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HOME > Yu-Gi-Oh! Card Search > Search result
Search result Showing 4,201 to 4,230 of 12,274
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Rating Score | Card Name | Card-Type | ||||
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Attribute | Level | Type | ATK | DEF | ||
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7.6 (8) | Bururu @Ignister |
Effect Monster Tuner Monster |
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- | 3 | Cyberse | 600 | 1000 | ||
If this card is Normal or Special Summoned: You can send 1 "@Ignister" monster from your Deck to the GY. If this card is sent to the GY as material for the Synchro Summon of a Cyberse monster: You can target 1 monster in your GY that was used for that Synchro Summon, except "Bururu @Ignister"; Special Summon that monster. You can only use each effect of "Bururu @Ignister" once per turn. | ||||||
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7.6 (14) | Predaplant Drosophyllum Hydra | Effect Monster | |||
- | 5 | Plant | 800 | 2300 | ||
You can Special Summon this card (from your hand or GY) by Tributing 1 monster on either player's field with a Predator Counter. You can only Special Summon "Predaplant Drosophyllum Hydra" once per turn this way. If this card is on the field or in your GY (Quick Effect): You can banish 1 other "Predaplant" monster from your GY, then target 1 face-up monster on the field; it loses 500 ATK. You can only use this effect of "Predaplant Drosophyllum Hydra" once per turn. | ||||||
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7.6 (12) | Hazy Flame Hydra | Effect Monster | |||
- | 6 | Dinosaur | 2300 | 200 | ||
Your opponent cannot target this card with card effects. You cannot Special Summon monsters, except FIRE monsters. An Xyz Monster that was Summoned using this card as an Xyz Material gains this effect. ●When it is Xyz Summoned: You can target 1 "Hazy Flame" monster in your Graveyard; attach that target to this card as an Xyz Material. |
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7.6 (22) | Marshmacaron | Effect Monster | |||
- | 1 | Fairy | 200 | 200 | ||
If this card is destroyed by battle or card effect: You can Special Summon up to 2 other "Marshmacaron" from your hand, Deck, and/or Graveyard. You can only use this effect of "Marshmacaron" once per turn. | ||||||
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7.6 (29) | Machina Megaform | Effect Monster | |||
- | 8 | Machine | 2600 | 1500 | ||
You can Tribute this card; Special Summon 1 "Machina" monster from your hand or Deck, except "Machina Megaform". If a face-up "Machina Fortress" you control is sent to your GY while this card is in your GY (except during the Damage Step): You can banish that "Machina Fortress" from the GY; Special Summon this card. You can only use 1 "Machina Megaform" effect per turn, and only once that turn. | ||||||
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7.6 (13) | Magical Musketeer Calamity | Effect Monster | |||
- | 4 | Fiend | 1500 | 1300 | ||
During either player's turn, you can activate "Magical Musket" Spell/Trap Cards from your hand. If a Spell/Trap Card is activated in this card's column: You can target 1 "Magical Musket" monster in your GY; Special Summon it in Defense Position. You can only use this effect of "Magical Musketeer Calamity" once per turn. | ||||||
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7.6 (8) | Mixeroid | Effect Monster | |||
- | 4 | Machine | 0 | 2200 | ||
You can Tribute 1 Machine monster; Special Summon 1 non-WIND "roid" monster from your Deck. You can pay half your LP and banish any number of Machine monsters from your GY, including this card; Special Summon from your Extra Deck, 1 "roid" Fusion Monster with the same Level as the number of those banished monsters, ignoring its Summoning conditions, but destroy it during the End Phase. You can only use each effect of "Mixeroid" once per turn. | ||||||
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7.6 (19) | Apprentice Piper |
Effect Monster Flip Monster |
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- | 2 | Spellcaster | 100 | 1500 | ||
FLIP: You can Special Summon 1 monster from your hand. If this card is destroyed by battle or card effect and sent to the Graveyard: You can Special Summon 1 monster from your hand. |
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7.6 (11) | The Dark - Hex-Sealed Fusion | Effect Monster | |||
- | 3 | Rock | 1000 | 1600 | ||
You can substitute this card for any 1 Fusion Material Monster, but the other Fusion Material Monster(s) must be correct. You can Tribute Fusion Material Monsters on the field, including this face-up card; Special Summon 1 corresponding DARK Fusion Monster from your Extra Deck. | ||||||
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7.6 (9) | Union Driver |
Effect Monster Union Monster |
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- | 5 | Machine | 2100 | 1000 | ||
Once per turn, you can either: Target 1 face-up monster you control; equip this card to that target, OR: Unequip this card and Special Summon it. If the equipped monster would be destroyed by battle or card effect, destroy this card instead. While this card is equipped to a monster: You can banish this Equip Card; equip 1 Level 4 or lower appropriate Union Monster from your Deck to the monster this card was equipped to. You can only use this effect of "Union Driver" once per turn. | ||||||
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7.6 (32) | Ehren, Lightsworn Monk | Effect Monster | |||
- | 4 | Warrior | 1600 | 1000 | ||
