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Rating Score | Card Name | Card-Type | ||||
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Attribute | Level | Type | ATK | DEF | ||
▶︎ Deck | 4.4 (7) | Marincess Crown Tail | Effect Monster | |||
- | 5 | Cyberse | 600 | 2300 | ||
During damage calculation, if a monster battles another monster (Quick Effect): You can send 1 other "Marincess" monster from your hand to the GY; Special Summon this card from your hand, and if you do, the damage you take from that battle is halved. At the start of the Damage Step, if an opponent's monster attacks: You can banish this card from your GY; this turn, you take no battle damage that is less than or equal to the total Link Rating of the "Marincess" Link Monsters in your GY x 1000. You can only use each effect of "Marincess Crown Tail" once per turn. | ||||||
▶︎ Deck | 4.4 (14) | Eco, Mystical Spirit of the Forest | Effect Monster | |||
- | 4 | Plant | 1700 | 1000 | ||
When you take damage from an opponent's card effect: You can Special Summon this card from your hand, and if you do, inflict damage to your opponent equal to the damage you took, also both players take no further effect damage this turn. | ||||||
▶︎ Deck | 4.4 (13) | Lionhearted Locomotive | Effect Monster | |||
- | 4 | Machine | 2400 | 2100 | ||
When this card declares an attack: Its ATK becomes half its original ATK until the end of the Damage Step. | ||||||
▶︎ Deck | 4.4 (9) | Elemental HERO Necroid Shaman |
Fusion Monster Effect Monster |
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- | 6 | Warrior | 1900 | 1800 | ||
"Elemental HERO Wildheart" + "Elemental HERO Necroshade" Must be Fusion Summoned and cannot be Special Summoned by other ways. When this card is Special Summoned: Target 1 monster your opponent controls; destroy that target, then Special Summon 1 monster from your opponent's Graveyard to their side of the field. |
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▶︎ Deck | 4.4 (16) | Comics Hero King Arthur |
Xyz Monster Effect Monster |
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- | 4 | Warrior | 2400 | 1200 | ||
2 Level 4 Warrior-Type monsters If this card would be destroyed by battle, you can detach 1 Xyz Material from this card instead. When you do: It gains 500 ATK, and if it does, inflict 500 damage to your opponent. |
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▶︎ Deck | 4.4 (8) | Birth of the Prominence Flame | Normal Spell | |||
Target 2 FIRE monsters (1 Tuner and 1 non-Tuner) with 200 DEF in your GY; banish both monsters, and if you do, Special Summon 1 FIRE Synchro Monster from your Extra Deck whose Level equals the total Levels of those monsters. You can only activate 1 "Birth of the Prominence Flame" per turn. | ||||||
▶︎ Deck | 4.4 (12) | Meklord Fortress | Field Spell | |||
Neither player can target "Meklord Emperor" monsters you control with Synchro Monster effects. When this card on the field is destroyed and sent to the GY: You can add 1 "Meklord Emperor" monster from your Deck to your hand. | ||||||
▶︎ Deck | 4.4 (14) | Fire Darts | Normal Trap | |||
You can only activate this card when you have no cards in your hand. Roll a six-sided die 3 times, and inflict damage to your opponent's Life Points equal to the total result of the die rolls x 100 points. | ||||||
▶︎ Deck | 4.4 (10) | Roaring Earth | Continuous Trap | |||
If a Beast-Type monster you control attacks a Defense Position monster, inflict piercing battle damage to your opponent. If you inflict battle damage to your opponent with this effect: Target 1 face-up monster your opponent controls; that target loses 500 ATK and DEF. (This remains even if this card leaves the field.) | ||||||
▶︎ Deck | 4.4 (5) | Sealing Ceremony of Mokuton | Continuous Trap | |||
Once per turn: You can Tribute 1 face-up EARTH monster, then target up to 2 cards in the opponent's GY; banish those targets. | ||||||
▶︎ Deck | 4.3 (4) | Fortune Fairy En | Effect Monster | |||
- | 2 | Spellcaster | 0 | 0 | ||
When you draw this card: You can reveal it; Special Summon it from your hand. If this card is Special Summoned from the hand: You can target 1 Set card your opponent controls; destroy it. You can only use each effect of "Fortune Fairy En" once per turn. | ||||||
▶︎ Deck | 4.3 (3) | Cucumber Horse | Effect Monster | |||
- | 8 | Plant | 100 | 2000 | ||
This card in the Monster Zone is sent to the GY, except during the Battle Phase. At the start of the Battle Phase, if this card is in your GY: You can send 1 Plant monster from your hand or face-up field to the GY; Special Summon this card, then you can Special Summon 1 monster from either GY to your field, but send these Special Summoned monsters to the GY at the end of the Battle Phase. You can only use this effect of "Cucumber Horse" once per turn. | ||||||
▶︎ Deck | 4.3 (13) | Cobra Jar |
Effect Monster Flip Monster |
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- | 2 | Reptile | 600 | 300 | ||
FLIP: Special Summon 1 "Poisonous Snake Token" (Reptile-Type/EARTH/Level 3/ATK 1200/DEF 1200). When the "Poisonous Snake Token" is destroyed as a result of battle, inflict 500 points of damage to your opponent's Life Points. | ||||||
▶︎ Deck | 4.3 (10) | Ancient Lamp | Effect Monster | |||
- | 3 | Spellcaster | 900 | 1400 | ||
