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HOME > Yu-Gi-Oh! Card Lists > Structure Deck R - Lost Sanctuary

Structure Deck R - Lost Sanctuary Card List

Structure Deck R - Lost SanctuaryCard List
Structure Deck R - Lost Sanctuary
code : SR12.
Total : 48 Types.
Release Date:2021-08-07
11th period

Average of all cards:7.8pt




Total 48 Types
Monster 29 Types
Normal Monster:2 TypesEffect Monster:22 Types
Synchro Monster:2 Types Xyz Monster:1 Types Link Monster:2 Types
5 Tuner Monster 0 Flip Monster 0 Gemini Monster
Spell 12 Types
9Normal Spell 0Equip IconEquip Spell 1Quick-Play IconQuick-Play Spell
0 Ritual IconRitual Spell 1 Continuous IconContinuous Spell 1 Field IconField Spell
Trap 7 Types
4 Normal Trap 2 Continuous IconContinuous Trap 1 Counter IconCounter Trap
Enhanced Category : 5
The Agent, Hyperion:14 Types / Herald:2 Types / Parshath:2 Types / Harpie:1 Types / Artifact:1 Types



Card Rating: Top 5

Card List in descending order of rating

rating order132 / 642 view num24657 Check card pricing information (Japan)

Rarity Rating Score Code Card Name Card-Type
Attribute Level Type ATK DEF
Majesty Hyperion
Ultra
▶︎ Deck
9.1 9
[10458]
JP001 Majesty Hyperion  Effect Monster
- 8 Fairy 2100 2700
You can Special Summon this card (from your hand or GY) by banishing 1 "The Agent" monster from your hand, field, or GY. You can only Special Summon "Majesty Hyperion" once per turn this way. Any battle damage you take from battles involving your Fairy monsters is also inflicted to your opponent. Once per turn: You can banish 1 Fairy monster from your hand or GY, then target 1 card in either GY; banish it. If "The Sanctuary in the Sky" is on the field or in either GY, you can use this effect up to twice per turn.
The Agent of Life - Neptune
Super
▶︎ Deck
9.4 7
[8827]
JP002 The Agent of Life - Neptune  Effect Monster
- 1 Fairy 0 600
You can discard this card; Special Summon 1 "The Agent" monster from your hand or GY, except "The Agent of Life - Neptune", or, if "The Sanctuary in the Sky" is on the field or in either GY, you can Special Summon 1 "Hyperion" monster instead. Neither player can Tribute a monster Summoned with this effect, until the end of your opponent's turn. If this card is banished: You can add 1 "The Sanctuary in the Sky" from your Deck to your hand. You can only use each effect of "The Agent of Life - Neptune" once per turn.
Master Hyperion
Super
▶︎ Deck
9.5 48
[177916]
JP003 Master Hyperion  Effect Monster
- 8 Fairy 2700 2100
You can Special Summon this card (from your hand) by banishing 1 "The Agent" monster from your hand, field, or GY. Once per turn: You can banish 1 LIGHT Fairy monster from your GY, then target 1 card on the field; destroy that target. While "The Sanctuary in the Sky" is on the field, you can activate this effect up to twice per turn.
The Agent of Judgment - Saturn
Normal
▶︎ Deck
5.9 19
[31736]
JP004 The Agent of Judgment - Saturn  Effect Monster
- 6 Fairy 2400 0
While your LP are higher than your opponent's: You can Tribute this card; inflict damage to your opponent equal to the difference. You must control "The Sanctuary in the Sky" to activate and to resolve this effect. You cannot conduct your Battle Phase the turn you activate this effect.
The Agent of Wisdom - Mercury
Normal
▶︎ Deck
2.2 24
[20341]
JP005 The Agent of Wisdom - Mercury  Effect Monster
- 4 Fairy 0 1700
Once per turn, during your Standby Phase, if you controlled this face-up card in your Monster Zone and had no cards in your hand at the end of the opponent's last turn: Draw 1 card.
The Agent of Force - Mars
Normal
▶︎ Deck
5.3 25
[22296]
JP006 The Agent of Force - Mars  Effect Monster
- 3 Fairy 0 0
Unaffected by Spell Cards or effects. While you control "The Sanctuary in the Sky" and your LP are higher than your opponent's, this card gains ATK/DEF equal to the difference.
