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HOME > Yu-Gi-Oh! Card Search > Search result
With the effect of "Destroy Trap". Search result Showing 1 to 30 of 1,035
With the effect of "Destroy Trap".
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Rating Score | Card Name | Card-Type | |||||||||||
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Attribute | Level | Type | ATK | DEF | |||||||||
▶︎ Deck | 5.1 (13) | ZW - Eagle Claw | Effect Monster | ||||||||||
- | 5 | Winged Beast | 2000 | 1200 | |||||||||
If your opponent's LP are at least 2000 higher than yours, you can Special Summon this card (from your hand). You can target 1 "Utopia" monster you control; equip this monster on the field to that target. It gains 2000 ATK. Once per turn, while this card is equipped to a monster, negate the first Trap Card or effect activated on your opponent's field, when it resolves. You can only control 1 "ZW - Eagle Claw". | |||||||||||||
▶︎ Deck | 9.9 (38) | Zoodiac Drident Forbidden |
Xyz Monster Effect Monster |
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- | 4 | Beast-Warrior | ? | ? | |||||||||
4 Level 4 monsters Once per turn, you can also Xyz Summon "Zoodiac Drident" by using 1 "Zoodiac" monster you control with a different name as material. (Transfer its materials to this card.) Gains ATK/DEF equal to the ATK/DEF of all "Zoodiac" monsters attached to it as material. Once per turn (Quick Effect): You can detach 1 material from this card, then target 1 face-up card on the field; destroy it. |
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▶︎ Deck | 5 (2) | Zexal Catapult | Normal Spell | ||||||||||
Special Summon 1 "ZW -" or "ZS -" monster from your hand, then, if you control a "Utopia" monster, you can make all monsters you currently control become all Level 4 or all Level 5. During your Main Phase, except the turn this card was sent to the GY: You can banish 1 "ZW -" or "ZS -" monster and this card from your GY, then target 1 card your opponent controls; destroy it. You can only use each effect of "Zexal Catapult" once per turn. | |||||||||||||
▶︎ Deck | 7.7 (9) | Zerrziel, Ruler of the Evil Eyed |
Link Monster Effect Monster |
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- | - | Fiend | 2600 | - | |||||||||
2+ "Evil Eye" monsters If this card was Link Summoned using a monster with 2600 or higher ATK as material, it can make a second attack during each Battle Phase. If this card is equipped with "Evil Eye of Selene" (Quick Effect): You can target 1 card your opponent controls; destroy it. You can only use this effect of "Zerrziel, Ruler of the Evil Eyed" once per turn. Once per turn, during the next Standby Phase after this effect was activated: Negate the effect of 1 Effect Monster this card currently points to.
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▶︎ Deck | 4.7 (10) | Zero-Day Blaster | Normal Trap | ||||||||||
Tribute 1 DARK Link Monster, then target cards on the field equal to its Link Rating; destroy them. | |||||||||||||
▶︎ Deck | 9.2 (6) | Zefra War | Normal Trap | ||||||||||
Target 1 other "Zefra" card you control and 1 card your opponent controls; destroy them. If you have 2 "Zefra" cards in your Pendulum Zones, you can activate this card from your hand. You can only activate 1 "Zefra War" per turn. | |||||||||||||
▶︎ Deck | 8.9 (11) | Zefra Divine Strike | Counter Trap | ||||||||||
When a Spell/Trap Card, or monster effect, is activated: Banish 1 face-up "Zefra" monster in your Extra Deck; negate the activation, and if you do, destroy it. | |||||||||||||
▶︎ Deck | 6.1 (8) | You're Finished | Continuous Trap | ||||||||||
If 10 or more cards and/or effects have been activated during this turn: Special Summon this card as an Effect Monster (Cyberse/DARK/Level 10/ATK 3000/DEF 3000) (this card is also still a Trap), but Set it in your Spell & Trap Zone during your End Phase. Once per turn, when your opponent activates a card or effect, while this card is in your Monster Zone (Quick Effect): You can destroy as many cards your opponent controls as possible, then Set this card in your Spell & Trap Zone. | |||||||||||||
▶︎ Deck | 8.3 (12) | Yosenjus' Secret Move | Counter Trap | ||||||||||
When a Spell/Trap Card, or monster effect, is activated while you control at least 1 "Yosenju" card, and all face-up monsters you control are "Yosenju" monsters: Negate the activation, and if you do, destroy that card. | |||||||||||||
▶︎ Deck | 7.4 (11) | Yosenju Misak | Effect Monster | ||||||||||
- | 6 | Beast | 2300 | 200 | |||||||||
