Featured Card Ranking
Best Card Ranking by Card-Type
● Normal Monster
● Effect Monster
● Fusion Monster
● Ritual Monster
● Synchro Monster
● Xyz Monster
● Spirit Monster
● Union Monster
● Gemini Monster
● Tuner Monster
● Toon Monster
● Pendulum Monster
● Link Monster
● Flip Monster
● Normal Spell
● Continuous Spell
● Equip Spell
● Quick-Play Spell
● Field Spell
● Ritual Spell
● Normal Trap
● Continuous Trap
● Counter Trap
Best Monster Ranking by Type
● Fiend
● Zombie
● Thunder
● Sea Serpent
● Rock
● Machine
● Dinosaur
● Beast
● Divine-Beast
● Insect
● Psychic
● Fish
● Plant
● Beast-Warrior
● Warrior
● Fairy
● Winged Beast
● Dragon
● Reptile
● Pyro
● Spellcaster
● Aqua
● Creator-God
● Wyrm
● Cyberse
● GensoMazoku
Best Monster Ranking by Attribute
Best Monster Ranking by Level
Level 1 Best Monster
Level 2 Best Monster
Level 3 Best Monster
Level 4 Best Monster
Level 5 Best Monster
Level 6 Best Monster
Level 7 Best Monster
Level 8 Best Monster
Level 9 Best Monster
Level 10 Best Monster
Level 11 Best Monster
Level 12 Best Monster
Best Xyz Monster Ranking by Rank
Rank 1 Best Xyz Monster
Rank 2 Best Xyz Monster
Rank 3 Best Xyz Monster
Rank 4 Best Xyz Monster
Rank 5 Best Xyz Monster
Rank 6 Best Xyz Monster
Rank 7 Best Xyz Monster
Rank 8 Best Xyz Monster
Rank 9 Best Xyz Monster
Rank 10 Best Xyz Monster
Rank 11 Best Xyz Monster
Rank 12 Best Xyz Monster
Best Link Monster Ranking by Link-Num
Solemn Judgment →Used Deck
Card Kind | Attribute | Level | Type | ATK | DEF |
---|---|---|---|---|---|
Counter Trap | - | - | - | - | - |
When a monster(s) would be Summoned, OR a Spell/Trap Card is activated: Pay half your LP; negate the Summon or activation, and if you do, destroy that card. | |||||
password:41420027 | |||||
Average Rating Score | 9.5(110) |
- Card Info
- Card Reviews (110 rating scores)
- Decks with Solemn Judgment (9096 Decks)
- Card Category and Effect Category
- Products in Japan
- Ranking and View Num
"Solemn Judgment" card reviews and rating scores
9.5(110) |
|
93% | (103) | ||
4% | (5) | ||
0% | (1) | ||
0% | (1) | ||
0% | (0) |
かどまん
2023/01/25 12:58
2023/01/25 12:58
It can be said that it is the original Counter Trap, but to be precise, it did not exist because it was from the 1st term.
An old card that has been classified as a Counter Trap from season 2 and has an icon.
A wide range of countermeasures and a difficult category of counter traps are meshed.
Taught many duelists the fear of Trap cards, and from the user's point of view, there is no Trap that is as reliable as this one.
The LP cost that looks heavy is also due to the fact that the importance of reliable interference has increased as the duel speeds up.
Since it can be used as long as the LP remains, it became a form of supporting the values of flexibility, and was even restricted for a while.
A seemingly simple effect, but it has long been misunderstood and misused in the dueling world.
Most of the various effects in Yu-Gi-Oh can be roughly divided into "activating cards" or "activating effects", but this card can only negate the former.
Similarly, summoning monsters is divided into "summoning by rules / Special Summon" and "summoning by effects / Special Summon", and only the former can be negate.
In addition, if you negate a summon or Spell Trap with this card,
``The card is not treated as being sent from the field to his GY, and if it is a monster, the summoning fails, so the resurrection limit is not satisfied.''
These rules are difficult for beginners to understand, and have created the concept of a mysterious space for experts.
Furthermore, if the interfering card has a restrictive effect, there is a dispute as to whether it is applied or not.
This is so much that the rules were revised again in the 11th term.
As the face of Counter Trap, he is also the source of various later cards.
The leading cards 《Solemn Warning》and 《Solemn Strike》are also powerful cards.
In addition, the characters on this card can be seen on various cards.
It seems that it is also a presence that colors the world view of OCG
An old card that has been classified as a Counter Trap from season 2 and has an icon.
A wide range of countermeasures and a difficult category of counter traps are meshed.
Taught many duelists the fear of Trap cards, and from the user's point of view, there is no Trap that is as reliable as this one.
The LP cost that looks heavy is also due to the fact that the importance of reliable interference has increased as the duel speeds up.
Since it can be used as long as the LP remains, it became a form of supporting the values of flexibility, and was even restricted for a while.
A seemingly simple effect, but it has long been misunderstood and misused in the dueling world.
Most of the various effects in Yu-Gi-Oh can be roughly divided into "activating cards" or "activating effects", but this card can only negate the former.
Similarly, summoning monsters is divided into "summoning by rules / Special Summon" and "summoning by effects / Special Summon", and only the former can be negate.
In addition, if you negate a summon or Spell Trap with this card,
``The card is not treated as being sent from the field to his GY, and if it is a monster, the summoning fails, so the resurrection limit is not satisfied.''
These rules are difficult for beginners to understand, and have created the concept of a mysterious space for experts.
Furthermore, if the interfering card has a restrictive effect, there is a dispute as to whether it is applied or not.
This is so much that the rules were revised again in the 11th term.
As the face of Counter Trap, he is also the source of various later cards.
The leading cards 《Solemn Warning》and 《Solemn Strike》are also powerful cards.
In addition, the characters on this card can be seen on various cards.
It seems that it is also a presence that colors the world view of OCG
カンゲツ
2022/12/31 20:04
2022/12/31 20:04
on the counter
*Cost is heavy, but hard counter that can be countered reliably
* A soft counter that has holes and gives resources to the opponent instead of low cost
There are two types, and this card is the pinnacle of hard counters in OCG.
If you pay half the LP
Spells
Traps
Summoning Monsters ・ Special Summon ・ Flip Summon
Anything can be canceled. In particular, countering and destroying a Special Summon does not allow resurrection because it is treated as "regular summoning was not done".
Only monster effects are excluded, but if you prevent them from appearing, the idea is that they won't be used.
Half LP might feel like a heavy cost.
It's actually heavy, but Yu-Gi-Oh OCG tends to be beatdown-oriented and adjusted, so LP will naturally decrease.
Half the LP reduced shouldn't cost too much.
*Cost is heavy, but hard counter that can be countered reliably
* A soft counter that has holes and gives resources to the opponent instead of low cost
There are two types, and this card is the pinnacle of hard counters in OCG.
If you pay half the LP
Spells
Traps
Summoning Monsters ・ Special Summon ・ Flip Summon
Anything can be canceled. In particular, countering and destroying a Special Summon does not allow resurrection because it is treated as "regular summoning was not done".
Only monster effects are excluded, but if you prevent them from appearing, the idea is that they won't be used.
Half LP might feel like a heavy cost.
It's actually heavy, but Yu-Gi-Oh OCG tends to be beatdown-oriented and adjusted, so LP will naturally decrease.
Half the LP reduced shouldn't cost too much.
asd
2022/12/28 16:26
2022/12/28 16:26
It is a valuable Counter Trap that can prevent back removal like 《Harpie's Feather Duster》and 《Lightning Storm》, so it is a card that tends to be used preferentially in Trap Decks.
The cost of half LP is big, but in decks like Dinomorphia, cost can also be an advantage.
The cost of half LP is big, but in decks like Dinomorphia, cost can also be an advantage.
ツバサ
2022/11/23 23:48
2022/11/23 23:48
This card is the strongest Counter Trap card
Summons, Flip Summons, Special Summons and Spells, Activating Trap Cards
A cheat card that negates one of these by paying half LP.
In the environment until a while ago, the slowness due to Trap was a bottleneck and was not adopted, but now, due to the increase in cards that are flipped backwards, there are more cases where 3 of these cards are stacked in the main or on the side.
Summons, Flip Summons, Special Summons and Spells, Activating Trap Cards
A cheat card that negates one of these by paying half LP.
