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Rating Score | Card Name | Card-Type | ||||
---|---|---|---|---|---|---|
Attribute | Level | Type | ATK | DEF | ||
▶︎ Deck | 4.9 (8) | Andro Sphinx | Effect Monster | |||
- | 10 | Beast | 3000 | 2500 | ||
You can pay 500 Life Points to Special Summon this card when "Pyramid of Light" is on the field. This card cannot attack during the turn that it is Normal Summoned or Special Summoned. This card cannot be Special Summoned from the Graveyard. If this card destroys a Defense Position monster as a result of battle, inflict damage to your opponent's Life Points equal to half of the ATK of the destroyed monster. | ||||||
▶︎ Deck | 4.9 (11) | Secret Sect Druid Wid | Effect Monster | |||
- | 4 | Spellcaster | 0 | 1800 | ||
If this card is sent from the field to the Graveyard: You can target 1 Continuous Spell Card in your Graveyard; Set that target. That Set card cannot be activated this turn. You can only use the effect of "Secret Sect Druid Wid" once per turn. | ||||||
▶︎ Deck | 4.9 (18) | Infernity Guardian | Effect Monster | |||
- | 4 | Fiend | 1200 | 1700 | ||
While you have no cards in your hand, this face-up card cannot be destroyed by battle or by card effects. | ||||||
▶︎ Deck | 4.9 (14) | Infernity Destroyer | Effect Monster | |||
- | 6 | Fiend | 2300 | 1000 | ||
When this card destroys an opponent's monster by battle and sends it to the Graveyard: Inflict 1600 damage to your opponent. You must have no cards in your hand to activate and to resolve this effect. | ||||||
▶︎ Deck | 4.9 (11) | Celtic Guard of Noble Arms | Effect Monster | |||
- | 4 | Warrior | 2100 | 700 | ||
Cannot attack while you have any cards in your hand. Once per turn: You can Special Summon 1 "Celtic Guard" monster from your hand. When this attacking card inflicts battle damage to your opponent: You can draw cards equal to the number of "Celtic Guard" monsters you control. | ||||||
▶︎ Deck | 4.9 (7) | Performapal Corn | Effect Monster | |||
- | 3 | Beast-Warrior | 600 | 1000 | ||
Once per turn, during your Main Phase, if this card was Normal or Special Summoned this turn: You can target 1 other "Performapal" monster you control with 1000 or less ATK; change both it and this card, that you control, from face-up Attack Position to Defense Position, and if you do, add 1 "Odd-Eyes" monster from your Deck to your hand. During your opponent's turn (Quick Effect): You can banish 1 "Performapal" monster, except "Performapal Corn", and this card from your GY; gain 500 LP. | ||||||
▶︎ Deck | 4.9 (9) | Cliant | Effect Monster | |||
- | 3 | Cyberse | 1500 | 1500 | ||
While this Normal Summoned/Set card is face-up on the field, all Cyberse monsters you control gain 500 ATK/DEF during your turn only. If this card on the field would be destroyed by battle or card effect, you can destroy 1 Cyberse monster in your hand or face-up field instead. | ||||||
▶︎ Deck | 4.9 (16) | Kurivolt | Effect Monster | |||
- | 1 | Thunder | 300 | 200 | ||
You can target 1 Xyz Monster that has material; detach 1 material from it, and if you do, Special Summon 1 "Kurivolt" from your Deck. Cannot be used as Synchro Material. | ||||||
▶︎ Deck | 4.9 (15) | Granadora | Effect Monster | |||
- | 4 | Reptile | 1900 | 700 | ||
When this monster is Normal Summoned, Flip Summoned or Special Summoned, increase your Life Points by 1000 points. When this card is destroyed and sent to the Graveyard, you take 2000 points of damage. | ||||||
▶︎ Deck | 4.9 (11) | Koa'ki Meiru Hydro Barrier | Effect Monster | |||
- | 3 | Aqua | 1000 | 1900 | ||
You can return 1 "Iron Core of Koa'ki Meiru" from your hand to the top of the Deck. If you do, the effect(s) of all face-up Effect Monsters are negated until the Standby Phase of your next turn, except "Koa'ki Meiru" monsters. | ||||||
▶︎ Deck | 4.9 (8) | Ghostrick Yeti | Effect Monster | |||
- | 3 | Zombie | 300 | 2000 | ||
Cannot be Normal Summoned, unless you control a "Ghostrick" monster. Once per turn: You can change this card to face-down Defense Position. When this card is flipped face-up: You can target 1 "Ghostrick" monster on the field; this turn, it cannot be destroyed by battle or card effects. | ||||||
▶︎ Deck | 4.9 (8) | Salamangreat Parro | Effect Monster | |||
- | 5 | Cyberse | 2000 | 1000 | ||
When an opponent's monster declares an attack: You can Special Summon this card from your hand, in Attack Position. If this card is Special Summoned: You can target 1 "Salamangreat" monster in your GY; this card's ATK becomes that target's. You can Tribute this card; gain 2000 LP. You can only use this effect of "Salamangreat Parro" once per turn. | ||||||
▶︎ Deck | 4.9 (11) | Jurrac Ptera | Effect Monster | |||
- | 3 | Dinosaur | 800 | 1500 | ||
If this card is attacked, return the attacking monster to the hand after damage calculation and this card gains DEF equal to the returned monster's Level x 100. | ||||||
▶︎ Deck | 4.9 (17) | Cameraclops | Effect Monster | |||
- | 4 | Warrior | 1400 | 1600 | ||
If this card attacks a face-up monster on the field, at the start of the Damage Step: Destroy that monster. Its DEF must be higher than this card's ATK to activate and to resolve this effect. | ||||||