At the start of the Damage Step, if this card battles a face-up non-WIND monster: You can destroy that monster. When this card is Pendulum Summoned: You can target 1 card your opponent controls; destroy it. During the End Phase, if this card was Special Summoned this turn: Return it to the hand. | |||||||||||||
▶︎ Deck | 5.8 (4) | Yellow Dragon Ninja | Effect Monster | ||||||||||
- | 8 | Dinosaur | 3000 | 1500 | |||||||||
Cannot be Special Summoned, except with the effect of a "Ninja" monster or "Ninjitsu Art" card. Once per turn (Quick Effect): You can send 1 "Ninja" monster and 1 "Ninjitsu Art" card from your hand and/or face-up field to the GY, then target up to 2 Spells/Traps on the field; destroy them. | |||||||||||||
▶︎ Deck | 9.5 (29) | Yazi, Evil of the Yang Zing |
Synchro Monster Effect Monster |
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- | 7 | Wyrm | 2600 | 2100 | |||||||||
1 Tuner + 1+ non-Tuner monsters Your opponent cannot target this card on the field with card effects. You can only use each of these effects of "Yazi, Evil of the Yang Zing" once per turn. ●You can target 1 "Yang Zing" monster you control and 1 card your opponent controls; destroy them. ●When this card you control is destroyed by battle or card effect and sent to your GY: You can Special Summon 1 Wyrm monster from your Deck in Defense Position. |
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▶︎ Deck | 5.4 (5) | Yang Zing Prana | Continuous Spell | ||||||||||
This card gains these effects, based on the number of different Attributes the "Yang Zing" monsters in your GY have. ●2+: "Yang Zing" monsters you control gain 500 ATK. ●3+: If a "Yang Zing" monster(s) you control would be destroyed by battle or card effect, you can send this card to the GY instead. ●4+: Your opponent cannot Set monsters. Change all face-up monsters your opponent controls to Attack Position. ●5+: You can send this card to the GY; destroy all cards on the field. |
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▶︎ Deck | 6.3 (8) | Yamato-no-Kami |
Effect Monster Spirit Monster |
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- | 6 | Warrior | 2200 | 1200 | |||||||||
This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by removing from play 1 Spirit Monster from your Graveyard. This card returns to its owner's hand during the End Phase of the turn it is Special Summoned. If this card destroys an opponent's monster by battle, you can destroy 1 Spell or Trap Card your opponent controls. | |||||||||||||
▶︎ Deck | 4.1 (7) | Yajiro Invader | Effect Monster | ||||||||||
- | 5 | Reptile | 2200 | 0 | |||||||||
If this card is Normal or Special Summoned to a zone that is not the center Main Monster Zone, destroy this card. Once per turn: You can move this card to an unused adjacent Main Monster Zone. Each time exactly 1 monster is Normal or Special Summoned, to your opponent's field: Move this card to the adjacent Main Monster Zone closer to that opponent's monster, then destroy all other cards in this card's column. | |||||||||||||
▶︎ Deck | 3.9 (14) | XZ-Tank Cannon |
Fusion Monster Effect Monster |
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- | 6 | Machine | 2400 | 2100 | |||||||||
"X-Head Cannon" + "Z-Metal Tank" Must first be Special Summoned (from your Extra Deck) by banishing the above cards you control. (You do not use "Polymerization".) Cannot be Special Summoned from the GY. You can discard 1 card, then target 1 face-down Spell/Trap your opponent controls; destroy that target. |
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▶︎ Deck | 6.1 (27) | XYZ-Dragon Cannon |
Fusion Monster Effect Monster |
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- | 8 | Machine | 2800 | 2600 | |||||||||
"X-Head Cannon" + "Y-Dragon Head" + "Z-Metal Tank" Must first be Special Summoned (from your Extra Deck) by banishing the above cards you control. (You do not use "Polymerization".) Cannot be Special Summoned from the GY. You can discard 1 card, then target 1 card your opponent controls; destroy that target. |
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▶︎ Deck | 5.6 (13) | Xyz Reflect | Counter Trap | ||||||||||
When a Spell Card, Trap Card, or monster effect is activated that targets a face-up Xyz Monster(s) on the field: Negate the activation, and if you do, destroy it, then inflict 800 damage to your opponent. | |||||||||||||
▶︎ Deck | 3 (3) | XYZ Hyper Cannon | Continuous Trap | ||||||||||