The Agent of Miracles - Jupiter
Normal
▶︎ Deck
7.8 27
[62700]
JP007 The Agent of Miracles - Jupiter  Effect Monster
- 4 Fairy 1800 1000
Once per turn: You can banish 1 "The Agent" monster from your GY, then target 1 LIGHT Fairy monster you control; that target gains 800 ATK until the end of this turn. Once per turn: You can discard 1 Fairy monster, then target 1 of your banished LIGHT Fairy monsters; Special Summon it. "The Sanctuary in the Sky" must be on the field to activate and to resolve this effect.
The Agent of Entropy - Uranus
N-Parallel
▶︎ Deck
7.5 20
[37264]
JP008 The Agent of Entropy - Uranus  Effect Monster
Tuner Monster
- 5 Fairy 2200 1200
If "The Sanctuary in the Sky" is on the field, you can Special Summon this card (from your hand). Once per turn: You can send 1 "The Agent" monster from your Deck to the GY, and if you do, this card's Level becomes the Level of the monster sent to the GY by this effect.
Mystical Shine Ball
N-Parallel
▶︎ Deck
6.3 29
[100753]
JP009 Mystical Shine Ball  Normal Monster
- 2 Fairy 500 500
A soul of light covered by mystical shine. When you see its beautiful shape, your dream will come true.
Mystical Shine Ball
Normal
▶︎ Deck
6.3 29
[100753]
JP009 Mystical Shine Ball  Normal Monster
- 2 Fairy 500 500
A soul of light covered by mystical shine. When you see its beautiful shape, your dream will come true.
Archlord Kristya
Normal
▶︎ Deck
9.7 76
[267109]
JP010 Archlord Kristya  Effect Monster
- 8 Fairy 2800 2300
If you have exactly 4 Fairy monsters in your GY, you can Special Summon this card (from your hand). If Summoned this way: Target 1 Fairy monster in your GY; add that target to your hand. Neither player can Special Summon monsters. If this face-up card would be sent from the field to the GY, place it on top of the Deck, instead.
Vanity's Ruler
Normal
▶︎ Deck
6.9 32
[49822]
JP011 Vanity's Ruler  Effect Monster
- 8 Fairy 2500 1600
Cannot be Special Summoned. Your opponent cannot Special Summon monsters.
Soul of Purity and Light
Normal
▶︎ Deck
5.9 23
[28902]
JP012 Soul of Purity and Light  Effect Monster
- 6 Fairy 2000 1800
This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing from play 2 LIGHT monsters in your Graveyard. All monsters your opponent controls lose 300 ATK during their Battle Phase only.
Artifact Lancea
N-Parallel
▶︎ Deck
8.6 34
[90230]
JP013 Artifact Lancea  Effect Monster
- 5 Fairy 1700 2300
You can Set this card from your hand to your Spell & Trap Zone as a Spell. During your opponent's turn, if this Set card in the Spell & Trap Zone is destroyed and sent to your GY: Special Summon it. During your opponent's turn (Quick Effect): You can Tribute this card from your hand or face-up field; neither player can banish cards for the rest of this turn.
Zeradias, Herald of Heaven
Normal
▶︎ Deck
7.2 21
[52392]
JP014 Zeradias, Herald of Heaven  Effect Monster
- 4 Fairy 2100 800
You can discard this card to the GY; add 1 "The Sanctuary in the Sky" from your Deck to your hand. If "The Sanctuary in the Sky" is not on the field, destroy this card.
Spirit Sculptor
Normal
▶︎ Deck
6.6 11
[11215]
JP015 Spirit Sculptor  Effect Monster
- 4 Fairy 1600 2100
You can Tribute 1 monster; add 1 monster from your Deck to your hand, whose combined original ATK/DEF equals the combined original ATK/DEF of the Tributed monster. You can only use this effect of "Spirit Sculptor" once per turn.
Barrier Statue of the Heavens
Normal
▶︎ Deck
5.4 20
[22969]
JP016 Barrier Statue of the Heavens  Effect Monster
- 4 Fairy 1000 1000
Neither player can Special Summon monsters, except LIGHT monsters.
Ret-time Reviver Emit-ter
N-Parallel
▶︎ Deck
7.7 9
[21660]
JP017 Ret-time Reviver Emit-ter  Effect Monster
Tuner Monster
- 2 Fairy 800 0
If this card is in your hand or GY: You can target 1 face-up monster on each field; change them to face-down Defense Position, and if you do, Special Summon this card, but banish it when it leaves the field. You can only use this effect of "Ret-time Reviver Emit-ter" once per turn.
