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HOME > Yu-Gi-Oh! Card Search > Search result
Search result Showing 8,551 to 8,580 of 12,274
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Rating Score | Card Name | Card-Type | ||||
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Attribute | Level | Type | ATK | DEF | ||
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4.8 (20) | Gamma The Magnet Warrior | Normal Monster | |||
- | 4 | Rock | 1500 | 1800 | ||
Alpha, Beta, and Gamma meld as one to form a powerful monster. | ||||||
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4.8 (13) | Attack Gainer |
Effect Monster Tuner Monster |
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- | 1 | Warrior | 0 | 0 | ||
If this card is sent to the Graveyard as a Synchro Material Monster, select 1 face-up monster your opponent controls. The selected opponent's monster loses 1000 ATK until the End Phase. | ||||||
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4.8 (6) | Adamancipator Crystal - Raptite | Effect Monster | |||
- | 4 | Rock | 0 | 2200 | ||
If this card is Special Summoned by the effect of an "Adamancipator" card: You can place 1 Rock monster from your hand or GY on top of the Deck. If this card is in your GY: You can target 1 WIND Synchro Monster you control or in your GY; return it to the Extra Deck, and if you do, place this card on top of the Deck. You can only use each effect of "Adamancipator Crystal - Raptite" once per turn. | ||||||
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4.8 (9) | Ultimate Insect LV3 | Effect Monster | |||
- | 3 | Insect | 1400 | 900 | ||
If this card was Special Summoned by the effect of "Ultimate Insect LV1", while it remains on the field all of your opponent's monsters lose 300 ATK. During your Standby Phase, by sending this face-up card to the Graveyard, Special Summon 1 "Ultimate Insect LV5" from your hand or Deck. (You cannot activate this effect the turn this card is Normal Summoned, Special Summoned, or flipped face-up.) | ||||||
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4.8 (20) | Armoroid | Effect Monster | |||
- | 8 | Machine | 2700 | 2000 | ||
If this card is Tribute Summoned by Tributing at least 1 "roid" monster: Banish all Spells and Traps on the field. | ||||||
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4.8 (8) | Armored Axon Kicker | Effect Monster | |||
- | 6 | Psychic | 2200 | 1800 | ||
If you control a face-up Psychic-Type monster, you can Normal Summon this card without Tributing. If this card destroys an opponent's monster by battle, you take damage equal to half the destroyed monster's ATK. Then, you can Special Summon 1 monster from your Graveyard with ATK less than or equal to the damage you took. | ||||||
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4.8 (6) | Armored White Bear | Effect Monster | |||
- | 4 | Beast | 1800 | 1400 | ||
If this card is Normal or Special Summoned while a Synchro Monster is on the field: You can target 1 Field Spell in your GY; add it to your hand. If this card is destroyed by battle and sent to the GY, or if this card in your possession is destroyed by an opponent's card effect and sent to your GY: You can Special Summon 1 Level 4 or lower Beast monster from your Deck or GY, except "Armored White Bear". You can only use each effect of "Armored White Bear" once per turn. | ||||||
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4.8 (11) | Izanami |
Effect Monster Spirit Monster |
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- | 4 | Fairy | 1100 | 1800 | ||
This card cannot be Special Summoned. This card returns to its owner's hand during the End Phase of the turn it is Normal Summoned or flipped face-up. When this card is Normal Summoned or flipped face-up, you can discard 1 card to add 1 Spirit Monster from your Graveyard to your hand. | ||||||
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4.8 (22) | Infernoid Sjette | Effect Monster | |||
- | 6 | Fiend | 2400 | 0 | ||
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand or Graveyard) by banishing 2 "Infernoid" monsters from your hand or Graveyard while the total Levels and Ranks of all Effect Monsters you control are 8 or lower, and cannot be Special Summoned by other ways. When this card declares an attack: You can banish 1 monster from your opponent's Extra Deck (their choice). Once per turn, during either player's turn: You can Tribute 1 monster, then target 1 card in your opponent's Graveyard; banish it. | ||||||
