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You're Finished →Used Deck
Card Kind | Attribute | Level | Type | ATK | DEF |
---|---|---|---|---|---|
Continuous Trap | - | - | - | - | - |
If 10 or more cards and/or effects have been activated during this turn: Special Summon this card as an Effect Monster (Cyberse/DARK/Level 10/ATK 3000/DEF 3000) (this card is also still a Trap), but Set it in your Spell & Trap Zone during your End Phase. Once per turn, when your opponent activates a card or effect, while this card is in your Monster Zone (Quick Effect): You can destroy as many cards your opponent controls as possible, then Set this card in your Spell & Trap Zone. | |||||
Average Rating Score | 6.1(9) |
- Card Info
- Card Reviews (9 rating scores)
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"You're Finished" card reviews and rating scores
6.1(9) |
|
0% | (0) | ||
33% | (3) | ||
55% | (5) | ||
11% | (1) | ||
0% | (0) |
シエスタ
2023/04/24 17:14
2023/04/24 17:14
It is a piece that expresses nostalgic internet culture, and he is Cyberse, probably because of the terminology in the internet world.
It becomes a trap monster and has 3000 attack and defense, which is the strongest class status for a trap monster. However, of course, it also has a time-consuming activation condition.
I want to fill it myself, but it's a trap, so it's annoying that I can't activate it immediately. I want to include the other party as well, but there are many cases where it is processed before it is activated. Depending on the person, the information advertisement side will also be concerned.
If you succeed in activating it, you can keep the opponent in check with a sweeping removal that can be activated under loose conditions, but it's still conspicuously slow to activate, and there are many cases where it doesn't work well.
It's a difficult piece to handle, but I would like to evaluate the design aspect, just like " The Cuckoo Commanded to Croon " of the same period.
It becomes a trap monster and has 3000 attack and defense, which is the strongest class status for a trap monster. However, of course, it also has a time-consuming activation condition.
I want to fill it myself, but it's a trap, so it's annoying that I can't activate it immediately. I want to include the other party as well, but there are many cases where it is processed before it is activated. Depending on the person, the information advertisement side will also be concerned.
If you succeed in activating it, you can keep the opponent in check with a sweeping removal that can be activated under loose conditions, but it's still conspicuously slow to activate, and there are many cases where it doesn't work well.
It's a difficult piece to handle, but I would like to evaluate the design aspect, just like " The Cuckoo Commanded to Croon " of the same period.
カンゲツ
2023/04/23 8:55
2023/04/23 8:55
From the 1990s to the early 2000s, artists from all over the world exhibited their works on their own websites.
So, many sites (for some reason uniformly) had something called an access counter.
It's like the counter increments every time someone walks through it.
Every time this counter reaches a good number (like 1000), there is a culture of thanking those who came at that timing (for some reason uniformly), and those who stopped at this good number There was a tacit understanding of something like an obligation to report.
This card is a piece that incorporates that troublesome culture into the design of the OCG competition.
It can be activated when the activation of the effect reaches a good number, and it will be Special Summoned as a 3000/3000 monster.
Even if this child appears, if you ignore it and still activate the effect, it is designed to shower you with a total destruction counter. Moreover, the turn is only for a moment, so when it's over, it's time to go home again...
In addition to counting the number of times each effect is activated, in modern Yu-Gi-Oh, the effect itself flies many times in one turn, so it should be easy to activate.
The effect of (2) will not be more than a threat as a "visible threat",
*Send 《Ameba》or 《Griggle》
*Gift around 《Crystal Skull》for 《Give and Take》
By forcibly pressing the trigger to activate the effect in such a way, it will be activated to some extent actively.
If it's his Special Summon during his turn, it's also possible to use it as a bullet for 《Tokusano Shinkyojin》.
Well, from here on out, let's talk a little bit about the problems with this card.
yes. I can't count more than operating this.
"Number of effects activated this turn".
You have two choices: memorize it or record it, but if you try to record it, you'll find out that you're trying to use it.
So, many sites (for some reason uniformly) had something called an access counter.
It's like the counter increments every time someone walks through it.
Every time this counter reaches a good number (like 1000), there is a culture of thanking those who came at that timing (for some reason uniformly), and those who stopped at this good number There was a tacit understanding of something like an obligation to report.
This card is a piece that incorporates that troublesome culture into the design of the OCG competition.
It can be activated when the activation of the effect reaches a good number, and it will be Special Summoned as a 3000/3000 monster.
Even if this child appears, if you ignore it and still activate the effect, it is designed to shower you with a total destruction counter. Moreover, the turn is only for a moment, so when it's over, it's time to go home again...
In addition to counting the number of times each effect is activated, in modern Yu-Gi-Oh, the effect itself flies many times in one turn, so it should be easy to activate.
