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Creature Swap →Used Deck
Card Kind | Attribute | Level | Type | ATK | DEF |
---|---|---|---|---|---|
Normal Spell | - | - | - | - | - |
Each player chooses 1 monster they control and switches control of those monsters with each other. Those monsters cannot change their battle positions for the rest of this turn. | |||||
password:31036355 | |||||
Average Rating Score | 8.4(56) |
- Card Info
- Card Reviews (56 rating scores)
- Decks with Creature Swap (831 Decks)
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"Creature Swap" card reviews and rating scores
8.4(56) |
|
48% | (27) | ||
50% | (28) | ||
1% | (1) | ||
0% | (0) | ||
0% | (0) |
かどまん
2023/05/26 12:59
2023/05/26 12:59
Swaps 1 monster on the field of each other's choice with an early control-take Normal Spell
Because it is a complete capture that is not a timed type, the reliability of control capture is high.
Since it is an effect that does not target, if the conditions are met, it will definitely pass.
Since it is also a card that sends monsters from your field, there are various combos that utilize this card.
Even at that time, you can send a recruiter and destroy it in battle, or select a Spirit Monster that returns to your hand during EF.
There was a time when it was regulated with powerful cards, such as stealing monsters at virtually no cost.
However, basically it is a card that depends on the value of the opponent's monster you want to steal.
This card, which is used to cut down the opponent's board, is now mainstream in mass deployment.
I can't capture the monster I'm aiming for, it's often lacking in return, and it's easy to interfere, so I don't think I'll use it.
It is such a card that makes you irritated when used by your opponent.
Because it is a complete capture that is not a timed type, the reliability of control capture is high.
Since it is an effect that does not target, if the conditions are met, it will definitely pass.
Since it is also a card that sends monsters from your field, there are various combos that utilize this card.
Even at that time, you can send a recruiter and destroy it in battle, or select a Spirit Monster that returns to your hand during EF.
There was a time when it was regulated with powerful cards, such as stealing monsters at virtually no cost.
However, basically it is a card that depends on the value of the opponent's monster you want to steal.
This card, which is used to cut down the opponent's board, is now mainstream in mass deployment.
I can't capture the monster I'm aiming for, it's often lacking in return, and it's easy to interfere, so I don't think I'll use it.
It is such a card that makes you irritated when used by your opponent.
ブルーバード
2022/03/04 11:52
2022/03/04 11:52
An ally of the fucking kid era when there was no money. It was also great that the first appearance was normal and easy to obtain. There are times when I get into trouble later because I messed up my card or ripped it off.
It gives the opponent a choice, but it's strong to break through resistance and take control. At this point, it sets itself apart from other control takeovers. If you remove it in advance and shoot where it becomes unarmed, you can definitely take control.
Monsters sent from here can be prepared as much as you want in modern times, so it's easier to use than in the past! Of course, it can also be used for shipping.
It gives the opponent a choice, but it's strong to break through resistance and take control. At this point, it sets itself apart from other control takeovers. If you remove it in advance and shoot where it becomes unarmed, you can definitely take control.
Monsters sent from here can be prepared as much as you want in modern times, so it's easier to use than in the past! Of course, it can also be used for shipping.
ゲンゴロウ
2021/07/25 0:00
2021/07/25 0:00
A card that has long held its own position as a combo card. It is often used to push monsters with their own detrimental effects, such as Acid Golems and Spirit Monsters.
It is also devised how to use it by pressing his Impcantation with 0 defense on the opponent and one kill with Chaos MAX.
Also, since you and your opponent choose each, it is also unique that you can steal monsters that are not targeted by card effects. On the other hand, if there are multiple cards in the opponent's field, you may not be able to capture the target monster.
Overall, it is an effect that does not work as a substitute, so it seems that the value will not decrease in the future.
It is also devised how to use it by pressing his Impcantation with 0 defense on the opponent and one kill with Chaos MAX.
Also, since you and your opponent choose each, it is also unique that you can steal monsters that are not targeted by card effects. On the other hand, if there are multiple cards in the opponent's field, you may not be able to capture the target monster.
Overall, it is an effect that does not work as a substitute, so it seems that the value will not decrease in the future.
ねこーら
2021/05/16 23:28
2021/05/16 23:28
Comprehensive evaluation: A card that is easy to gain an advantage because you can steal opponent's monsters and send your own monsters.