If this card attacks a Defense Position monster, before damage calculation: Shuffle that monster into the Deck. Once per turn, during your End Phase: Send the top 3 cards of your Deck to the Graveyard. | ||||||
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7.6 (12) | Rasetsu |
Effect Monster Spirit Monster |
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- | 4 | Fairy | 1500 | 1900 | ||
Cannot be Special Summoned. During the End Phase of the turn this card is Normal Summoned or flipped face-up: Return it to the hand. When this card is Normal Summoned or flipped face-up: You can reveal 1 Spirit Monster from your hand, except "Rasetsu", then target 1 face-up Attack Position monster your opponent controls; return that target to the hand. You cannot Special Summon during the turn you activate this effect. | ||||||
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7.6 (13) | Lantern Shark | Effect Monster | |||
- | 4 | Fish | 1500 | 900 | ||
If this card is Normal or Special Summoned: You can activate this effect; Special Summon 1 Level 3, 4, or 5 WATER monster from your hand in Defense Position, except "Lantern Shark", also, you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Xyz Monsters. You can only use this effect of "Lantern Shark" once per turn. If this card is used for the Xyz Summon of a WATER monster, it can be treated as a Level 3 or 5 monster. | ||||||
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7.6 (14) | Lekunga | Effect Monster | |||
- | 4 | Plant | 1700 | 500 | ||
You can banish 2 WATER monsters from your Graveyard; Special Summon 1 "Lekunga Token" (Plant-Type/WATER/Level 2/ATK 700/DEF 700) in Attack Position. | ||||||
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7.6 (21) | Worm King | Effect Monster | |||
- | 8 | Reptile | 2700 | 1100 | ||
This card can be Tribute Summoned in face-up Attack Position by Tributing 1 Reptile-Type "Worm" monster. You can Tribute 1 Reptile-Type "Worm" monster to select 1 card your opponent controls, and destroy it. | ||||||
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7.6 (5) | Amazoness Augusta |
Fusion Monster Effect Monster |
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- | 10 | Warrior | 3200 | 2800 | ||
1 "Amazoness" Fusion Monster + 1 "Amazoness" monster Your opponent cannot target other "Amazoness" cards you control with card effects, also those cards cannot be destroyed by your opponent's card effects. If this card was Fusion Summoned using "Amazoness Empress" or "Amazoness Queen" as material, it can make a second attack during each Battle Phase. If this card is Fusion Summoned: You can Special Summon 1 "Amazoness" monster from your Deck. You can only use this effect of "Amazoness Augusta" once per turn. |
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7.6 (24) | Amulet Dragon |
Fusion Monster Effect Monster |
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- | 8 | Dragon | 2900 | 2500 | ||
"Dark Magician" + 1 Dragon monster Must be Fusion Summoned with the above Fusion Materials or with "The Eye of Timaeus". If this card is Special Summoned: Target any number of Spells in any GY(s) (min. 1); banish those targets, and if you do, this card gains 100 ATK for each card banished by this effect. If this card is destroyed: You can target 1 Spellcaster monster in your GY; Special Summon that target. |
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7.6 (28) | Ultimate Ancient Gear Golem |
Fusion Monster Effect Monster |
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- | 10 | Machine | 4400 | 3400 | ||
"Ancient Gear Golem" + 2 "Ancient Gear" monsters Must be Fusion Summoned. If this card attacks a Defense Position monster, inflict piercing battle damage. If this card attacks, your opponent cannot activate Spell/Trap Cards until the end of the Damage Step. If this card is destroyed: You can target 1 "Ancient Gear Golem" in your GY; Special Summon it, ignoring its Summoning conditions. |
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7.6 (41) | Elemental HERO Shining Flare Wingman |
Fusion Monster Effect Monster |
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- | 8 | Warrior | 2500 | 2100 | ||
"Elemental HERO Flame Wingman" + "Elemental HERO Sparkman" Must be Fusion Summoned. Gains 300 ATK for each "Elemental HERO" card in your GY. If this card destroys a monster by battle and sends it to the GY: Inflict damage to your opponent equal to that monster's original ATK in the GY. |
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7.6 (11) | Elemental HERO Brave Neos |
Fusion Monster Effect Monster |
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- | 7 | Warrior | 2500 | 2000 | ||
"Elemental HERO Neos" + 1 Level 4 or lower Effect Monster Must be Fusion Summoned. Gains 100 ATK for each "Neo-Spacian" and "HERO" monster in your GY. When this card destroys an opponent's monster by battle: You can add 1 Spell/Trap from your Deck to your hand that specifically lists the card "Elemental HERO Neos" in its text. |
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7.6 (12) | Timaeus the Knight of Destiny |
Fusion Monster Effect Monster |
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- | 10 | Warrior | ? | ? | ||
"Legendary Knight Timaeus" + "Legendary Knight Critias" + "Legendary Knight Hermos" Must be Special Summoned (from your Extra Deck) by sending the above cards you control to the GY. (You do not use "Polymerization".) Unaffected by other cards' effects. Once per battle, if this card battles, during damage calculation (Quick Effect): You can make this card's ATK/DEF become equal to the ATK of the monster on the field with the highest ATK (your choice, if tied). When this card is destroyed by battle: You can Special Summon 3 "Legendary Knight" monsters from your hand, Deck, and/or GY, ignoring their Summoning conditions. |
