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Card Blocker →Used Deck
Card Kind | Attribute | Level | Type | ATK | DEF |
---|---|---|---|---|---|
Effect Monster | - | 3 | Warrior | 400 | 400 |
When this card is Summoned: Change it to Defense Position. When a face-up monster you control is targeted for an attack: You can change the target to this card. When this card is targeted for an attack: You can choose a number from 1 to 3, then send that many cards from the top of your Deck to the Graveyard; this card gains 500 DEF for each card sent, until the End Phase. | |||||
password:42256406 | |||||
Average Rating Score | 2.7(15) |
- Card Info
- Card Reviews (15 rating scores)
- Decks with Card Blocker (6 Decks)
- Card Category and Effect Category
- Products in Japan
- Ranking and View Num
"Card Blocker" card reviews and rating scores
2.7(15) |
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0% | (0) | ||
0% | (0) | ||
0% | (0) | ||
60% | (9) | ||
40% | (6) |
ねこーら
2022/05/04 23:12
2022/05/04 23:12
Comprehensive evaluation: You can aim for victory with a combo with 《Dimension Mirage》.
The effect of increasing DEF by 1500 when he is attacked can be used multiple times, so if you attack him many times, his Deck will be strengthened until it runs out.
《Dimension Mirage》can force you to attack over and over again, and this card is also good in that you can secure his GY monsters that you need to activate over there.
It is necessary to survive the first hit, but there are many ways to make up for it, such as 《Shield Warrior》.
There is a possibility that it will be noticed, but there is also a possibility that it will be decided if you make up for it with a main phase skip.
The effect of increasing DEF by 1500 when he is attacked can be used multiple times, so if you attack him many times, his Deck will be strengthened until it runs out.
《Dimension Mirage》can force you to attack over and over again, and this card is also good in that you can secure his GY monsters that you need to activate over there.
It is necessary to survive the first hit, but there are many ways to make up for it, such as 《Shield Warrior》.
There is a possibility that it will be noticed, but there is also a possibility that it will be decided if you make up for it with a main phase skip.
戦士族大好き
2022/04/14 18:46
2022/04/14 18:46
The evaluation points for this card are its low name recognition and guidance to the opponent player by presenting a clear solution of 1900 lines.
As a basic, use combat recruits such as 《Warrior Lady of the Wasteland》to make SS on your opponent's turn.
There is also an aim to avoid the disadvantages of attack SS because it becomes automatic defense.
Well, what would the other party think if this guy jumped out?
As you can see in the evaluation here, it comes down to the obvious solution that "If you hit with ATK 2000 or more, it's over." I'll take advantage of it.
There is also a forgotten Warrior called 《Stronghold Guardian》, and if you use this, you will jump to DEF3400.
For the opponent, it is possible to give unexpected reflection damage.
Of course, in this day and age, ATK over 3000 is normal, but if you go through the recruiter mentioned above, those monsters are often already attacked, and the middle-ranked ATK of the second spear often hits you. I have. Survival is very promising.
Even if you don't force yourself to use 《Stronghold Guardian》, 《Rookie Warrior Lady》is fine.
Here is a true story that I have experienced many times.
The low profile of this card shines when the opponent still has monsters that can attack.
Basically, the opponent's attack stops at DEF 3400 mentioned above.
However, this card with DEF 1900 will remain if you survive the attack once with 《Necro Gardna》instead of 《Stronghold Guardian》.
Then most of the opponents will hit you again with a monster with ATK 2000.
[There is no player who knows that the effect of this card can be used many times. ]
The opponent will end up hitting DEF3400.
Sending six cards to GY is enough work, isn't it?
How many players do not read the text properly? You'll understand when you use this card.
Of course, since it is a combo premise, it will be removed before the battle rather than the wall of DEF 1900 alone.
Also, unless it's a specialized deck, you can't earn board advantage even if you give reflected damage.
Therefore, it is better to try to create a board where you can earn card advantage with 《Robbin' Goblin》.