In the environment until a while ago, the slowness due to Trap was a bottleneck and was not adopted, but now, due to the increase in cards that are flipped backwards, there are more cases where 3 of these cards are stacked in the main or on the side.
金平糖
2022/08/28 7:43
2022/08/28 7:43
A corner of the strongest Counter Trap. You can stop almost anything.
These days, hand triggers that can interfere with the opponent's actions on the first turn are mainstream, so it's not as high a priority as it used to be, but it's still a powerful card. If you're building his deck with a minor theme, it's better to build it so that when you get ahead by throwing 3 of these, you'll win the game rather than putting in cards for when you're strangely behind. There may also be
Warnings and notifications are fiercely competing within the series, but if you get lost, I think this is fine.
These days, hand triggers that can interfere with the opponent's actions on the first turn are mainstream, so it's not as high a priority as it used to be, but it's still a powerful card. If you're building his deck with a minor theme, it's better to build it so that when you get ahead by throwing 3 of these, you'll win the game rather than putting in cards for when you're strangely behind. There may also be
Warnings and notifications are fiercely competing within the series, but if you get lost, I think this is fine.
ブルーバード
2022/08/06 13:11
2022/08/06 13:11
A versatile Counter Trap that can negate anything. At the beginning of its introduction, the LP cost was too high and it was not used, but as the number of cards that changed the duel with one card increased, the adoption rate increased as it was better than losing. It's mostly because of this guy that the LP is something to throw away, and the trend that LP is 0 is not a loss.
In America, it was actually a banned card until recently. Because Shinsen often stabbed Americans who only had full attacks, and finally a real fight occurred. Hearing this story, many people must have remembered that Sonansu was banned in the American Pokemon Tournament.
In America, it was actually a banned card until recently. Because Shinsen often stabbed Americans who only had full attacks, and finally a real fight occurred. Hearing this story, many people must have remembered that Sonansu was banned in the American Pokemon Tournament.
岡C
2022/05/24 12:59
2022/05/24 12:59
The original negate. In modern times, victory is determined not by the LP but by the ad difference, so the cost of paying half the LP seems heavy at first glance, but unlike other gods, it does not require a fixed cost, so it can be used at any time. Considering your remaining Lp, anticipating the opponent's development, and at what timing to insert negate is a card that can be said to be the Yu-Gi-Oh!
ナナカマド
2022/01/11 13:44
2022/01/11 13:44
A good old Counter Trap with a wide range of support that stops everything except monster effects.
However, the wide range of support means that it is up to the player when to use it, so in a sense, I think it is a card that tests the skill of the player.
However, the wide range of support means that it is up to the player when to use it, so in a sense, I think it is a card that tests the skill of the player.
やっつけ先生
2021/10/27 0:17
2021/10/27 0:17
Isn't it the No. 1 card that continues to be used in long runs? Trap is a card that can be considered for adoption even in modern times where hand triggers are prioritized because it is difficult to use on the draw. Trap decks such as Eldlich and Trap-type Accesscode Talker will definitely be included and will continue to be used.
アネデパミ
2021/08/16 12:14
2021/08/16 12:14
It is the strongest if it can be held first, but it is somewhat difficult to handle if it is second.
Well, with this performance, it would have been too dangerous if the second attack was strong, so is it reasonable?
Well, with this performance, it would have been too dangerous if the second attack was strong, so is it reasonable?
蒼奏
2021/07/13 21:51
2021/07/13 21:51
If you have extra frames, put them in. The LP cost is cut in half, but the lower the LP, the lower the cost, and on the contrary, the easier it is to use. It basically fits any theme, and even though it's an old card, it's still usable today.
カディーン
2021/07/11 2:48
2021/07/11 2:48
In the past, it was treated as a semi-essential all-purpose counter, but the fact that it does not support the activation of monster effects has become a fatal weakness as the times have changed. It's a big let down to say the least.
On the other hand, the LP cost, which was said to be heavy at the time, became a number that could be easily erased in one chance even with a MAX of 4000, so the cost was relatively light. It became an advantage not to fall into a state of saying.
A miraculous balance in which strengths that have been lost over time and weaknesses that have been compensated are perfectly balanced and continue to leave a strong presence. In other words, God.
On the other hand, the LP cost, which was said to be heavy at the time, became a number that could be easily erased in one chance even with a MAX of 4000, so the cost was relatively light. It became an advantage not to fall into a state of saying.
A miraculous balance in which strengths that have been lost over time and weaknesses that have been compensated are perfectly balanced and continue to leave a strong presence. In other words, God.
プンプン丸
2021/02/26 10:42
2021/02/26 10:42
LP is an early all-purpose Counter Trap, but the [Monster Effect] can't be stopped...because it's early days... In the past, it was a power card that was limited. In the era of [EMEm], it is a card that can be pulled from 《Guiding Ariadne》and can beat the LP cost, so he is annoying.
I think it's a useful card in Decks that use Counter Trap cards
I think it's a useful card in Decks that use Counter Trap cards
在日エジプト人
2021/02/26 9:38
2021/02/26 9:38
It's strong to be able to stop any summoning or effect activation, but the LP cost is heavy.
It's half consumption, so if possible, I want to use it when my LP is exhausted.
Furthermore, instead of LP cost, there are rivals like 《Champion's Vigilance》that can be activated just by standing Normal Monsters, so it's tough in terms of standing position.
It's half consumption, so if possible, I want to use it when my LP is exhausted.
Furthermore, instead of LP cost, there are rivals like 《Champion's Vigilance》that can be activated just by standing Normal Monsters, so it's tough in terms of standing position.
ユメ
2021/02/21 19:34
2021/02/21 19:34
If you're having trouble finding a Trap card in the Trap Beat Deck, this is it. You can stop criminal acts such as first hand feather broom, first hand reboot.
If you use it suddenly in the early stages, LP 4000 will fly. When to use it, it's a substitute that the skill of the player is questioned.
If you use it suddenly in the early stages, LP 4000 will fly. When to use it, it's a substitute that the skill of the player is questioned.
死なない男
2021/01/28 21:46
2021/01/28 21:46
A versatile Counter Trap that you often see at competitions.
In the past, this card didn't impress me too much, as losing half of his LP in the early game was too risky.
Recently, interference other than this card has increased, and if you can set a must counter with this card, there are more situations where you can back it up with other cards.
It can't prevent monster effects, but it's only natural since it appeared in a small card pool at the time.
On the contrary, it can be said that it is telling how convenient it is that it is still active normally.
In the past, this card didn't impress me too much, as losing half of his LP in the early game was too risky.
Recently, interference other than this card has increased, and if you can set a must counter with this card, there are more situations where you can back it up with other cards.
It can't prevent monster effects, but it's only natural since it appeared in a small card pool at the time.
On the contrary, it can be said that it is telling how convenient it is that it is still active normally.
ねこーら
2020/11/16 23:51
2020/11/16 23:51
Overall Evaluation: A good Counter Trap that has a wide range and can be activated almost any time, but cannot prevent monster effects.
The range of support is his Spell/Trap card activation, summoning monsters/Special Summon, and it can generally be followed except for monster effects.
Even if it is a monster effect, it has a wide range of coverage, as it can be dealt with after it appears on the field in order to crush summons and special summons.
The LP cost is half the current value, but conversely, it can be activated at any value.
Even if it's halved from the initial value to 4000, it's still cheap if you can avoid fatal injuries.
However, it is a little na that the monster effect cannot be negate.
The range of support is his Spell/Trap card activation, summoning monsters/Special Summon, and it can generally be followed except for monster effects.
Even if it is a monster effect, it has a wide range of coverage, as it can be dealt with after it appears on the field in order to crush summons and special summons.
The LP cost is half the current value, but conversely, it can be activated at any value.
Even if it's halved from the initial value to 4000, it's still cheap if you can avoid fatal injuries.
However, it is a little na that the monster effect cannot be negate.
トッポ
2020/03/24 22:24
2020/03/24 22:24
A versatile Counter Trap that you can put in for the time being if you are in trouble. Half LP is a pretty heavy cost, but it's a relatively cheap price if you think you can stop the basic opponent's movement. It was a limited card for a long time, probably due to the acceleration of inflation, but now it's unlimited... A loved card that boasts overwhelming convenience and power even in the modern age where the adoption rate of traps is conspicuously declining.
