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HOME > Yu-Gi-Oh! Card Lists > METAL RAIDERS

METAL RAIDERS Card List

METAL RAIDERSCard List
METAL RAIDERS
code : ME.
Total : 84 Types.
Release Date:2001-02-22
2th period

Average of all cards:3.7pt


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PREMIUM PACK 4Card List 2001-01-18
PREMIUM PACK 4


Total 84 Types
Monster 67 Types
Normal Monster:22 TypesEffect Monster:35 Types
Fusion Monster:10 Types
0 Tuner Monster 4 Flip Monster 0 Gemini Monster
Spell 10 Types
5Normal Spell 5Equip IconEquip Spell 0Quick-Play IconQuick-Play Spell
Trap 7 Types
2 Normal Trap 1 Continuous IconContinuous Trap 4 Counter IconCounter Trap
Enhanced Category : 10
Djinn:2 Types / Thunder Dragon:2 Types / Battleguard:2 Types / Harpie:1 Types / Phantom Beast:1 Types / Goblin:1 Types / Monarch:1 Types / Kuriboh:1 Types / Magician:1 Types / sennen tentative:1 Types



Card Rating: Top 5

Card List in descending order of rating

rating order593 / 643 view num6008 Check card pricing information (Japan)

Rarity Rating Score Code Card Name Card-Type
Attribute Level Type ATK DEF
Time Wizard
Secret
▶︎ Deck
6.3 34
[51354]
00 Time Wizard  Effect Monster
- 2 Spellcaster 500 400
Once per turn: You can toss a coin and call it. If you call it right, destroy all monsters your opponent controls. If you call it wrong, destroy as many monsters you control as possible, and if you do, take damage equal to half the total ATK those destroyed monsters had while face-up on the field.
Baby Dragon
Normal
▶︎ Deck
3 19
[18655]
01 Baby Dragon  Normal Monster
- 3 Dragon 1200 700
Much more than just a child, this dragon is gifted with untapped power.
Blackland Fire Dragon
Normal
▶︎ Deck
2.7 18
[16114]
02 Blackland Fire Dragon  Normal Monster
- 4 Dragon 1500 800
A dragon that dwells in the depths of darkness, its vulnerability lies in its poor eyesight.
Swamp Battleguard
Normal
▶︎ Deck
1.6 15
[11990]
03 Swamp Battleguard  Effect Monster
- 5 Warrior 1800 1500
Gains 500 ATK for each "Lava Battleguard" you control.
Battle Steer
Normal
▶︎ Deck
1.5 15
[8523]
04 Battle Steer  Normal Monster
- 5 Beast-Warrior 1800 1300
A bull monster often found in the woods, it charges enemy monsters with a pair of deadly horns.
Saggi the Dark Clown
Normal
▶︎ Deck
1.5 19
[19097]
05 Saggi the Dark Clown  Normal Monster
- 3 Spellcaster 600 1500
This clown appears from nowhere and executes very strange moves to avoid enemy attacks.
Dragon Piper
Normal
▶︎ Deck
1.6 22
[16399]
06 Dragon Piper  Effect Monster
Flip Monster
- 3 Pyro 200 1800
FLIP: Destroy all face-up "Dragon Capture Jar"(s) on the field. If you destroy any, change all face-up Dragon-Type monsters on the field to Attack Position.
Illusionist Faceless Mage
Normal
▶︎ Deck
1.3 17
[12732]
07 Illusionist Faceless Mage  Normal Monster
- 5 Spellcaster 1200 2200
Manipulates enemy attacks with the power of illusion.
Sangan
Rare
▶︎ Deck
9 85
[278088]
08 Sangan  Effect Monster
- 3 Fiend 1000 600
If this card is sent from the field to the GY: Add 1 monster with 1500 or less ATK from your Deck to your hand, but you cannot activate cards, or the effects of cards, with that name for the rest of this turn. You can only use this effect of "Sangan" once per turn.
Great Moth
Super
▶︎ Deck
1.5 26
[27309]
09 Great Moth  Effect Monster
- 8 Insect 2600 2500
This monster cannot be Normal Summoned or Set. This card can only be Special Summoned by Tributing "Petit Moth" on the 4th of your turns after "Petit Moth" has been equipped with "Cocoon of Evolution".
Kuriboh
Rare
▶︎ Deck
7.3 40
[75218]
10 Kuriboh  Effect Monster
