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HOME > Yu-Gi-Oh! Card Search > Search result
Search result Showing 2,821 to 2,850 of 12,274
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Rating Score | Card Name | Card-Type | ||||
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Attribute | Level | Type | ATK | DEF | ||
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8.3 (4) | Mokey Mokey Adrift | Effect Monster | |||
- | 1 | Fairy | 300 | 100 | ||
This card's name becomes "Mokey Mokey" and is treated as a Normal Monster while face-up on the field or in the GY. You can discard this card; add 1 "Mokey Mokey" card from your Deck to your hand, except "Mokey Mokey Adrift". | ||||||
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8.3 (3) | Horse of the Floral Knights | Effect Monster | |||
- | 3 | Beast | 400 | 800 | ||
If this card is Normal or Special Summoned: You can add 1 LIGHT "Noble Knight" monster from your Deck to your hand. You can only use this effect of "Horse of the Floral Knights" once per turn. Once per turn, during your Main Phase: You can Fusion Summon 1 Fusion Monster from your Extra Deck, using this card you control and other monsters from your hand or field as Fusion Material. | ||||||
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8.3 (18) | Harpie Dancer | Effect Monster | |||
- | 4 | Winged Beast | 1200 | 1000 | ||
You can target 1 WIND monster you control; return it to the hand, then you can Normal Summon 1 WIND monster. You can only use this effect of "Harpie Dancer" once per turn. This card's name becomes "Harpie Lady" while on the field or in the GY. | ||||||
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8.3 (21) | Balancer Lord | Effect Monster | |||
- | 4 | Cyberse | 1700 | 1200 | ||
Once per turn: You can pay 1000 LP; during your Main Phase this turn, you can Normal Summon 1 Cyberse monster, in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) If this card is banished: You can Special Summon 1 Level 4 or lower monster from your hand. You can only use this effect of "Balancer Lord" once per turn. | ||||||
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8.3 (28) | Berserk Dragon | Effect Monster | |||
- | 8 | Zombie | 3500 | 0 | ||
Cannot be Normal Summoned/Set. Must be Special Summoned with "A Deal with Dark Ruler" and cannot be Special Summoned by other ways. This card can attack all monsters your opponent controls once each. During each of your End Phases, this card loses 500 ATK. | ||||||
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8.3 (21) | Farfa, Malebranche of the Burning Abyss | Effect Monster | |||
- | 3 | Fiend | 1000 | 1900 | ||
If you control a monster that is not a "Burning Abyss" monster, destroy this card. You can only use 1 of these effects of "Farfa, Malebranche of the Burning Abyss" per turn, and only once that turn. ●If you control no Spells/Traps: You can Special Summon this card from your hand. ●If this card is sent to the GY: You can target 1 monster on the field; banish it until the End Phase. |
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8.3 (3) | Myutant ST-46 | Effect Monster | |||
- | 3 | Psychic | 500 | 0 | ||
If this card is Normal or Special Summoned: You can add 1 "Myutant" Spell/Trap from your Deck to your hand. You can Tribute this card, then banish 1 card from your hand or face-up field; Special Summon 1 monster from your hand or Deck, based on the banished card. ●Monster: "Myutant Beast" ●Spell: "Myutant Mist" ●Trap: "Myutant Arsenal" You can only use each effect of "Myutant ST-46" once per turn. |
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8.3 (6) | Hiyari @Ignister | Effect Monster | |||
- | 1 | Cyberse | 300 | 400 | ||
If you control an "@Ignister" monster: You can Special Summon this card from your hand. You can Tribute 1 other Cyberse monster; add 1 Level 5 or higher "@Ignister" monster from your Deck to your hand, and if you do, this card becomes Level 4 until the end of this turn. Then, if you Tributed a Link Monster to activate this effect, you can add 1 "A.I.'s Ritual" from your Deck to your hand. You can only use each effect of "Hiyari @Ignister" once per turn. | ||||||
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8.3 (36) | Moulinglacia the Elemental Lord | Effect Monster | |||
- | 8 | Sea Serpent | 2800 | 2200 | ||
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by having exactly 5 WATER monsters in your GY. If this card is Special Summoned: Discard 2 random cards from your opponent's hand (or their entire hand, if less than 2). You can only use this effect of "Moulinglacia the Elemental Lord" once per turn. If this face-up card leaves the field, skip the Battle Phase of your next turn. | ||||||
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8.3 (8) | Battlewasp - Twinbow the Attacker | Effect Monster | |||
- | 3 | Insect | 1000 | 500 | ||
During your Main Phase: You can Special Summon this card from your hand, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Insect monsters. You can only use this effect of "Battlewasp - Twinbow the Attacker" once per turn. This card can make a second attack during each Battle Phase. | ||||||
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8.3 (4) | Firewall Phantom | Effect Monster | |||
- | 5 | Cyberse | 2000 | 1300 | ||
