "Fusion" or "Polymerization" Normal or Quick-Play Spell in either player's GY; banish that Spell, then apply that Spell's effect when that card is activated. You can only activate 1 "Fusion Duplication" per turn. | ||||||
▶︎ Deck | 7 (4) | Stars Align across the Milky Way | Normal Trap | |||
Reveal 1 Ritual Monster in your hand; add 1 Ritual Monster with the same Level but a different name from your Deck to your hand. You can banish this card from your GY and send 1 Ritual Spell from your hand to the GY; this effect becomes that card's effect that Ritual Summons a monster when the card is activated. You can only use each effect of "Stars Align across the Milky Way" once per turn. | ||||||
▶︎ Deck | 7 (2) | Mannadium Breakheart | Normal Trap | |||
Target 1 Tuner or 1 Synchro Monster in your GY; Special Summon it, then if you Special Summoned a LIGHT monster, you can destroy 1 monster your opponent controls with ATK less than or equal to the Special Summoned monster's. If "Visas Starfrost", or a monster with 1500 ATK/2100 DEF, you control would be destroyed by battle or card effect, you can banish this card from your GY instead. You can only use each effect of "Mannadium Breakheart" once per turn. | ||||||
▶︎ Deck | 7 (11) | Proof of Powerlessness | Normal Trap | |||
Activate only while you control a face-up Level 7 or higher monster. Destroy all face-up Level 5 or lower monsters your opponent controls. Monsters you control cannot attack this turn. | ||||||
▶︎ Deck | 7 (16) | Darklight | Normal Trap | |||
Tribute 1 DARK monster with 1500 or more ATK; destroy all monsters that were Special Summoned this turn. | ||||||
▶︎ Deck | 7 (12) | Storm Dragon's Return | Normal Trap | |||
Target 1 banished monster; Special Summon it to your field, but return it to the hand during the End Phase. You can only activate 1 "Storm Dragon's Return" per turn. | ||||||
▶︎ Deck | 7 (14) | Wonder Xyz | Normal Trap | |||
Immediately after this effect resolves, Xyz Summon 1 Xyz Monster using monsters you control as Materials. | ||||||
▶︎ Deck | 7 (4) | Vanquish Soul Trinity Burst | Normal Trap | |||
Target 1 "Vanquish Soul" monster you control; Special Summon up to 2 "Vanquish Soul" monsters from your hand, with different names from each other, neither of which has the same original Attribute as the targeted monster (but negate their effects and return them to the hand during the End Phase), then you can return to the hand all cards your opponent controls that are in the same columns as the targeted monster you control and the monster(s) Special Summoned by this effect. You can only activate 1 "Vanquish Soul Trinity Burst" per turn. | ||||||
▶︎ Deck | 7 (3) | Sour Scheduling - Red Vinegar Vamoose | Continuous Trap | |||
Activate this card only if your opponent controls a card in this Set card's column; return all other cards in this card's column to the hand. Neither player can use the unused zones in this card's column. You can only control 1 "Sour Scheduling - Red Vinegar Vamoose". | ||||||
▶︎ Deck | 7 (8) | Shinobird Salvation | Continuous Trap | |||
If a face-up Spirit Monster(s) you control returns to your hand while this card is face-up on the field (except during the Damage Step): You can target 1 card your opponent controls; destroy it. When an opponent's monster declares an attack: You can banish 1 Spirit Monster from your Graveyard; negate the attack, then end the Battle Phase. You can only use each effect of "Shinobird Salvation" once per turn. | ||||||
▶︎ Deck | 7 (16) | Altergeist Emulatelf | Continuous Trap | |||
Special Summon this card as an Effect Monster (Spellcaster/LIGHT/Level 4/ATK 1400/DEF 1800). (This card is also still a Trap.) If Summoned this way, while it is in the Monster Zone, other "Altergeist" Traps you control cannot be destroyed by card effects, also neither player can target them with card effects. | ||||||
▶︎ Deck | 7 (4) | Junk Sleep | Continuous Trap | |||
If your opponent Normal or Special Summons a monster(s): You can change all face-down Defense Position monsters you control to face-up Attack Position. During the End Phase: You can change all monsters you control to face-down Defense Position. You can only use each effect of "Junk Sleep" once per turn. | ||||||
▶︎ Deck | 7 (29) | The Monarchs Erupt | Continuous Trap | |||
Activate this card only if you have no cards in your Extra Deck and control a Tribute Summoned monster. Negate the effects of all face-up monsters on the field, while those monsters are face-up on the field, except Tribute Summoned monsters'. During your End Phase, if you control no Tribute Summoned monsters, send this card to the GY. | ||||||
▶︎ Deck | 7 (10) | Token Stampede | Continuous Trap | |||
All Tokens in Attack Position gain 1000 ATK, also they cannot be destroyed by battle. | ||||||