Although the opponent chooses which monster to switch control to, it rarely leaves useless monsters.
If you send a card like Ameba that gives you a disadvantage, you can get an add, destroy it in battle, and aim for damage.
Since it doesn't target and doesn't destroy, it's easy to break through resistance, and it's hard to avoid unless it's negate.
Sending a spirit monster and bouncing is also a common practice, but it consumes less and is easy to use.
Since the monsters your opponent consumes and puts out become your own strength, the opponent will still have to spend them, and you will be able to play monsters with less consumption, and you will be able to take advantage of the effects of the sent monsters. Yo.
Although the opponent chooses which monster to switch control to, it rarely leaves useless monsters.
If you send a card like Ameba that gives you a disadvantage, you can get an add, destroy it in battle, and aim for damage.
Since it doesn't target and doesn't destroy, it's easy to break through resistance, and it's hard to avoid unless it's negate.
Sending a spirit monster and bouncing is also a common practice, but it consumes less and is easy to use.
Since the monsters your opponent consumes and puts out become your own strength, the opponent will still have to spend them, and you will be able to play monsters with less consumption, and you will be able to take advantage of the effects of the sent monsters. Yo.
みめっと
2021/02/19 18:48
2021/02/19 18:48
A control exchange card that appeared in season 2. In true DM2, it is written as teleportation and read as teleportation.
This is an excellent spell that can be done without targeting and the effect lasts forever, while stealing the opponent's monsters and forcing your own monsters on the opponent.
If there is only one monster on the opponent's field, the opponent will force it to be sent out, but if that is not the case, the opponent will choose the monster to hand over control to, so there is a lot of anxiety about handing it over to the opponent's turn alone. In the current environment where it is avoided because it remains, it is better not to expect too much as a control-stealing card.
On the other hand, it is useful as a card that forces your opponent to target monsters with demerits or attacks to activate battle destruction trigger exchanges. As a method of sending, I think there is still excellence in being able to serve as a valid exchange.
This is an excellent spell that can be done without targeting and the effect lasts forever, while stealing the opponent's monsters and forcing your own monsters on the opponent.
If there is only one monster on the opponent's field, the opponent will force it to be sent out, but if that is not the case, the opponent will choose the monster to hand over control to, so there is a lot of anxiety about handing it over to the opponent's turn alone. In the current environment where it is avoided because it remains, it is better not to expect too much as a control-stealing card.
On the other hand, it is useful as a card that forces your opponent to target monsters with demerits or attacks to activate battle destruction trigger exchanges. As a method of sending, I think there is still excellence in being able to serve as a valid exchange.
ジャック
2020/08/07 10:01
2020/08/07 10:01
One means of OTK. Opponent to a monster that cannot be destroyed. Let's make a breakthrough.
サンパイ
2020/02/26 7:21
2020/02/26 7:21
In the past, it was the mainstream to steal opponent's monsters, but it's quite difficult to get the targeted monsters because the increase in resistance and mass deployment have become rough. I want to use sending as the main.
お空は青い
2019/06/01 6:16
2019/06/01 6:16
The main usage was to send a recruiter and destroy it in battle.
Even now it's a control capture that doesn't take it as a target
There are plenty of ways to use it, but
In the old days when Tribute Summon was the main thing,
If mass deployment by Special Summon becomes commonplace like now,
It has become difficult to pick up the target monster.
Even now it's a control capture that doesn't take it as a target
There are plenty of ways to use it, but
In the old days when Tribute Summon was the main thing,
If mass deployment by Special Summon becomes commonplace like now,
It has become difficult to pick up the target monster.
シエスタ
2018/11/06 8:52
2018/11/06 8:52
It's an effect that lives up to its name, and although this effect doesn't target, there are a great many monsters that can be robbed. However, since the monsters to be replaced are decided by each other, the bottleneck is that it is a little unstable as a control-stealing card.
As already said, its main function is to send Demerit Monsters to the opponent rather than stealing the opponent's cards.
He doesn't really want to fight decks because he's stable or not, because he's the key to this card. It feels like a card like that.
I choose Deck, but I think it's an excellent card.
As already said, its main function is to send Demerit Monsters to the opponent rather than stealing the opponent's cards.
He doesn't really want to fight decks because he's stable or not, because he's the key to this card. It feels like a card like that.
I choose Deck, but I think it's an excellent card.