You must control "XYZ-Dragon Cannon", or a Fusion Monster that lists "XYZ-Dragon Cannon" as material, to activate this card's effect. This card's effect depends on whose turn it is. ●Your turn: You can target 1 of your banished Union Monsters; place it on the bottom of your Deck, and if you do, draw 1 card. ●Your opponent's turn: You can discard any number of cards, then target the same number of cards your opponent controls; destroy those cards. You can only use this effect of "XYZ Hyper Cannon" once per turn. |
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▶︎ Deck | 3.9 (17) | Xyz Effect | Normal Trap | ||||||||||
When you Xyz Summon a monster: You can target 1 card on the field; destroy it. | |||||||||||||
▶︎ Deck | 3.9 (12) | Xyz Burst | Normal Spell | ||||||||||
If you control a Rank 6 or higher Xyz Monster: Destroy all Set cards your opponent controls. | |||||||||||||
▶︎ Deck | 3.7 (12) | XY-Dragon Cannon |
Fusion Monster Effect Monster |
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- | 6 | Machine | 2200 | 1900 | |||||||||
"X-Head Cannon" + "Y-Dragon Head" Must first be Special Summoned (from your Extra Deck) by banishing the above cards you control. (You do not use "Polymerization".) Cannot be Special Summoned from the GY. You can discard 1 card, then target 1 face-up Spell/Trap your opponent controls; destroy that target. |
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▶︎ Deck | 7.5 (20) | XX-Saber Hyunlei |
Synchro Monster Effect Monster |
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- | 6 | Warrior | 2300 | 1300 | |||||||||
1 Tuner + 1 or more non-Tuner "X-Saber" monsters When this card is Synchro Summoned, you can select and destroy up to 3 Spell or Trap Cards on the field. |
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▶︎ Deck | 7.9 (19) | Wrath of Neos | Normal Spell | ||||||||||
Target 1 "Elemental HERO Neos" in your Monster Zone; shuffle that "Elemental HERO Neos" into the Deck, and if you do, destroy all cards on the field. | |||||||||||||
▶︎ Deck | 4.7 (12) | Worm Solid | Effect Monster | ||||||||||
- | 4 | Reptile | 1000 | 1600 | |||||||||
This card gains 100 DEF for each Reptile-Type "Worm" monster in your Graveyard. If your opponent takes Battle Damage from attacking this card, at the end of the Damage Step select 1 Spell or Trap Card your opponent controls, and destroy it. | |||||||||||||
▶︎ Deck | 7.7 (20) | Worm King | Effect Monster | ||||||||||
- | 8 | Reptile | 2700 | 1100 | |||||||||
This card can be Tribute Summoned in face-up Attack Position by Tributing 1 Reptile-Type "Worm" monster. You can Tribute 1 Reptile-Type "Worm" monster to select 1 card your opponent controls, and destroy it. | |||||||||||||
▶︎ Deck | 6.3 (15) | Worm Illidan | Effect Monster | ||||||||||
- | 5 | Reptile | 2000 | 1800 | |||||||||
Each time a card is Set on your side of the field, place 1 Worm Counter on this card. You can remove 2 Worm Counters from this card to select 1 card your opponent controls, and destroy it. | |||||||||||||
▶︎ Deck | 4.3 (20) | Worm Apocalypse |
Effect Monster Flip Monster |
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- | 1 | Reptile | 300 | 200 | |||||||||
FLIP: Target 1 Spell/Trap Card on the field; destroy that target. | |||||||||||||
▶︎ Deck | 9.8 (14) | Worldsea Dragon Zealantis |
Link Monster Effect Monster |
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- | - | Sea Serpent | 2500 | - | |||||||||
1+ Effect Monsters You can only control 1 "Worldsea Dragon Zealantis". You can only use each of the following effects of "Worldsea Dragon Zealantis" once per turn. During your Main Phase: You can banish all monsters on the field, then Special Summon as many monsters as possible that were banished by this effect, to their owners' fields, face-up, or in face-down Defense Position. During the Battle Phase (Quick Effect): You can destroy cards on the field up to the number of co-linked monsters on the field.
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▶︎ Deck | 7 (11) | World of Prophecy | Effect Monster | ||||||||||
- | 9 | Spellcaster | 2900 | 2400 | |||||||||
When this card is Special Summoned by the effect of a Spellcaster-Type monster or a "Spellbook" Spell Card: You can target 2 "Spellbook" Spell Cards in your Graveyard; add those targets to your hand. You cannot Special Summon other monsters during the turn you activate this effect. When you add card(s) to your hand by this effect: You can reveal 4 "Spellbook" Spell Cards with different names in your hand; destroy all other cards on the field. | |||||||||||||
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