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HOME > Yu-Gi-Oh! Card Lists > Structure Deck "Undead World"
Structure Deck "Undead World" Card List
Structure Deck "Undead World"
code : SD15.
Total : 37 Types.
Release Date:2008-06-21
6th period
code : SD15.
Total : 37 Types.
Release Date:2008-06-21
6th period
Average of all cards:6pt
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2008-06-01
DUEL TERMINAL - Invasion of the Wor…
2008-06-01
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2008-07-01
LIMITED EDITION 12
2008-07-01
LIMITED EDITION 12
Total 37 Types | |||||
---|---|---|---|---|---|
Monster 15 Types | |||||
Effect Monster:15 Types
| |||||
Spell 14 Types | |||||
9 | Normal Spell | 0 | Equip Spell | 1 | Quick-Play Spell |
0 | Ritual Spell | 3 | Continuous Spell | 1 | Field Spell |
Trap 8 Types | |||||
5 | Normal Trap | 2 | Continuous Trap | 1 | Counter Trap |
Enhanced Category : 3 | |||||
Vampire:2 Types / Traptrix, Trap Hole:1 Types / Red-Eyes:1 Types |
Card Rating: Top 5
- 1st :《Zombie Master》9.5pt
- 1st :《Bottomless Trap Hole》9.2pt
- 1st :《Pot of Avarice》9pt
- 1st :《Zombie World》9pt
- 1st :《Waboku》8.9pt
rating order | 366 / 640 | view num | 40351 | → Check card pricing information (Japan) |
---|
Rarity | Rating Score | Code | Card Name | Card-Type | ||
---|---|---|---|---|---|---|
Attribute | Level | Type | ATK | DEF | ||
Ultra
▶︎ Deck
|
5.9
(31)
[52917] |
JP001 | Red-Eyes Zombie Dragon | Effect Monster | ||
- | 7 | Zombie | 2400 | 2000 | ||
You can Tribute Summon this card in Attack Position by Tributing 1 Zombie monster. When this card destroys a Zombie monster by battle and sends it to the GY: You can Special Summon that Zombie monster. | ||||||
Super
▶︎ Deck
|
6.6
(16)
[37969] |
JP002 | Malevolent Mech - Goku En | Effect Monster | ||
- | 6 | Zombie | 2400 | 1400 | ||
You can Normal Summon this card without Tributing. Once per turn, during the End Phase, if this card was Summoned this way: Send it to the GY, then take damage equal to its original ATK in the GY. This card must be the only Zombie monster on the field to activate and to resolve this effect. | ||||||
Super
▶︎ Deck
|
6
(20)
[26740] |
JP003 | Paladin of the Cursed Dragon | Effect Monster | ||
- | 4 | Zombie | 1900 | 1200 | ||
Once per turn: You can target 1 Level 4 or lower Zombie monster in your opponent's GY, that was destroyed by battle; Special Summon that target. | ||||||
Normal
▶︎ Deck
|
2
(22)
[14213] |
JP004 | Gernia | Effect Monster | ||
- | 4 | Zombie | 1300 | 1200 | ||
Once per turn, during your next Standby Phase after this face-up card you control was destroyed by an opponent's card effect and sent to your GY: Special Summon it from your GY. | ||||||
Normal
▶︎ Deck
|
6.1
(16)
[42327] |
JP005 | Des Lacooda | Effect Monster | ||
- | 3 | Zombie | 500 | 600 | ||
Once per turn: You can change this card to face-down Defense Position. If this card is Flip Summoned: Draw 1 card. | ||||||
Normal
▶︎ Deck
|
5.4
(17)
[22593] |
JP006 | Vampire's Curse | Effect Monster | ||
- | 6 | Zombie | 2000 | 800 | ||
When this card is destroyed by battle and sent to the GY: You can pay 500 LP; Special Summon it during the Standby Phase of the next turn. If you do: It gains 500 ATK. | ||||||
Normal
▶︎ Deck
|
1.2
(24)
[9953] |
JP007 | Blood Sucker | Effect Monster | ||
- | 4 | Zombie | 1300 | 1500 | ||
If this card inflicts battle damage to your opponent: Send the top card of their Deck to the GY. | ||||||
Normal
▶︎ Deck
|
2.8
(26)
[14083] |