ザーク
2020/03/24 22:02
2020/03/24 22:02
If you say Counter Trap, this is it.
If you activate it poorly, you'll be strangled, but it's reliable to be able to stop most cards.
If you activate it poorly, you'll be strangled, but it's reliable to be able to stop most cards.
まさむね
2020/03/17 17:33
2020/03/17 17:33
If you have a card that you want to stop paying half your LP to protect, this card will be the best Counter Trap. However, one of Yu-Gi-Oh Aruaru's cards that ``can easily cause trouble if you don't read the ruling'' and ``difficult to understand even if you read the ruling''.
Special Summon is particularly difficult, even if you can only stop "Special Summon depending on the conditions"? There must be people who say. "Negate the activation of the card itself" and "negate the activation of the effect of the card" are still different.
However, compared to the warning that cannot be activated unless you pay 2000 of your own LP, this card that can be activated at any time is quite powerful if you remember the card that can be stopped.
However, with the recent popularity of 《Infinite Impermanence》(although the genre is different) and other Trap cards that can be activated from the hand, I haven't heard much about people using the card to their full capacity even if it's unlimited. does a lot. However, I think the effect itself is quite dynamic, so if you can handle it well, I think it has the performance to be a must counter.
Special Summon is particularly difficult, even if you can only stop "Special Summon depending on the conditions"? There must be people who say. "Negate the activation of the card itself" and "negate the activation of the effect of the card" are still different.
However, compared to the warning that cannot be activated unless you pay 2000 of your own LP, this card that can be activated at any time is quite powerful if you remember the card that can be stopped.
However, with the recent popularity of 《Infinite Impermanence》(although the genre is different) and other Trap cards that can be activated from the hand, I haven't heard much about people using the card to their full capacity even if it's unlimited. does a lot. However, I think the effect itself is quite dynamic, so if you can handle it well, I think it has the performance to be a must counter.
サンパイ
2020/02/19 7:27
2020/02/19 7:27
If he loses the duel, he doesn't regret the LP cost. Needless to say, his powerful Counter Trap. I never thought that it would be unlimited in the current environment.
みめっと
2020/02/05 10:43
2020/02/05 10:43
This is the God of Beginning Trap that appeared in Season 1, and I personally think it's his strongest Counter Trap.
As it is said that the offensive divine declaration is strong and the defensive divine declaration is weak, the Trap Deck is not only used as a means of defense against the opponent's second attack, but it can also be used by stabbing the opponent's mast counter. It's a card that can also be used as a mounting to pick up the buds of counterattacks from the second attack.
If you stop the opponent's initial move NS or spell cards with this, there should be many cases where the opponent stops moving and wins as it is.
The cost of "paying half your LP" can be heavy or light depending on your LP at the time of activation, but the biggest attraction is that you can pay at any time, no matter how much your current LP is. The means to prevent Spell / Trap cards of .
For many Trap Decks, it is the only lifeline that can be chained to Counter Trap, including rebooting the opponent's hand, and it is strong that you can see various types of cards with one card, so you will be happy with about half the LP. That's why I think I'll do it.
On the other hand, it can't deal with hand triggers, GY triggers, or spells, traps, and monster effects that have already entered the field, so depending on the opponent, there is little point in using it if you are the second attack. , Depending on the environment, it is not uncommon for a strong permanent meta trap to be prioritized even from a notification, another removal system Normal Trap, or a second attack like Kashiwa & Gozen.
You have to think carefully about what is the weak point of his Deck, what is the weak card, which God Trap can be used strongly or not. The ability to identify counters is also important.
Well, I ended up giving a long lecture, but from now on, please protect my trap cards from hazama, righteousness, rivalry, and reboots. That's the real Tokoro...
As it is said that the offensive divine declaration is strong and the defensive divine declaration is weak, the Trap Deck is not only used as a means of defense against the opponent's second attack, but it can also be used by stabbing the opponent's mast counter. It's a card that can also be used as a mounting to pick up the buds of counterattacks from the second attack.
If you stop the opponent's initial move NS or spell cards with this, there should be many cases where the opponent stops moving and wins as it is.
The cost of "paying half your LP" can be heavy or light depending on your LP at the time of activation, but the biggest attraction is that you can pay at any time, no matter how much your current LP is. The means to prevent Spell / Trap cards of .
For many Trap Decks, it is the only lifeline that can be chained to Counter Trap, including rebooting the opponent's hand, and it is strong that you can see various types of cards with one card, so you will be happy with about half the LP. That's why I think I'll do it.
On the other hand, it can't deal with hand triggers, GY triggers, or spells, traps, and monster effects that have already entered the field, so depending on the opponent, there is little point in using it if you are the second attack. , Depending on the environment, it is not uncommon for a strong permanent meta trap to be prioritized even from a notification, another removal system Normal Trap, or a second attack like Kashiwa & Gozen.
You have to think carefully about what is the weak point of his Deck, what is the weak card, which God Trap can be used strongly or not. The ability to identify counters is also important.
Well, I ended up giving a long lecture, but from now on, please protect my trap cards from hazama, righteousness, rivalry, and reboots. That's the real Tokoro...
シルキン
2019/12/10 17:27
2019/12/10 17:27
One of the strongest class that appeared in the early days of Yu-Gi-Oh and has established its position as his powerful Counter Trap even now.
When I was a beginner, I felt that the LP cost of paying half of his LP was too heavy, and I hesitated to adopt it, but in the first place, no matter how much damage I take, I can cut down the opponent's LP. And you can ignore the LP advantage for that.
Although it doesn't support monster effects, it can counter all summons, spells and traps, and negate the game-deciding move, which can be a huge blow to your opponent.
In the early days, there were various fractional damage, so it is a fond memory that I laughed at the fact that the LP was halved and the number after the decimal point was born.
When I was a beginner, I felt that the LP cost of paying half of his LP was too heavy, and I hesitated to adopt it, but in the first place, no matter how much damage I take, I can cut down the opponent's LP. And you can ignore the LP advantage for that.
Although it doesn't support monster effects, it can counter all summons, spells and traps, and negate the game-deciding move, which can be a huge blow to your opponent.
In the early days, there were various fractional damage, so it is a fond memory that I laughed at the fact that the LP was halved and the number after the decimal point was born.
kitty
2019/06/12 7:48
2019/06/12 7:48
The strongest Counter Trap. There are many cases where the Counter Trap in the theme is exceeded
プラント・プラン
2018/11/10 2:18
2018/11/10 2:18
The originator of divine trap cards and the greatest pinnacle. Although the LP cost is very heavy, it is half, so unlike the divine trap cards that appeared later, such as warnings and notifications, it can be activated even in situations where LP is low. It was a restricted card for a long time, but later became a semi-restricted card. Could the declining adoption rate of the Trap card have made it a semi-restricted card? Even so, if you have extra slots in your Deck, you'll want to include two copies, as they're also highly versatile.
もも
2018/10/11 19:46
2018/10/11 19:46
One of his Counter Trap at the highest level.
It is necessary to determine when to use the LP cost to halve, and I think there will be differences depending on the user, and the fact that the LP cost is not fixed will be quite advantageous in the second half. I feel.
It is necessary to determine when to use the LP cost to halve, and I think there will be differences depending on the user, and the fact that the LP cost is not fixed will be quite advantageous in the second half. I feel.
Bさん
2018/10/11 15:03
2018/10/11 15:03
This card is synonymous with Yu-Gi-Oh counters.
Half of the LP is heavy in the early stage, but the middle stage is moderate,
I think that there is a very interesting element that the final stage is light.
However, recently there are many hand triggers,
I feel like I don't see you much anymore
Half of the LP is heavy in the early stage, but the middle stage is moderate,
I think that there is a very interesting element that the final stage is light.
However, recently there are many hand triggers,
I feel like I don't see you much anymore
ophion
2018/07/11 22:00
2018/07/11 22:00
A Counter Trap that negates almost all actions other than Effect Monsters.
At first glance, the cost of half LP looks heavy, but if you turn the back, you can use it no matter how much LP you lose.
However, recently the Trap itself has been used less and less, and it is no longer seen in the side deck.
I wonder if it's better to be relaxed to unlimited cards...
At first glance, the cost of half LP looks heavy, but if you turn the back, you can use it no matter how much LP you lose.
However, recently the Trap itself has been used less and less, and it is no longer seen in the side deck.