アルバ
2018/11/06 1:01
2018/11/06 1:01
The property of taking control without taking a target is strong.
It is necessary to send monsters, but it is not a problem because the premise is to beat them or send something that will self-destruct immediately.
If the opponent has two or more monsters, the uncertainty of whether or not they can steal the target monster is a problem, and it cannot be used strongly unless you can control the field well.
In the sense that he doesn't care after sending 0 defense, it can be said that Impcantation Chaos MAX is very well suited to him.
It is necessary to send monsters, but it is not a problem because the premise is to beat them or send something that will self-destruct immediately.
If the opponent has two or more monsters, the uncertainty of whether or not they can steal the target monster is a problem, and it cannot be used strongly unless you can control the field well.
In the sense that he doesn't care after sending 0 defense, it can be said that Impcantation Chaos MAX is very well suited to him.
備長炭18
2018/03/01 12:38
2018/03/01 12:38
A card that steals the opponent's cards and presses your own monsters.
If your opponent has only one monster, you can steal that monster, but otherwise they will send you a card that has little effect.
However, unlike Magic Box or Shien's Spy, it has the advantage that it does not involve destruction and the number of monsters on your field does not change, so it is easy to use.
If your opponent has only one monster, you can steal that monster, but otherwise they will send you a card that has little effect.
However, unlike Magic Box or Shien's Spy, it has the advantage that it does not involve destruction and the number of monsters on your field does not change, so it is easy to use.
アキ
2018/02/10 13:41
2018/02/10 13:41
His spell card that swaps 1 monster on each other's field. Since it is an effect that does not target, you can steal powerful monsters that do not target, or send monsters with detrimental effects to your opponent. The drawback is that it depends on the other party, so in some cases it may result in sending salt to the enemy.
アメメ
2017/09/01 11:51
2017/09/01 11:51
Basically, this card used to push recruiters against opponents
It also works well with spirits, and is synonymous with taking control of only the opponent's monsters.
Also, one of its strengths is that it doesn't take control, so even if you have target resistance, you can take control without any problems.
In particular, these monsters are often suppressed monsters.
However, it is not a strong card no matter when you use it because it is dependent on the other party.
It also works well with spirits, and is synonymous with taking control of only the opponent's monsters.
Also, one of its strengths is that it doesn't take control, so even if you have target resistance, you can take control without any problems.
In particular, these monsters are often suppressed monsters.
However, it is not a strong card no matter when you use it because it is dependent on the other party.
鬱金香
2017/08/02 10:35
2017/08/02 10:35
Untargeted Control Take is very powerful, but you need to set things up for your opponent to choose. As a means of sending monsters and recruiters with a strong disadvantage, it is a first-class product, so I feel that it is rather focused on that.
↓ Delta-Eyes, this card is not a card like Share the Pain that affects the opponent player, but a card that affects monsters.
↓ Delta-Eyes, this card is not a card like Share the Pain that affects the opponent player, but a card that affects monsters.
デルタアイズ
2017/08/02 9:09
2017/08/02 9:09
It's surprisingly vulgar to take control.
When combined with Impcantation, it's a killer, so I'll change my rating.
When combined with Impcantation, it's a killer, so I'll change my rating.
なす
2017/07/25 19:30
2017/07/25 19:30
His Spell that swaps monsters with each other.
Although you choose the situation, you can steal powerful monsters while sending monsters with low status and monsters that activate effects from battle destruction.
Although you choose the situation, you can steal powerful monsters while sending monsters with low status and monsters that activate effects from battle destruction.
メタルサイクロプス
2017/01/23 15:33
2017/01/23 15:33
It has a tremendous performance of the highest class of permanent control seizure that does not target, and it is intense when it is determined in recent years when the number of powerful monsters such as resistance has increased. The best ones to send from here are those with low status combat resistance and recruiters. However, since the opponent can choose the monsters on the opponent's field, the bottleneck is that it is difficult to operate when multiple people are lined up or there is a recruiter. It is necessary to have a good monster to send here, and since the effect is strong, it is quite difficult to operate outside of a dedicated construction, so be careful. I want to use it when there is only one body or when everyone is a powerful monster.
ミシガン州知事
2016/03/10 7:23
2016/03/10 7:23
"Trade your girlfriend's Blue-Eyed White Dragon with my Ameba."
Simply put, "monster control exchange".
However, as long as your opponent chooses, you may not be able to steal the monster you want, so you want to aim when there is only one monster on the opponent's field.