If this card is sent to the GY as material for the Link Summon of a Cyberse monster: You can add 1 "Cynet" Spell/Trap from your Deck to your hand, then discard 1 card. You can banish this card from your GY; during the End Phase of this turn, shuffle 1 Cyberse monster from your GY into the Deck. You can only use each effect of "Firewall Phantom" once per turn. | ||||||
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8.3 (12) | Wandering King Wildwind | Effect Monster | |||
- | 4 | Fiend | 1700 | 1300 | ||
If you control a Fiend Tuner with 1500 or less ATK, you can Special Summon this card (from your hand). If Summoned this way, you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Synchro Monsters. During your Main Phase, except the turn this card was sent to the GY: You can banish this card from your GY; add 1 Fiend Tuner with 1500 or less ATK from your Deck to your hand. | ||||||
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8.3 (17) | Fortune Lady Dark | Effect Monster | |||
- | 5 | Spellcaster | ? | ? | ||
This card's ATK and DEF are equal to its Level x 400. During each of your Standby Phases, increase the Level of this card by 1 (max 12). When a face-up "Fortune Lady" monster you control destroys an opponent's monster by battle and sends it to the Graveyard, you can select and Special Summon 1 "Fortune Lady" monster from your Graveyard. | ||||||
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8.3 (23) | Formud Skipper | Effect Monster | |||
- | 1 | Cyberse | 0 | 0 | ||
During your Main Phase: You can reveal 1 Link Monster in your Extra Deck, and if you do, when you Link Summon this turn, you can treat this card as Link Material with the same name, Type, and Attribute as the revealed monster. If this card is sent to the GY as Link Material: You can add 1 Level 5 or higher Cyberse monster from your Deck to your hand. You can only use each effect of "Formud Skipper" once per turn. | ||||||
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8.3 (18) | Flame Bufferlo | Effect Monster | |||
- | 3 | Cyberse | 1400 | 200 | ||
If this face-up card leaves the field: You can discard 1 Cyberse monster, and if you do, draw 2 cards. You can only use this effect of "Flame Bufferlo" once per turn. | ||||||
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8.3 (6) | Bluebeard, the Plunder Patroll Shipwright | Effect Monster | |||
- | 4 | Fiend | 500 | 1000 | ||
If you control a "Plunder Patroll" monster, except "Bluebeard, the Plunder Patroll Shipwright": You can Special Summon this card from your hand. If this card is sent from the hand or Monster Zone to the GY: You can discard 1 card; draw 1 card. You can only use each effect of "Bluebeard, the Plunder Patroll Shipwright" once per turn. | ||||||
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8.3 (20) | Predaplant Darlingtonia Cobra | Effect Monster | |||
- | 3 | Plant | 1000 | 1500 | ||
If this card is Special Summoned by the effect of a "Predaplant" monster: You can add 1 "Polymerization" Spell Card or "Fusion" Spell Card from your Deck to your hand. You can only use this effect of "Predaplant Darlingtonia Cobra" once per Duel. | ||||||
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8.3 (4) | Penguin Squire |
Effect Monster Tuner Monster |
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- | 5 | Aqua | 1800 | 600 | ||
Cannot be used as Synchro Material, except for the Synchro Summon of a WATER monster. If a monster is Set on your field (except during the Damage Step): You can Special Summon this card from your hand, then you can reduce its Level by 1 or 2. You can target 1 face-down Defense Position monster you control; change it to face-up Defense Position, and if you do, its effects are negated unless it is a "Penguin" monster. You can only use each effect of "Penguin Squire" once per turn. | ||||||
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8.3 (18) | Hop Ear Squadron |
Effect Monster Tuner Monster |
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- | 2 | Beast | 300 | 600 | ||
During your opponent's Main Phase (Quick Effect): You can target 1 face-up monster you control; Special Summon this card from your hand, and if you do, immediately after this effect resolves, Synchro Summon 1 Synchro Monster using only this card you control and that target. You can only use this effect of "Hop Ear Squadron" once per turn. | ||||||
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8.3 (7) | Hapi, Guidance of Horus | Effect Monster | |||
- | 8 | Beast-Warrior | 2400 | 1600 | ||
If you control "King's Sarcophagus", you can Special Summon this card (from your GY). You can only Special Summon "Hapi, Guidance of Horus" once per turn this way. If another card(s) you control leaves the field by an opponent's card effect, while this card is in your Monster Zone (except during the Damage Step): You can target 2 cards that are banished and/or in the GYs; either add both to the hand or shuffle both into the Deck. You can only use this effect of "Hapi, Guidance of Horus" once per turn. | ||||||
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8.3 (15) | Fabled Krus | Effect Monster | |||
- | 2 | Fiend | 1000 | 800 | ||
If this card is discarded to the GY: Target 1 other Level 4 or lower "Fabled" monster in your GY; Special Summon that target. | ||||||
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8.3 (35) | High Priestess of Prophecy | Effect Monster | |||