▶︎ Deck | 7 (9) | Magicians' Combination | Continuous Trap | |||
Once per turn, when a card or effect is activated (except during the Damage Step): You can Tribute 1 "Dark Magician" or 1 "Dark Magician Girl"; Special Summon 1 "Dark Magician" or 1 "Dark Magician Girl" from your hand or GY, with a different name from the Tributed monster, and if you do, negate that activated effect. If this face-up card is sent from the Spell & Trap Zone to the GY: You can destroy 1 card on the field. | ||||||
▶︎ Deck | 7 (6) | Graydle Combat | Counter Trap | |||
When a Spell/Trap Card, or monster effect, that targets exactly 1 "Graydle" monster you control (and no other cards) is activated: Activate 1 of these effects; ●The activated effect becomes "Destroy that monster". ●Negate the activation, and if you do, destroy that card. |
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▶︎ Deck | 7 (11) | Saber Hole | Counter Trap | |||
Activate only while you control a face-up "X-Saber" monster. Negate the Summon of a monster, and destroy it. | ||||||
▶︎ Deck | 7 (8) | Drytron Meteor Shower | Counter Trap | |||
When your opponent Normal or Special Summons a monster(s), while you control a Ritual Monster: Negate the Summon, and if you do, shuffle that monster into the Deck. You can only activate 1 "Drytron Meteor Shower" per turn. | ||||||
▶︎ Deck | 6.9 (20) | Gem-Knight Sapphire | Normal Monster | |||
- | 4 | Aqua | 0 | 2100 | ||
His Sapphire power commands the waters to protect him from attack. His comrades trust in his silent protection. | ||||||
▶︎ Deck | 6.9 (26) | Gem-Knight Tourmaline | Normal Monster | |||
- | 4 | Thunder | 1600 | 1800 | ||
He channels mystic energies and changes them into fighting strength through the power of Tourmaline. Many admire his way of life. | ||||||
▶︎ Deck | 6.9 (9) | Artifact Vajra | Effect Monster | |||
- | 5 | Fairy | 1800 | 1900 | ||
You can Set this card from your hand to your Spell & Trap Zone as a Spell. During your opponent's turn, if this Set card in the Spell & Trap Zone is destroyed and sent to your GY: Special Summon it. If this card is Special Summoned during your opponent's turn: Destroy all cards in your Spell & Trap Zones. When an opponent's monster declares a direct attack: You can Special Summon this card from your hand. | ||||||
▶︎ Deck | 6.9 (11) | Genex Ally Duradark | Effect Monster | |||
- | 4 | Machine | 1800 | 200 | ||
Once per turn, during your Main Phase, you can select 1 face-up Attack Position monster your opponent controls with the same Attribute as this card, and destroy it. This card cannot attack the turn you activate this effect. | ||||||
▶︎ Deck | 6.9 (24) | Inari Fire | Effect Monster | |||
- | 4 | Pyro | 1500 | 200 | ||
You can only control 1 "Inari Fire". If you control a Spellcaster monster, you can Special Summon this card (from your hand). Once per turn, during your next Standby Phase after this face-up card on the field was destroyed by a card effect and sent to the GY: Special Summon it from your GY. | ||||||
▶︎ Deck | 6.9 (24) | Royal Magical Library | Effect Monster | |||
- | 4 | Spellcaster | 0 | 2000 | ||
Each time a Spell Card is activated, place 1 Spell Counter on this card when that Spell resolves (max. 3). You can remove 3 Spell Counters from this card; draw 1 card. | ||||||
▶︎ Deck | 6.9 (9) | Sishunder | Effect Monster | |||
- | 4 | Thunder | 900 | 1400 | ||
When this card is Normal Summoned: You can target 1 Level 4 LIGHT Thunder-Type monster with 1600 or less ATK in your Graveyard, except "Sishunder"; banish that target. During the End Phase of this turn, add that card to your hand. | ||||||
▶︎ Deck | 6.9 (59) | Obelisk the Tormentor | Effect Monster | |||
- | 10 | Divine-Beast | 4000 | 4000 | ||
Requires 3 Tributes to Normal Summon (cannot be Normal Set). This card's Normal Summon cannot be negated. When Normal Summoned, cards and effects cannot be activated. Neither player can target this card with card effects. Once per turn, during the End Phase, if this card was Special Summoned: Send it to the GY. You can Tribute 2 monsters; destroy all monsters your opponent controls. This card cannot declare an attack the turn this effect is activated. | ||||||
▶︎ Deck | 6.9 (8) | Chronomaly Aztec Mask Golem | Effect Monster | |||
- | 4 | Rock | 1500 | 1000 | ||
During your turn, if you have activated a "Chronomaly" Spell Card previously this turn, you can Special Summon this card (from your hand). You can only control 1 "Chronomaly Aztec Mask Golem". | ||||||
▶︎ Deck | 6.9 (16) | Chronomaly Tula Guardian | Effect Monster | |||
- | 5 | Rock | 1800 | 900 | ||
If there is a face-up Field Spell Card on the field, you can Special Summon this card (from your hand). You can only control 1 "Chronomaly Tula Guardian". | ||||||
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