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7.6 (5) | Centaur Mina |
Fusion Monster Effect Monster |
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- | 6 | Beast-Warrior | 2200 | 1600 | ||
1 LIGHT Warrior monster + 1 Beast monster Once per turn, during your turn, when your opponent activates a Trap Card (Quick Effect): You can negate the activation, and if you do, Set that card. You can only use each of the following effects of "Centaur Mina" once per turn. During your Main Phase: You can Special Summon 1 Level 2 or lower monster from your hand or GY. If this card is sent to the GY as Synchro Material for a WIND Warrior monster: You can destroy 1 face-up monster on the field. |
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7.6 (5) | Gate Guardian of Thunder and Wind |
Fusion Monster Effect Monster |
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- | 9 | Thunder | 2500 | 2200 | ||
"Sanga of the Thunder" + "Kazejin" Must be Special Summoned (from your Extra Deck) by banishing the above cards you control. During your Main Phase: You can add 1 Spell/Trap from your Deck to your hand that mentions "Sanga of the Thunder", "Kazejin", AND "Suijin". You can only use this effect of "Gate Guardian of Thunder and Wind" once per turn. If this face-up Special Summoned card in its owner's control leaves the field because of an opponent's card: You can Special Summon 1 of your banished "Sanga of the Thunder" or "Kazejin". |
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7.6 (32) | Vision HERO Trinity |
Fusion Monster Effect Monster |
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- | 8 | Warrior | 2500 | 2000 | ||
3 "HERO" monsters After this card is Fusion Summoned, for the rest of this turn, this card's ATK becomes double its original ATK. This Fusion Summoned card can make a second and third attack during each Battle Phase. Cannot attack directly. |
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7.6 (24) | Dark Master - Zorc |
Ritual Monster Effect Monster |
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- | 8 | Fiend | 2700 | 1500 | ||
You can Ritual Summon this card with "Contract with the Dark Master". Once per turn: You can roll a six-sided die, then destroy all monsters your opponent controls if you roll 1 or 2, destroy 1 monster your opponent controls if you roll 3, 4 or 5, or destroy all monsters you control if you roll 6. | ||||||
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7.6 (13) | Wind Pegasus @Ignister |
Synchro Monster Effect Monster |
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- | 7 | Cyberse | 2300 | 1500 | ||
1 Tuner + 1+ non-Tuner monsters During your Main Phase: You can destroy Spells/Traps your opponent controls, up to the number of "@Ignister" monsters you control. If another card(s) you control is destroyed by battle or an opponent's card effect, while this card is on the field or in the GY: You can banish this card, then target 1 card your opponent controls; shuffle it into the Deck. You can only use each effect of "Wind Pegasus @Ignister" once per turn. |
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7.6 (21) | Angel of Zera |
Synchro Monster Effect Monster |
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- | 8 | Fairy | 2800 | 2300 | ||
1 Tuner + 1 or more non-Tuner monsters This card gains 100 ATK for each of your opponent's banished cards. During the Standby Phase of the next turn after this card was banished: Special Summon this banished card. You can only use the effect of "Angel of Zera" once per turn. |
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7.6 (5) | Transcendosaurus Glaciasaurus |
Synchro Monster Effect Monster |
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- | 12 | Dinosaur | 3600 | 2700 | ||
1 Tuner + 1+ non-Tuner monsters Cannot be destroyed by battle. Dinosaur monsters you control that were Special Summoned from the GY cannot be destroyed by your opponent's card effects, also your opponent cannot target them with card effects. If this card is destroyed: You can shuffle 1 Normal Monster from your GY into the Deck, then you can Special Summon this card. You can only use this effect of "Transcendosaurus Glaciasaurus" once per turn. |
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7.6 (25) | T.G. Blade Blaster |
Synchro Monster Effect Monster |
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- | 10 | Machine | 3300 | 2200 | ||
1 Tuner Synchro Monster + 1 or more non-Tuner Synchro Monsters During either player's turn, when your opponent activates a Spell/Trap Card that targets this face-up card: You can send 1 card from your hand to the Graveyard; negate the effect. Once per turn, during your opponent's turn: You can banish 1 "T.G." monster from your Graveyard; banish this face-up card on the field (this is a Quick Effect). During the next Standby Phase after this card was banished by this effect: Special Summon this card. |
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7.6 (25) | Metaphys Horus |
Synchro Monster Effect Monster |
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- | 6 | Wyrm | 2300 | 1600 | ||
1 Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned: You can activate the appropriate effect(s), depending on the non-Tuner monster(s) used as Synchro Material; ●Normal Monster: This face-up card is unaffected by other card effects this turn. ●Effect Monster: You can target 1 other face-up card on the field; negate that target's effects. ●Pendulum Monster: Your opponent chooses 1 monster they control and gives control of it to you, but it cannot attack this turn. |
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