It works well with 《Armor Breaker》, who is from the same birth, and it would be interesting to try to break down the opponent's board with the above combo with 《Roll Out!》.
If your opponent ends the turn as it is, you can SS Armor Breaker and aim for Rank 3 or Isolde.
(22/4/15) Partially fixed
Even I forgot the effect of 《Stronghold Guardian》. I'm sorry 《Stronghold Guardian》.
When the enemy hit me again, it was DEF 1900 when I survived battle destruction with Roll Out! or Necro Gardna. Sincerest apologies.
As a basic, use combat recruits such as 《Warrior Lady of the Wasteland》to make SS on your opponent's turn.
There is also an aim to avoid the disadvantages of attack SS because it becomes automatic defense.
Well, what would the other party think if this guy jumped out?
As you can see in the evaluation here, it comes down to the obvious solution that "If you hit with ATK 2000 or more, it's over." I'll take advantage of it.
There is also a forgotten Warrior called 《Stronghold Guardian》, and if you use this, you will jump to DEF3400.
For the opponent, it is possible to give unexpected reflection damage.
Of course, in this day and age, ATK over 3000 is normal, but if you go through the recruiter mentioned above, those monsters are often already attacked, and the middle-ranked ATK of the second spear often hits you. I have. Survival is very promising.
Even if you don't force yourself to use 《Stronghold Guardian》, 《Rookie Warrior Lady》is fine.
Here is a true story that I have experienced many times.
The low profile of this card shines when the opponent still has monsters that can attack.
Basically, the opponent's attack stops at DEF 3400 mentioned above.
However, this card with DEF 1900 will remain if you survive the attack once with 《Necro Gardna》instead of 《Stronghold Guardian》.
Then most of the opponents will hit you again with a monster with ATK 2000.
[There is no player who knows that the effect of this card can be used many times. ]
The opponent will end up hitting DEF3400.
Sending six cards to GY is enough work, isn't it?
How many players do not read the text properly? You'll understand when you use this card.
Of course, since it is a combo premise, it will be removed before the battle rather than the wall of DEF 1900 alone.
Also, unless it's a specialized deck, you can't earn board advantage even if you give reflected damage.
Therefore, it is better to try to create a board where you can earn card advantage with 《Robbin' Goblin》.
It works well with 《Armor Breaker》, who is from the same birth, and it would be interesting to try to break down the opponent's board with the above combo with 《Roll Out!》.
If your opponent ends the turn as it is, you can SS Armor Breaker and aim for Rank 3 or Isolde.
(22/4/15) Partially fixed
Even I forgot the effect of 《Stronghold Guardian》. I'm sorry 《Stronghold Guardian》.
When the enemy hit me again, it was DEF 1900 when I survived battle destruction with Roll Out! or Necro Gardna. Sincerest apologies.
みめっと
2022/04/12 20:04
2022/04/12 20:04
It's a card used by Juudai in the anime GX, and as you can see from the card name, attack/defense, and level, it's clearly aware of the existence of "Card Trooper", and while it's similar to the effect over there, it's nature seems to be a pair. It has an effect arranged to be a defensive effect, but to put it bluntly, its performance is a clumsy one.
After all, the only thing you can actively do without being assisted by other effects is to become a Defense Position by summoning triggers, which is absolutely ridiculous.
On top of that, the draw effect at the time of being destroyed has been cut down, so I don't think it will be a restraining agent that slows down the opponent's attack with his indeterminate GY fertilizer.
It's a decent wall against lower-class monsters, but basically he won't be attacked by monsters with ATK of 1900 or less in situations where the effect can be applied.
As a result of releasing Gunner with that performance, it was broken and became a limited card at the time, so if the result of reflection is this, it can't be helped, but was it an overadjustment?
After all, the only thing you can actively do without being assisted by other effects is to become a Defense Position by summoning triggers, which is absolutely ridiculous.
On top of that, the draw effect at the time of being destroyed has been cut down, so I don't think it will be a restraining agent that slows down the opponent's attack with his indeterminate GY fertilizer.