- 1 Fiend 300 200
During damage calculation, if your opponent's monster attacks (Quick Effect): You can discard this card; you take no battle damage from that battle.
Thousand Dragon
Ultra
▶︎ Deck
2.5 21
[21663]
11 Thousand Dragon  Fusion Monster
Normal Monster
- 7 Dragon 2400 2000
"Time Wizard" + "Baby Dragon"
Jellyfish
Normal
▶︎ Deck
1.5 15
[12060]
12 Jellyfish  Normal Monster
- 4 Aqua 1200 1500
An almost invisible, semi-transparent jellyfish that drifts in the sea.
Castle of Dark Illusions
Normal
▶︎ Deck
2.4 16
[19397]
13 Castle of Dark Illusions  Effect Monster
Flip Monster
- 4 Fiend 920 1930
FLIP: Increases the ATK and DEF of all Zombie-Type monsters by 200 points. As long as this card remains face-up on the field, the ATK and DEF of Zombie-Type monsters continues to increase by 200 points during each of your Standby Phases. This effect continues until your 4th turn after the card is activated.
King of Yamimakai
Normal
▶︎ Deck
1.8 16
[16606]
14 King of Yamimakai  Normal Monster
- 5 Fiend 2000 1530
Wields the power of darkness to destroy its enemies.
Catapult Turtle
Rare
▶︎ Deck
6.2 43
[39296]
15 Catapult Turtle Forbidden Effect Monster
- 5 Aqua 1000 2000
Once per turn: You can Tribute 1 monster; inflict damage to your opponent equal to half the Tributed monster's ATK on the field.
Mystic Horseman
Normal
▶︎ Deck
1.3 14
[10226]
16 Mystic Horseman  Normal Monster
- 4 Beast 1300 1550
Half man and half horse, this monster is known for its extreme speed.
Rabid Horseman
Normal
▶︎ Deck
2.3 15
[14788]
17 Rabid Horseman  Fusion Monster
Normal Monster
- 6 Beast-Warrior 2000 1700
"Battle Ox" + "Mystic Horseman"
Crass Clown
Normal
▶︎ Deck
4.5 17
[15996]
18 Crass Clown  Effect Monster
- 4 Fiend 1350 1400
If this Defense Position card is changed to Attack Position: Target 1 monster your opponent controls; return that target to the hand.
Pumpking the King of Ghosts
Normal
▶︎ Deck
1.1 26
[16266]
19 Pumpking the King of Ghosts  Effect Monster
- 6 Zombie 1800 2000
If "Castle of Dark Illusions" is face-up on the field, increase the ATK and DEF of this card by 100 points. As long as this "Castle of Dark Illusions" remains face-up on the field, the ATK and DEF of this card continues to increase by 100 points during each of your Standby Phases. This effect continues until your 4th turn after the card is activated.
Dream Clown
Normal
▶︎ Deck
6.1 17
[18996]
20 Dream Clown  Effect Monster
- 3 Warrior 1200 900
If this Attack Position card is changed to face-up Defense Position: Target 1 monster your opponent controls; destroy that target.
Tainted Wisdom
Normal
▶︎ Deck
1.3 18
[13709]
21 Tainted Wisdom  Effect Monster
- 3 Fiend 1250 800
If this Attack Position card is changed to face-up Defense Position: Shuffle your Deck.
Ancient Brain
Normal
▶︎ Deck
1.5 13
[10777]
22 Ancient Brain  Normal Monster
- 3 Fiend 1000 700
A fallen fairy that is powerful in the dark.
Guardian of the Labyrinth
Normal
▶︎ Deck
2.2 9
[11160]
23 Guardian of the Labyrinth  Normal Monster
- 4 Warrior 1000 1200
A monster that guards the entrance to the Netherworld.
Prevent Rat
Normal
▶︎ Deck
3.3 12
[8472]
24 Prevent Rat  Normal Monster
- 4 Beast 500 2000
This creature is shielded with a tough hide of hair and is excellent at defending itself.
The Little Swordsman of Aile
Normal
▶︎ Deck
3.6 15
[12544]
25 The Little Swordsman of Aile  Effect Monster
- 3 Warrior 800 1300
Offer 1 monster on your side of the field as a Tribute to increase this monster's ATK by 700 points until the end of the turn.
Princess of Tsurugi
Rare
▶︎ Deck
4.3 22
[21862]
26 Princess of Tsurugi  Effect Monster
Flip Monster
