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HOME > Yu-Gi-Oh! Card Lists > Duelist Pack - Hell-kaizer hen -

Duelist Pack - Hell-kaizer hen - Card List

Duelist Pack - Hell-kaizer hen -Card List
Duelist Pack - Hell-kaizer hen -
code : DP04.
Total : 30 Types.
Release Date:2006-10-26
5th period

Average of all cards:5.6pt




Total 30 Types
Monster 14 Types
Effect Monster:10 Types
Fusion Monster:4 Types
Spell 10 Types
5Normal Spell 0Equip IconEquip Spell 4Quick-Play IconQuick-Play Spell
0 Ritual IconRitual Spell 1 Continuous IconContinuous Spell 0 Field IconField Spell
Trap 6 Types
2 Normal Trap 1 Continuous IconContinuous Trap 3 Counter IconCounter Trap
Enhanced Category : 3
Cyber, Cybernetic, Cyberdark:15 Types / Fusion:3 Types / Photon, Cipher:2 Types



Card Rating: Top 5

Card List in descending order of rating

rating order421 / 643 view num33898 Check card pricing information (Japan)

Rarity Rating Score Code Card Name Card-Type
Attribute Level Type ATK DEF
Cyber Dragon
Rare
▶︎ Deck
9.4 82
[324361]
JP001 Cyber Dragon  Effect Monster
- 5 Machine 2100 1600
If only your opponent controls a monster, you can Special Summon this card (from your hand).
Cyber Barrier Dragon
Rare
▶︎ Deck
2.3 22
[19232]
JP002 Cyber Barrier Dragon  Effect Monster
- 6 Machine 800 2800
This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except with "Attack Reflector Unit". Once per turn, while this card is in Attack Position, your opponent's next attack is negated.
Cyber Laser Dragon
Rare
▶︎ Deck
2.1 20
[24097]
JP003 Cyber Laser Dragon  Effect Monster
- 7 Machine 2400 1800
This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except with "Photon Generator Unit". Once per turn, you can destroy 1 monster with ATK or DEF equal to or higher than the ATK of this card.
Proto-Cyber Dragon
Normal
▶︎ Deck
3.9 27
[42492]
JP004 Proto-Cyber Dragon  Effect Monster
- 3 Machine 1100 600
This card's name becomes "Cyber Dragon" while on the field.
Cyber Kirin
Normal
▶︎ Deck
1.8 13
[12883]
JP005 Cyber Kirin  Effect Monster
- 3 Machine 300 800
You can Tribute this card to make any effect damage you take this turn 0.
Cyber Phoenix
Normal
▶︎ Deck
5.2 16
[30966]
JP006 Cyber Phoenix  Effect Monster
- 4 Machine 1200 1600
While this card is in Attack Position, negate any Spell/Trap effects that target 1 Machine monster you control (and no other cards). When this card is destroyed by battle and sent to the GY: You can draw 1 card.
Cyberdark Horn
Normal
▶︎ Deck
7.1 21
[45152]
JP007 Cyberdark Horn  Effect Monster
- 4 Machine 800 800
If this card is Normal Summoned: Target 1 Level 3 or lower Dragon monster in your GY; equip that Dragon monster to this card. Gains ATK equal to the original ATK of the monster equipped to it by this effect. If this card attacks a Defense Position monster, inflict piercing battle damage. If this card would be destroyed by battle, destroy that equipped monster, instead.
Cyberdark Edge
Normal
▶︎ Deck
7.7 22
[40006]
JP008 Cyberdark Edge  Effect Monster
- 4 Machine 800 800
If this card is Normal Summoned: Target 1 Level 3 or lower Dragon monster in your GY; equip that Dragon monster to this card. Gains ATK equal to the original ATK of the monster equipped to it by this effect. This card can attack directly. If it does using this effect, its ATK is halved during damage calculation only. If this card would be destroyed by battle, destroy that equipped monster, instead.
Cyberdark Keel
Normal
▶︎ Deck
6.2 22
[47622]
JP009 Cyberdark Keel  Effect Monster
- 4 Machine 800 800
If this card is Normal Summoned: Target 1 Level 3 or lower Dragon monster in your GY; equip that Dragon monster to this card. Gains ATK equal to the original ATK of the monster equipped to it by this effect. If this card destroys an opponent's monster by battle: Inflict 300 damage to your opponent. If this card would be destroyed by battle, destroy that equipped monster, instead.
Infernal Dragon
Ultra
▶︎ Deck
4.3 23
[19056]
JP010 Infernal Dragon  Effect Monster
- 4 Dragon 2000 0
Once per turn, during the End Phase, if this card attacked this turn: Destroy this card. When this card on the field is destroyed and sent to the GY: You can Tribute 1 monster; Special Summon this card from the GY.
Cyber Twin Dragon
Rare
▶︎ Deck
7.9 36
[119193]
JP011 Cyber Twin Dragon  Fusion Monster
Effect Monster
- 8 Machine 2800 2100
"Cyber Dragon" + "Cyber Dragon"
A Fusion Summon of this card can only be done with the above Fusion Materials. This card can make a second attack during each Battle Phase.
Cyber End Dragon
Rare
▶︎ Deck
8 43
[241035]
JP012 Cyber End Dragon  Fusion Monster
Effect Monster
- 10 Machine 4000 2800
"Cyber Dragon" + "Cyber Dragon" + "Cyber Dragon"
A Fusion Summon of this card can only be done with the above Fusion Materials. If this card attacks a Defense Position monster, inflict piercing battle damage.
Chimeratech Overdragon
Rare
▶︎ Deck
8 31
[153398]
JP013 Chimeratech Overdragon  Fusion Monster
Effect Monster
- 9 Machine ? ?
"Cyber Dragon" + 1+ Machine monsters