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4.8 (14) | Steelswarm Genome | Effect Monster | |||
- | 2 | Fiend | 1000 | 0 | ||
This card can be treated as 2 Tributes for the Tribute Summon of a "Steelswarm" monster. | ||||||
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4.8 (18) | Water Dragon | Effect Monster | |||
- | 8 | Sea Serpent | 2800 | 2600 | ||
Cannot be Normal Summoned/Set. Must be Special Summoned with "Bonding - H2O". The ATK of FIRE monsters and Pyro monsters on the field becomes 0. When this card is destroyed and sent to the GY: You can target 2 "Hydrogeddon" and 1 "Oxygeddon" in your GY; Special Summon them. | ||||||
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4.8 (13) | Maiden of the Aqua | Effect Monster | |||
- | 4 | Aqua | 700 | 2000 | ||
As long as this card remains face-up on the field, the field is treated as "Umi" (however there is no increasing or decreasing of ATK/DEF due to "Umi"'s effect). If there is an active Field Spell Card on the field, this effect is not applied. | ||||||
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4.8 (13) | Xyz Avenger | Effect Monster | |||
- | 4 | Fiend | 1800 | 700 | ||
This card is unaffected by the effects of Xyz Monsters. When this card is destroyed by battle with an Xyz Monster and sent to the Graveyard: Activate 1 of these effects, depending on the Rank of the Xyz Monster that destroyed this card; ●Rank 3 or lower: Your opponent sends 1 card from their Extra Deck to the Graveyard. ●Rank 4: Choose 1 card in your opponent's Extra Deck and send it to the Graveyard. ●Rank 5 or higher: Your opponent sends as many cards from their Extra Deck to the Graveyard as possible, but not more than the Xyz Monster's Rank. |
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4.8 (12) | Celtic Guard of Noble Arms | Effect Monster | |||
- | 4 | Warrior | 2100 | 700 | ||
Cannot attack while you have any cards in your hand. Once per turn: You can Special Summon 1 "Celtic Guard" monster from your hand. When this attacking card inflicts battle damage to your opponent: You can draw cards equal to the number of "Celtic Guard" monsters you control. | ||||||
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4.8 (6) | Wattwoodpecker | Effect Monster | |||
- | 3 | Thunder | 1000 | 100 | ||
This card can attack twice during each Battle Phase. Any monster that battles with this card cannot change its battle position. | ||||||
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4.8 (12) | Element Saurus | Effect Monster | |||
- | 4 | Dinosaur | 1500 | 1200 | ||
Gains the following effect(s) while there is a monster(s) with the following Attribute(s) on the field. ●FIRE: This card gains 500 ATK. ●EARTH: Negate the effects of Effect Monsters destroyed by battle with this card. |
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4.8 (8) | Oilman |
Effect Monster Union Monster |
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- | 2 | Machine | 400 | 400 | ||
Once per turn, you can either: Target 1 Machine-Type monster you control; equip this card to that target, OR: Unequip this card and Special Summon it in Attack Position. While equipped by this effect, if the equipped monster destroys an opponent's monster by battle: Draw 1 card. (A monster can only be equipped with 1 Union Monster at a time. If the equipped monster would be destroyed, destroy this card instead.) | ||||||
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4.8 (10) | Lady Ninja Yae | Effect Monster | |||
- | 3 | Warrior | 1100 | 200 | ||
By discarding 1 WIND monster from your hand to the Graveyard, return all Spell and Trap Cards on your opponent's side of the field to the owner's hand. | ||||||
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4.8 (14) | Kaiser Glider | Effect Monster | |||
- | 6 | Dragon | 2400 | 2200 | ||
Cannot be destroyed by battle with a monster that has the same ATK. If this card is destroyed and sent to the GY: Target 1 monster on the field; return that target to the hand. | ||||||
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4.8 (8) | Razor Lizard | Effect Monster | |||
- | 3 | Reptile | 1500 | 300 | ||