Of course, I want to force monsters with low status and demerit monsters.
Simply put, "monster control exchange".
However, as long as your opponent chooses, you may not be able to steal the monster you want, so you want to aim when there is only one monster on the opponent's field.
Of course, I want to force monsters with low status and demerit monsters.
迷走の聖刻印
2016/03/09 14:34
2016/03/09 14:34
card with bad ruling
Ultimate Falcon will also be exchanged because it will be exchanged even if it is not affected by the card effect
During the heyday of Tomahan, it was used as a tactic to call Zarugu, etc. instead of Recruiter.
It's hard to get now, but it's a pretty powerful effect.
Ultimate Falcon will also be exchanged because it will be exchanged even if it is not affected by the card effect
During the heyday of Tomahan, it was used as a tactic to call Zarugu, etc. instead of Recruiter.
It's hard to get now, but it's a pretty powerful effect.
ヒコモン
2016/03/09 12:50
2016/03/09 12:50
Even though it came out over 10 years ago, it's still a card that makes you think, "Wow!" Where you want to force weak monsters and take away strong monsters. If the number of monsters the opponent has is two or more, the target monster may not come, but if you press Graydle, it will be twice as delicious with one. It is also effective to force recruiters and ashigo.
かのん
2016/02/12 5:08
2016/02/12 5:08
tres
2015/12/18 17:09
2015/12/18 17:09
A card that swaps the control of a monster, just swapping will lose one card, but depending on the opponent's monsters, it is a card that can give you a big advantage. It's more like a combo.
ヴェノミのん
2015/02/24 19:13
2015/02/24 19:13
A card with enough power to determine victory or defeat if it is decided.
If you put it in with Lavago as a set, the pressure you give to your opponent is considerable. However, the drawback is that it is not very effective against his deck, which is deployed in large numbers.
I think the charm of Yu-Gi-Oh is that these old cards are still in use today.
If you put it in with Lavago as a set, the pressure you give to your opponent is considerable. However, the drawback is that it is not very effective against his deck, which is deployed in large numbers.
I think the charm of Yu-Gi-Oh is that these old cards are still in use today.
ラーメン
2015/01/12 9:20
2015/01/12 9:20
If you use it when your opponent has a single powerful monster, you may get an effect similar to robbing. It can be said that it is a powerful card that also hides
It's even more powerful if you can send a Skeleton or send a ghost from Attack Position to turn it into a punching bag.
It's even more powerful if you can send a Skeleton or send a ghost from Attack Position to turn it into a punching bag.
wisteria
2014/06/18 0:27
2014/06/18 0:27
My personal favorite card. Although it's not broken, depending on the deck he uses and the situation, it can produce a terrifying effect. I put it in his Gadget, but I can send used Debifla, send Gadget after summoning to reduce consumption, break through resistance, steal chains etc. and use effects. freely.
``Hamdo Obelisk? It can be said that it is a supreme pleasure to take away the trump card that the opponent has worked so hard to put out.
Why don't you put such a transfer in Deck? It is guaranteed that you can drive an opponent who is content with building Quasar and Obelisk into despair with just one card.
``Hamdo Obelisk? It can be said that it is a supreme pleasure to take away the trump card that the opponent has worked so hard to put out.
Why don't you put such a transfer in Deck? It is guaranteed that you can drive an opponent who is content with building Quasar and Obelisk into despair with just one card.
プンプン丸
2014/06/16 16:51
2014/06/16 16:51
Powerful Control Swap Cards In the past, there weren't many powerful monsters lined up, so it was aimed at swapping with the opponent's powerful monsters to turn the tables, but now powerful monsters are popping up, so it's like that. It is hard to become a reversal card.
Currently, it's safer to focus on sending your own monsters instead of stealing your opponent's powerful monsters, and it would be nice if you could steal your opponent's powerful cards as a bonus! Think about it.
It can be used for the purpose of sending demerit monsters such as acid golems.
Currently, it's safer to focus on sending your own monsters instead of stealing your opponent's powerful monsters, and it would be nice if you could steal your opponent's powerful cards as a bonus! Think about it.
It can be used for the purpose of sending demerit monsters such as acid golems.
同志スラリン
2014/06/16 0:01
2014/06/16 0:01
Sending recruiters seems to be the standard, but unless it's a special deck of his, it's rare to have a lot of recruiters, so in that sense it's a bit odd.