I wonder if it's better to be relaxed to unlimited cards...
シエスタ
2018/06/30 9:39
2018/06/30 9:39
It can be said that it is a standard and representative existence of the counter.
It requires half LP, but being able to stop most cards with just one is very good.
It's easy to use because it's not a fixed value like notifications and warnings, so the lower the LP, the cheaper it gets.
However, it is also true that LP tends to decrease greatly, and if you handle it roughly, you will be more likely to be killed.
As a modest advantage, you can also hit against your own cards. Can also be used as an LP adjustment if for some reason you want to send a monster to his GY.
It's a highly versatile and excellent trap, but it's a good old card with a deep depth that makes it easy to question the skill of the player.
It requires half LP, but being able to stop most cards with just one is very good.
It's easy to use because it's not a fixed value like notifications and warnings, so the lower the LP, the cheaper it gets.
However, it is also true that LP tends to decrease greatly, and if you handle it roughly, you will be more likely to be killed.
As a modest advantage, you can also hit against your own cards. Can also be used as an LP adjustment if for some reason you want to send a monster to his GY.
It's a highly versatile and excellent trap, but it's a good old card with a deep depth that makes it easy to question the skill of the player.
ねんねこ
2018/06/28 11:04
2018/06/28 11:04
The original sabotage card. The cost is high, but the effect is worth it. Even with a cost of half LP, he has the advantage that he can use it no matter how much LP is cut.
UNスズカ
2018/04/29 11:09
2018/04/29 11:09
A powerful card that can be said to be God's judgment
○Benefits
Summons, Flip Summon, Special Summon, can negate almost all summons
99% of the activation of Spell/Trap cards can be negated (*2
Since it is a counter, it does not easily give the opponent a chance to counterattack.
● Disadvantages
Costs as heavy as half LP
(However, the lower the LP when activated, the lower the cost to pay, so it is hard to say that it is numerically heavy.)
Monster effects cannot be negated (《Solemn Strike》for similar cards)
It's easy to get it wrong, but *2 negates the ``activation of a card'' itself, not the ``activation of a card effect'' itself. Meaningless) Also, "against the summoning of monsters that are Special Summoned by card effects" cannot be negated. Using Fusion he cannot activate this card against Special Summoned monsters and must activate against Fusion Spell Cards.
Although it was restricted due to its high versatility and brutality, it has finally been semi-restricted. It's a powerful card that can be said to require 2 stacks per deck.
○Benefits
Summons, Flip Summon, Special Summon, can negate almost all summons
99% of the activation of Spell/Trap cards can be negated (*2
Since it is a counter, it does not easily give the opponent a chance to counterattack.
● Disadvantages
Costs as heavy as half LP
(However, the lower the LP when activated, the lower the cost to pay, so it is hard to say that it is numerically heavy.)
Monster effects cannot be negated (《Solemn Strike》for similar cards)
It's easy to get it wrong, but *2 negates the ``activation of a card'' itself, not the ``activation of a card effect'' itself. Meaningless) Also, "against the summoning of monsters that are Special Summoned by card effects" cannot be negated. Using Fusion he cannot activate this card against Special Summoned monsters and must activate against Fusion Spell Cards.
Although it was restricted due to its high versatility and brutality, it has finally been semi-restricted. It's a powerful card that can be said to require 2 stacks per deck.
アキ
2018/03/18 11:36
2018/03/18 11:36
If you activate when your LP is 1, it will be halved to 0.5, but there is a special ruling that can be activated at virtually no cost by rounding to 1 again.
ポリエステル
2018/03/18 8:33
2018/03/18 8:33
I finally realized. This heavy cost is a test and a gift from God who wishes to grow from a fledgling to a full-fledged duelist.
備長炭18
2018/02/16 18:04
2018/02/16 18:04
The representative of the divine Trap.
The cost of half the LP is painful, but the range that can be stopped with this one is wide, so I think it's fine to limit it all the way. If you lay down this card face down after you've sealed it off in advance, you don't have to worry about the cost even in the early stages.
And when I said that, the semi-restrictions were relaxed. In a sense, it may represent the low level of trust in Trap cards in the current Yu-Gi-Oh.
The cost of half the LP is painful, but the range that can be stopped with this one is wide, so I think it's fine to limit it all the way. If you lay down this card face down after you've sealed it off in advance, you don't have to worry about the cost even in the early stages.
And when I said that, the semi-restrictions were relaxed. In a sense, it may represent the low level of trust in Trap cards in the current Yu-Gi-Oh.
如月
2017/12/02 13:19
2017/12/02 13:19
Paying half LP is a painful cost in the early stages, but all actions
can affect!
It's "half", so you don't lose any LP!
can affect!
It's "half", so you don't lose any LP!
アルバ
2017/05/22 1:31
2017/05/22 1:31
A Counter Trap that can stop anything except monster effects.
If the monster effect is not Special Summoned from the monster effect and comes out on the field, you can effectively destroy the monster effect by negate the summon and Special Summon.
The LP cost is heavy in the beginning, but it's light in the second half, so no matter how low his LP is, it's still a great advantage.
If the monster effect is not Special Summoned from the monster effect and comes out on the field, you can effectively destroy the monster effect by negate the summon and Special Summon.
The LP cost is heavy in the beginning, but it's light in the second half, so no matter how low his LP is, it's still a great advantage.
なす
2017/05/21 23:21
2017/05/21 23:21
Counter Trap, which has a high LP cost but can negate non-monster effects. An excellent card that can go into any of his decks and, if used at the right moment, can stop the opponent's hand.
ルイ
2017/02/17 11:03
2017/02/17 11:03
The origin and vertex of the Counter Trap.
It can be used for almost any action, so it boasts a different sense of stability.
Since it supports all summons, it can be said that it has an indirect Divine Punishment built-in.
Half the LP is required, but since it can be used in any situation, it is strong that it will not spoil in the first place.
Don't hesitate to use it, such as if you pass this, you lose, or if you pass this, you win.
However, I think it's balanced because if you don't figure out which cards are worth losing half of your LP, you'll end up choking yourself.
I guess you could call it a card that tests the skill of a duelist.
Speaking of the only natural enemy, it's a cyclone that comes to break itself (laughs)
It can be used for almost any action, so it boasts a different sense of stability.
Since it supports all summons, it can be said that it has an indirect Divine Punishment built-in.
Half the LP is required, but since it can be used in any situation, it is strong that it will not spoil in the first place.
Don't hesitate to use it, such as if you pass this, you lose, or if you pass this, you win.
However, I think it's balanced because if you don't figure out which cards are worth losing half of your LP, you'll end up choking yourself.
I guess you could call it a card that tests the skill of a duelist.
Speaking of the only natural enemy, it's a cyclone that comes to break itself (laughs)
怪盗七夜月
2016/06/20 20:12
2016/06/20 20:12
This is strong, sure.
But I wonder if it was necessary to put it in gold.
I think it's missing in this pack.
But I wonder if it was necessary to put it in gold.
I think it's missing in this pack.
ター坊
2016/05/30 21:43
2016/05/30 21:43
A versatile Counter Trap that has existed since ancient times. Probably the originator of the God series.
Although half LP is heavy, it is not fixed, so it can be viewed as "anytime". Of course, Spells and Traps can also indirectly block monster effects, so there is nothing more reassuring if you use it incorrectly.
Although half LP is heavy, it is not fixed, so it can be viewed as "anytime". Of course, Spells and Traps can also indirectly block monster effects, so there is nothing more reassuring if you use it incorrectly.
おもち
2016/05/17 12:38
2016/05/17 12:38
When he was in elementary school, he was too weak to lose half of his LP! I thought,
Cards I think are very strong now
Half the LP is actually a pain, and sometimes I lose because of the LP loss of this card, but there are many scenes every day where I would have won if I had paid 4000 LP and stopped at that time.
I love cards that clearly show the strength of the Duelist's brain, rather than hitting them with wads of money.
Cards I think are very strong now
Half the LP is actually a pain, and sometimes I lose because of the LP loss of this card, but there are many scenes every day where I would have won if I had paid 4000 LP and stopped at that time.
I love cards that clearly show the strength of the Duelist's brain, rather than hitting them with wads of money.
sento
2016/03/09 16:30
2016/03/09 16:30
A good card to put in for the time being
Some people feel that half of the LP is heavy, but it is not so heavy in the second half, and it is light considering that almost all cards can be stopped.
