Featured Card Ranking


Best Card Ranking by Card-Type


Best Monster Ranking by Type


Best Monster Ranking by Attribute


Best Monster Ranking by Level


Best Xyz Monster Ranking by Rank


Best Link Monster Ranking by Link-Num

HOME > Yu-Gi-Oh! Card Lists > GOLD SERIES 2012

GOLD SERIES 2012 Card List

GOLD SERIES 2012Card List
GOLD SERIES 2012
code : GS04.
Total : 20 Types.
Release Date:2012-01-07
7th period

Average of all cards:8.2pt




Total 20 Types
Monster 10 Types
Effect Monster:8 Types
Synchro Monster:1 Types Xyz Monster:1 Types
0 Tuner Monster 1 Flip Monster 0 Gemini Monster
Spell 5 Types
3Normal Spell 0Equip IconEquip Spell 1Quick-Play IconQuick-Play Spell
0 Ritual IconRitual Spell 0 Continuous IconContinuous Spell 1 Field IconField Spell
Trap 5 Types
3 Normal Trap 2 Continuous IconContinuous Trap 0 Counter IconCounter Trap
Enhanced Category : 6
Stardust:2 Types / Lightsworn:1 Types / Gravekeeper:1 Types / Wind-Up:1 Types / Black Luster Soldier:1 Types / Monarch:1 Types



Card Rating: Top 5

Card List in descending order of rating

rating order75 / 626 view num33506 Check card pricing information (Japan)

