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Rating Score | Card Name | Card-Type | ||||
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Attribute | Level | Type | ATK | DEF | ||
▶︎ Deck | 7.6 (20) | Soul Transition | Normal Trap | |||
If you control no Special Summoned monsters: Tribute 1 face-up Level 4 Normal Summoned/Set monster; draw 2 cards. You can only activate 1 "Soul Transition" per turn. You cannot Special Summon monsters the turn you activate this card. | ||||||
▶︎ Deck | 7.6 (7) | Duston Roller | Normal Trap | |||
Target 1 monster on the field; this turn, it cannot be Tributed, or be used as a Fusion, Synchro, or Xyz Material for a Summon. If this Set card you control is destroyed by your opponent's card effect and sent to your Graveyard: You can add 1 "Duston" monster from your Deck to your hand. | ||||||
▶︎ Deck | 7.6 (5) | Supersoaring | Normal Trap | |||
Target 1 Dinosaur monster that is banished or in either GY; Special Summon it to your field. You can only activate 1 "Supersoaring" per turn. | ||||||
▶︎ Deck | 7.6 (19) | Delta Crow - Anti Reverse | Normal Trap | |||
If you control a "Blackwing" monster: Destroy all face-down Spells and Traps your opponent controls. If you control exactly 3 "Blackwing" monsters, you can activate this card from your hand. | ||||||
▶︎ Deck | 7.6 (15) | Archfiend's Roar | Normal Trap | |||
Pay 500 LP, then target 1 "Archfiend" monster in your GY; Special Summon that target, but it cannot be Tributed, also it is destroyed during the End Phase of this turn. | ||||||
▶︎ Deck | 7.6 (9) | NEXT | Normal Trap | |||
Special Summon any number of monsters with different names from your hand and/or GY, in Defense Position, that are all "Neo-Spacian" monsters or "Elemental HERO Neos", but negate their effects, and as long as you control any of those Special Summoned monsters face-up, you cannot Special Summon monsters from the Extra Deck, except Fusion Monsters. You can only activate 1 "NEXT" per turn. If you control no cards, you can activate this card from your hand. | ||||||
▶︎ Deck | 7.6 (22) | Black Sonic | Normal Trap | |||
When an opponent's monster declares an attack on a "Blackwing" monster you control: Banish all face-up Attack Position monsters your opponent controls. If you control exactly 3 "Blackwing" monsters (and no other monsters), you can activate this card from your hand. | ||||||
▶︎ Deck | 7.6 (41) | Magical Hats | Normal Trap | |||
During your opponent's Battle Phase: Choose 2 Spells/Traps from your Deck and 1 monster in your Main Monster Zone. Special Summon them as Normal Monsters (ATK 0/DEF 0) in face-down Defense Position, Set the chosen monster if it is face-up, and shuffle them on the field. The 2 cards chosen from your Deck are destroyed at the end of the Battle Phase, and cannot remain on the field except during this Battle Phase. | ||||||
▶︎ Deck | 7.6 (5) | Ogdoadic Calling | Normal Trap | |||
Special Summon 2 "Ogdoadic Tokens" (Reptile/DARK/Level 2/ATK 0/DEF 0), OR if you have 8 or more "Ogdoadic" monsters with different names in your GY, you can apply this effect instead. ●Special Summon 2 Reptile monsters with different names from your GY. You can only activate 1 "Ogdoadic Calling" per turn. |
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▶︎ Deck | 7.6 (13) | Kaiju Capture Mission | Continuous Trap | |||
Once per turn, if there are less than 3 Kaiju Counters on this card: You can target 1 "Kaiju" monster on the field; change it to face-down Defense Position, then place 1 Kaiju Counter on this card (max. 3). If this card in your possession is destroyed by an opponent's card and sent to your GY: You can draw 2 cards. You can only use this effect of "Kaiju Capture Mission" once per turn. | ||||||
▶︎ Deck | 7.6 (9) | Release from Stone | Continuous Trap | |||