Some people feel that half of the LP is heavy, but it is not so heavy in the second half, and it is light considering that almost all cards can be stopped.
ミシガン州知事
2016/02/27 17:21
2016/02/27 17:21
Costs half of his current LP.
When his LP is low, you can use it without worrying too much, but if you use it right after the start of the duel, his LP will be blown away at once.
However, he is powerful in stopping spells, traps, and monster summoning.
Although the content of the text is simple, it is often powerful Yu-Gi-Oh
When his LP is low, you can use it without worrying too much, but if you use it right after the start of the duel, his LP will be blown away at once.
However, he is powerful in stopping spells, traps, and monster summoning.
Although the content of the text is simple, it is often powerful Yu-Gi-Oh
あだ
2016/02/27 16:34
2016/02/27 16:34
If you use Ariadne, you can stop various cards for free, the strongest Counter Trap
ジュウテツ
2016/02/27 12:25
2016/02/27 12:25
I think it's powerful that most actions can be stopped with this one.
I think it's also an advantage that you can use it even when your LP is considerably low, unlike other "God" series, because it "pays half the LP".
I think the Counter Trap is also a strength.
I think it's also an advantage that you can use it even when your LP is considerably low, unlike other "God" series, because it "pays half the LP".
I think the Counter Trap is also a strength.
迷走の聖刻印
2016/02/21 3:24
2016/02/21 3:24
Half LP = Can be used any number of times
Therefore, semi-restrictions are difficult
Cards that negate Spell Trap and summon at half the cost of rice
just a strong card
This card can be used both offensively and defensively, and has a wide range of uses, making it quite convenient.
I want to put one in my deck
Therefore, semi-restrictions are difficult
Cards that negate Spell Trap and summon at half the cost of rice
just a strong card
This card can be used both offensively and defensively, and has a wide range of uses, making it quite convenient.
I want to put one in my deck
ゆくら
2015/10/11 12:27
2015/10/11 12:27
In the first place, in Yu-Gi-Oh, where LP melts in an instant with cards used to develop the opponent and main cards
Half the cost of LP will never spoil and it won't bother you that much.
A man who absolutely negates one of the opponent's cards
Trap If you're not sure what to put in, you can put it in for now
At the beginning of the game, my opponent will suddenly use it, but I think it's good that he was able to deal 4000 damage by using one card from his hand.
Half the cost of LP will never spoil and it won't bother you that much.
A man who absolutely negates one of the opponent's cards
Trap If you're not sure what to put in, you can put it in for now
At the beginning of the game, my opponent will suddenly use it, but I think it's good that he was able to deal 4000 damage by using one card from his hand.
音響Em
2015/09/11 17:28
2015/09/11 17:28
If you line up with the control system, you will feel more secure.
But now there are more excellent traps
There are quite a lot of bad cards and his Deck
But now there are more excellent traps
There are quite a lot of bad cards and his Deck
ヒコモン
2015/07/30 9:19
2015/07/30 9:19
A tremendous general-purpose card that restricts every opponent's actions by one move. Instead, he has to pay a hefty cost of half the LP. However, if you flip it over, it will be a reliable card that will not rot even in the late game. Its only weakness is that it cannot block the effects of monsters that are already on the field, but I want to deal with that when it comes out.
カンノーネ
2015/07/26 10:41
2015/07/26 10:41
Trap with the strongest versatility. Preventing Summon Special Summon Flip Summon also means that you can actually prevent monster effects.
Therefore, it requires a horrible LP cost from the initial LP, but since it pays half, it can beat any disadvantage, so it won't spoil like Solemn Warning.
It is one of the cards that makes me feel uneasy if I don't put it in his deck, along with back destruction such as Psych.
Therefore, it requires a horrible LP cost from the initial LP, but since it pays half, it can beat any disadvantage, so it won't spoil like Solemn Warning.
It is one of the cards that makes me feel uneasy if I don't put it in his deck, along with back destruction such as Psych.
以下略
2015/06/29 21:57
2015/06/29 21:57
Any of him can fit in one deck and can be used in various ways, and with half the LP cost, it can be used even when the LP is 1000 or less, which is a wonderful ability.
Any duelist will surely recognize this excellence.
Any duelist will surely recognize this excellence.
なかす
2015/03/23 20:44
2015/03/23 20:44
It boasts the highest level of performance as a general-purpose counter, and its ability to cover most actions with just one card is outstanding compared to similar cards.
However, the LP cost is extremely high, and if you use it without thinking, you may lose your LP as it is, so you need to think about the timing of activation.
However, the LP cost is extremely high, and if you use it without thinking, you may lose your LP as it is, so you need to think about the timing of activation.
風鼠
2015/03/12 11:26
2015/03/12 11:26
It is not an exaggeration to say that it is the highest peak (I think) Counter Trap.
It has a very wide range, but you need to know when to use it because it costs half LP, which is ridiculous.
It has a very wide range, but you need to know when to use it because it costs half LP, which is ridiculous.
O-924
2015/03/11 11:28
2015/03/11 11:28
A card that includes the effects of 《Horn of Heaven》, 《Magic Jammer》, and 《Seven Tools of the Bandit》.
He might think half LP is a little exaggerated against a single card opponent,
It's a reasonable cost if you can almost certainly destroy the key card in your opponent's deck.
Also, since there is basically no incompatible Deck,
If you're not sure what to put in, it's worth it.
(By the way, this card is prohibited overseas.)
He might think half LP is a little exaggerated against a single card opponent,
It's a reasonable cost if you can almost certainly destroy the key card in your opponent's deck.
Also, since there is basically no incompatible Deck,
If you're not sure what to put in, it's worth it.
(By the way, this card is prohibited overseas.)
ラーメン
2015/03/07 9:29
2015/03/07 9:29
The pinnacle of Counter Trap, the ridiculous cost of half LP is limited, so you can only put one in, so where to shoot is also a place for the player to show his skill. It can also be a bad situation.
However, it's also an advantage that it's easier to activate at the end of the game or when you're in a pinch.
However, it's also an advantage that it's easier to activate at the end of the game or when you're in a pinch.
青
2015/02/21 1:11
2015/02/21 1:11
A counter trap that can handle everything
You have to pay half the LP, but it's good enough
You have to pay half the LP, but it's good enough
かのん
2015/02/10 21:20
2015/02/10 21:20
If you use it in the early stages, you will have to pay more LP.
It works against all Spell Trap monsters and costs at least half of your LP.
Powerful after all.
It works against all Spell Trap monsters and costs at least half of your LP.
Powerful after all.
海洋
2014/12/07 18:32
2014/12/07 18:32
too strong. It's too strong, but the LP cost is too high...
Therefore, how effectively it can be invoked is a showcase of skill.
It's a power card that works well in almost any of his decks.
Therefore, let's go around thinking about things that wouldn't be strange at any time.
Depending on whether the opponent has used this or not, the way we move is also different.
Therefore, how effectively it can be invoked is a showcase of skill.
It's a power card that works well in almost any of his decks.
Therefore, let's go around thinking about things that wouldn't be strange at any time.
Depending on whether the opponent has used this or not, the way we move is also different.
らーじゃん
2014/12/06 22:54
2014/12/06 22:54
After all, the negate system is strong. Needless to say, the most famous card in the "Kami no ~" series. It's a tough condition to pay half LP, but it's strong because if you stop the opponent's key card with this, the match may be decided.
ぽいずん
2014/11/26 1:24
2014/11/26 1:24
I think it's one of the oldest in Counter Trap. Since it negates all actions other than the activation of Effect Monsters, it is often the case that the opponent will be stuck if you hit a big storm or 《Monster Reborn》. Warnings, warnings, and the older sisters around you keep getting cuter and cuter, but the older sister of this original card isn't that cute lol
39hope
2014/06/25 20:14
2014/06/25 20:14
A versatile trap card that negates spells, traps, summons, flip summons, and special summons by halving LP.
It's a problem if it comes with the first hand, but you can negate the opponent's cards and stop the opponent's development.
A versatile card that can be put in any deck of his.
It's a problem if it comes with the first hand, but you can negate the opponent's cards and stop the opponent's development.
A versatile card that can be put in any deck of his.
モートン
2014/03/31 1:58
2014/03/31 1:58
My favorite trap card. I think it's the strongest of the traps.