During your Main Phase: You can Special Summon "La Jinn the Mystical Genie of the Lamp" from your hand. This card must be face-up on the field to activate and to resolve this effect. Before damage calculation, if this card is being attacked by an opponent's monster, and was face-down at the start of the Damage Step: You can target 1 monster your opponent controls, except the attacking monster; the attacking monster attacks it instead, and you proceed to damage calculation. | ||||||
▶︎ Deck | 4.3 (23) | Alligator's Sword Dragon |
Fusion Monster Effect Monster |
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- | 5 | Dragon | 1700 | 1500 | ||
"Baby Dragon" + "Alligator's Sword" This card can attack your opponent directly if the only face-up monsters they control are EARTH, WATER, or FIRE. |
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▶︎ Deck | 4.3 (13) | Goyo Chaser |
Synchro Monster Effect Monster |
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- | 5 | Warrior | 1900 | 1000 | ||
1 Tuner + 1 or more non-Tuner monsters This card gains 300 ATK for each EARTH Warrior-Type Synchro Monster on the field (other than this card). When this card destroys an opponent's monster by battle and sends it to the Graveyard: You can Special Summon that monster to your side of the field, but its ATK becomes halved. |
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▶︎ Deck | 4.3 (27) | Dark Magic Curtain | Normal Spell | |||
Pay half your LP; Special Summon 1 "Dark Magician" from your Deck. You cannot Summon other monsters the turn you activate this card (but you can Normal Set). | ||||||
▶︎ Deck | 4.3 (12) | Forbidden Arts of the Gishki | Ritual Spell | |||
This card can be used to Ritual Summon any "Gishki" Ritual Monster. You must also Tribute face-up monsters from anywhere on the field, whose total Levels equal the Level of the Ritual Monster you Ritual Summon. Halve the ATK of the monster Ritual Summoned by this effect. You cannot conduct your Battle Phase the turn you activate this card. | ||||||
▶︎ Deck | 4.3 (22) | Spiritual Light Art - Hijiri | Normal Trap | |||
Tribute 1 LIGHT monster to target 1 banished monster; your opponent can reveal 1 Trap Card from their hand to negate this card's effect, otherwise you Special Summon that monster. | ||||||
▶︎ Deck | 4.3 (12) | Liberty at Last! | Normal Trap | |||
When a monster you control is destroyed by battle and sent to the GY: Target 2 face-up monsters on the field; shuffle those targets into the Deck. | ||||||
▶︎ Deck | 4.3 (4) | Spin Turn | Normal Trap | |||
Activate 1 of the following effects. ●Target 1 EARTH Machine Xyz Monster you control in Attack Position and 1 monster your opponent controls; change the battle position of your monster, and if you do, destroy that opponent's monster. ●Target 1 EARTH Machine Xyz Monster you control in Defense Position and 1 Spell/Trap your opponent controls; change the battle position of your monster, and if you do, destroy that opponent's Spell/Trap. |
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▶︎ Deck | 4.2 (17) | Sasuke Samurai | Effect Monster | |||
- | 2 | Warrior | 500 | 800 | ||
At the start of the Damage Step, if this card attacks a face-down Defense Position monster: Destroy that face-down monster. | ||||||
▶︎ Deck | 4.2 (16) | Battlin' Boxer Rabbit Puncher | Effect Monster | |||
- | 3 | Warrior | 800 | 1000 | ||
At the start of the Damage Step, if this card attacks a Defense Position monster: Destroy that monster. | ||||||
▶︎ Deck | 4.2 (11) | Spell Wall | Normal Spell | |||
Activate 1 of these effects. Your opponent takes no further damage this turn. ●During this turn, no Summon of a Spellcaster-Type monster can be negated, and when a Spellcaster-Type monster is Summoned, your opponent cannot activate cards or effects. ●Target 1 Spellcaster-Type monster you control; if it attacks this turn, your opponent cannot activate cards or effects until the end of the Damage Step. |
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▶︎ Deck | 4.2 (17) | Dark Spirit Art - Greed | Normal Trap | |||
Tribute 1 DARK monster. Draw 2 cards. Your opponent can negate this effect by revealing 1 Spell Card in their hand. | ||||||
▶︎ Deck | 4.1 (13) | Key Mace | Normal Monster | |||
- | 1 | Fairy | 400 | 300 | ||
Enemies' hearts will melt at the sight of this small fairy's cuteness. | ||||||
▶︎ Deck | 4.1 (23) | Gazelle the King of Mythical Beasts | Normal Monster | |||
- | 4 | Beast | 1500 | 1200 | ||
This monster moves so fast that it looks like an illusion to mortal eyes. (This card is always treated as a "Phantom Beast" card.) |
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▶︎ Deck | 4.1 (11) | Miraculous Rebirth | Quick-Play Spell | |||
Activate only as Chain Link 4 or higher. Select 1 monster from either player's Graveyard and Special Summon it. You cannot activate this card if multiple cards/effects with the same name are in that Chain. | ||||||
▶︎ Deck | 4.1 (16) | Heartfelt Appeal | Normal Trap | |||
When you take battle damage from your opponent's direct attack: Take control of the 1 face-up monster your opponent controls with the highest DEF, until your next End Phase. (If it's a tie, you get to choose.) Its effects are negated, also it cannot declare an attack. | ||||||
▶︎ Deck | 4 (9) | Neo the Magic Swordsman | Normal Monster | |||
- | 4 | Spellcaster | 1700 | 1000 | ||
A dimensional drifter who not only practices sorcery, but is also a sword and martial arts master. | ||||||
Other sorts : Card Registration Date, scale blue, scale red |
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Update Information - NEW -
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