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Infernoid Onuncu →Used Deck
Card Kind | Attribute | Level | Type | ATK | DEF |
---|---|---|---|---|---|
Effect Monster | - | 10 | Fiend | 3000 | 3000 |
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand or Graveyard) by banishing 3 "Infernoid" monsters from your hand or Graveyard while the total Levels and Ranks of all Effect Monsters you control are 8 or lower, and cannot be Special Summoned by other ways. When this card is Special Summoned: You can destroy all other monsters on the field. Once per turn, during either player's turn, when a Spell/Trap Card or effect is activated: You can Tribute 1 monster; negate the activation, and if you do, banish that card. | |||||
password:14799437 | |||||
Average Rating Score | 7.9(21) |
- Card Info
- Card Reviews (21 rating scores)
- Decks with Infernoid Onuncu (222 Decks)
- Card Category and Effect Category
- Products in Japan
- Ranking and View Num
"Infernoid Onuncu" card reviews and rating scores
7.9(21) |
|
19% | (4) | ||
71% | (15) | ||
9% | (2) | ||
0% | (0) | ||
0% | (0) |
アキ
2018/12/15 9:51
2018/12/15 9:51
A monster that can Special Summon from your hand or GY by banishing 3 Infernoid monsters. If you succeed in Special Summon with a high stat of 3000 ATK and DEF, you can destroy all the monsters on the field other than yourself. It goes well with Dark Black World-Shadow Dystopia, and the Demon King can also Special Summon. The downside is that since he himself is level 10, he cannot Special Summon his other Infernoid monsters, and his own effects will also destroy his own monsters, making it difficult to secure a release, but since he can also release himself, for better or worse, he is inferior. I think it's a card suitable for rewinding time.
デルタアイズ
2017/12/08 23:15
2017/12/08 23:15
Still conscientious noid monster (sensory paralysis)
Even though the number of resistant monsters has increased, there is no reason for the built-in braho to be weak...
Even though the number of resistant monsters has increased, there is no reason for the built-in braho to be weak...
ゴギガガ
2017/09/12 1:50
2017/09/12 1:50
Infernoid's trump card that has a dynamic effect and 3000 RBI that matches the heavy cost of excluding three bodies.
If you can maintain the Adramelek that was deployed earlier with his GY effect of Void Seer, you can secure the release of his Spell Trap negate while aiming for large damage.
However, these days, monsters with resistance and high hit points are not uncommon, so even if you put out a lot of effort, you may not be able to catch up...
Master P, who released monsters, and Crystal Wings, which can be easily put out via ww, are natural enemies, and especially Crystal Wings have no teeth before destruction resistance. It's not that Nehemos is weak, but inflation is cruel.
If you can maintain the Adramelek that was deployed earlier with his GY effect of Void Seer, you can secure the release of his Spell Trap negate while aiming for large damage.
However, these days, monsters with resistance and high hit points are not uncommon, so even if you put out a lot of effort, you may not be able to catch up...
Master P, who released monsters, and Crystal Wings, which can be easily put out via ww, are natural enemies, and especially Crystal Wings have no teeth before destruction resistance. It's not that Nehemos is weak, but inflation is cruel.
アステリスク
2017/03/18 14:30
2017/03/18 14:30
How many times have you been saved by this guy using Infernoid? He negates the effect of Spell and Trap to the black hole effect and destroys it. It exudes excellence. Destroying Spells and Traps requires a release, but doesn't hurt Infernoid that much. 3000 RBI is also good, but it's a little difficult if there are monsters with destruction resistance.
オリエンス
2016/11/17 12:46
2016/11/17 12:46
3000 offense and defense, high ability value, strong against display changes +1145141919 points
Black holes other than yourself are strong +1145141919 points
It is very difficult to play his other Infernoid after playing this because of the common effect - 1145141919 points
Since he is a black hole other than himself, it is difficult to prepare a follow-up with Infernoid, and if a large number of deployments are made on the return turn, there is a high possibility that he will be killed as it is -1145141919 points
《Solemn Strike》and 《The Huge Revolution is Over》are easy to step on, especially 《The Huge Revolution is Over》will cause you to log out -1145141919 points
A monster with a higher risk and higher return than Lilith -3.141592 points
Black holes other than yourself are strong +1145141919 points
It is very difficult to play his other Infernoid after playing this because of the common effect - 1145141919 points
Since he is a black hole other than himself, it is difficult to prepare a follow-up with Infernoid, and if a large number of deployments are made on the return turn, there is a high possibility that he will be killed as it is -1145141919 points
《Solemn Strike》and 《The Huge Revolution is Over》are easy to step on, especially 《The Huge Revolution is Over》will cause you to log out -1145141919 points
A monster with a higher risk and higher return than Lilith -3.141592 points
アメニモマケズ
2016/10/07 1:06
2016/10/07 1:06
A cleaning Infernoid that creates a black hole other than itself when summoned.