- 3 Warrior 900 700
FLIP: Inflict 500 points of damage to your opponent's Life Points for each Spell and Trap Card on your opponent's side of the field.
Protector of the Throne
Normal
▶︎ Deck
1.3 15
[9803]
27 Protector of the Throne  Normal Monster
- 4 Warrior 800 1500
While the king is away, this queen protects his throne with a mighty defense.
Tremendous Fire
Rare
▶︎ Deck
6.6 27
[46496]
28 Tremendous Fire  Normal Spell
Inflict 1000 points of damage to your opponent's Life Points and 500 points of damage to your Life Points.
Jirai Gumo
Normal
▶︎ Deck
4.3 19
[22645]
29 Jirai Gumo  Effect Monster
- 4 Insect 2200 100
When this card declares an attack: Toss a coin and call it. If you call it wrong, lose half your LP.
Shadow Ghoul
Rare
▶︎ Deck
2.7 20
[14136]
30 Shadow Ghoul  Effect Monster
- 5 Zombie 1600 1300
Gains 100 ATK for each monster in your GY.
Labyrinth Tank
Normal
▶︎ Deck
3.6 14
[17144]
31 Labyrinth Tank  Fusion Monster
Normal Monster
- 7 Machine 2400 2400
"Giga-Tech Wolf" + "Cannon Soldier"
Ryu-Kishin Powered
Normal
▶︎ Deck
1.6 12
[11271]
32 Ryu-Kishin Powered  Normal Monster
- 4 Fiend 1600 1200
A gargoyle enhanced by the powers of darkness. Very sharp talons make it a worthy opponent.
Bickuribox
Normal
▶︎ Deck
2.5 16
[14532]
33 Bickuribox  Fusion Monster
Normal Monster
- 7 Fiend 2300 2000
"Crass Clown" + "Dream Clown"
Giltia the D. Knight
Normal
▶︎ Deck
4.6 14
[25829]
34 Giltia the D. Knight  Fusion Monster
Normal Monster
- 5 Warrior 1850 1500
"Guardian of the Labyrinth" + "Protector of the Throne"
Launcher Spider
Normal
▶︎ Deck
2.1 28
[23116]
35 Launcher Spider  Normal Monster
- 7 Machine 2200 2500
A mechanical spider with rocket launchers capable of random fire.
Giga-Tech Wolf
Normal
▶︎ Deck
2.1 9
[8952]
36 Giga-Tech Wolf  Normal Monster
- 4 Machine 1200 1400
An iron wolf with razor-sharp fangs that can penetrate any armor.
Thunder Dragon
Normal
▶︎ Deck
7.8 36
[82335]
37 Thunder Dragon  Effect Monster
- 5 Thunder 1600 1500
You can discard this card; add up to 2 "Thunder Dragon" from your Deck to your hand.
7 Colored Fish
Normal
▶︎ Deck
5.3 26
[28811]
38 7 Colored Fish  Normal Monster
- 4 Fish 1800 800
A rare rainbow fish that has never been caught by mortal man.
The Immortal of Thunder
Normal
▶︎ Deck
3.3 23
[19866]
39 The Immortal of Thunder  Effect Monster
Flip Monster
- 4 Thunder 1500 1300
FLIP: Increase your Life Points by 3000 points. When this card is sent from the field to the Graveyard, you lose 5000 Life Points.
Punished Eagle
Normal
▶︎ Deck
2.2 17
[10070]
40 Punished Eagle  Fusion Monster
Normal Monster
- 6 Winged Beast 2100 1800
"Blue-Winged Crown" + "Niwatori"
Insect Soldiers of the Sky
Normal
▶︎ Deck
2.4 12
[6303]
41 Insect Soldiers of the Sky  Effect Monster
- 3 Insect 1000 800
The ATK of this card increases by 1000 points whenever it attacks a WIND monster.
Hoshiningen
Normal
▶︎ Deck
2.7 18
[13668]
42 Hoshiningen  Effect Monster
- 2 Fairy 500 700
All LIGHT monsters on the field gain 500 ATK, also all DARK monsters on the field lose 400 ATK.
Musician King
Normal
▶︎ Deck
5.5 21
[56122]
43 Musician King  Fusion Monster
Normal Monster
- 5 Spellcaster 1750 1500
"Witch of the Black Forest" + "Lady of Faith"
Yado Karu
Normal
▶︎ Deck
1.4 17
[12746]
44 Yado Karu  Effect Monster
- 4 Aqua 900 1700
When this card is changed from Attack Position to Defense Position, you can place any number of cards from your hand at the bottom of your Deck in any order you desire.
Cyber Saurus
Normal
▶︎ Deck
4.9 20
[38640]
45 Cyber Saurus  Fusion Monster
Normal Monster
- 5 Machine 1800 1400
"Blast Juggler" + "Two-Headed King Rex"