On the other hand, it works very well with Archfiend, Amazoness, a spirit that can send most of the monsters, and Steelswarm, a frog that can be sent at almost no cost.
Not only is it powerful monsters, but it is also quietly excellent in that it can steal back defenses with high uncertainties.
However, if Gael or her Steelswarm can't be destroyed in that turn, it can be held or eliminated, which can be fatal, so be careful.
On the other hand, it works very well with Archfiend, Amazoness, a spirit that can send most of the monsters, and Steelswarm, a frog that can be sent at almost no cost.
Not only is it powerful monsters, but it is also quietly excellent in that it can steal back defenses with high uncertainties.
However, if Gael or her Steelswarm can't be destroyed in that turn, it can be held or eliminated, which can be fatal, so be careful.
84g
2014/01/25 19:11
2014/01/25 19:11
Before, when I was dueling with a small child (no tsukkomi here), I was asked, ``Can I see the effect? I was surprised when I was asked ….
Even kids who use Dragon Ruler don't know about this... It was also a semi-restriction, this...
The male of the "Good Stuff heyday" up to about the 5th term.
It's a non-targeting permanent control change, so you can prey on Safe Zone, Hamd Obelisk, or The Last Warrior from Another Planet.
If you get addicted to it, you can drive it to Surrender with this one.
However, it is "subtle" when used now.
Back then, it was a "card that chooses the situation" along with "Nobleman of Crossout", but now it's a "card that chooses his deck to fight".
Assuming that the recruiter sending combo is decided,
This one loses Transfer and Rikuru, plus or minus zero with the opponent's powerful monster + card taken from Rikuru.
The opponent loses a powerful monster and minus 1... Even if the combo is decided, only one ad will occur.
Many free chain cards such as Sukego will interfere, and if you only have transfer in your hand, you will run the risk of being useless with a 2-card combo with an add 1...?
In my current sense, I feel like it's normal, or rather inefficient.
The point is how strong the opponent's "strong card" is.
It would be a lot of money if it was like Hamdo Obelisk and it would win if you took it, but Gaius after using the effect is too subtle.
If you have confidence that you can draw a destiny draw when you want to, go for it.
If you remove the nostalgia correction, you can't give more than 8 points.
Even kids who use Dragon Ruler don't know about this... It was also a semi-restriction, this...
The male of the "Good Stuff heyday" up to about the 5th term.
It's a non-targeting permanent control change, so you can prey on Safe Zone, Hamd Obelisk, or The Last Warrior from Another Planet.
If you get addicted to it, you can drive it to Surrender with this one.
However, it is "subtle" when used now.
Back then, it was a "card that chooses the situation" along with "Nobleman of Crossout", but now it's a "card that chooses his deck to fight".
Assuming that the recruiter sending combo is decided,
This one loses Transfer and Rikuru, plus or minus zero with the opponent's powerful monster + card taken from Rikuru.
The opponent loses a powerful monster and minus 1... Even if the combo is decided, only one ad will occur.
Many free chain cards such as Sukego will interfere, and if you only have transfer in your hand, you will run the risk of being useless with a 2-card combo with an add 1...?
In my current sense, I feel like it's normal, or rather inefficient.
The point is how strong the opponent's "strong card" is.
It would be a lot of money if it was like Hamdo Obelisk and it would win if you took it, but Gaius after using the effect is too subtle.
If you have confidence that you can draw a destiny draw when you want to, go for it.
If you remove the nostalgia correction, you can't give more than 8 points.
わがじゃん
2014/01/14 10:09
2014/01/14 10:09
A rare good adjustment card that will continue to be strong even as the times pass, but that will never break.
The control takeover that doesn't target is very powerful, and while it's a power card that can aim to turn the tide with just one card, it's hardly caught by interference or resistance, and costs only one monster (and if you send a recruiter, you can add it). ) is a strength. However, because it doesn't target, if it's deployed in large numbers or against a similar constructed opponent, you'll be sent back a safe monster and you won't get much of an advantage.
It's interesting to think about where to put in the effort, and I think the existence of cards like this makes Yu-Gi-Oh an interesting game.
The control takeover that doesn't target is very powerful, and while it's a power card that can aim to turn the tide with just one card, it's hardly caught by interference or resistance, and costs only one monster (and if you send a recruiter, you can add it). ) is a strength. However, because it doesn't target, if it's deployed in large numbers or against a similar constructed opponent, you'll be sent back a safe monster and you won't get much of an advantage.