Herald of Orange Light
Normal
▶︎ Deck
9.1 27
[136696]
JP018 Herald of Orange Light Limited Effect Monster
Tuner Monster
- 2 Fairy 300 500
When your opponent activates a monster effect (Quick Effect): You can send this card and 1 other Fairy monster from your hand to the GY; negate the activation, and if you do, destroy it.
Cupid Volley
Normal
▶︎ Deck
5.9 14
[12371]
JP019 Cupid Volley  Effect Monster
- 1 Fairy 600 600
You can choose a number from 1 to 3, then send that many cards from the top of your Deck to the GY; increase this card's Level by the number of cards sent to the GY this way, until the end of this turn. If this card you control is destroyed by an opponent's card and sent to your GY: You gain 1500 LP. You can only use each effect of "Cupid Volley" once per turn.
Eva
N-Parallel
▶︎ Deck
9.6 21
[42639]
JP020 Eva Semi-Limited Effect Monster
- 1 Fairy 500 200
If this card is sent to the GY: You can banish up to 2 other LIGHT Fairy monsters from your field and/or GY; add the same number of Level 2 or lower LIGHT Fairy monsters with different names from your Deck to your hand, except "Eva". You can only use this effect of "Eva" once per turn.
Nibiru, the Primal Being
N-Parallel
▶︎ Deck
9.1 51
[102527]
JP021 Nibiru, the Primal Being  Effect Monster
- 11 Rock 3000 600
During the Main Phase, if your opponent Normal or Special Summoned 5 or more monsters this turn (Quick Effect): You can Tribute as many face-up monsters on the field as possible, and if you do, Special Summon this card from your hand, then Special Summon 1 "Primal Being Token" (Rock/LIGHT/Level 11/ATK ?/DEF ?) to your opponent's field. (This Token's ATK/DEF become the combined original ATK/DEF of the Tributed monsters.) You can only use this effect of "Nibiru, the Primal Being" once per turn.
The Chorus in the Sky
Super
▶︎ Deck
8.2 5
[5601]
JP022 The Chorus in the Sky  Normal Spell
Pay 1000 LP, then target 1 Fairy monster in your GY; add it to your hand, then, if "The Sanctuary in the Sky" is on the field or in either GY, you can add 1 of your banished "The Sanctuary in the Sky", or 1 of your banished cards that mentions it, to your hand. You can only activate 1 "The Chorus in the Sky" per turn.
The Sanctuary in the Sky
N-Parallel
▶︎ Deck
6.5 30
[79592]
JP023 The Sanctuary in the Sky  Field Spell
Battle damage to the controller of a Fairy monster from a battle involving that monster becomes 0.
Cards from the Sky
Normal
▶︎ Deck
5.9 27
[74972]
JP024 Cards from the Sky  Normal Spell
Banish 1 LIGHT Fairy monster in your hand, and if you do, draw 2 cards. You cannot Special Summon or conduct your Battle Phase the turn you activate this card.
The Sanctum of Parshath
Normal
▶︎ Deck
8.3 12
[30563]
JP025 The Sanctum of Parshath  Continuous Spell
This card's name becomes "The Sanctuary in the Sky" while on the field or in the GY. Fairy monsters on the field gain 300 ATK/DEF. Set Spells/Traps cannot be destroyed by card effects, also neither player can target them with card effects. Once per turn: You can target a total of 3 Fairy monsters and/or Counter Traps with different names in your GY; place them on top of your Deck in any order.
Demise of the Land
Normal
▶︎ Deck
5.8 22
[39736]
JP026 Demise of the Land  Quick-Play Spell
When your opponent Special Summons a monster(s): Activate 1 Field Spell Card directly from your Deck.
Light of Redemption
Normal
▶︎ Deck
6.1 19
[35893]
JP027 Light of Redemption  Normal Spell
Pay 800 Life Points, then target 1 of your banished LIGHT monsters; add that target to your hand.
Creature Swap
Normal
▶︎ Deck
8.4 56
[213583]
JP028 Creature Swap  Normal Spell
Each player chooses 1 monster they control and switches control of those monsters with each other. Those monsters cannot change their battle positions for the rest of this turn.