The effect of (2) will not be more than a threat as a "visible threat",
*Send 《Ameba》or 《Griggle》
*Gift around 《Crystal Skull》for 《Give and Take》
By forcibly pressing the trigger to activate the effect in such a way, it will be activated to some extent actively.
If it's his Special Summon during his turn, it's also possible to use it as a bullet for 《Tokusano Shinkyojin》.
Well, from here on out, let's talk a little bit about the problems with this card.
yes. I can't count more than operating this.
"Number of effects activated this turn".
You have two choices: memorize it or record it, but if you try to record it, you'll find out that you're trying to use it.
愛佳
2023/04/22 20:19
2023/04/22 20:19
I don't know what it means to me, who started using the internet in the first year of junior high school in 2008. Does that mean that Sukeban is watching over it? ?
It's hard to aim for the effect of ① to activate 10 times, but I think it's quite attractive that he can call Cybers with 3000 ATK. that's right.
The ability to destroy all of your opponent's cards with its 2nd effect is also attractive, and if the 1st effect is activated, you can satisfy the conditions, and it's also good that you can prevent your opponent from activating any more effects.
It can be reused after activation, and there is no limit on the number of times, so it may be a point that you can activate it even if you double it.
It's hard to aim for the effect of ① to activate 10 times, but I think it's quite attractive that he can call Cybers with 3000 ATK. that's right.
The ability to destroy all of your opponent's cards with its 2nd effect is also attractive, and if the 1st effect is activated, you can satisfy the conditions, and it's also good that you can prevent your opponent from activating any more effects.
It can be reused after activation, and there is no limit on the number of times, so it may be a point that you can activate it even if you double it.
みめっと
2023/04/22 18:36
2023/04/22 18:36
I never thought I'd see the word "Kiriban" in this era of Reiwa... As long as I've been on the Internet for over 20 years, it's just nostalgic.
Oh yeah, I don't really remember if there was a number, but that's why I was very indebted to Mr. Hooky, the site manager, long before this evaluation site was launched.
A group of nostalgic works that bring back memories of that day lined up in the illustration gallery... My current name is "Mimetto", but my name at that time was... Yes, the identity of the St. Joan icon is, That notorious heavy request addict, Fu...
I am honored to be a part of this site again after a long time, and I would like to repay those days as much as possible in the future.
By the way, putting that aside, it's a card, but it's a trap monster with a very high offense and defense in the form of a so-called "Sukeban", and it appears on the turn when the card effect is activated more than 10 times. If you move, I'll kill you! ’ and glared at the opponent.
If nothing happens, it will return to the set state in your end phase, but while this card is on the field, your opponent still tries to turn the access counter, but at the end, the opponent's field is cleared. After exerting a terrifying effect, it will return to the set state.
If you rely on your opponent to activate the effect 10 times, there is a high possibility that this card will be removed first, or a means will be prepared to neutralize this effect, so basically you have to turn the counter yourself. I want to earn the number of activations.
No matter which turn it is activated, it will automatically return to the set state only during your own end phase, so if you activate it during your opponent's turn, even if your opponent doesn't move any more that turn, you will continue to have pressure on your next turn. You can keep calling.
I don't rate it very highly because there are many decks that are too difficult to activate and can't be used at all, but I feel that the peculiarity of a super-aggressive suppression monster is worth seeing.
Oh yeah, I don't really remember if there was a number, but that's why I was very indebted to Mr. Hooky, the site manager, long before this evaluation site was launched.
A group of nostalgic works that bring back memories of that day lined up in the illustration gallery... My current name is "Mimetto", but my name at that time was... Yes, the identity of the St. Joan icon is, That notorious heavy request addict, Fu...
I am honored to be a part of this site again after a long time, and I would like to repay those days as much as possible in the future.
By the way, putting that aside, it's a card, but it's a trap monster with a very high offense and defense in the form of a so-called "Sukeban", and it appears on the turn when the card effect is activated more than 10 times. If you move, I'll kill you! ’ and glared at the opponent.
If nothing happens, it will return to the set state in your end phase, but while this card is on the field, your opponent still tries to turn the access counter, but at the end, the opponent's field is cleared. After exerting a terrifying effect, it will return to the set state.
If you rely on your opponent to activate the effect 10 times, there is a high possibility that this card will be removed first, or a means will be prepared to neutralize this effect, so basically you have to turn the counter yourself. I want to earn the number of activations.
No matter which turn it is activated, it will automatically return to the set state only during your own end phase, so if you activate it during your opponent's turn, even if your opponent doesn't move any more that turn, you will continue to have pressure on your next turn. You can keep calling.
I don't rate it very highly because there are many decks that are too difficult to activate and can't be used at all, but I feel that the peculiarity of a super-aggressive suppression monster is worth seeing.