It's interesting to think about where to put in the effort, and I think the existence of cards like this makes Yu-Gi-Oh an interesting game.
ジュウテツ
2013/12/11 11:01
2013/12/11 11:01
If there is only one opponent's monster, I think it's a powerful spell that can definitely take control.
Although this also has a condition to give the monster to the opponent, you can also send Recruiter to destroy it and use its effect.
Although this also has a condition to give the monster to the opponent, you can also send Recruiter to destroy it and use its effect.
たたた
2013/08/06 1:42
2013/08/06 1:42
Arcana Force I'll give you 0 ^^→ Attack all monsters foolishly!
He once made a deck
He once made a deck
kazu
2013/05/17 19:04
2013/05/17 19:04
After being strengthened, he compromise summoned a type of Archfiend, Genesis Archfiend, and after removing one card with Genesis, exchanged it with an opponent's monster with Creature Swap → Genesis self-destructed with its effect, and the opponent only suffered damage.
strong
strong
サンダー・ボルト
2013/05/04 11:32
2013/05/04 11:32
It has a strong quirk, but it is a card with a very powerful effect. For some reason, it doesn't target, so it's hard to negate, and you can use it in a variety of ways, from one-shot reversals to combos. Depending on how many monsters your opponent has, you may not be able to use it as you wish, but it's still an excellent card.
ファナナス
2013/01/30 14:39
2013/01/30 14:39
Your opponent chooses which monster to steal, but if you set it up properly, it will perform as well as Brain Control. It's fine to simply use it as an NTR card, but I'd like to use it in conjunction with Recruiters, monsters that are destroyed in battle, and spirits. Still unlimited, but a very powerful card.
わたV
2012/12/20 14:54
2012/12/20 14:54
This is the key card for [Teleportation Acid Golem], which sends an Acid Golem with no materials to the opponent and stabs it with Special Summon Bind + Burn.
Other than that, his deck is good enough to take out your opponent's powerful monsters.
Other than that, his deck is good enough to take out your opponent's powerful monsters.
ドラゴンX
2012/12/04 20:38
2012/12/04 20:38
I got a replacement card!
It's a scary card that can be transferred at no cost, although there are strategies to get out of trouble with monsters.
But how many times do you have to re-record it...
It's a scary card that can be transferred at no cost, although there are strategies to get out of trouble with monsters.
But how many times do you have to re-record it...
ファイア野郎
2012/11/08 17:53
2012/11/08 17:53
Control exchange card.
The drawback is that it's not very effective when the opponent has a large number of deployments, but the standard way to use it is to take advantage of your opponent's powerful monsters and send your recruiters and weaker monsters to gain an advantage.
I was handing my Attack Position Arcana Force 0THEFOOL to my opponent. (smile)
The drawback is that it's not very effective when the opponent has a large number of deployments, but the standard way to use it is to take advantage of your opponent's powerful monsters and send your recruiters and weaker monsters to gain an advantage.
I was handing my Attack Position Arcana Force 0THEFOOL to my opponent. (smile)
みかんゼリー
2012/06/29 22:48
2012/06/29 22:48
Once decided, it's a very aggressive control card.
Even though you choose which monster to pass to each other, if you use it when your opponent has only one monster, you can almost certainly get the target.
I'll send weak monsters and recruiters here.
It's nice to be able to turn the tide with a single card.
Even though you choose which monster to pass to each other, if you use it when your opponent has only one monster, you can almost certainly get the target.
I'll send weak monsters and recruiters here.
It's nice to be able to turn the tide with a single card.
そうだ、ロリコンだ
2012/06/28 14:28
2012/06/28 14:28
Their main role is to send recruiters.
If both you and your opponent have only one monster, you will be forced to replace that monster. If he can steal his opponent's trump card, something like the Sin monster is an effective smash with his ATK.
The effect is powerful, but if it is chained and removed or the opponent's monsters increase, it will go crazy, so be careful about that.
If both you and your opponent have only one monster, you will be forced to replace that monster. If he can steal his opponent's trump card, something like the Sin monster is an effective smash with his ATK.
The effect is powerful, but if it is chained and removed or the opponent's monsters increase, it will go crazy, so be careful about that.