The strength of this monster is that it has a rare effect that there are no restrictions on attacks even after wiping out monsters.
It's a trump card for the Infernoid Deck because it's worthy of removing 3 cards.
The strength of this monster is that it has a rare effect that there are no restrictions on attacks even after wiping out monsters.
It's a trump card for the Infernoid Deck because it's worthy of removing 3 cards.
ミシガン州知事
2016/03/06 13:04
2016/03/06 13:04
Dedane! ! !
《Infernoid Onuncu》「Everyone (other than myself) GY!!!」
Qlipha (vice) is Qimranut (materialism), the 10th (10i) devil in Qliphoth (I wonder if it's because the original story, Nahema, is a female devil, with a dragon-like appearance, isn't it a sticky line?
Infernoid returns everything to Into the Void
It can wipe out the opponent, but it also blows away all allied monsters other than yourself to his GY.
His Infernoid on your field can be forcibly protected by the second effect of 《Void Seer》(effect when in GY).
However, it also destroys monsters on your own field, so it is difficult to fight together with other monsters.
Since he himself is 10*, he can't put out his other Infernoids at that point...
If you are the only one on the field and there is nothing in the opponent's field that is in the way, you can definitely pass 3000 damage.
The second effect is forcible, but it is also possible to release yourself and negate the opponent's Spell / Trap card and remove it, so you can also clear the field.
It's a card that has more peculiarities than Lilith, so it's a card that depends on how well you can use it (By the way, I can't use it well (explosion))
《Infernoid Onuncu》「Everyone (other than myself) GY!!!」
Qlipha (vice) is Qimranut (materialism), the 10th (10i) devil in Qliphoth (I wonder if it's because the original story, Nahema, is a female devil, with a dragon-like appearance, isn't it a sticky line?
Infernoid returns everything to Into the Void
It can wipe out the opponent, but it also blows away all allied monsters other than yourself to his GY.
His Infernoid on your field can be forcibly protected by the second effect of 《Void Seer》(effect when in GY).
However, it also destroys monsters on your own field, so it is difficult to fight together with other monsters.
Since he himself is 10*, he can't put out his other Infernoids at that point...
If you are the only one on the field and there is nothing in the opponent's field that is in the way, you can definitely pass 3000 damage.
The second effect is forcible, but it is also possible to release yourself and negate the opponent's Spell / Trap card and remove it, so you can also clear the field.
It's a card that has more peculiarities than Lilith, so it's a card that depends on how well you can use it (By the way, I can't use it well (explosion))
アルバ
2016/01/13 3:30
2016/01/13 3:30
A counterattack of Infernoid.
If it appears with Lilith's counter effect (although this one comes first), it shoots out a pseudo-black hole.
However, unlike Lilith, he may be an Infernoid, but since he knocks his allies away, he's the only one on the field, making his offense a little slower.
To put a noid next to this guy, you need to use something like a dead apostle.
I have my own level and I will cover myself, but I wonder if it would be ideal to leave while negate his Spell and Trap on the opponent's turn with the second effect.
If it appears with Lilith's counter effect (although this one comes first), it shoots out a pseudo-black hole.
However, unlike Lilith, he may be an Infernoid, but since he knocks his allies away, he's the only one on the field, making his offense a little slower.
To put a noid next to this guy, you need to use something like a dead apostle.
I have my own level and I will cover myself, but I wonder if it would be ideal to leave while negate his Spell and Trap on the opponent's turn with the second effect.
ゼット
2015/03/17 23:50
2015/03/17 23:50
Infernoid's trump card. Since it has a dynamic sweeper, it can overturn the disadvantage or become a finisher.
However, it is a difficult point that it does not mesh with the effect of the second half.
It would be a good idea to deploy another monster after Special Summoning this card.
However, it is a difficult point that it does not mesh with the effect of the second half.
It would be a good idea to deploy another monster after Special Summoning this card.