I don't want to use it for the first move because it costs half LP, but in the difficult second half, it can hinder the opponent's strategy at a very low cost.
If you don't understand your opponent's deck, you may stop at a strange place and you won't be able to stop your opponent's movement.
I don't want to use it for the first move because it costs half LP, but in the difficult second half, it can hinder the opponent's strategy at a very low cost.
If you don't understand your opponent's deck, you may stop at a strange place and you won't be able to stop your opponent's movement.
ABYSS
2014/03/13 14:34
2014/03/13 14:34
The strongest Counter Trap.
It's extremely versatile and can be put in any of his decks.
That said, it's a restricted card, so it's important to know when to use it.
A very interesting card that requires a certain amount of tactical eyes to see through the must counter.
It's extremely versatile and can be put in any of his decks.
That said, it's a restricted card, so it's important to know when to use it.
A very interesting card that requires a certain amount of tactical eyes to see through the must counter.
乙乙
2014/03/08 16:26
2014/03/08 16:26
LP cost is outrageous
If there is only a little, it will be considerably lighter
Super strong all-purpose Counter Trap
It's too much to be able to stop almost all means with this one
restrictions are reasonable
And it was newly discovered by Pendulum Summon
It is said that multiple monster deployments can all be negate with this one card.
I'm not sure if it will get banned...
If there is only a little, it will be considerably lighter
Super strong all-purpose Counter Trap
It's too much to be able to stop almost all means with this one
restrictions are reasonable
And it was newly discovered by Pendulum Summon
It is said that multiple monster deployments can all be negate with this one card.
I'm not sure if it will get banned...
シロタ
2014/03/06 6:27
2014/03/06 6:27
General purpose Counter Trap veteran.
The effect of negate ace monsters and trump cards without any questions is exactly a heresy.
The effect of negate ace monsters and trump cards without any questions is exactly a heresy.
箸
2014/02/23 22:25
2014/02/23 22:25
A wide range of negate cards.
However, it's a bit of a problem if you come for the first time. I'll use it though.
However, it's a bit of a problem if you come for the first time. I'll use it though.
キキ
2014/01/24 18:46
2014/01/24 18:46
Easy to use and fits into a variety of Decks.
Half the LP cost is tight in the early game, but it's good to use it in the late game.
Half the LP cost is tight in the early game, but it's good to use it in the late game.
福人ズッコケ
2013/12/05 21:45
2013/12/05 21:45
The charisma of "negate", which boasts the best performance of Counter Trap.
The effects of 《Horn of Heaven》, 《Magic Jammer》, and 《Seven Tools of the Bandit》are all condensed into this one card, and it is a card that has created the prototype of Permission with an amazing range of defense that makes the initial cost of 4000 LP seem small. The activation chance is overwhelmingly higher than "Dark Bribe" in the Spell/Trap meta and "Solemn Warning" in the Special Summon meta, and the cost is half the remaining LP, so it doesn't spoil like "Warning".
It's really strange to think that this card, which has specs that could have been banned at any time, has never been regulated in the 10 years since its release. Does that mean that the concept of "LP" is collapsing in the current Yu-Gi-Oh?
The effects of 《Horn of Heaven》, 《Magic Jammer》, and 《Seven Tools of the Bandit》are all condensed into this one card, and it is a card that has created the prototype of Permission with an amazing range of defense that makes the initial cost of 4000 LP seem small. The activation chance is overwhelmingly higher than "Dark Bribe" in the Spell/Trap meta and "Solemn Warning" in the Special Summon meta, and the cost is half the remaining LP, so it doesn't spoil like "Warning".
It's really strange to think that this card, which has specs that could have been banned at any time, has never been regulated in the 10 years since its release. Does that mean that the concept of "LP" is collapsing in the current Yu-Gi-Oh?
たたた
2013/09/11 0:37
2013/09/11 0:37
Elementary school me "I can't use half of my LP www, this is www"
The current me "Oh, Kamisen stop!"
The current me "Oh, Kamisen stop!"
たま
2013/07/29 23:46
2013/07/29 23:46
An effect worthy of the name of God.
How many times did Oarashi negate take care of me...
How many times did Oarashi negate take care of me...
サンダー・ボルト
2013/04/16 1:18
2013/04/16 1:18
If half an LP can do this many things, it's good enough. Since the cost is not fixed, it is also attractive that it can be activated no matter how inferior it is.
ファナナス
2013/01/31 16:51
2013/01/31 16:51
At half the LP cost, it's a very heavy card and at first glance it seems unusable, but it boasts a very wide range of defense and is often used in decks as a talisman. I want to find out the opponent's must counter and use it. If you use it without any thought in the early stages, you will just end up strangling yourself.
アルアル
2013/01/29 5:07
2013/01/29 5:07
Negate every card by halving your life!
Versatile card that can deal with anything
But it's scary to think about when I was able to stack 3 of these cards...
Versatile card that can deal with anything
But it's scary to think about when I was able to stack 3 of these cards...
ハイ中武道
2013/01/21 0:28
2013/01/21 0:28
Trap Cards that can fit almost anywhere except when not in use
My main job is to stop it.
My main job is to stop it.
だいぽん
2012/12/21 21:37
2012/12/21 21:37
LP half hurts. However, it is powerful if you can see through the mast counter.
It is also an advantage that it can be activated no matter how low the LP is because it is half.
God Detective can't be activated below 2000.
It is also an advantage that it can be activated no matter how low the LP is because it is half.
God Detective can't be activated below 2000.
灰区域
2012/12/18 15:45
2012/12/18 15:45
Divine Declaration of Stability and Reliability
Don't worry about LP, let's activate steadily!
(I can only put one, but w)
But if you negate it, it's very empty...
Don't worry about LP, let's activate steadily!
(I can only put one, but w)
But if you negate it, it's very empty...
未確認非行物体
2012/12/02 18:34
2012/12/02 18:34
I'm sorry, God bless you, the cost is a little high~
If I pay 4000 and just negate one, I'll be dumbfounded~
by Yamayu
If I pay 4000 and just negate one, I'll be dumbfounded~
by Yamayu
らいむ
2012/11/01 1:55
2012/11/01 1:55
A piece strong enough to be called Shinsen.
If the LP cost can definitely hinder the opponent's actions, it doesn't feel particularly heavy, and I definitely want to include one.
If the LP cost can definitely hinder the opponent's actions, it doesn't feel particularly heavy, and I definitely want to include one.
ファイア野郎
2012/10/26 14:07
2012/10/26 14:07
It was his first Counter Trap in Yu-Gi-Oh, and he still reigns as the strongest Counter Trap.
The cost is pretty steep, but you can negate any card.
Before this card was restricted, it was said that it was natural to stack 3 copies because the cost decreased each time it was used.
Although it is difficult to determine when to use it, he can be said to be a representative of Counter Trap that can be included in any deck.
The cost is pretty steep, but you can negate any card.
Before this card was restricted, it was said that it was natural to stack 3 copies because the cost decreased each time it was used.
Although it is difficult to determine when to use it, he can be said to be a representative of Counter Trap that can be included in any deck.
露
2012/10/23 22:29
2012/10/23 22:29
Gachi Deck purveyor negate card.
Monsters are also summoned to Spell, Trap, Flip Summon, Special Summon, and the effect of negate is powerful.
Because of its LP cost, if you misjudge where to use it, you'll end up strangling yourself.
Monsters are also summoned to Spell, Trap, Flip Summon, Special Summon, and the effect of negate is powerful.
Because of its LP cost, if you misjudge where to use it, you'll end up strangling yourself.
ボチヤミサンタイ
2012/10/22 21:37
2012/10/22 21:37
Cards that need to be used carefully
It's no exaggeration to say that this one piece will change the battlefield (in the sense of LP)
The effect is worth the cost, but beware of the counter immediately after
Paid LP does not come back (Kiri)
It's no exaggeration to say that this one piece will change the battlefield (in the sense of LP)
The effect is worth the cost, but beware of the counter immediately after
Paid LP does not come back (Kiri)
ドナルドが怒鳴るぞ
2012/10/19 3:46
2012/10/19 3:46
Use up all of 《Solemn Judgment》(delete request w)
ドラゴンX
2012/09/28 22:33
2012/09/28 22:33
Anyway, I put it in because I need it for the tournament.
Half of it is tough, but it seems to make a lot of sense...
