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HOME > Yu-Gi-Oh! Card Search > Search result
Card-Type is "Effect Monster". Search result Showing 6,781 to 6,810 of 7,339
Card-Type is "Effect Monster".
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Rating Score | Card Name | Card-Type | ||||
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Attribute | Level | Type | ATK | DEF | ||
▶︎ Deck | 2.7 (16) | Inzektor Firefly | Effect Monster | |||
- | 1 | Insect | 100 | 100 | ||
Once per turn: You can equip 1 "Inzektor" monster from your hand or Graveyard to this card. If an "Inzektor" card equips to this card: You can look at all Set cards your opponent controls. While this card is equipped to a monster, that monster's Level is increased by 1, also it gains ATK and DEF equal to this card's ATK and DEF. | ||||||
▶︎ Deck | 2.7 (12) | Infinity Dark |
Effect Monster Gemini Monster |
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- | 4 | Fiend | 1500 | 1200 | ||
This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it be treated as an Effect Monster with this effect: ● When this card declares an attack, you can change the battle position of 1 face-up monster your opponent controls. |
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▶︎ Deck | 2.7 (9) | Infernalqueen Archfiend | Effect Monster | |||
- | 4 | Fiend | 900 | 1500 | ||
Once per turn, during your Standby Phase, you must pay 500 LP (this is not optional), or this card is destroyed. When resolving an opponent's card effect that targets this card, roll a six-sided die, and negate that effect if you roll a 2 or 5, and if you do, destroy that card. Once per turn, during the Standby Phase: Target 1 "Archfiend" monster on the field; it gains 1000 ATK until the end of this turn. | ||||||
▶︎ Deck | 2.7 (24) | Weather Report |
Effect Monster Flip Monster |
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- | 4 | Aqua | 950 | 1500 | ||
FLIP: Destroys all opponent's face-up "Swords of Revealing Light" on the field. If "Swords of Revealing Light" is destroyed, you can perform your Battle Phase twice this turn (or your next turn, if activated during opponent's turn). | ||||||
▶︎ Deck | 2.7 (20) | Malice Doll of Demise | Effect Monster | |||
- | 4 | Fiend | 1600 | 1700 | ||
During your next Standby Phase after this card was sent from the field to the Graveyard by the effect of a Continuous Spell Card: Special Summon this card from the Graveyard. | ||||||
▶︎ Deck | 2.7 (10) | The Dragon Dwelling in the Deep | Effect Monster | |||
- | 4 | Sea Serpent | 1700 | 1400 | ||
Place 1 Ocean Counter on this card during each player's Standby Phase. When this card is removed from the field, all Fish-Type and Sea Serpent-Type monsters you control gain 200 ATK for each Ocean Counter on this card, until the End Phase. | ||||||
▶︎ Deck | 2.7 (3) | Cassimolar | Effect Monster | |||
- | 3 | Fiend | 1000 | 1200 | ||
When this card is Normal Summoned: You can target 1 face-up monster your opponent controls; it gains ATK equal to its original ATK, also during the End Phase of the next turn, destroy that face-up monster, and if you do, your opponent takes damage equal to half its original ATK. At the start of your opponent's Battle Phase: You can Tribute this Normal Summoned/Set card; your opponent's monsters cannot attack directly for the rest of this turn. | ||||||
▶︎ Deck | 2.7 (15) | Card Blocker | Effect Monster | |||
- | 3 | Warrior | 400 | 400 | ||
When this card is Summoned: Change it to Defense Position. When a face-up monster you control is targeted for an attack: You can change the target to this card. When this card is targeted for an attack: You can choose a number from 1 to 3, then send that many cards from the top of your Deck to the Graveyard; this card gains 500 DEF for each card sent, until the End Phase. | ||||||
▶︎ Deck | 2.7 (10) | Bearblocker | Effect Monster | |||
- | 3 | Fiend | 1600 | 0 | ||
During your opponent's turn, Set cards in your Spell & Trap Zones cannot be destroyed by card effects. If a Set card(s) in your Spell & Trap Zone is destroyed by an opponent's card effect: This card gains 800 ATK until the end of this turn. | ||||||
▶︎ Deck | 2.7 (11) | Kryuel | Effect Monster | |||
- | 4 | Fiend | 1000 | 1700 | ||
When this card is sent to the Graveyard as a result of battle, toss a coin and call it. If you call it right, destroy 1 monster on your opponent's side of the field. | ||||||
▶︎ Deck | 2.7 (22) | Grandram | Effect Monster | |||
- | 4 | Rock | 0 | 1400 | ||
If your opponent controls a face-up Xyz Monster, you can Special Summon this card (from your hand) in face-up Attack Position. | ||||||
▶︎ Deck | 2.7 (10) | Maiden of Macabre | Effect Monster | |||
- | 4 | Spellcaster | 1700 | 0 | ||