女神
2015/03/10 21:29
2015/03/10 21:29
Infernoid's trump card. Removing 3 Infernoids is expensive, but the effect is strong. The effect of ① can be used to make up for the disadvantage, but he is not compatible with Shaddoll. The second effect is difficult to use because it doesn't mesh with the first effect, but it's not bad because you can release yourself and activate it.
トム
2015/03/04 23:26
2015/03/04 23:26
Infernoid's trump card with great cost and effect
However, the effect in the first half also involves your own monsters, so it is not compatible with the effect in the second half, and the cost is heavy, so you can't use it easily.
The difficulty is that if you put this guy out, you can't put out his other Infernoids because the level is also high.
However, total destruction is quite effective as a counterattack, and if you are superior, you can block counterattacks if you do not use it, so if you use it properly, it is not a bad effect at all.
However, the effect in the first half also involves your own monsters, so it is not compatible with the effect in the second half, and the cost is heavy, so you can't use it easily.
The difficulty is that if you put this guy out, you can't put out his other Infernoids because the level is also high.
However, total destruction is quite effective as a counterattack, and if you are superior, you can block counterattacks if you do not use it, so if you use it properly, it is not a bad effect at all.
マスじい
2014/12/31 17:29
2014/12/31 17:29
Infernoid Suffice it to say that it is the strongest card.
For monster removal, he is a monster that is good at controlling the field, such as removing spell traps.
Even "Apoqliphort Towers" can be destroyed.
The problem is that he uses a lot of GY Infernoids, he can't deploy any more Infernoids, and if by any chance Naraku or Shinsen Shinkei is used, I'll be in a pinch.
On the other hand, if you stick to prone removal, almost no one can stop him.
If you combine it with a monster that creates tokens when destroyed, such as 《Dandylion》, it will become even stronger.
If the other party is Shaddoll... Well, do your best.
For monster removal, he is a monster that is good at controlling the field, such as removing spell traps.
Even "Apoqliphort Towers" can be destroyed.
The problem is that he uses a lot of GY Infernoids, he can't deploy any more Infernoids, and if by any chance Naraku or Shinsen Shinkei is used, I'll be in a pinch.
On the other hand, if you stick to prone removal, almost no one can stop him.
If you combine it with a monster that creates tokens when destroyed, such as 《Dandylion》, it will become even stronger.
If the other party is Shaddoll... Well, do your best.
アマミ
2014/12/25 19:57
2014/12/25 19:57
Make him the strongest Infernoid and an absolute finisher!
Special Summon has 3 he must exclude Infernoid
Although it cannot be summoned easily, the monster reset effect is powerful itself
If the opponent's LP is 3000 or less, you can bring it to the end as it is.
Also, the effect of ② negates his Spell/Trap by releasing one monster,
Although it does not mesh well with the effect of ① and the constraint of Infernoid,
It's reassuring because you can deal with summoning reaction traps such as 《Bottomless Trap Hole》before the total removal
If Infernoid is accumulated in GY, call it without using the effect of ①
It is also possible to move to warn and restrain attack reaction traps and free chain traps
However, if you call it once, you can use 《Level Eater》or 《Mischief of the Yokai》
Unless you lower his level, you won't be able to summon his other Infernoids.
If the timing is wrong, it will be terrible, in some cases
It is also possible to release yourself using the effect of ② on his Spell / Trap
Special Summon has 3 he must exclude Infernoid
Although it cannot be summoned easily, the monster reset effect is powerful itself
If the opponent's LP is 3000 or less, you can bring it to the end as it is.
Also, the effect of ② negates his Spell/Trap by releasing one monster,
Although it does not mesh well with the effect of ① and the constraint of Infernoid,
It's reassuring because you can deal with summoning reaction traps such as 《Bottomless Trap Hole》before the total removal
If Infernoid is accumulated in GY, call it without using the effect of ①
It is also possible to move to warn and restrain attack reaction traps and free chain traps
However, if you call it once, you can use 《Level Eater》or 《Mischief of the Yokai》
Unless you lower his level, you won't be able to summon his other Infernoids.
If the timing is wrong, it will be terrible, in some cases
It is also possible to release yourself using the effect of ② on his Spell / Trap
スクラップトリトドン
2014/11/18 23:05
2014/11/18 23:05
A Void demon that burns up GY. This guy, who will be the main tightener, has a strong performance that matches it.
(1) Boppa blows up his own monsters and doesn't touch his Spell Trap, but it's a powerful effect for a 3000 self-regenerating monster.