- | 7 | Spellcaster | 2500 | 2100 | ||
You can reveal 3 "Spellbook" Spells in your hand; Special Summon this card from your hand. Once per turn: You can banish 1 "Spellbook" Spell from your hand or GY, then target 1 card on the field; destroy that target. | ||||||
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8.3 (3) | Mannadium Torrid |
Effect Monster Tuner Monster |
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- | 2 | Fairy | 0 | 1500 | ||
If you control "Visas Starfrost" or a monster with 1500 ATK/2100 DEF, you can Special Summon this card (from your hand). You can only Special Summon "Mannadium Torrid" once per turn this way. If this card is destroyed by battle or card effect: You can Special Summon 1 "Mannadium" Tuner from your Deck. You can only use this effect of "Mannadium Torrid" once per turn. | ||||||
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8.3 (8) | Infinitrack Trencher | Effect Monster | |||
- | 5 | Machine | 500 | 2400 | ||
You can Tribute 1 EARTH Machine monster; Special Summon this card from your hand in Defense Position. You can banish this card from your GY, then target 1 Level 5 or lower "Infinitrack" monster in your GY, except "Infinitrack Trencher"; Special Summon that monster in Defense Position. You can only use each effect of "Infinitrack Trencher" once per turn. | ||||||
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8.3 (7) | Ikelos, the Dream Mirror Mara | Effect Monster | |||
- | 1 | Fairy | 500 | 0 | ||
If this card is Special Summoned by the effect of a "Dream Mirror" monster: You can Special Summon 1 "Dream Mirror" monster from your hand, except "Ikelos, the Dream Mirror Mara". During the Main or Battle Phase, if "Dream Mirror of Joy" is in a Field Zone (Quick Effect): You can Tribute this card; Special Summon 1 "Ikelos, the Dream Mirror Sprite" from your Deck. You can only use each effect of "Ikelos, the Dream Mirror Mara" once per turn. | ||||||
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8.3 (16) | Yosenju Kama 1 | Effect Monster | |||
- | 4 | Beast-Warrior | 1600 | 500 | ||
If this card is Normal Summoned, you can: Immediately after this effect resolves, Normal Summon 1 "Yosenju" monster from your hand, except "Yosenju Kama 1". If you control another "Yosenju" monster: You can target 1 face-up card your opponent controls; return it to the hand. This effect can only be used once while this card is face-up on the field. Once per turn, during the End Phase, if this card was Normal Summoned this turn: Return it to the hand. | ||||||
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8.3 (4) | Yosenju Sabu |
Effect Monster Tuner Monster |
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- | 4 | Beast-Warrior | 1700 | 400 | ||
Once per turn, during the End Phase, if this card was Normal Summoned this turn: Return it to the hand. You can only use each of the following effects of "Yosenju Sabu" once per turn. ●If this card is Normal Summoned: If you control another "Yosenju" card, you can add 1 "Yosenju" Pendulum Monster from your Deck to your hand. ●You can target 1 "Yosenju" card you control; place 1 "Dizzying Winds of Yosen Village" or "Yosen Whirlwind" from your Deck face-up in your Spell & Trap Zone, and if you do, shuffle the targeted card into the Deck. |
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8.3 (26) | Thunder King, the Lightningstrike Kaiju | Effect Monster | |||
- | 9 | Thunder | 3300 | 2100 | ||
You can Special Summon this card (from your hand) to your opponent's field in Attack Position, by Tributing 1 monster they control. If your opponent controls a "Kaiju" monster, you can Special Summon this card (from your hand) in Attack Position. You can only control 1 "Kaiju" monster. Once per turn: You can remove 3 Kaiju Counters from anywhere on the field; your opponent cannot activate cards or effects for the rest of this turn, also this card can make up to 3 attacks on monsters during each Battle Phase this turn. | ||||||
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8.3 (6) | Labrynth Chandraglier | Effect Monster | |||
- | 3 | Fiend | 1500 | 0 | ||
(Quick Effect): You can send this card from your hand or field to the GY and discard 1 card; Set 1 "Labrynth" Spell/Trap from your hand or Deck. If a monster(s) leaves the field by your Normal Trap effect, while this card is in your GY (except during the Damage Step): You can add this card to your hand. You can only use each effect of "Labrynth Chandraglier" once per turn. | ||||||
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8.3 (31) | The Winged Dragon of Ra - Immortal Phoenix | Effect Monster | |||
- | 10 | Divine-Beast | 4000 | 4000 | ||
Cannot be Normal Summoned/Set. Must be Special Summoned by its own effect. If "The Winged Dragon of Ra" is sent from the field to your GY while this card is in your GY: Special Summon this card. Cards and effects cannot be activated in response to this effect's activation. This card is unaffected by other cards' effects. You can pay 1000 LP; send 1 monster on the field to the GY. Once per turn, during the End Phase: Send this card to the GY, and if you do, Special Summon 1 "The Winged Dragon of Ra - Sphere Mode" from your hand, Deck, or GY, ignoring its Summoning conditions. | ||||||
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