(This card is not treated as a "Cyber" card.)
Cannon Soldier
Rare
▶︎ Deck
7.7 32
[54224]
46 Cannon Soldier Forbidden Effect Monster
- 4 Machine 1400 1300
You can Tribute 1 monster; inflict 500 damage to your opponent.
Muka Muka
Rare
▶︎ Deck
3.6 21
[14692]
47 Muka Muka  Effect Monster
- 2 Rock 600 300
Gains 300 ATK/DEF for each card in your hand.
The Bistro Butcher
Normal
▶︎ Deck
5.7 21
[26284]
48 The Bistro Butcher  Effect Monster
- 4 Fiend 1800 1000
When this card inflicts Battle Damage to your opponent's Life Points, your opponent draws 2 cards from their Deck.
Star Boy
Normal
▶︎ Deck
5.3 21
[24462]
49 Star Boy  Effect Monster
- 2 Aqua 550 500
As long as this card remains face-up on the field, increase the ATK of all WATER monsters by 500 points and decrease the ATK of all FIRE monsters by 400 points.
Milus Radiant
Normal
▶︎ Deck
2.7 15
[11554]
50 Milus Radiant  Effect Monster
- 1 Beast 300 250
As long as this card remains face-up on the field, increase the ATK of all EARTH monsters by 500 points and decrease the ATK of all WIND monsters by 400 points.
Flame Cerebrus
Normal
▶︎ Deck
2.2 9
[7691]
51 Flame Cerebrus  Normal Monster
- 6 Pyro 2100 1800
Known to many as the "Burning Executioner", this monster is capable of burning enemies to cinders.
Niwatori
Normal
▶︎ Deck
2.1 16
[17295]
52 Niwatori  Normal Monster
- 3 Winged Beast 900 800
Swallows enemies whole and uses their essence as energy.
Dark Elf
Normal
▶︎ Deck
4.3 26
[18281]
53 Dark Elf  Effect Monster
- 4 Spellcaster 2000 800
This card requires a cost of 1000 of your own Life Points to attack.
Mushroom Man #2
Normal
▶︎ Deck
4.5 32
[21847]
54 Mushroom Man #2  Effect Monster
- 3 Warrior 1250 800
A player controlling this monster loses 300 Life Points during each of his/her Standby Phases when this card is face-up on the field. Control of this card is shifted to your opponent by paying 500 Life Points at your own End Phase.
Lava Battleguard
Normal
▶︎ Deck
1.6 16
[16685]
55 Lava Battleguard  Effect Monster
- 5 Warrior 1550 1800
Gains 500 ATK for each "Swamp Battleguard" you control.
Witch of the Black Forest
Rare
▶︎ Deck
9.3 43
[79736]
56 Witch of the Black Forest  Effect Monster
- 4 Spellcaster 1100 1200
If this card is sent from the field to the GY: Add 1 monster with 1500 or less DEF from your Deck to your hand, but you cannot activate cards, or the effects of cards, with that name for the rest of this turn. You can only use this effect of "Witch of the Black Forest" once per turn.
Little Chimera
Normal
▶︎ Deck
2.8 23
[15537]
57 Little Chimera  Effect Monster
- 2 Beast 600 550
All FIRE monsters on the field gain 500 ATK. All WATER monsters on the field lose 400 ATK.