Rarity Rating Score Code Card Name Card-Type
Attribute Level Type ATK DEF
Morphing Jar #2
Gold
▶︎ Deck
8.4 48
[111528]
JP001 Morphing Jar #2  Effect Monster
Flip Monster
- 3 Rock 800 700
FLIP: Shuffle all monsters on the field into the Deck. Then, each player excavates cards from the top of their Deck, until they excavate the same number of monsters they shuffled into their Main Deck. Special Summon all excavated Level 4 or lower monsters in face-down Defense Position, also send the remaining cards to the Graveyard.
Jowgen the Spiritualist
Gold
▶︎ Deck
7.4 36
[69845]
JP002 Jowgen the Spiritualist  Effect Monster
- 3 Spellcaster 200 1300
You can discard 1 random card from your hand to the GY; destroy all Special Summoned monsters on the field. Neither player can Special Summon monsters.
Lava Golem
Gold
▶︎ Deck
9 91
[212073]
JP003 Lava Golem  Effect Monster
- 8 Fiend 3000 2500
Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) to your opponent's field by Tributing 2 monsters they control. You cannot Normal Summon/Set the turn you Special Summon this card. Once per turn, during your Standby Phase: Take 1000 damage.
Black Luster Soldier - Envoy of the Beginning
Gold
N-Rare
▶︎ Deck
9.4 140
[673243]
JP004 Black Luster Soldier - Envoy of the Beginning  Effect Monster
- 8 Warrior 3000 2500
Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 1 LIGHT and 1 DARK monster from your GY. Once per turn, you can activate 1 of these effects.
●Target 1 monster on the field; banish it. This card cannot attack the turn this effect is activated.
●If this attacking card destroys an opponent's monster by battle: It can make a second attack in a row.
Zaborg the Thunder Monarch
Gold
▶︎ Deck
6.2 42
[31349]
JP005 Zaborg the Thunder Monarch  Effect Monster
- 5 Thunder 2400 1000
If this card is Tribute Summoned: Target 1 monster on the field; destroy that target.
D.D. Crow
Gold
▶︎ Deck
9 51
[143021]
JP006 D.D. Crow  Effect Monster
- 1 Winged Beast 100 100
(Quick Effect): You can discard this card to the GY, then target 1 card in your opponent's GY; banish that target.
Armageddon Knight
Gold
▶︎ Deck
9.3 60
[462961]
JP007 Armageddon Knight  Effect Monster
- 4 Warrior 1400 1200
When this card is Summoned: You can send 1 DARK monster from your Deck to the GY.
Lonefire Blossom
Gold
▶︎ Deck
9.8 64
[255657]
JP008 Lonefire Blossom  Effect Monster
- 3 Plant 500 1400
Once per turn: You can Tribute 1 face-up Plant monster; Special Summon 1 Plant monster from your Deck.
Stardust Dragon
Gold
▶︎ Deck
8.8 96
[809559]
JP009 Stardust Dragon  Synchro Monster
Effect Monster
- 8 Dragon 2500 2000
1 Tuner + 1+ non-Tuner monsters
When a card or effect is activated that would destroy a card(s) on the field (Quick Effect): You can Tribute this card; negate the activation, and if you do, destroy it. During the End Phase, if this effect was activated this turn (and was not negated): You can Special Summon this card from your GY.
Wind-Up Zenmaines
Gold
▶︎ Deck
8.4 47
[426327]
JP010 Wind-Up Zenmaines  Xyz Monster
Effect Monster
- 3 Machine 1500 2100
2 Level 3 monsters
If this face-up card on the field would be destroyed, you can detach 1 Xyz Material from this card instead. Once per turn, during the End Phase, if this effect was used this turn: Target 1 card on the field; destroy it.
Soul Release
Gold
▶︎ Deck
6.7 35
[80832]
JP011 Soul Release  Normal Spell
Target up to 5 cards in any GY(s); banish them.
Creature Swap
Gold
▶︎ Deck
8.5 55
[204527]
JP012 Creature Swap  Normal Spell
Each player chooses 1 monster they control and switches control of those monsters with each other. Those monsters cannot change their battle positions for the rest of this turn.
Necrovalley
Gold
▶︎ Deck
8.7 38
[132597]
JP013 Necrovalley  Field Spell
All "Gravekeeper's" monsters gain 500 ATK/DEF. Cards in the GY cannot be banished. Negate any card effect that would move a card in the GY to a different place. Negate any card effect that changes Types or Attributes in the GY.
Enemy Controller
Gold
▶︎ Deck
9 49
[140855]
JP014 Enemy Controller  Quick-Play Spell
Activate 1 of these effects.
●Target 1 face-up monster your opponent controls; change that target's battle position.
●Tribute 1 monster, then target 1 face-up monster your opponent controls; take control of that target until the End Phase.
Pot of Duality
Gold
N-Rare
▶︎ Deck
8.7 128
[1062482]
JP015 Pot of Duality  Normal Spell
Excavate the top 3 cards of your Deck, add 1 of them to your hand, also, after that, shuffle the rest back into your Deck. You can only activate 1 "Pot of Duality" per turn. You cannot Special Summon during the turn you activate this card.
Gravity Bind
Gold
▶︎ Deck
6.4 36
[72092]
JP016 Gravity Bind  Continuous Trap
Level 4 or higher monsters cannot attack.
Destiny Board
Gold
▶︎ Deck
5.1 50
[82175]
JP017 Destiny Board  Continuous Trap
When this card and all 4 "Spirit Message" cards with different names are placed on your field, you win the Duel. Once per turn, during your opponent's End Phase: Place 1 "Spirit Message" card from your hand or Deck in your Spell & Trap Zone face-up, in the proper order of "I", "N", "A", and "L". When any "Spirit Message" card or "Destiny Board" you control leaves the field, send all "Spirit Message" cards and "Destiny Board" you control to the GY.
Icarus Attack
Gold
▶︎ Deck
9 45
[174296]
JP018 Icarus Attack  Normal Trap
Tribute 1 Winged Beast monster, then target 2 cards on the field; destroy them.
Dimensional Prison
Gold
▶︎ Deck
7.6 58
[233319]
JP019 Dimensional Prison  Normal Trap
When an opponent's monster declares an attack: Target that attacking monster; banish that target.
Starlight Road
Gold
▶︎ Deck
8 47
[382937]
JP020 Starlight Road  Normal Trap
When a card or effect is activated that would destroy 2 or more cards you control: Negate the effect, and if you do, destroy that card, then you can Special Summon 1 "Stardust Dragon" from your Extra Deck.
GOLD SERIES 2012 Card List
8.2 /10.0 pt
Number of card ratings : 1216
User Review : 1216

Update Information - NEW -