The AutoExtrio in (2) is also a considerable substitute with 3000 hit points combined as a visible negate effect.
The problem is that these two effects do not mesh well.
I want to keep the cost in play for (2), but it's hard to counter the return removal because (1) blows it away.
Also, (1) after using it, due to Infernoid's restrictions, he can't deploy from GY after that, so it's not uncommon for him to be returned easily.
In addition, the appearance of Lilith, who can storm and leave her Infernoid beside her, makes her existence questionable.
It's true that it's strong when it comes out, but if you don't think about your recovery after the bump, it's just a stuffed snake, so don't make a mistake when you put it out.
(1) Boppa blows up his own monsters and doesn't touch his Spell Trap, but it's a powerful effect for a 3000 self-regenerating monster.
The AutoExtrio in (2) is also a considerable substitute with 3000 hit points combined as a visible negate effect.
The problem is that these two effects do not mesh well.
I want to keep the cost in play for (2), but it's hard to counter the return removal because (1) blows it away.
Also, (1) after using it, due to Infernoid's restrictions, he can't deploy from GY after that, so it's not uncommon for him to be returned easily.
In addition, the appearance of Lilith, who can storm and leave her Infernoid beside her, makes her existence questionable.
It's true that it's strong when it comes out, but if you don't think about your recovery after the bump, it's just a stuffed snake, so don't make a mistake when you put it out.
史貴
2014/11/15 11:36
2014/11/15 11:36
Infernoid's absolute finisher.
It's a 3-card ban and a tremendous weight, but it's a mass removal, a release bribe, and a lot of control. However, the first effect wipes out his own field, and he can't use his Infernoid afterward, so to use the second effect, he has to use a monster other than Infernoid afterward.
Luckily, Summon Reaction Traps can be chained and released before the mass removal, except for Counter Traps.
It's a 3-card ban and a tremendous weight, but it's a mass removal, a release bribe, and a lot of control. However, the first effect wipes out his own field, and he can't use his Infernoid afterward, so to use the second effect, he has to use a monster other than Infernoid afterward.
Luckily, Summon Reaction Traps can be chained and released before the mass removal, except for Counter Traps.
ナル参照
2014/11/15 1:31
2014/11/15 1:31
Nehemos. killer.
A black hole noid that will definitely pass 3000 if you put it out. There is no reason why the 30 RBI of the black hole effect is weak when it comes into play, but the cost of removing 3 cards is quite heavy. Since it also springs from GY, it is certain that the performance is commensurate with that.
It is also worrisome that the effect of (1) and the effect of (2) do not mesh subtly. Since this card is 10 stars and you can't set up subsequent Noids, is it basically best to leave this card alone? Well, the last effect is a bonus, and you can revive yourself with your own effect, so even if you release it in the worst case, it shouldn't be a problem.
A black hole noid that will definitely pass 3000 if you put it out. There is no reason why the 30 RBI of the black hole effect is weak when it comes into play, but the cost of removing 3 cards is quite heavy. Since it also springs from GY, it is certain that the performance is commensurate with that.
It is also worrisome that the effect of (1) and the effect of (2) do not mesh subtly. Since this card is 10 stars and you can't set up subsequent Noids, is it basically best to leave this card alone? Well, the last effect is a bonus, and you can revive yourself with your own effect, so even if you release it in the worst case, it shouldn't be a problem.
とき
2014/11/14 23:14
2014/11/14 23:14
This card will be Infernoid's trump card both in name and reality.
With just 2 cards becoming 3 cards, the grade of its abilities and effects has risen considerably, making it one of the most prominent among advanced Infernoids.
Although there are many cards with destruction resistance these days, the effect of blowing away monsters just by summoning is dynamic and powerful.
The effect of number 2 and compromise are bad, but it is quite attractive to reset the field and pass 3000 RBI.
Should the second effect be considered as insurance? Even if it seems difficult to do the expansion.
With just 2 cards becoming 3 cards, the grade of its abilities and effects has risen considerably, making it one of the most prominent among advanced Infernoids.
Although there are many cards with destruction resistance these days, the effect of blowing away monsters just by summoning is dynamic and powerful.
The effect of number 2 and compromise are bad, but it is quite attractive to reset the field and pass 3000 RBI.
Should the second effect be considered as insurance? Even if it seems difficult to do the expansion.
かとー
2014/11/14 20:24
2014/11/14 20:24
Infernoid's trump card?
Since it's level 10, if you use this card, you won't be able to use his other Infernoids, but resetting field monsters other than this card is still strong.