しょひひ
2012/03/22 19:59
2012/03/22 19:59
Monster exchange card.
It would be nice to be able to exchange monsters with low stats for monsters with high stats.
It is also effective to send your own recruiter and destroy it.
It would be nice to be able to exchange monsters with low stats for monsters with high stats.
It is also effective to send your own recruiter and destroy it.
うぃな
2012/02/26 15:53
2012/02/26 15:53
Each player chooses the monsters to pass, so you choose the timing of use, but if you can pass a weak monster or a recruiter and steal a powerful monster, there are almost no restrictions after taking it, so it is very powerful.
Since it becomes difficult to use when multiple monsters are lined up, you may want to use it boldly.
Since it becomes difficult to use when multiple monsters are lined up, you may want to use it boldly.
m
2012/01/29 23:20
2012/01/29 23:20
A card that was almost always included in early SD cards.
You can switch between low and high grades, and sometimes turn the situation around 《Creature Swap》.
He doesn't put a tuner in. Even on Deck, he stole the tuner and connected it to the synchro.
There is no doubt that it is a card that can be used enough even now.
You can switch between low and high grades, and sometimes turn the situation around 《Creature Swap》.
He doesn't put a tuner in. Even on Deck, he stole the tuner and connected it to the synchro.
There is no doubt that it is a card that can be used enough even now.
愛と正義の使者
2012/01/17 18:10
2012/01/17 18:10
A card that allows you to swap your Recruiter with your opponent's powerful monster.
Or one piece that restrains the deployment of powerful monsters in the early stages.
Or one piece that restrains the deployment of powerful monsters in the early stages.
キラープリン
2011/05/20 23:20
2011/05/20 23:20
Since it doesn't work very well in a situation where it's being deployed in large numbers and being pushed, basically it's a card that is more likely to show its true value when used offensively.
The classic combo is to send a recruiter and beat it yourself, but you can easily put a ☆ 1 monster into his Special Summon Kinka Cat Deck or put a monster in the opponent's field.
It will be a key card that gives you many advantages in his deck of summoning golem series
The classic combo is to send a recruiter and beat it yourself, but you can easily put a ☆ 1 monster into his Special Summon Kinka Cat Deck or put a monster in the opponent's field.
It will be a key card that gives you many advantages in his deck of summoning golem series
ゴールド
2011/04/07 16:00
2011/04/07 16:00
You can also use a combo of sending a revived monster with 《Call of the Haunted》⇒ destroying 《Call of the Haunted》with a Double Cyclone, etc. ⇒ destroying the sent monster, and hopefully having a monster on your side of the field.
But it's a pity that you can't choose which monster to steal.
But it's a pity that you can't choose which monster to steal.
プロキオン
2011/01/07 2:50
2011/01/07 2:50
One of my very favorites. Permanent control seizure is strong!
In this age of synchronicity, even a 2:1 exchange would be enough to pay for itself.
It's basically used with a recruiter, but if you're a high-level opponent, you'll want to take it even if it's a little lost.
An excellent combo card with various possibilities. If you have extra space, think about it.
In this age of synchronicity, even a 2:1 exchange would be enough to pay for itself.
It's basically used with a recruiter, but if you're a high-level opponent, you'll want to take it even if it's a little lost.
An excellent combo card with various possibilities. If you have extra space, think about it.
SOUL
2010/10/24 10:00
2010/10/24 10:00
Under the right conditions, it will perform terribly well.
If you decide well, you may feel sorry for the other person.
If you decide well, you may feel sorry for the other person.
とき
2010/10/22 0:29
2010/10/22 0:29
The theory of the windmill, the struggle of the weak. Pierce the opponent with the power of the opponent.
It's a very rare card that can permanently steal your opponent's monsters, and if it's decided, it'll turn the tables. Sending a Recruiter makes it even more powerful, and the combo of sending, punching, and chasing is simply strong.
However, the explosion of deployment power in the environment has become a somber problem for this card where the opponent chooses the card to pass. There are cases where the situation cannot be overcome just by exchanging with this card.
Currently, it is difficult to adopt in Standard, and has it settled down to a card that is used in combination with cards that use sending tactics such as Recruiter and 《Ameba》?
It's a very rare card that can permanently steal your opponent's monsters, and if it's decided, it'll turn the tables. Sending a Recruiter makes it even more powerful, and the combo of sending, punching, and chasing is simply strong.
