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HOME > Yu-Gi-Oh! Card Lists > Duelist Pack - Judan hen2 -

Duelist Pack - Judan hen2 - Card List

Duelist Pack - Judan hen2 -Card List
Duelist Pack - Judan hen2 -
code : DP03.
Total : 30 Types.
Release Date:2006-10-26
5th period

Average of all cards:4.9pt




Total 30 Types
Monster 14 Types
Normal Monster:1 TypesEffect Monster:8 Types
Fusion Monster:5 Types
Spell 12 Types
7Normal Spell 2Equip IconEquip Spell 1Quick-Play IconQuick-Play Spell
0 Ritual IconRitual Spell 1 Continuous IconContinuous Spell 1 Field IconField Spell
Trap 4 Types
4 Normal Trap 0 Continuous IconContinuous Trap 0 Counter IconCounter Trap
Enhanced Category : 7
HERO:19 Types / Elemental HERO:18 Types / Neos:10 Types / Neo-Spacian:4 Types / Chrysalis:2 Types / heart tentative:2 Types / Wingman:1 Types



Card Rating: Top 5

Card List in descending order of rating

rating order508 / 643 view num26566 Check card pricing information (Japan)

Rarity Rating Score Code Card Name Card-Type
Attribute Level Type ATK DEF
Elemental HERO Neos
Normal
▶︎ Deck
7.8 52
[133115]
JP001 Elemental HERO Neos  Normal Monster
- 7 Warrior 2500 2000
A new Elemental HERO has arrived from Neo-Space! When he initiates a Contact Fusion with a Neo-Spacian his unknown powers are unleashed.
Elemental HERO Bladedge
Rare
▶︎ Deck
5.4 23
[40501]
JP002 Elemental HERO Bladedge  Effect Monster
- 7 Warrior 2600 1800
If this card attacks a Defense Position monster, inflict piercing battle damage.
Elemental HERO Wildheart
Normal
▶︎ Deck
5.8 24
[46397]
JP003 Elemental HERO Wildheart  Effect Monster
- 4 Warrior 1500 1600
Unaffected by Trap effects.
Hero Kid
Normal
▶︎ Deck
6.6 22
[28572]
JP004 Hero Kid  Effect Monster
- 2 Warrior 300 600
When this card is Special Summoned: You can Special Summon any number of "Hero Kid"(s) from your Deck.
Neo-Spacian Aqua Dolphin
Rare
▶︎ Deck
6.4 36
[55359]
JP005 Neo-Spacian Aqua Dolphin  Effect Monster
- 3 Warrior 600 800
Once per turn: You can discard 1 card; look at your opponent's hand and choose 1 monster. If you control a monster with ATK greater than or equal to the ATK of the chosen card, destroy the chosen card, and if you do, inflict 500 damage to your opponent. Otherwise, take 500 damage.
Neo-Spacian Flare Scarab
Rare
▶︎ Deck
3.7 18
[29191]
JP006 Neo-Spacian Flare Scarab  Effect Monster
- 3 Insect 500 500
Gains 400 ATK for each Spell/Trap your opponent controls.
Neo-Spacian Dark Panther
Rare
▶︎ Deck
5.5 17
[36590]
JP007 Neo-Spacian Dark Panther  Effect Monster
- 3 Beast 1000 500
Once per turn: You can target 1 face-up monster your opponent controls; until the End Phase, this card's name becomes that monster's original name, also replace this effect with that monster's original effects (if any).
Chrysalis Dolphin
Normal
▶︎ Deck
2.6 14
[11349]
JP008 Chrysalis Dolphin  Effect Monster
- 2 Fish 400 600
By Tributing this card while "Neo Space" is on the field, Special Summon 1 "Neo-Spacian Aqua Dolphin" from your hand or Deck.
Card Trooper
Ultra
▶︎ Deck
8.8 38
[200246]
JP009 Card Trooper  Effect Monster
- 3 Machine 400 400
Once per turn: You can choose a number from 1 to 3, then send that many cards from the top of your Deck to the GY; this card gains 500 ATK for each card sent to the GY this way, until the end of this turn. If this card you control is destroyed and sent to your GY: Draw 1 card.
Elemental HERO Wildedge
Rare
▶︎ Deck
5.6 14
[25649]
JP010 Elemental HERO Wildedge  Fusion Monster
Effect Monster
- 8 Warrior 2600 2300
"Elemental HERO Wildheart" + "Elemental HERO Bladedge"
Must be Fusion Summoned and cannot be Special Summoned by other ways. This card can attack every monster your opponent controls (one attack on each monster per Battle Phase).
Elemental HERO Wild Wingman
Normal
▶︎ Deck
3.7 15
[17404]
JP011 Elemental HERO Wild Wingman  Fusion Monster
Effect Monster
- 8 Warrior 1900 2300
"Elemental HERO Wildheart" + "Elemental HERO Avian"
Must be Fusion Summoned and cannot be Special Summoned by other ways. You can discard 1 card to target 1 Spell/Trap Card on the field; destroy that target.
Elemental HERO Aqua Neos
Rare
▶︎ Deck
4 20
[31330]
JP012 Elemental HERO Aqua Neos  Fusion Monster
Effect Monster
- 7 Warrior 2500 2000
"Elemental HERO Neos" + "Neo-Spacian Aqua Dolphin"
Must first be Special Summoned (from your Extra Deck) by shuffling the above cards you control into the Deck. (You do not use "Polymerization".) Once per turn: You can discard 1 card; destroy 1 random card in your opponent's hand. During the End Phase: Shuffle this card into the Extra Deck.
Elemental HERO Flare Neos
Rare
▶︎ Deck
4.6 14
[26959]
JP013 Elemental HERO Flare Neos  Fusion Monster
Effect Monster
- 7 Warrior 2500 2000
"Elemental HERO Neos" + "Neo-Spacian Flare Scarab"