In the current environment, there are usually troublesome people who are resistant to this kind of thing, but even so, this card seems to be the most useful card.
Since it's level 10, if you use this card, you won't be able to use his other Infernoids, but resetting field monsters other than this card is still strong.
In the current environment, there are usually troublesome people who are resistant to this kind of thing, but even so, this card seems to be the most useful card.
Decks with "Infernoid Onuncu"
* is adopted as a key card.
● 2015-03-28 Infernoid (new entry)
● 2015-12-29 Kyouen noid dystopia
● 2014-11-15 Infernoid (Tournament Winner) *Note 2★
● 2014-12-04 Serious Infernoid 2014/12
● 2015-04-27 Newcomer Infernoid Certified Second Place
● 2014-11-21 Void lurking in the shadows Serious construction★
● 2015-02-05 Infernoid Lead = Win!
● 2015-04-02 Void Chaos Tenjin (CORE compatible)
● 2016-10-08 Zodiac Syrahukinoid
● 2018-03-11 demon king noid
● 2015-03-21 Infernoid that pushes through with high firepower
● 2015-02-19 Pretty spinning Infernoid (deduction gate)
Card Category and Effect Category
Effect:Special Summon this card from your hand
Effect:Special Summon this card from GY
Effect:Destroy Monster
Effect:Destroy the negated card
Effect:banish Monster
Effect:banish Spell
Effect:banish Trap
Effect:banish the negated card
Effect:banish hand Card
Effect:banish GY Card
Effect:Tribute this card from field
Effect:negate Spell
Effect:negate Trap
Effect:cannot Normal Summon(this card)
Effect:cannot Special Summon(this card)
Products in Japan
Product | No | Release Date | Rarity |
---|---|---|---|
THE SECRET OF EVOLUTION | SECE-JP019 | 2014-11-15 | Secret、Ultimate、Ultra |
TERMINAL WORLD | TW01-JP107 | 2023-11-25 | Quarter Century Secret、Super |
Ranking and View Num
Rating Score Rank | 3,984 / 13,189 Cards |
---|---|
View Num | 86,032 |
Others
Japanese card name | インフェルノイド・ネヘモス |
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- 07/16 08:10 Review Darklord Edeh Arae「Is this really an annual subscription benefit? At least if his ATK wa…
- 07/16 02:19 Review Tearlaments Grief「A normal frame for the "Tearlaments" spell, which is neatly distribute…
- 07/16 02:09 Review Evenly Matched「Needless to say, it's a back attack card. With this one card, you can for…
- 07/16 00:17 Review Aratama「As Exosister Aratama, a rogue who is caught between yuri. Jokes aside, this one …
- 07/15 22:41 Review Laevatein, Generaider Boss of Shadows「Participated in Master Duel from 2023/07/13. A ran…
- 07/15 21:17 Review Malefic Cyber End Dragon「Speaking of Malefic, this is the kind of card. It boasts the be…
- 07/15 20:45 Review Naturia Cherries「Comprehensive evaluation: It is a difficult point that it cannot be use…
- 07/12 21:10 DECK The Yubel Family ~Living in the Silver Castle~
- 07/11 23:48 DECK Isolde Exo for MD
- 07/11 23:37 DECK Curioswight Grave
- 07/10 15:46 DECK Exodia Align Deck
- 07/10 02:32 DECK Libromancer & Dogmatika
- 07/09 21:00 DECK Synchro Undead (Extra Unified Race)
- 07/08 15:00 DECK Darth Metatron (Metalfoes Brave Pacificis)
- 07/08 12:11 DECK Sin Buster Blader
- 07/08 00:53 DECK Kaiju NTR
- 07/05 02:45 DECK Red Archfiend
- 07/03 23:04 DECK BFRRMore
- 07/02 17:35 DECK [MD] Vaylantz Griffon type
- 07/02 11:18 DECK Red Archfiend King's Heartbeat (advice sought)
- 07/02 10:55 DECK Labrynth for New Banned Restrictions (advice sought)
- 07/01 13:55 DECK Star 12 Jund in20230701
- 06/30 17:16 DECK Ritual Dogmatika July 2023 version
- 06/28 07:31 DECK [Pure Construction] Red Archfiend
- 06/27 16:02 DECK VS Homura Noble Knight
- 06/27 08:39 DECK [Preceding One Kill] Abyssal Dragunity
- 06/26 00:35 DECK The Six Samurai (2023.07.01)