Each time this card destroys an opponent's monster by battle, place 1 Spell Counter on it. This card gains 200 ATK for each Spell Counter on it. | ||||||
▶︎ Deck | 2.7 (12) | Night Wing Sorceress | Effect Monster | |||
- | 3 | Spellcaster | 1300 | 1200 | ||
You can activate "Assault Mode Activate" the turn it is Set. | ||||||
▶︎ Deck | 2.7 (11) | Chrysalis Mole | Effect Monster | |||
- | 2 | Rock | 700 | 100 | ||
You can Tribute this card while "Neo Space" is on the field to Special Summon 1 "Neo-Spacian Grand Mole" from your hand or Deck. | ||||||
▶︎ Deck | 2.7 (11) | Gonogo | Effect Monster | |||
- | 3 | Rock | 1350 | 1600 | ||
At the end of the Damage Step, if this card battled an opponent's monster: Change that monster to face-down Defense Position. | ||||||
▶︎ Deck | 2.7 (20) | Shadow Ghoul | Effect Monster | |||
- | 5 | Zombie | 1600 | 1300 | ||
Gains 100 ATK for each monster in your GY. | ||||||
▶︎ Deck | 2.7 (15) | Charm of Shabti | Effect Monster | |||
- | 1 | Rock | 100 | 100 | ||
During either player's turn: You can discard this card; until the End Phase, "Gravekeeper's" monsters you control cannot be destroyed by battle. | ||||||
▶︎ Deck | 2.7 (18) | Hoshiningen | Effect Monster | |||
- | 2 | Fairy | 500 | 700 | ||
All LIGHT monsters on the field gain 500 ATK, also all DARK monsters on the field lose 400 ATK. | ||||||
▶︎ Deck | 2.7 (27) | Tatakawa Knight | Effect Monster | |||
- | 4 | Warrior | 1500 | 0 | ||
If the activation of your Spell/Trap Card is negated by your opponent's card effect: You can send this card from your hand to the Graveyard; inflict 1500 damage to your opponent. | ||||||
▶︎ Deck | 2.7 (7) | Dinowrestler Rambrachio | Effect Monster | |||
- | 5 | Dinosaur | 1600 | 0 | ||
When your "Dinowrestler" monster inflicts battle damage to your opponent: You can Special Summon this card from your hand in Defense Position. You can only use this effect of "Dinowrestler Rambrachio" once per turn. Your opponent cannot target other "Dinowrestler" monsters you control with card effects. | ||||||
▶︎ Deck | 2.7 (15) | Dark Lucius LV4 | Effect Monster | |||
- | 4 | Fiend | 1000 | 300 | ||
Negate the effects of your opponent's monsters destroyed by battle with this card. Once per turn, during the Standby Phase of your next turn after this card has destroyed a monster by battle: You can send this card to the GY; Special Summon 1 "Dark Lucius LV6" from your hand or Deck. | ||||||
▶︎ Deck | 2.7 (10) | Trust Guardian |
Effect Monster Tuner Monster |
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- | 3 | Fairy | 0 | 800 | ||
This card cannot be used as a Synchro Material Monster, except for the Synchro Summon of a Level 7 or higher Synchro Monster. Once per turn, that Synchro Monster cannot be destroyed by battle. Each time this effect is applied, that Synchro Monster loses 400 ATK and DEF at the end of the Damage Step. | ||||||
▶︎ Deck | 2.7 (14) | Dragonic Guard | Effect Monster | |||
- | 4 | Dragon | 1500 | 1800 | ||
Each time a monster is Normal Summoned or Set, place 1 Dragonic Counter on this card. You can send this face-up card to the Graveyard to Special Summon 1 Dragon-Type monster from your Deck whose Level is less than or equal to the number of Dragonic Counters on this card. | ||||||
▶︎ Deck | 2.7 (15) | Cat's Ear Tribe | Effect Monster | |||
- | 1 | Beast-Warrior | 200 | 100 | ||
The original ATK of your opponent's monster(s) that battles with this card during his/her turn becomes 200 points during the Damage Step. | ||||||
▶︎ Deck | 2.7 (19) | Berfomet | Effect Monster | |||
- | 5 | Fiend | 1400 | 1800 | ||
When this card is Normal or Flip Summoned: You can add 1 "Gazelle the King of Mythical Beasts" from your Deck to your hand. | ||||||
▶︎ Deck | 2.7 (23) | Flash Assailant | Effect Monster | |||
- | 4 | Fiend | 2000 | 2000 | ||
Decrease the ATK and DEF of this card by 400 points for each card in your hand. | ||||||
▶︎ Deck | 2.7 (16) | Blizzard Warrior | Effect Monster | |||
- | 3 | Warrior | 1400 | 400 | ||
If this card destroys an opponent's monster by battle: Look at the top card of their Deck and place it on the top or bottom of the Deck. | ||||||
▶︎ Deck | 2.7 (12) | White Ninja |
Effect Monster Flip Monster |
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- | 4 | Warrior | 1500 | 800 | ||
FLIP: Target 1 Defense Position monster on the field; destroy that target. | ||||||
▶︎ Deck | 2.7 (15) | Milus Radiant | Effect Monster | |||
- | 1 | Beast | 300 | 250 | ||
As long as this card remains face-up on the field, increase the ATK of all EARTH monsters by 500 points and decrease the ATK of all WIND monsters by 400 points. | ||||||
▶︎ Deck | 2.7 (15) | Burning Algae | Effect Monster | |||
- | 3 | Pyro | 500 | 1500 | ||
When this card is sent to the Graveyard, increase your opponent's Life Points by 1000 points. | ||||||
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