Must be Fusion Summoned. If this card is Fusion Summoned: Send all other cards you control to the GY. The original ATK/DEF of this card each become equal to the number of Fusion Materials used for its Fusion Summon x 800. This card can attack your opponent's monsters a number of times each Battle Phase, up to the number of Fusion Materials used for its Fusion Summon.
Cyberdark Dragon
Super
▶︎ Deck
6.8 25
[76112]
JP014 Cyberdark Dragon  Fusion Monster
Effect Monster
- 8 Machine 1000 1000
"Cyberdark Horn" + "Cyberdark Edge" + "Cyberdark Keel"
Must be Fusion Summoned. If this card is Special Summoned: Target 1 Dragon monster in your GY; equip that target to this card. Gains ATK equal to the original ATK of the monster equipped to it by this effect. Gains 100 ATK for each monster in your GY. If this card would be destroyed by battle, destroy that equipped monster instead.
Mystical Space Typhoon
Normal
▶︎ Deck
9.4 167
[1914045]
JP015 Mystical Space Typhoon  Quick-Play Spell
Target 1 Spell/Trap on the field; destroy that target.
Limiter Removal
Normal
▶︎ Deck
9.8 62
[271090]
JP016 Limiter Removal  Quick-Play Spell
Double the ATK of all Machine monsters you currently control, until the end of this turn. During the End Phase of this turn, destroy those monsters.
De-Fusion
Normal
▶︎ Deck
6.6 30
[72569]
JP017 De-Fusion  Quick-Play Spell
Target 1 Fusion Monster on the field; return that target to the Extra Deck, then, if all the materials that were used for its Fusion Summon are in your GY, you can Special Summon all of them.
Creature Swap
Normal
▶︎ Deck
8.4 56
[213745]
JP018 Creature Swap  Normal Spell
Each player chooses 1 monster they control and switches control of those monsters with each other. Those monsters cannot change their battle positions for the rest of this turn.
Different Dimension Capsule
Normal
▶︎ Deck
3.6 25
[44713]
JP019 Different Dimension Capsule  Normal Spell
Banish 1 card from your Deck face-down. After this card's activation, it remains on the field. Destroy this card during your 2nd Standby Phase after activating this card, and if you do, add the banished card to the hand.
Power Bond
Rare
▶︎ Deck
9 47
[160112]
JP020 Power Bond  Normal Spell
Fusion Summon 1 Machine Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material, and it gains ATK equal to its original ATK. During the End Phase of the turn this card is activated, you take damage equal to the amount of ATK gained from this effect at the time of the Summon.
Photon Generator Unit
Normal
▶︎ Deck
1.4 19
[16097]
JP021 Photon Generator Unit  Quick-Play Spell
Tribute 2 "Cyber Dragons". Special Summon 1 "Cyber Laser Dragon" from your hand, Deck, or Graveyard.
Overload Fusion
Normal
▶︎ Deck
8.9 26
[156190]
JP022 Overload Fusion  Normal Spell
Fusion Summon 1 DARK Machine Fusion Monster from your Extra Deck, by banishing Fusion Materials mentioned on it from your field or GY.
Future Fusion
Normal
▶︎ Deck
9.4 62
[123238]
JP023 Future Fusion  Continuous Spell
During your 1st Standby Phase after this card's activation: Show 1 Fusion Monster in your Extra Deck and send the Fusion Materials listed on it from your Main Deck to the GY. During your 2nd Standby Phase after this card's activation: Fusion Summon 1 Fusion Monster from your Extra Deck with the same name as the monster you showed, and target it with this card. When this card leaves the field, destroy that target. When that target is destroyed, destroy this card.
Ruthless Denial
Super
▶︎ Deck
3.3 16
[19759]
JP024 Ruthless Denial  Normal Spell
Select 1 monster you control and send it to the Graveyard, and send 1 random card in your opponent's hand to the Graveyard.
Call of the Haunted
Normal
▶︎ Deck
8.7 91
[1154259]
JP025 Call of the Haunted  Continuous Trap
Activate this card by targeting 1 monster in your GY; Special Summon that target in Attack Position. When this card leaves the field, destroy that monster. When that monster is destroyed, destroy this card.
Trap Jammer
Normal
▶︎ Deck
2.9 27
[18585]
JP026 Trap Jammer  Counter Trap
When your opponent activates a Trap Card during the Battle Phase: Negate the activation, and if you do, destroy it.
Attack Reflector Unit
Normal
▶︎ Deck
1.9 19
[11498]
JP027 Attack Reflector Unit  Normal Trap
Tribute 1 "Cyber Dragon". Special Summon 1 "Cyber Barrier Dragon" from your hand or Deck.
Return Soul
Super
▶︎ Deck
1 16
[7986]
JP028 Return Soul  Normal Trap
Activate only during the End Phase. You can return up to 3 monsters destroyed this turn from the Graveyard to their owners' Decks.
Damage Polarizer
Ultra
▶︎ Deck
1.9 12
[11809]
JP029 Damage Polarizer  Counter Trap
Activate only when an effect that inflicts damage is activated. Negate its activation and effect, and each player draws 1 card.
Fusion Guard
Super
▶︎ Deck
2.1 15
[12513]
JP030 Fusion Guard  Counter Trap
Activate only when an effect that inflicts damage is activated. Negate its activation and effect, and randomly send 1 Fusion Monster from your Extra Deck to the Graveyard.
Duelist Pack - Hell-kaizer hen - Card List
5.6 /10.0 pt
Number of card ratings : 1093
User Review : 1093

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