ウキキーボード
2023/04/22 12:39
2023/04/22 12:39
If you step on a specific number, you reset and create a new thread. .
A Trap monster with a property very similar to Stellar Wind Wolfrayet that explodes after counting the number of times.
You can SS yourself as a high RBI trap monster on the turn that the effect of ① is activated 10 times or more.
These days, most of his decks have multiple activations, and the number of activations counts not only for the opponent's, but also for your own, so it's not that difficult to achieve the conditions. Since it is possible to repeat and inflate card effects that do not have the name Turn 1, it is also possible to return to the end, but put it out on your own turn and use the full glaring of ②.
What you're looking for is the second effect, when you're on the field as a trap monster, and if the "opponent" effect is still used, you'll be completely destroyed and go home satisfied. This card itself does not have a name Turn 1, so you can aim for as many sukebans as you can. It is also interesting to hit two consecutive home runs with Temple of the Kings.
However, the bottleneck is that the detonation trigger of this whole thing is already visible, and the opponent must pull it at the end.
Of course, if you prepare a negate effect first or a Friche removal that can be destroyed by chaining to this card's ① effect, it will fail, and in the first place, his Deck, which is good at deploying, can be rebuilt even if it is completely destroyed. Easy. On the other hand, it doesn't work 10 times in the first place, so I can't fulfill the effect of 1. Unlike the flashy appearance, the gap-type Yankee girl who wants delicate operation and handling.
In particular, the second attack is tough no matter how you struggle, and it becomes difficult to use at once because the opponent can prepare the board first.
She sets turn restrictions such as "Dimensional Barrier" and "Different Dimension Ground", and imposes severe restrictions such as "Rivalry of Warlords" and "Summon Limit". There is also a story that it will be done.
After all, she can actively use the effects on her own to fulfill the condition ①, so it may be difficult to use unless it is a deck.
Personally, I think she's easy to use in decks, such as 《Dakki, the Graceful Mayakashi》, which has a repeat side jump effect, and Labrynth, who can chain multiple effects on the opponent's turn.
A Trap monster with a property very similar to Stellar Wind Wolfrayet that explodes after counting the number of times.
You can SS yourself as a high RBI trap monster on the turn that the effect of ① is activated 10 times or more.
These days, most of his decks have multiple activations, and the number of activations counts not only for the opponent's, but also for your own, so it's not that difficult to achieve the conditions. Since it is possible to repeat and inflate card effects that do not have the name Turn 1, it is also possible to return to the end, but put it out on your own turn and use the full glaring of ②.
What you're looking for is the second effect, when you're on the field as a trap monster, and if the "opponent" effect is still used, you'll be completely destroyed and go home satisfied. This card itself does not have a name Turn 1, so you can aim for as many sukebans as you can. It is also interesting to hit two consecutive home runs with Temple of the Kings.
However, the bottleneck is that the detonation trigger of this whole thing is already visible, and the opponent must pull it at the end.
Of course, if you prepare a negate effect first or a Friche removal that can be destroyed by chaining to this card's ① effect, it will fail, and in the first place, his Deck, which is good at deploying, can be rebuilt even if it is completely destroyed. Easy. On the other hand, it doesn't work 10 times in the first place, so I can't fulfill the effect of 1. Unlike the flashy appearance, the gap-type Yankee girl who wants delicate operation and handling.
In particular, the second attack is tough no matter how you struggle, and it becomes difficult to use at once because the opponent can prepare the board first.
She sets turn restrictions such as "Dimensional Barrier" and "Different Dimension Ground", and imposes severe restrictions such as "Rivalry of Warlords" and "Summon Limit". There is also a story that it will be done.
After all, she can actively use the effects on her own to fulfill the condition ①, so it may be difficult to use unless it is a deck.
Personally, I think she's easy to use in decks, such as 《Dakki, the Graceful Mayakashi》, which has a repeat side jump effect, and Labrynth, who can chain multiple effects on the opponent's turn.
クリムゾン・ノヴァ
2023/07/26 9:39
2023/07/26 9:39
TAG
2024/11/17 0:23
2024/11/17 0:23
カディーン
2024/03/05 22:43
2024/03/05 22:43
あああ
2024/03/05 21:15
2024/03/05 21:15
Decks with "You're Finished"
no deck
Card Category and Effect Category
Effect:Special Summon Trap Monster
Effect:Set 1 Spell/Trap
Effect:Destroy Monster
Effect:Destroy Spell
Effect:Destroy Trap
Products in Japan
Product | No | Release Date | Rarity |
---|---|---|---|
Duelist Nexus | DUNE-JP080 | 2023-04-22 | N-Rare |
Ranking and View Num
Rating Score Rank | 7,361 / 13,210 Cards |
---|---|
View Num | 5,414 |
Others
Japanese card name | 斬リ番 |
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