JP008 | Vampire Baby | Effect Monster | ||
- | 3 | Zombie | 700 | 1000 | ||
At the end of the Battle Phase, if this card destroyed a monster by battle and sent it to the GY this turn: You can Special Summon that monster to your field. | ||||||
Normal
▶︎ Deck
|
4.1
(18)
[18357] |
JP009 | Patrician of Darkness | Effect Monster | ||
- | 5 | Zombie | 2000 | 1400 | ||
You choose the attack targets for your opponent's attacks. | ||||||
Normal
▶︎ Deck
|
7.5
(21)
[69777] |
JP010 | Pyramid Turtle | Effect Monster | ||
- | 4 | Zombie | 1200 | 1400 | ||
When this card is destroyed by battle and sent to the GY: You can Special Summon 1 Zombie monster with 2000 or less DEF from your Deck. | ||||||
Normal
▶︎ Deck
|
5.1
(21)
[16373] |
JP011 | Ryu Kokki | Effect Monster | ||
- | 6 | Zombie | 2400 | 2000 | ||
At the end of the Damage Step, if this card battled a Warrior or Spellcaster monster: Destroy that monster. | ||||||
Normal
▶︎ Deck
|
3.3
(17)
[10518] |
JP012 | Regenerating Mummy | Effect Monster | ||
- | 4 | Zombie | 1800 | 1500 | ||
When this card is sent from your hand to your GY by an opponent's card effect: Return this card to the hand. | ||||||
Normal
▶︎ Deck
|
1.2
(21)
[10959] |
JP013 | Reborn Zombie | Effect Monster | ||
- | 4 | Zombie | 1000 | 1600 | ||
While you have no cards in your hand and this card is in Attack Position, it cannot be destroyed by battle. | ||||||
Normal
▶︎ Deck
|
6.6
(21)
[18841] |
JP014 | Marionette Mite | Effect Monster | ||
- | 3 | Insect | 1000 | 1000 | ||
You can discard this card to the GY, then target 1 Fiend or Zombie monster your opponent controls; take control of that target until the End Phase. | ||||||
Normal
▶︎ Deck
|
9.5
(35)
[154992] |
JP015 | Zombie Master | Effect Monster | ||
- | 4 | Zombie | 1800 | 0 | ||
Once per turn: You can send 1 monster from your hand to the GY, then target 1 Level 4 or lower Zombie monster in either GY; Special Summon that target. This monster must be face-up on the field to activate and to resolve this effect. | ||||||
Normal
▶︎ Deck
|
9
(53)
[131958] |
JP016 | Zombie World | Field Spell | ||
All monsters on the field and in the GYs become Zombie monsters. Neither player can Tribute Summon monsters, except Zombie monsters. | ||||||
Normal
▶︎ Deck
|
6.9
(29)
[134911] |
JP017 | Magical Stone Excavation | Normal Spell | ||
Discard 2 cards, then target 1 Spell in your GY; add it to your hand. | ||||||
Normal
▶︎ Deck
|
6.3
(32)
[44632] |
JP018 | Spell Shattering Arrow | Quick-Play Spell | ||
Destroy as many face-up Spells your opponent controls as possible, and if you do, inflict 500 damage to your opponent for each. | ||||||
Normal
▶︎ Deck
|
6.1
(24)
[35939] |
JP019 | Soul Taker | Normal Spell | ||
Target 1 face-up monster your opponent controls; destroy that target, then your opponent gains 1000 LP. | ||||||
Normal
▶︎ Deck
|
3.5
(22)
[13274] |
JP020 | Overpowering Eye | Normal Spell | ||
Target 1 Zombie monster you control with 2000 or less ATK; it can attack directly this turn. | ||||||
Normal
▶︎ Deck
|
9.4
(31)
[39909] |
JP021 | Cold Wave Forbidden | Normal Spell | ||
This card can only be activated at the start of Main Phase 1. Until your next turn, you and your opponent cannot play or Set any Spell or Trap Cards. | ||||||
Normal
▶︎ Deck
|
9.7
(39)
[42070] |
JP022 | Card of Safe Return Forbidden | Continuous Spell | ||
When a monster is Special Summoned from your Graveyard, you can draw 1 card. | ||||||
Normal
▶︎ Deck
|
8.4
(56)
[212943] |