It's a decent wall against lower-class monsters, but basically he won't be attacked by monsters with ATK of 1900 or less in situations where the effect can be applied.
As a result of releasing Gunner with that performance, it was broken and became a limited card at the time, so if the result of reflection is this, it can't be helped, but was it an overadjustment?
サンパイ
2020/05/24 8:42
2020/05/24 8:42
It will be removed before being selected as an attack target.
Her maximum defense is 1900, but since the effect is so obvious, she is usually attacked by monsters with ATK higher than that.
Ultimately, there is no draw effect that Gunner had.
Her maximum defense is 1900, but since the effect is so obvious, she is usually attacked by monsters with ATK higher than that.
Ultimately, there is no draw effect that Gunner had.
シエスタ
2020/04/10 11:02
2020/04/10 11:02
It's like a pair of "Card Trooper", but somehow it seems to lose all the goodness that "Card Trooper" had.
Walls are less useful than basic attackers, and above all, the conditions are passive and ruined. The wall itself is severe due to the inflation of the removal method, and there is no recovery such as a draw effect like Gunner.
Since it is a Warrior, it is blessed with search and recovery methods, but unlike the Gunner, it lacks explosive support such as duplication techniques and Limisolutions. Well, since the role is a wall in the first place, there is no explosive power or shit.
If I can make use of it, I'd like to use it in combination with Forced Attack, but considering the existence of Aztec, I honestly don't feel the need to force myself to stick with it.
I think it's a card that can't even stand to be used anymore. Perhaps because it doesn't look like this, unlike other cards used by Judai, if it's not properly reprinted, it's a total disaster.
Walls are less useful than basic attackers, and above all, the conditions are passive and ruined. The wall itself is severe due to the inflation of the removal method, and there is no recovery such as a draw effect like Gunner.
Since it is a Warrior, it is blessed with search and recovery methods, but unlike the Gunner, it lacks explosive support such as duplication techniques and Limisolutions. Well, since the role is a wall in the first place, there is no explosive power or shit.
If I can make use of it, I'd like to use it in combination with Forced Attack, but considering the existence of Aztec, I honestly don't feel the need to force myself to stick with it.
I think it's a card that can't even stand to be used anymore. Perhaps because it doesn't look like this, unlike other cards used by Judai, if it's not properly reprinted, it's a total disaster.
備長炭18
2019/01/26 20:45
2019/01/26 20:45
As many people have said, this card looks like Cargan designed for defense.
However, the biggest advantage of Cargan is the 3 GY manure due to the cost, and this one that has to wait until the opponent's battle is greatly inferior in usability. On top of that, it supports duplicating arts and can grow up to 9 cards at once, so there is a difference in support in that sense as well.
On the other hand, it feels plain to focus on strengthening defense while inducing attacks, and if it is versatile, Signal Red would be better.
What's interesting is that the condition for activating the effect is when it's selected as an attack target, just like Vengeful Shinobi, so if you defend with a card like Scrap-Iron Scarecrow, your defensive power will steadily increase, and if you use a card that forces you to fight, you can expect a certain amount of reflected damage. part. Well, even if you do that, it will take an unusual amount of time and effort.
However, the biggest advantage of Cargan is the 3 GY manure due to the cost, and this one that has to wait until the opponent's battle is greatly inferior in usability. On top of that, it supports duplicating arts and can grow up to 9 cards at once, so there is a difference in support in that sense as well.
On the other hand, it feels plain to focus on strengthening defense while inducing attacks, and if it is versatile, Signal Red would be better.
What's interesting is that the condition for activating the effect is when it's selected as an attack target, just like Vengeful Shinobi, so if you defend with a card like Scrap-Iron Scarecrow, your defensive power will steadily increase, and if you use a card that forces you to fight, you can expect a certain amount of reflected damage. part. Well, even if you do that, it will take an unusual amount of time and effort.
アルバ
2018/06/24 17:54
2018/06/24 17:54
It's a companion card to Card Trooper, but the specs are vastly different.