▶︎ Deck | 4.9 (13) | Bright Star Dragon | Effect Monster | |||
- | 4 | Dragon | 1900 | 1000 | ||
When this card is Normal Summoned: You can target 1 other face-up monster on the field; increase that target's Level by 2 until the end of this turn. | ||||||
▶︎ Deck | 4.9 (9) | Snow Dragon | Effect Monster | |||
- | 4 | Dragon | 1400 | 900 | ||
When this card is destroyed by battle or by a card effect and sent to the Graveyard: Place 1 Ice Counter on each face-up monster on the field. | ||||||
▶︎ Deck | 4.9 (12) | Spyder Spider | Effect Monster | |||
- | 4 | Insect | 1500 | 1000 | ||
When this card destroys an opponent's Defense Position monster by battle, you can select and Special Summon 1 Level 4 or lower Insect-Type monster from your Graveyard. | ||||||
▶︎ Deck | 4.9 (19) | Spear Dragon | Effect Monster | |||
- | 4 | Dragon | 1900 | 0 | ||
If this card attacks a Defense Position monster, inflict piercing battle damage. If this card attacks, it is changed to Defense Position at the end of the Damage Step. | ||||||
▶︎ Deck | 4.9 (16) | Field-Commander Rahz | Effect Monster | |||
- | 4 | Warrior | 1600 | 1200 | ||
When this card is Normal or Special Summoned: Choose 1 Level 4 or lower Warrior-Type monster from your Deck, except "Field-Commander Rahz", and place it on top of your Deck. | ||||||
▶︎ Deck | 4.9 (17) | ZW - Tornado Bringer | Effect Monster | |||
- | 5 | Dragon | 1300 | 1800 | ||
You can target 1 "Utopia" monster you control; equip this monster from your hand or face-up field to that target. It gains 1300 ATK. While this card is equipped to a monster, your opponent cannot target that monster with card effects. If a monster equipped with this card would be destroyed by battle, destroy this card instead. You can only control 1 face-up "ZW - Tornado Bringer". | ||||||
▶︎ Deck | 4.9 (13) | Dark Verger | Effect Monster | |||
- | 2 | Plant | 0 | 1000 | ||
When a Plant-Type Tuner monster is Normal Summoned to your side of the field: You can Special Summon this card from your Graveyard in Attack Position. | ||||||
▶︎ Deck | 4.9 (7) | Iron Chain Snake | Effect Monster | |||
- | 3 | Reptile | 800 | 1200 | ||
During your Main Phase, you can equip this card to 1 face-up monster your opponent controls. That monster loses 800 ATK and DEF. When it is destroyed by battle and sent to the Graveyard, its controller sends cards equal to its Level from the top of their Deck to the Graveyard. | ||||||
▶︎ Deck | 4.9 (7) | Superheavy Samurai Big Waraji | Effect Monster | |||
- | 5 | Machine | 800 | 1800 | ||
If you have no Spell/Trap Cards in your Graveyard, you can Special Summon this card (from your hand). After this card was Special Summoned this way, you cannot Special Summon monsters for the rest of this turn, except "Superheavy Samurai" monsters. This card can be treated as 2 Tributes for the Tribute Summon of a Machine-Type monster. | ||||||
▶︎ Deck | 4.9 (7) | Torapart |
Effect Monster Tuner Monster |
|||
- | 2 | Warrior | 600 | 600 | ||
This card cannot be used as a Synchro Material Monster, except for the Synchro Summon of a Warrior-Type Synchro Monster. If the Synchro Monster that used this card as a Synchro Material Monster attacks, your opponent cannot activate Trap Cards until the end of the Damage Step. | ||||||
▶︎ Deck | 4.9 (20) | Greenkappa |
Effect Monster Flip Monster |
|||
- | 3 | Warrior | 650 | 900 | ||
FLIP: Target 2 Set Spell/Trap Cards on the field; destroy those targets. | ||||||
▶︎ Deck | 4.9 (10) | Dragonmaid Nudyarl | Effect Monster | |||
- | 7 | Dragon | 2600 | 1600 | ||
Cannot be destroyed by card effects while you control a Fusion Monster. You can only use each of the following effects of "Dragonmaid Nudyarl" once per turn. ●You can discard this card, then target 1 monster in either GY; shuffle it into the Deck. ●At the end of the Battle Phase: You can return this card to the hand, and if you do, Special Summon 1 Level 2 "Dragonmaid" monster from your hand. |
||||||
▶︎ Deck | 4.9 (18) | Versago the Destroyer | Effect Monster | |||
- | 3 | Fiend | 1100 | 900 | ||
This card can be used as a substitute for any 1 Fusion Material mentioned by name on the Fusion Monster Card, but the other material(s) must be correct. | ||||||
▶︎ Deck | 4.9 (18) | Banisher of the Light | Effect Monster | |||
- | 3 | Fairy | 100 | 2000 | ||
Any card sent to the GY is banished instead. | ||||||
▶︎ Deck | 4.9 (14) | Man-Thro' Tro' | Effect Monster | |||
- | 4 | Beast-Warrior | 1000 | 1000 | ||
By tributing 1 Normal Monster (except a Token) on your side of the field, inflict 800 points of damage to your opponent's Life Points. | ||||||
▶︎ Deck | 4.9 (7) | Zuijin of the Ice Barrier | Effect Monster | |||
- | 2 | Warrior | 500 | 300 | ||
You can Tribute this card; Special Summon 1 Level 5 or higher "Ice Barrier" monster from your hand. If this card is in your GY, except the turn it was sent there: You can target 1 Level 3 or higher WATER monster you control; reduce its Level by exactly 2, and if you do, Special Summon this card, but banish it when it leaves the field. You can only use each effect of "Zuijin of the Ice Barrier" once per turn. | ||||||
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