Reasoning
Normal
▶︎ Deck
9.3 46
[196296]
JP029 Reasoning  Normal Spell
Your opponent declares a monster Level from 1 to 12. Excavate cards from the top of your Deck until you excavate a monster that can be Normal Summoned/Set, then, if that monster is the same Level as the one declared by your opponent, send all excavated cards to the GY. If not, Special Summon the excavated monster, also send the remaining cards to the GY.
Pot of Desires
N-Parallel
▶︎ Deck
9.4 76
[210617]
JP030 Pot of Desires Semi-Limited Normal Spell
Banish 10 cards from the top of your Deck, face-down; draw 2 cards. You can only activate 1 "Pot of Desires" per turn.
Raigeki
Normal
▶︎ Deck
9.7 126
[124417]
JP031 Raigeki  Normal Spell
Destroy all monsters your opponent controls.
Harpie's Feather Duster
Normal
▶︎ Deck
9.9 120
[1259767]
JP032 Harpie's Feather Duster Limited Normal Spell
Destroy all Spells and Traps your opponent controls.
Fallen Sanctuary
Super
▶︎ Deck
9.7 7
[9862]
JP033 Fallen Sanctuary  Continuous Trap
When this card is activated: Set 1 "The Sanctuary in the Sky", or 1 Spell/Trap that mentions it, directly from your Deck. This card's name becomes "The Sanctuary in the Sky" while on the field or in the GY. You can banish 1 Fairy monster from your GY, then target 1 Effect Monster your opponent controls; negate its effects until the end of this turn (even if this card leaves the field). You can only use this effect of "Fallen Sanctuary" once per turn. You can only activate 1 "Fallen Sanctuary" per turn.
Divine Punishment
Normal
▶︎ Deck
8.1 28
[49141]
JP034 Divine Punishment  Counter Trap
When a Spell/Trap Card, or monster effect, is activated, while "The Sanctuary in the Sky" is on the field: Negate the activation, and if you do, destroy it.
Miraculous Descent
Normal
▶︎ Deck
7.6 18
[35546]
JP035 Miraculous Descent  Continuous Trap
Target 1 of your banished Fairy monsters; Special Summon it. When this card leaves the field, destroy that monster. When that monster is destroyed, destroy this card.
Balance of Judgment
Normal
▶︎ Deck
7.8 22
[49202]
JP036 Balance of Judgment  Normal Trap
If your opponent controls more cards than the combined number of cards in your hand and that you control: Draw cards equal to their surplus. You can only activate 1 "Balance of Judgment" per turn.
Compulsory Evacuation Device
Normal
▶︎ Deck
9.3 115
[946876]
JP037 Compulsory Evacuation Device  Normal Trap
Target 1 monster on the field; return that target to the hand.
Ring of Destruction
Normal
▶︎ Deck
8.9 46
[156055]
JP038 Ring of Destruction  Normal Trap
During your opponent's turn: Target 1 face-up monster your opponent controls whose ATK is less than or equal to their LP; destroy that face-up monster, and if you do, take damage equal to its original ATK, then inflict damage to your opponent, equal to the damage you took. You can only activate 1 "Ring of Destruction" per turn.
Typhoon
Normal
▶︎ Deck
7.3 19
[41009]
JP039 Typhoon  Normal Trap
Target 1 face-up Spell/Trap on the field; destroy it. If your opponent controls 2 or more Spells/Traps and you control no Spells/Traps, you can activate this card from your hand.
The Executor of the Underworld - Pluto
Super
▶︎ Deck
6.8 4
[5738]
JP040 The Executor of the Underworld - Pluto  Synchro Monster
Tuner Monster
Effect Monster
- 5 Fairy 2300 0
1 Tuner + 1+ non-Tuner monsters
(This card is always treated as a "The Agent" card.)
Once per turn: You can banish 1 monster from your GY, then target 1 Effect Monster on the field; change it to face-down Defense Position. This is a Quick Effect if "The Sanctuary in the Sky" is on the field or in either GY. You can banish this card from your GY; add 1 "The Sanctuary in the Sky" from your Deck or GY to your hand. You can only use this effect of "The Executor of the Underworld - Pluto" once per turn.