Select 1 of your removed from play Rock-Type monsters, and Special Summon it. When this card is removed from the field, destroy that monster. When that monster is destroyed, destroy this card. | ||||||
▶︎ Deck | 7.6 (10) | Dragon's Bind | Continuous Trap | |||
Activate this card by targeting 1 Dragon-Type monster you control with 2500 or less ATK and DEF; neither player can Special Summon monsters with ATK less than or equal to the original ATK of that monster. When that monster leaves the field, destroy this card. | ||||||
▶︎ Deck | 7.6 (21) | Oasis of Dragon Souls | Continuous Trap | |||
Activate this card by targeting 1 monster in your Graveyard; Special Summon it in Defense Position. It becomes Wyrm-Type. When this card leaves the field, destroy that monster. When that monster leaves the field, destroy this card. | ||||||
▶︎ Deck | 7.6 (27) | Divine Wrath | Counter Trap | |||
When a monster effect is activated: Discard 1 card; negate the activation, and if you do, destroy that monster. | ||||||
▶︎ Deck | 7.6 (7) | Battlin' Boxing Cross Counter | Counter Trap | |||
When your opponent activates a monster effect: Destroy 1 "Battlin' Boxer" or "Number" Xyz Monster you control, and if you do, negate the activation, and if you do that, destroy that monster, then you can apply the following effect. ●Special Summon 1 "Battlin' Boxer" Xyz Monster from your Extra Deck with a different name than the first monster, and if you do, attach this card to it as material. You can only activate 1 "Battlin' Boxing Cross Counter" per turn. |
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▶︎ Deck | 7.6 (30) | Cursed Seal of the Forbidden Spell | Counter Trap | |||
When a Spell Card is activated: Discard 1 Spell; negate the activation, and if you do, destroy it, and if you do that, your opponent cannot activate Spell Cards with that name for the rest of this Duel. | ||||||
▶︎ Deck | 7.5 (42) | Skull Servant | Normal Monster | |||
- | 1 | Zombie | 300 | 200 | ||
A skeletal ghost that isn't strong but can mean trouble in large numbers. | ||||||
▶︎ Deck | 7.5 (2) | Attachment Cybern | Effect Monster | |||
- | 3 | Dragon | 1600 | 800 | ||
You can target 1 Dragon or Machine "Cyber" monster you control; equip this card from your hand or field to it. While this card is an Equip Card, the equipped monster gains 600 ATK. If this card is sent to the GY while equipped to a monster: You can target 1 other Dragon or Machine "Cyber" monster in your GY; Special Summon it. You can only use this effect of "Attachment Cybern" once per turn. | ||||||
▶︎ Deck | 7.5 (2) | Fallen of Argyros | Effect Monster | |||
- | 2 | Thunder | 700 | 700 | ||
If a Level/Rank/Link 2 monster is on the field, you can Special Summon this card (from your hand) to either field. You can only Special Summon "Fallen of Argyros" once per turn this way. Neither player can activate the effects of Link Monsters that point to this card. During your opponent's turn (Quick Effect): You can target 1 Xyz Monster on the field; detach 1 or 2 materials from it. You can only use this effect of "Fallen of Argyros" once per turn. | ||||||
▶︎ Deck | 7.5 (33) | Beiige, Vanguard of Dark World | Effect Monster | |||
- | 4 | Fiend | 1600 | 1300 | ||
If this card is discarded to the GY by card effect: Special Summon this card. | ||||||
▶︎ Deck | 7.5 (31) | Unknown Synchron |
Effect Monster Tuner Monster |
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- | 1 | Machine | 0 | 0 | ||
If only your opponent controls a monster, you can Special Summon this card (from your hand). You can only Special Summon "Unknown Synchron" once per Duel this way. | ||||||
▶︎ Deck | 7.5 (17) | Steelswarm Cell | Effect Monster | |||
- | 1 | Fiend | 0 | 0 | ||