Well, what I want to say is easy. kana?
Half of it is tough, but it seems to make a lot of sense...
Well, what I want to say is easy. kana?
ナル参照
2012/09/16 14:55
2012/09/16 14:55
Opponent "I will activate ~"
Myself "Waste waste waste waste waste waste waste waste waste waste waste waste waste waste waste waste waste"
How many times have you been beaten by this guy...
Myself "Waste waste waste waste waste waste waste waste waste waste waste waste waste waste waste waste waste"
How many times have you been beaten by this guy...
二酸化炭素
2012/08/30 20:46
2012/08/30 20:46
Mr. MARU “The Kami series is a demon~ It’s strong~ Recently, there are many combinations of 2 Shinken and 1 Shinken. Give me one.”
Kamogawa
2012/07/15 0:53
2012/07/15 0:53
I was able to negate this with a bribe! ! !
A bribe after paying half (´・_・`)
A bribe after paying half (´・_・`)
マスター
2012/06/14 10:09
2012/06/14 10:09
The cost is heavy, but being able to stop anything other than monster effects is attractive. However, if the activation timing is wrong, it will leave fatal damage on this side. God is ruthless (laughs)
みかんゼリー
2012/03/17 1:01
2012/03/17 1:01
Even though the cost is tight, in this day and age where things are getting faster and faster, this card that can negate anything other than monster effects is really strong.
This card often ruins your strategy and ends up being one-killed.
A card that goes in any deck and is a must-have card in any deck.
Take a good look at your opponent and your state, and the flow, and activate it at the best timing!
This card often ruins your strategy and ends up being one-killed.
A card that goes in any deck and is a must-have card in any deck.
Take a good look at your opponent and your state, and the flow, and activate it at the best timing!
そうだ、ロリコンだ
2012/03/12 11:04
2012/03/12 11:04
There's nothing scary about monster effects!
A truly versatile card that can block spells, traps, and summoning monsters in general.
However, the LP cost is not negligible (especially in the early stages of the duel), so it is a difficult card to use. Analyze the battle situation calmly and use it when it matters.
A truly versatile card that can block spells, traps, and summoning monsters in general.
However, the LP cost is not negligible (especially in the early stages of the duel), so it is a difficult card to use. Analyze the battle situation calmly and use it when it matters.
みのし
2011/09/21 20:08
2011/09/21 20:08
Life is something to throw away. God had declared.
Although he throws a huge amount of LP, he negates not only spells and traps, but also the summoning itself, so it is possible to repel psycho shockers.
Don't worry too much about the LP in the second half.
But be careful as they are vulnerable to bribery.
Although he throws a huge amount of LP, he negates not only spells and traps, but also the summoning itself, so it is possible to repel psycho shockers.
Don't worry too much about the LP in the second half.
But be careful as they are vulnerable to bribery.
愛と正義の使者
2011/07/16 12:08
2011/07/16 12:08
LP is a throwaway thing (it's a charm that he sometimes backfires.
A versatile card that can handle everything from offense to defense when you need it. Low LP cost in the late game.
A versatile card that can handle everything from offense to defense when you need it. Low LP cost in the late game.
7878
2011/07/08 17:41
2011/07/08 17:41
Half LP is a little tight, but it's effective for cards that are in the way...
スクラップトリトドン
2011/01/21 10:05
2011/01/21 10:05
Even if it becomes a limit, the counter whose adoption rate is still high.
Although the cost is tight, it is strong that the mast counter can be stopped almost certainly.
Not being able to stop Effect Monsters is a little tough, but being able to react to most of his deck's key cards is strong.
But what does it mean that God is vulnerable to bribery...
Although the cost is tight, it is strong that the mast counter can be stopped almost certainly.
Not being able to stop Effect Monsters is a little tough, but being able to react to most of his deck's key cards is strong.
But what does it mean that God is vulnerable to bribery...
とき
2010/12/09 1:16
2010/12/09 1:16
A powerful Counter Trap that pays half your LP to activate a Spell Trap or negate your opponent's monster summons, Flip Summon, and Special Summon.
From a position dedicated to permissions, it attracted attention as a general-purpose counter, became a restriction, and then grew into an essential class of Trap, a piece of late maturity. The speedup of the environment created a lot of cards that would kill him if he didn't stop even if he paid half his LP, and the deterrent power of this card came to be very useful.
Compared to Abyss and Torrent Funeral, it destroys without satisfying the Special Summon, and of course, it has a wide range of other uses.
With Warning at the forefront and derivative cards popping up one after another, the gods are still watching out for deadly monsters and his spell traps today.
The adoption rate of traps that can only be used once set has dropped significantly, and this card is no exception. Is it the trend of the times that it was relaxed to the semi-restriction?
From a position dedicated to permissions, it attracted attention as a general-purpose counter, became a restriction, and then grew into an essential class of Trap, a piece of late maturity. The speedup of the environment created a lot of cards that would kill him if he didn't stop even if he paid half his LP, and the deterrent power of this card came to be very useful.
Compared to Abyss and Torrent Funeral, it destroys without satisfying the Special Summon, and of course, it has a wide range of other uses.
With Warning at the forefront and derivative cards popping up one after another, the gods are still watching out for deadly monsters and his spell traps today.
The adoption rate of traps that can only be used once set has dropped significantly, and this card is no exception. Is it the trend of the times that it was relaxed to the semi-restriction?
NEOS
2010/11/29 19:53
2010/11/29 19:53
Senior card. Speaking of permissions, this card.
The cost is huge, but the lower the LP in the second half, the lower the cost, so it's excellent.
The cost is huge, but the lower the LP in the second half, the lower the cost, so it's excellent.
B
2010/09/02 18:43
2010/09/02 18:43
Even 4000 LP is light enough to break the opponent.
I'd rather pay around 4000 LP than let the storm pass.
Such a concept is unbearable! (looking at the past)
I'd rather pay around 4000 LP than let the storm pass.
Such a concept is unbearable! (looking at the past)
2014/09/23 7:18
If you hit a restricted card, you can't activate it. You can nip the enemy's counterattack in the bud, or you can crush the key card.
2014/03/08 17:49
Since the LP cost is high, it is our mission as players to determine and use the must counter.
2012/11/15 15:28
Decks with "Solemn Judgment"
* is adopted as a key card.