Herald of Pure Light
Normal
▶︎ Deck
6.3 24
[98618]
JP041 Herald of Pure Light  Xyz Monster
Effect Monster
- 2 Fairy 600 1000
2 Level 2 monsters
You can detach 1 Xyz Material from this card, then target 1 monster in your Graveyard; add it to your hand, then shuffle 1 card from your hand into the Deck. You can only use the effect of "Herald of Pure Light" once per turn.
9.2 14
[32267]
JP042 Celestial Knightlord Parshath  Link Monster
Effect Monster
- - Fairy 2400 -
2+ Fairy monsters
You can discard 1 card; add 1 "The Sanctuary in the Sky", or 1 card that specifically lists "The Sanctuary in the Sky" in its text, from your Deck to your hand, or, if "The Sanctuary in the Sky" is on the field, you can add 1 Fairy monster instead. If another face-up Fairy monster you control is sent to the GY (except during the Damage Step): You can banish 1 Fairy monster from your GY; Special Summon 1 Fairy monster from your hand whose Level is higher than that banished monster's. You can only use each effect of "Celestial Knightlord Parshath" once per turn.
リンクマーカー左上 リンクマーカー上 リンクマーカー右上
リンクマーカー左 LINK - 3 リンクマーカー右
リンクマーカー左下 リンクマーカー下 リンクマーカー右下
Masterflare Hyperion
Secret
Ultra
▶︎ Deck
9.6 9
[12603]
JPP01 Masterflare Hyperion  Synchro Monster
Effect Monster
- 10 Fairy 3200 2600
1 Tuner + 1+ non-Tuner Fairy monsters
You can send 1 "The Agent" monster, or 1 monster that mentions "The Sanctuary in the Sky", from your hand, Deck, or Extra Deck to the GY; until the End Phase, this card's name becomes that monster's original name, and replace this effect with that monster's original effects. When your opponent activates a card or effect (Quick Effect): You can banish 1 Fairy monster from your hand or GY, then target 1 card on the field; banish it. You can only use each effect of "Masterflare Hyperion" once per turn.
8.6 5
[7534]
JPP02 Protector of The Agents - Moon  Link Monster
Effect Monster
- - Fairy 1800 -
2 Fairy monsters
If this card is Link Summoned: You can send 1 "The Sanctuary in the Sky" or 1 card that mentions it from your Deck to the GY, or if "The Sanctuary in the Sky" is on the field or in either GY, you can add 1 "The Agent of Mystery - Earth" from your Deck or GY to your hand instead. You can Tribute 1 Fairy monster, then target 1 card your opponent controls; destroy it. You can only use each effect of "Protector of The Agents - Moon" once per turn.
リンクマーカー左上 リンクマーカー上 リンクマーカー右上
リンクマーカー左 LINK - 2 リンクマーカー右
リンクマーカー左下 リンクマーカー下 リンクマーカー右下
The Sacred Waters in the Sky
Secret
Super
▶︎ Deck
9.7 3
[8491]
JPP03 The Sacred Waters in the Sky  Normal Spell
Activate 1 "The Sanctuary in the Sky" directly from your Deck, or add 1 monster that mentions "The Sanctuary in the Sky" from your Deck to your hand, then, if "The Sanctuary in the Sky" is on the field or in either GY, you can gain 500 LP for each "Hyperion" and "The Agent" monster you control. If your monster that mentions "The Sanctuary in the Sky" would be destroyed by battle, you can banish this card from your GY instead. You can only use each effect of "The Sacred Waters in the Sky" once per turn.
The Agent of Mystery - Earth
Secret
Super
▶︎ Deck
9.1 36
[128810]
JPP04 The Agent of Mystery - Earth  Effect Monster
Tuner Monster
- 2 Fairy 1000 800
When this card is Normal Summoned: You can add 1 "The Agent" monster from your Deck to your hand, except "The Agent of Mystery - Earth" or, if "The Sanctuary in the Sky" is on the field, you can add 1 "Master Hyperion" from your Deck to your hand instead.
The Agent of Creation - Venus
Secret
Super
▶︎ Deck
8.4 36
[121397]
JPP05 The Agent of Creation - Venus  Effect Monster
- 3 Fairy 1600 0
You can pay 500 LP; Special Summon 1 "Mystical Shine Ball" from your hand or Deck.
Structure Deck R - Lost Sanctuary Card List
7.8 /10.0 pt
Number of card ratings : 1501
User Review : 1501

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