If you control no monsters, you can Special Summon this card (from your hand). While this card is face-up on the field, it cannot be Tributed, except for the Tribute Summon of a "Steelswarm" monster, and cannot be used as a Synchro Material Monster. | ||||||
▶︎ Deck | 7.5 (24) | Evil HERO Infernal Prodigy | Effect Monster | |||
- | 2 | Fiend | 300 | 600 | ||
If you control no monsters, you can Special Summon this card (from your hand) in Attack Position. Once per turn, during the End Phase, if this card was Tributed this turn to Tribute Summon a "HERO" monster: Draw 1 card. | ||||||
▶︎ Deck | 7.5 (11) | Wingtortoise | Effect Monster | |||
- | 3 | Aqua | 1500 | 1400 | ||
When a face-up Fish, Sea Serpent, or Aqua-Type monster(s) you control is banished: You can Special Summon this card from your hand or Graveyard. (The banished monster(s) must be Fish, Sea Serpent, or Aqua-Type even after being banished.) | ||||||
▶︎ Deck | 7.5 (13) | War Rock Meteoragon | Effect Monster | |||
- | 7 | Warrior | 2600 | 2600 | ||
Cannot be destroyed by an opponent's card effects. When an attack is declared involving this card and an opponent's monster: You can negate that opponent's monster's effects this turn, as well as the activated effects and effects on the field of monsters with its same original name. Once per turn, during a Battle Phase in which your EARTH Warrior monster battles (Quick Effect): You can make all "War Rock" monsters you currently control gain 200 ATK until the end of your opponent's turn, also this card can make up to 2 attacks on monsters during each Battle Phase this turn. | ||||||
▶︎ Deck | 7.5 (13) | Woodland Archer | Effect Monster | |||
- | 3 | Beast-Warrior | 1400 | 1300 | ||
This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by having 2 or more Normal Monsters in your Graveyard. You can Tribute this card to add 1 Gemini Monster from your Deck to your hand. | ||||||
▶︎ Deck | 7.5 (10) | Wattdragonfly | Effect Monster | |||
- | 2 | Thunder | 900 | 100 | ||
If this card is destroyed by your opponent's card (either by battle or by card effect), you can Special Summon 1 "Watt" monster from your Deck. | ||||||
▶︎ Deck | 7.5 (4) | Performapal Sky Pupil | Effect Monster | |||
- | 3 | Spellcaster | 800 | 800 | ||
During either player's turn: You can return 1 Level 5 or higher "Performapal" monster you control to the hand; Special Summon this card from your hand. You can only use this effect of "Performapal Sky Pupil" once per turn. If this card battles an opponent's monster, that monster has its effects negated until the end of the Damage Step. Before damage calculation, if this card attacked an opponent's monster while you control another "Performapal" monster: You can destroy that opponent's monster. | ||||||
▶︎ Deck | 7.5 (13) | Alien Telepath | Effect Monster | |||
- | 4 | Reptile | 1600 | 1000 | ||
Once per turn, you can remove 1 A-Counter from an opponent's monster to destroy 1 Spell or Trap Card. (If a monster with an A-Counter battles an "Alien" monster, it loses 300 ATK and DEF for each A-Counter during damage calculation only.) | ||||||
▶︎ Deck | 7.5 (8) | Golden-Eyes Idol | Effect Monster | |||
- | 1 | Spellcaster | 0 | 0 | ||
Once per turn (Quick Effect): You can activate this effect; look at your opponent's hand, also this card's name becomes "Thousand-Eyes Idol" until the End Phase. If this card is banished, or sent to the GY by card effect: You can target 1 Effect Monster your opponent controls; equip that Effect Monster to 1 "Eyes Restrict" or "Relinquished" monster you control that cannot be Normal Summoned. While equipped by this effect, that monster gains ATK equal to the ATK of the equipped monster. You can only use this effect of "Golden-Eyes Idol" once per turn. | ||||||
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