Bladefly
Normal
▶︎ Deck
1.9 17
[12992]
58 Bladefly  Effect Monster
- 2 Insect 600 700
As long as this card remains face-up on the field, increase the ATK of all WIND monsters by 500 points and decrease the ATK of all EARTH monsters by 400 points.
Lady of Faith
Normal
▶︎ Deck
4.3 19
[15506]
59 Lady of Faith  Normal Monster
- 3 Spellcaster 1100 800
Soothes the souls of others by chanting a mysterious spell.
Twin-Headed Thunder Dragon
Super
▶︎ Deck
5.3 28
[32447]
60 Twin-Headed Thunder Dragon  Fusion Monster
Normal Monster
- 7 Thunder 2800 2100
"Thunder Dragon" + "Thunder Dragon"
Witch's Apprentice
Normal
▶︎ Deck
2.9 18
[14437]
61 Witch's Apprentice  Effect Monster
- 2 Spellcaster 550 500
As long as this card remains face-up on the field, increase the ATK of all DARK monsters by 500 points and decrease the ATK of all LIGHT monsters by 400 points.
Blue-Winged Crown
Normal
▶︎ Deck
2.5 12
[10727]
62 Blue-Winged Crown  Normal Monster
- 4 Winged Beast 1600 1200
With hair shaped like a crown and a body encased in bluish white flames, this bird is a formidable sight.
Skull Knight
Normal
▶︎ Deck
2.6 14
[14966]
63 Skull Knight  Fusion Monster
Normal Monster
- 7 Spellcaster 2650 2250
"Tainted Wisdom" + "Ancient Brain"
Garnecia Elefantis
Ultra
▶︎ Deck
1.4 17
[11389]
64 Garnecia Elefantis  Normal Monster
- 7 Beast-Warrior 2400 2000
A monster so heavy that each step rocks the earth.
Barrel Dragon
Ultra
▶︎ Deck
6.9 34
[55225]
65 Barrel Dragon  Effect Monster
- 7 Machine 2600 2200
Once per turn: You can target 1 monster your opponent controls; toss a coin 3 times and destroy it if at least 2 of the results are heads.
Solemn Judgment
Super
▶︎ Deck
9.5 111
[1627593]
66 Solemn Judgment  Counter Trap
When a monster(s) would be Summoned, OR a Spell/Trap Card is activated: Pay half your LP; negate the Summon or activation, and if you do, destroy that card.
Magic Jammer
Super
▶︎ Deck
5.2 33
[56759]
67 Magic Jammer  Counter Trap
When a Spell Card is activated: Discard 1 card; negate the activation, and if you do, destroy it.
Seven Tools of the Bandit
Super
▶︎ Deck
6 29
[64367]
68 Seven Tools of the Bandit  Counter Trap
When a Trap Card is activated: Pay 1000 LP; negate the activation, and if you do, destroy it.
Horn of Heaven
Super
▶︎ Deck
5.2 25
[29954]
69 Horn of Heaven  Counter Trap
When a monster(s) would be Summoned: Tribute 1 monster; negate the Summon, and if you do, destroy that monster(s).
Shield & Sword
Super
▶︎ Deck
4.1 27
[30392]
70 Shield & Sword  Normal Spell
Switch the original ATK and DEF of all face-up monsters currently on the field, until the end of this turn.
Sword of Deep-Seated
Normal
▶︎ Deck
2.8 36
[25070]
71 Sword of Deep-Seated  Equip Spell