While you control another Reptile-Type monster, if this card attacks a face-down Defense Position monster, destroy the monster immediately with this card's effect without flipping it face-up or applying damage calculation. | ||||||
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4.8 (25) | Hiita the Fire Charmer |
Effect Monster Flip Monster |
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- | 3 | Spellcaster | 500 | 1500 | ||
FLIP: Target 1 FIRE monster your opponent controls; take control of that target while this card is face-up on the field. | ||||||
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4.8 (13) | Piercing Moray | Effect Monster | |||
- | 4 | Fish | 1500 | 500 | ||
Once per turn: You can Tribute 1 Fish, Sea Serpent, or Aqua-Type monster; this card gains 600 ATK. If this card attacks a Defense Position monster, inflict piercing Battle Damage to your opponent. | ||||||
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4.8 (15) | Heavy Mech Support Platform |
Effect Monster Union Monster |
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- | 3 | Machine | 500 | 500 | ||
Once per turn, you can either: Target 1 Machine monster you control; equip this card to that target, OR: Unequip this card and Special Summon it. A monster equipped with this card gains 500 ATK/DEF, also if the equipped monster would be destroyed by battle or card effect, destroy this card instead. | ||||||
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4.8 (14) | Garmr of the Nordic Beasts | Effect Monster | |||
- | 4 | Beast | 800 | 1900 | ||
If this card battles a Level 4 or lower monster, after damage calculation: You can return that monster to the hand. | ||||||
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4.8 (12) | Gaia, the Polar Knight | Effect Monster | |||
- | 4 | Warrior | 1600 | 1200 | ||
You can only use each effect of "Gaia, the Polar Knight" once per turn. ●You can Tribute 1 other DARK monster; add 1 Level 4 LIGHT Warrior-Type monster from your Deck to your hand, then send 1 card from your hand to the Graveyard. ●You can banish 1 LIGHT monster from your Graveyard, then target 1 monster you control; it gains 500 ATK until the end of your opponent's turn. |
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4.8 (10) | Key Mouse |
Effect Monster Tuner Monster |
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- | 1 | Beast | 100 | 100 | ||
When this card is destroyed by battle and sent to the Graveyard, you can add 1 Level 3 or lower Beast-Type monster from your Deck to your hand. | ||||||
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4.8 (16) | Djinn Disserere of Rituals | Effect Monster | |||
- | 1 | Fiend | 200 | 200 | ||
When you Ritual Summon a monster, you can banish this card from your GY as 1 of the monsters required for the Ritual Summon. The monster Ritual Summoned using this card is unaffected by Trap effects. | ||||||
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4.8 (15) | Mecha Phantom Beast Stealthray | Effect Monster | |||
- | 3 | Machine | 100 | 2100 | ||
When this card inflicts battle damage to your opponent: Special Summon 1 "Mecha Phantom Beast Token" (Machine-Type/WIND/Level 3/ATK 0/DEF 0). This card's Level is increased by the total Levels of all "Mecha Phantom Beast Tokens" you control. While you control a Token, this card cannot be destroyed by battle or card effects. Once per turn: You can Tribute 1 Token, then target 1 Spell/Trap Card on the field; destroy that target. | ||||||
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4.8 (12) | Opera the Melodious Diva | Effect Monster | |||
- | 4 | Fairy | 2300 | 1000 | ||
Cannot attack the turn it is Normal Summoned or flipped face-up. If this card is sent to the Graveyard as a Fusion Material for a Fusion Summon: You can activate this effect; for the rest of this turn, "Melodious" monsters you control cannot be destroyed by battle or card effects. | ||||||
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4.8 (12) | Koa'ki Meiru Prototype | Effect Monster | |||
- | 4 | Rock | 1800 | 1800 | ||
If a face-up "Koa'ki Meiru" monster(s) on the field would be destroyed during the End Phase, you can destroy this card instead. When a face-up "Koa'ki Meiru" monster(s) on the field is destroyed during the End Phase, you can Special Summon 1 "Koa'ki Meiru Token" (Rock-Type/EARTH/Level 4/ATK 1800/DEF 1800). | ||||||
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