It's a passive GY boost for him, but it only increases his defense to a maximum of 1900 and doesn't have any effect like a draw effect when destroyed.
Even if there is a difference in the survival rate of the person himself, if you want to increase his passive GY, send the same number to his GY and Raikou, which can destroy the opponent's cards, is better.
It's a passive GY boost for him, but it only increases his defense to a maximum of 1900 and doesn't have any effect like a draw effect when destroyed.
Even if there is a difference in the survival rate of the person himself, if you want to increase his passive GY, send the same number to his GY and Raikou, which can destroy the opponent's cards, is better.
hio
2014/10/01 20:09
2014/10/01 20:09
It may be a pair of 《Card Trooper》, but the difference in usability is obvious.
It can be used as an attacker, actively feeds his GY, and recovers when destroyed, so there's no reason to use this card without them.
It can be used as an attacker, actively feeds his GY, and recovers when destroyed, so there's no reason to use this card without them.
サンダー・ボルト
2013/06/18 3:31
2013/06/18 3:31
Unlike "Card Trooper", the drawback is that you can't actively feed his GY. It doesn't have a draw effect in the second half, and it also increases defensive power, so it's not very user-friendly. Or rather, to be honest, if you don't consider the difference between races, you should use "Card Trooper". There is also a substitute effect, so there is no loss, but if you think you can put it in with just that... If it was level 2, it would have been compatible with 《Reinforce Truth》, and it was still usable, but level 3...
ファナナス
2013/02/05 6:12
2013/02/05 6:12
In short, Card Trooper specializes in GY sending and defense. He can send GY voluntarily to some extent, which is pretty good, but with a defense power of 1900, he can only use it once. If it's used up, I think it's better to use Raikou. I think it would have been interesting if it had 1 draw or battle destruction resistance
スクラップトリトドン
2010/11/30 22:21
2010/11/30 22:21
A child who can be protected by 《Card Trooper》theory.
But even if it has a scapegoat effect, it goes without saying that it's better to use the 2000 wall from the start.
If I could drop 1 if destroyed like Gunner, I could have rated Gunner one round below...
But even if it has a scapegoat effect, it goes without saying that it's better to use the 2000 wall from the start.
If I could drop 1 if destroyed like Gunner, I could have rated Gunner one round below...
とき
2010/08/27 18:36
2010/08/27 18:36
Compared to the other 3 cards of Chaos Black, this card is clearly too plain.
It's a monster that uses Card Trooper as a defense, but it doesn't have a draw effect when it's not destroyed, which is another selling point.
If the effect is destroyed, he won't be able to do the job of fertilizing GY, and the opponent will be aiming for it.
Let's make good use of the scapegoat effect. The way this card lives is probably this effect.
It's a monster that uses Card Trooper as a defense, but it doesn't have a draw effect when it's not destroyed, which is another selling point.
If the effect is destroyed, he won't be able to do the job of fertilizing GY, and the opponent will be aiming for it.
Let's make good use of the scapegoat effect. The way this card lives is probably this effect.
2014/10/01 21:06
Image Shinsen ww Warota www why www www looks strong
GY manure must be active.
GY manure must be active.
Decks with "Card Blocker"
* is adopted as a key card.
● 2015-03-10 Yuki Judai reproduction Deck!
● 2015-06-06 Aztec 1 kill
● 2013-09-18 Aiming for the Protagonist Synchro Deck
● 2014-10-16 Excluded Deck Destruction
● 2014-08-17 E・HERO+N+Hane Kuriboh = Yuki Judai
● 2018-01-10 assassin of dawn
Card Category and Effect Category
Products in Japan
Product | No | Release Date | Rarity |
---|---|---|---|
LIMITED EDITION 10 | LE10-JP004 | 2007-07-01 | Ultra |
Ranking and View Num
Rating Score Rank | 11,472 / 13,189 Cards |
---|---|
View Num | 12,178 |
Others
Japanese card name | カードブロッカー |
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