● 2015-01-28 Made by 45 Ra
● 2012-07-20 Mermail
● 2011-11-25 TG acting angel strong
● 2011-11-28 injector
● 2011-12-25 injector
● 2011-12-15 Karakuri tournament runner-up model
● 2011-09-01 Infernity
● 2015-08-05 Dracoslayer EMEm
● 2012-03-28 Effect Veiler999
● 2013-01-21 Burning Knuckler
● 2014-02-17 Official Tournament Champion Galaxy
● 2013-07-30 Serious heroXYZ Infernity
Card Category and Effect Category
Effect:Destroy Monster
Effect:Destroy Spell
Effect:Destroy Trap
Effect:Destroy the negated card
Effect:pay LP
Effect:negate Spell
Effect:negate Trap
Effect:negate Summon
Effect:negate Flip Summon
Effect:negate Special Summon
Products in Japan
Product | No | Release Date | Rarity |
---|---|---|---|
BEGINNER'S EDITION 2 | BE2-JP073 | 2004-12-09 | Super |
Structure Deck "Flash Wave" | SD11-JP032 | 2006-12-14 | Normal |
Structure Deck "Descending of the Emperor" | SD14-JP034 | 2007-12-15 | Normal |
Vol.6 | --49 | 1999-11-18 | Ultra |
Structure Deck - Lost Sanctuary | SD20-JP038 | 2010-12-11 | Normal |
GOLD SERIES 2010 | GS02-JP018 | 2010-01-23 | Gold |
BEGINNER'S EDITION 2 (7th period) | BE02-JP057 | 2011-08-13 | Ultra |
THE GOLD BOX | GDB1-JP038 | 2012-08-25 | Gold |
Structure Deck-Synchron Extreme | SD28-JP039 | 2014-12-06 | Normal |
GOLD PACK 2016 | GP16-JP019 | 2016-02-20 | Gold |
Structure Deck: Wave of Light | SR05-JP037 | 2017-09-23 | Normal |
20th ANNIVERSARY LEGEND COLLECTION | 20TH-JPC95 | 2019-02-09 | Normal |
Deck Build Pack Secret Slayers | DBSS-JP045 | 2020-03-07 | Normal |
METAL RAIDERS | ME-66 | 2001-02-22 | Super |
TACTICAL TRY DECK Eldlich the conqueror | TT01-JPC-JPC19 | 2024-06-08 | Normal |
QUARTER CENTURY LIMITED PACK | QCLP-JP007 | 2024-11-15 | Quarter Century Secret、Secret、Ultra |
Ranking and View Num
Rating Score Rank | 852 / 13,172 Cards |
---|---|
View Num | 1,625,547 |
Card Type "Trap" Best Card Ranking | 36th |
Card Type "Counter Trap" Best Card Ranking | 7th |
Others
Japanese card name | 神の宣告 |
---|
Update Information - NEW -
- 07/17 00:39 Review Paleozoic Cambroraster「Category exclusive link 2 monsters. If you write that much, it se…
- 07/16 23:34 Review Lady Labrynth of the Silver Castle「A princess who was motivated to carry two swords. Spe…
- 07/16 23:26 Review Xyz Reborn「It is a card that can be said to be 《Call of the Haunted》and 《Back to the …
- 07/16 23:21 Review Traptrix Arachnocampa「It's my personal opinion, but this girl will do it. she's a hell o…
- 07/16 21:49 Review Forbidden Droplet「In the Mauri series, the cost is high, but it is excellent in handling…
- 07/16 21:30 Review Cup of Ace「He is the type who can win if he spins, so he is a card that is put into the …
- 07/16 21:26 Review Evenly Matched「It is an answer card for the card group that earns square ads no matter w…
- 07/16 21:25 Review Lightning Storm「One of the second attacking card series Before returning to MD, I had th…
- 07/16 20:38 Review Snake Rain「Normal Spell that can drop 4 Reptiles to GY with 1 hand cost His GY sending i…
- 07/16 20:15 Review Gottoms' Second Call「The effect itself is strong, but the disadvantages are too heavy an…
- 07/16 20:04 Review Memory of an Adversary「A good illustration card that tells the story. 《Dimensional Pris…
- 07/16 20:04 Review Elemental HERO Heat「One of 《E・HERO》but not Warrior ATT increases by 200 for the numbe…
- 07/16 19:50 Review Elemental HERO Wildheart「It is one of the "Elemental HERO" and has complete resistance t…
- 07/16 18:18 Review Evenly Matched「If you ask me what is the strongest flip card to attack, I would answer t…
- 07/16 17:43 Review Dark Ruler No More「One of the three Sacred Treasures of the second-attack flipping card,…
- 07/16 16:27 Review Shinobaron Peacock「The 3-card bounce is powerful if you can get through it, and if you c…
- 07/16 16:23 Review Shinobaroness Peacock「The recruit effect of (1) cannot be used unless he has a Spell/Tra…
- 07/16 16:13 Review Shinobird's Calling「An excellent ritual card that can use the spirit of GY as a material…
- 07/16 15:58 Review Millennium-Eyes Restrict「《Thousand-Eyes Restrict》remake card There is also a dedicated…
- 07/16 15:51 Review Tearlaments Kitkallos「Prohibited on paper, restricted on MD. If you go first, add a depl…
- 07/16 15:43 Review Underground Arachnid「In the 6th generation Insect ☆ 6S It has the effect of suppressing …
- 07/16 14:30 Review Lancer Archfiend「It's an effect that pierces one monster, but if that's all it is, Equip…
- 07/16 14:21 Review Mirror Ladybug「Comprehensive evaluation: 《Exodius the Ultimate Forbidden Lord》in combi…
- 07/16 14:18 Review Swift Scarecrow「Overall Rating: A useful defensive tag. Unlike 《Battle Fader》, he want…
- 07/16 14:13 Review Lancer Archfiend「Comprehensive evaluation: Even if penetration grant is carried out, the…
- 07/16 14:10 Review Power Breaker「Comprehensive evaluation: The range which can be destroyed is narrow. Hi…
- 07/16 14:08 Review Extra Veiler「Comprehensive evaluation: It becomes a measure against burn 1 kill. He's th…
- 07/16 14:05 Review Blackwing - Abrolhos the Megaquake「Overall Rating: Release 2 is heavy and hard to use wi…
- 07/16 13:58 Review Karakuri Ninja mdl 339 "Sazank"「Overall Rating: Non-destructive removal is useful, but d…
- 07/16 13:53 Review Karakuri Soldier mdl 236 "Nisamu"「Comprehensive evaluation: Since the deployment power h…
- 07/16 13:39 Review Karakuri Strategist mdl 248 "Nishipachi"「Comprehensive evaluation: I would like to adopt…
- 07/16 13:29 Review Angelica, Princess of Noble Arms「I'm in trouble. I only write strong things. There are n…
- 07/16 13:26 Review Attack Gainer「Comprehensive evaluation: It is useful in the point that Warrior support c…
- 07/16 13:23 Review Creation Resonator「Comprehensive evaluation: The effect is strong and it is good to sear…
- 07/16 13:17 Review Blackwing - Etesian of Two Swords「Comprehensive evaluation: It is better to strengthen w…
- 07/16 13:14 Review Karakuri Bushi mdl 6318 "Muzanichiha"「Overall evaluation: It's tough if he doesn't destr…
- 07/16 13:11 Review Watthopper「Comprehensive evaluation: Since there are many effects that do not take targe…
- 07/16 13:03 Review Wattsquirrel「Comprehensive evaluation: Can he go if he supplements ATK with 《Power of t…
- 07/16 13:00 Review Wattdragonfly「Overall Rating: Passive but easy to recruit. It can be recruited by both e…
- 07/16 12:51 Review Mother Spider Splitter「(1) is the same as 《Primitive Butterfly》, but it is suitable fo…
- 07/16 12:08 Review Mother Spider Splitter「A monster with a recruit effect while having a self-SS with loose…
- 07/16 12:07 Review Naturia Pumpkin「Comprehensive evaluation: After deploying 《Naturia Mole Cricket》, it i…
- 07/16 09:24 Review Interdimensional Warp「A card that is full of value in one point, "It's a free chain cont…
- 07/16 08:10 Review Darklord Edeh Arae「Is this really an annual subscription benefit? At least if his ATK wa…
- 07/16 02:19 Review Tearlaments Grief「A normal frame for the "Tearlaments" spell, which is neatly distribute…
- 07/16 02:09 Review Evenly Matched「Needless to say, it's a back attack card. With this one card, you can for…
- 07/16 00:17 Review Aratama「As Exosister Aratama, a rogue who is caught between yuri. Jokes aside, this one …
- 07/15 22:41 Review Laevatein, Generaider Boss of Shadows「Participated in Master Duel from 2023/07/13. A ran…
- 07/15 21:17 Review Malefic Cyber End Dragon「Speaking of Malefic, this is the kind of card. It boasts the be…
- 07/15 20:45 Review Naturia Cherries「Comprehensive evaluation: It is a difficult point that it cannot be use…
- 07/12 21:10 DECK The Yubel Family ~Living in the Silver Castle~
- 07/11 23:48 DECK Isolde Exo for MD
- 07/11 23:37 DECK Curioswight Grave
- 07/10 15:46 DECK Exodia Align Deck
- 07/10 02:32 DECK Libromancer & Dogmatika
- 07/09 21:00 DECK Synchro Undead (Extra Unified Race)
- 07/08 15:00 DECK Darth Metatron (Metalfoes Brave Pacificis)
- 07/08 12:11 DECK Sin Buster Blader
- 07/08 00:53 DECK Kaiju NTR
- 07/05 02:45 DECK Red Archfiend
- 07/03 23:04 DECK BFRRMore
- 07/02 17:35 DECK [MD] Vaylantz Griffon type
- 07/02 11:18 DECK Red Archfiend King's Heartbeat (advice sought)
- 07/02 10:55 DECK Labrynth for New Banned Restrictions (advice sought)
- 07/01 13:55 DECK Star 12 Jund in20230701
- 06/30 17:16 DECK Ritual Dogmatika July 2023 version
- 06/28 07:31 DECK [Pure Construction] Red Archfiend
- 06/27 16:02 DECK VS Homura Noble Knight
- 06/27 08:39 DECK [Preceding One Kill] Abyssal Dragunity
- 06/26 00:35 DECK The Six Samurai (2023.07.01)