The equipped monster gains 500 ATK/DEF. If this card is sent to your GY: Place it on top of your Deck.
Block Attack
Normal
▶︎ Deck
1.3 26
[15799]
72 Block Attack  Normal Spell
Target 1 face-up Attack Position monster your opponent controls; change that target to face-up Defense Position.
The Unhappy Maiden
Rare
▶︎ Deck
3.5 20
[26885]
73 The Unhappy Maiden  Effect Monster
- 1 Spellcaster 0 100
When this card is sent to the Graveyard as a result of battle, the Battle Phase for that turn ends immediately.
Robbin' Goblin
Rare
▶︎ Deck
5.4 22
[48286]
74 Robbin' Goblin  Continuous Trap
Each time a monster you control inflicts Battle Damage to your opponent, your opponent discards 1 random card.
Germ Infection
Normal
▶︎ Deck
1 16
[9321]
75 Germ Infection  Equip Spell
The ATK of a non Machine-Type monster equipped with this card is decreased by 300 points at each of its Standby Phases.
Paralyzing Potion
Normal
▶︎ Deck
1 24
[12050]
76 Paralyzing Potion  Equip Spell
A non Machine-Type monster equipped with this card cannot attack.
Mirror Force
Ultra
▶︎ Deck
8.7 123
[749231]
77 Mirror Force  Normal Trap
When an opponent's monster declares an attack: Destroy all your opponent's Attack Position monsters.
Ring of Magnetism
Normal
▶︎ Deck
2.4 15
[11697]
78 Ring of Magnetism  Equip Spell
You can only equip this card to a monster on your side of the field. Decrease the ATK and DEF of a monster equipped with this card by 500 points. In addition, all the monsters on your opponent's side of the field can only attack the monster equipped with this card, if they attack.
Share the Pain
Normal
▶︎ Deck
6.5 22
[30575]
79 Share the Pain  Normal Spell
Tribute 1 monster; make your opponent Tribute 1 monster (for no effect).
Stim-Pack
Normal
▶︎ Deck
1 23
[14281]
80 Stim-Pack  Equip Spell
The equipped monster gains 700 ATK. During each of your Standby Phases, the equipped monster loses 200 ATK.
Heavy Storm
Normal
▶︎ Deck
9.9 115
[1529214]
81 Heavy Storm Limited Normal Spell
Destroy all Spell and Trap Cards on the field.
Gryphon Wing
Normal
▶︎ Deck
1.6 24
[16491]
82 Gryphon Wing  Normal Trap
When your opponent activates "Harpie's Feather Duster": Negate its effect, and if you do, destroy all Spells and Traps your opponent controls.
Gazelle the King of Mythical Beasts
Secret
▶︎ Deck
4.1 23
[25354]
83 Gazelle the King of Mythical Beasts  Normal Monster
- 4 Beast 1500 1200
This monster moves so fast that it looks like an illusion to mortal eyes.

(This card is always treated as a "Phantom Beast" card.)
METAL RAIDERS Card List
3.7 /10.0 pt
Number of card ratings : 2111
User Review : 2111

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