Must first be Special Summoned (from your Extra Deck) by shuffling the above cards you control into the Deck. (You do not use "Polymerization".) This card gains 400 ATK for each Spell/Trap Card on the field. During the End Phase: Shuffle this card into the Extra Deck.
Elemental HERO Dark Neos
Super
▶︎ Deck
5.2 14
[29207]
JP014 Elemental HERO Dark Neos  Fusion Monster
Effect Monster
- 7 Warrior 2500 2000
"Elemental HERO Neos" + "Neo-Spacian Dark Panther"
Must first be Special Summoned (from your Extra Deck) by shuffling the above cards you control into the Deck. (You do not use "Polymerization".) If this card is not already targeting a monster with its effect: You can target 1 face-up Effect Monster on the field; while you control this face-up card, that target's effect on the field is negated. During the End Phase: Shuffle this card into the Extra Deck.
Cyclone Boomerang
Normal
▶︎ Deck
2.4 16
[10651]
JP015 Cyclone Boomerang  Equip Spell
Equip only to "Elemental HERO Wildheart". It gains 500 ATK. When the equipped monster is destroyed by a card effect and sent to the Graveyard: Destroy all Spell and Trap Cards on the field, then inflict 100 damage to your opponent for each Spell/Trap Card destroyed by this effect.
H - Heated Heart
Normal
▶︎ Deck
4.8 22
[16091]
JP016 H - Heated Heart  Normal Spell
Target 1 face-up monster you control; until the end of this turn, it gains 500 ATK, and if it attacks a Defense Position monster, inflict piercing battle damage to your opponent.
E - Emergency Call
Normal
▶︎ Deck
9.6 35
[227202]
JP017 E - Emergency Call  Normal Spell
Add 1 "Elemental HERO" monster from your Deck to your hand.
R - Righteous Justice
Normal
▶︎ Deck
5.1 22
[22640]
JP018 R - Righteous Justice  Normal Spell
Destroy Spells/Traps on the field equal to the number of "Elemental HERO" cards you control.
O - Oversoul
Normal
▶︎ Deck
7 25
[39063]
JP019 O - Oversoul  Normal Spell
Target 1 "Elemental HERO" Normal Monster in your GY; Special Summon that target.
Hero Flash!!
Normal
▶︎ Deck
3.9 19
[17931]
JP020 Hero Flash!!  Normal Spell
Banish "H - Heated Heart", "E - Emergency Call", "R - Righteous Justice" and "O - Oversoul" from your GY; Special Summon 1 "Elemental HERO" Normal Monster from your Deck. All "Elemental HERO" Normal Monsters you currently control can attack your opponent directly this turn.
Contact
Normal
▶︎ Deck
1.1 15
[8899]
JP021 Contact  Normal Spell
Send all "Chrysalis" monsters you control to the Graveyard, and Special Summon 1 monster from your hand or Deck that is written in the card text of those cards.
Fake Hero
Normal
▶︎ Deck
5.5 15
[25519]
JP022 Fake Hero  Normal Spell
Special Summon 1 "Elemental HERO" monster from your hand, but it cannot attack, also return it to the hand during the End Phase.
Common Soul
Normal
▶︎ Deck
5.9 9
[13857]
JP023 Common Soul  Continuous Spell
Select 1 face-up monster on the field to activate this card. Special Summon 1 "Neo-Spacian" monster from your hand to the same side of the field as the selected monster. The selected monster gains ATK equal to the ATK of the monster that was Special Summoned by this effect. When this card is removed from the field, return the monster that was Special Summoned by this card's effect to the hand.
Neo Space
Normal
▶︎ Deck
6.2 15
[32763]
JP024 Neo Space  Field Spell
"Elemental HERO Neos" and all Fusion Monsters that specifically list "Elemental HERO Neos" as a Fusion Material gain 500 ATK. Fusion Monsters that specifically list "Elemental HERO Neos" as a Fusion Material do not have to activate their effects during the End Phase that shuffle them into the Extra Deck.
Light Laser
Super
▶︎ Deck
4 9
[9408]
JP025 Light Laser  Equip Spell
Equip only to a LIGHT Warrior-Type monster. Remove from play any monsters that battle with it at the end of Damage Step.
Burial from a Different Dimension
Ultra
▶︎ Deck
8.5 38
[291896]
JP026 Burial from a Different Dimension  Quick-Play Spell
Target up to 3 banished monsters; return them to the GY.
Hero Barrier
Normal
▶︎ Deck
1.5 20
[18107]
JP027 Hero Barrier  Normal Trap
Negate 1 attack from an opponent's monster. You must control a face-up "Elemental HERO" monster to resolve this effect.
Miracle Kids
Normal
▶︎ Deck
1.7 12
[5276]
JP028 Miracle Kids  Normal Trap
Target 1 monster your opponent controls; that target loses 400 ATK for each "Hero Kid" in your Graveyard, until the End Phase.
Edge Hammer
Super
▶︎ Deck
3.9 12
[11704]
JP029 Edge Hammer  Normal Trap
Tribute 1 "Elemental HERO Bladedge" to target 1 monster your opponent controls; destroy that target and inflict damage to your opponent equal to that target's original ATK.
Kid Guard
Super
▶︎ Deck
1.6 11
[6104]
JP030 Kid Guard  Normal Trap
When an opponent's monster declares an attack: Tribute 1 "Hero Kid"; negate the attack, then add 1 "Elemental HERO" monster from your Deck to your hand.
Duelist Pack - Judan hen2 - Card List
4.9 /10.0 pt
Number of card ratings : 616
User Review : 616

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