However, the explosion of deployment power in the environment has become a somber problem for this card where the opponent chooses the card to pass. There are cases where the situation cannot be overcome just by exchanging with this card.
Currently, it is difficult to adopt in Standard, and has it settled down to a card that is used in combination with cards that use sending tactics such as Recruiter and 《Ameba》?
スクラップトリトドン
2010/08/12 22:33
2010/08/12 22:33
A control exchange card that does not target.
It's powerful to be able to replace a card you can send to your opponent with a powerful monster.
Since it doesn't take targets, you can get almost powerful monsters unless they can't be transferred,
Because it does not target, it can be avoided by chain libido or forced escape.
It's powerful to be able to replace a card you can send to your opponent with a powerful monster.
Since it doesn't take targets, you can get almost powerful monsters unless they can't be transferred,
Because it does not target, it can be avoided by chain libido or forced escape.
NEOS
2010/08/10 22:27
2010/08/10 22:27
Scary card.
If weak monsters and powerful monsters can be swapped, it will be unbearable.
If weak monsters and powerful monsters can be swapped, it will be unbearable.
フッキー
2010/08/04 1:16
2010/08/04 1:16
Send a recruiter to steal the opponent's monsters and attack.
Simple but powerful. You can't make a fool of yourself with a standard combo.
Simple but powerful. You can't make a fool of yourself with a standard combo.
ポンコツ決闘者
2023/08/06 17:12
2023/08/06 17:12
2014/09/30 23:21
Now, swap your Arknight for my girlfriend's Attack Position Blue Duston.
Bourgeoisie!
Bourgeoisie!
Decks with "Creature Swap"
* is adopted as a key card.
● 2016-04-02 Prediction Princess Fire Sorcerer
● 2015-11-20 16/2/22 updated ABK Gachi Ojama
● 2014-02-28 《Jackpot 7》One Kill Deck
● 2013-04-04 Nu Psychic Gusto
● 2013-07-22 This is our fan service!
● 2012-11-21 Is this guy? Soitsu is Germany! ?
● 2013-08-19 Colon and Box of Friends
● 2011-10-27 Wind-Up
● 2011-08-30 Xyz Gadget
● 2022-09-05 [Completed] Ritual Blue-Eyed V5_ Impcantation & Zaborg axis
● 2013-01-07 [Kuriboh /BlooD Raviel]
● 2022-08-21 Fieldless Dark Axis Spirit
Card Category and Effect Category
Products in Japan
Product | No | Release Date | Rarity |
---|---|---|---|
BEGINNER'S EDITION 2 | BE2-JP190 | 2004-12-09 | Super |
Duelist Pack - Hell-kaizer hen - | DP04-JP018 | 2006-10-26 | Normal |
Structure Deck - DRAGONITY DRIVE | SD19-JP025 | 2010-06-19 | Normal |
Structure Deck "Power of the Dragon" | SD1-JP018 | 2004-12-09 | Normal |
Structure Deck "Threat of Undead" | SD2-JP020 | 2004-12-09 | Normal |
Structure Deck "Wrath of the Sea Dragon God" | SD4-JP021 | 2005-03-17 | Normal |
Structure Deck "Undead World" | SD15-JP023 | 2008-06-21 | Normal |
STARTER DECK(2009) | YSD4-JP027 | 2009-03-14 | Normal |
Mythological Age | MA-33 | 2001-11-29 | Normal |
BEGINNER'S EDITION 2 (7th period) | BE02-JP156 | 2011-08-13 | Super |
GOLD SERIES 2012 | GS04-JP012 | 2012-01-07 | Gold |
THE GOLD BOX | GDB1-JP072 | 2012-08-25 | Gold |
Structure Deck -Flame King's Raid | SD24-JP029 | 2012-12-08 | Normal |
Duelist Set - Machine Gear Troopers Ver. | DS14-JPM23 | 2013-11-23 | Ultra |
Structure Deck R - Lost Sanctuary | SR12-JP028 | 2021-08-07 | Normal |
DUEL ROYALE Deck Set EX ROUND2 | DR02-JPD20 | 2022-04-29 | Normal、Super |
STRUCTURE DECK - Malik hen - | SDM-026 | 2004-03-25 | Normal |
Ranking and View Num
Rating Score Rank | 2,908 / 13,189 Cards |
---|---|
View Num | 213,761 |
Others
Japanese card name | 強制転移 |
---|
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