JP023 | Creature Swap | Normal Spell | ||
Each player chooses 1 monster they control and switches control of those monsters with each other. Those monsters cannot change their battle positions for the rest of this turn. | ||||||
Normal
▶︎ Deck
|
8.9
(29)
[150231] |
JP024 | Book of Life | Normal Spell | ||
Target 1 Zombie monster in your GY and 1 monster in your opponent's GY; Special Summon the first target, also banish the second target. | ||||||
Normal
▶︎ Deck
|
6.5
(22)
[34747] |
JP025 | Call of the Mummy | Continuous Spell | ||
Once per turn: You can Special Summon 1 Zombie monster from your hand. You must control no monsters to activate and to resolve this effect. | ||||||
Normal
▶︎ Deck
|
3.6
(25)
[44551] |
JP026 | Different Dimension Capsule | Normal Spell | ||
Banish 1 card from your Deck face-down. After this card's activation, it remains on the field. Destroy this card during your 2nd Standby Phase after activating this card, and if you do, add the banished card to the hand. | ||||||
Normal
▶︎ Deck
|
9
(69)
[960146] |
JP027 | Pot of Avarice | Normal Spell | ||
Target 5 monsters in your GY; shuffle all 5 into the Deck, then draw 2 cards. | ||||||
Normal
▶︎ Deck
|
8.7
(48)
[458278] |
JP028 | Card Destruction Limited | Normal Spell | ||
Both players discard as many cards as possible from their hands, then each player draws the same number of cards they discarded. | ||||||
Normal
▶︎ Deck
|
3.9
(21)
[35365] |
JP029 | Field Barrier | Continuous Spell | ||
Field Spells on the field cannot be destroyed. Neither player can activate a new Field Spell Card. You can only control 1 "Field Barrier". | ||||||
Normal
▶︎ Deck
|
8.6
(33)
[91383] |
JP030 | Imperial Iron Wall | Continuous Trap | ||
Neither player can banish cards. | ||||||
Normal
▶︎ Deck
|
8.1
(28)
[45465] |
JP031 | Mask of Restrict | Continuous Trap | ||
Neither player can Tribute cards. | ||||||
Normal
▶︎ Deck
|
9.2
(107)
[1047389] |
JP032 | Bottomless Trap Hole | Normal Trap | ||
When your opponent Summons a monster(s) with 1500 or more ATK: Destroy that monster(s) with 1500 or more ATK, and if you do, banish it. | ||||||
Normal
▶︎ Deck
|
3.9
(13)
[12574] |
JP033 | Tutan Mask | Counter Trap | ||
When a Spell/Trap Card is activated that targets exactly 1 Zombie monster on the field (and no other cards): Negate the activation, and if you do, destroy it. | ||||||
Normal
▶︎ Deck
|
6.7
(24)
[55693] |
JP034 | Interdimensional Matter Transporter | Normal Trap | ||
Target 1 face-up monster you control; banish that target until the End Phase. | ||||||
Normal
▶︎ Deck
|
2.4
(36)
[29341] |
JP035 | Dark Mirror Force | Normal Trap | ||
When an opponent's monster declares an attack: Banish all Defense Position monsters your opponent controls. | ||||||
Normal
▶︎ Deck
|
8.9
(31)
[206898] |
JP036 | Waboku | Normal Trap | ||
You take no battle damage this turn. Your monsters cannot be destroyed by battle this turn. | ||||||
Normal
▶︎ Deck
|
2.8
(26)
[21169] |
JP037 | Magical Arm Shield | Normal Trap | ||
When your opponent declares an attack while you control a monster: Target 1 face-up monster your opponent controls, except the attacking monster; take control of that target until the end of the Battle Phase, and if you do, it is attacked instead, and you proceed to damage calculation. | ||||||
Structure Deck "Undead World" Card List
6 /10.0 pt Number of card ratings : 1124 User Review : 1124 |
Update Information - NEW -
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