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Rating Score | Card Name | Card-Type | |||||||||||
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Attribute | Level | Type | ATK | DEF | |||||||||
▶︎ Deck | 5.8 (6) | Vanquish Soul Pluton HG | Effect Monster | ||||||||||
- | 6 | Zombie | 0 | 0 | |||||||||
During your opponent's turn, if you control no monsters, or only "Vanquish Soul" monsters, in your Main Monster Zone (Quick Effect): You can Special Summon this card from your hand. (Quick Effect): You can activate 1 of these effects, by revealing monster(s) in your hand with the listed Attribute(s); ●FIRE: This card gains 3000 DEF until the end of this turn. ●DARK & EARTH: This card gains 3000 ATK until the end of this turn. You can only use each effect of "Vanquish Soul Pluton HG" once per turn, and cannot activate more than 1 in the same Chain. |
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▶︎ Deck | 5.8 (11) | Number iC1000: Numerounius Numerounia |
Xyz Monster Effect Monster |
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- | 13 | Fiend | ? | ? | |||||||||
5 Level 13 monsters If this card is Special Summoned by the effect of "Number C1000: Numerounius", it gains 100,000 ATK/DEF during your opponent's turn only, also apply the following effects from the start of the next turn after this card was Special Summoned. ●Monsters your opponent controls must attack this card, if able. ●At the end of your opponent's turn, if this card did not battle, you win the Duel. When an opponent's monster declares an attack: You can detach 1 material from this card; negate the attack, and if you do, gain LP equal to that monster's ATK. |
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▶︎ Deck | 5.8 (4) | G Golem Dignified Trilithon |
Link Monster Effect Monster |
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- | - | Cyberse | 3200 | - | |||||||||
2+ EARTH monsters All monsters your opponent controls must attack this card, if able. Once per battle, if this card battles an opponent's monster, before damage calculation (Quick Effect): You can send 1 EARTH monster from your hand to the GY; until the end of this turn, that opponent's monster loses 200 ATK, also negate its effects. When your opponent activates a card or effect that targets a Link Monster(s) you control (Quick Effect): You can negate that effect, and if you do, destroy that card. You can only use this effect of "G Golem Dignified Trilithon" once per turn.
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▶︎ Deck | 5.8 (10) | Quiet Life | Continuous Spell | ||||||||||
Activate this card at the start of your Main Phase 1, if you control no monsters. If any player Normal Summons/Sets a monster, that player cannot Special Summon that turn. If any player Special Summons a monster, that player cannot Normal Summon/Set that turn. | |||||||||||||
▶︎ Deck | 5.8 (12) | Artifacts Unleashed | Quick-Play Spell | ||||||||||
Target 2 "Artifact" monsters you control; immediately after this effect resolves, Xyz Summon 1 Xyz Monster using those 2 monsters only, also for the rest of this turn after this card resolves, monsters you control cannot attack, except "Artifact" monsters. If this card in its owner's possession is destroyed by an opponent's card: You can reveal 1 Level 5 LIGHT monster from your hand; draw 1 card. | |||||||||||||
▶︎ Deck | 5.8 (6) | Super Rush Headlong | Quick-Play Spell | ||||||||||
Target 1 face-up monster you control and declare 1 Attribute; if that target battles an opponent's monster with that Attribute this turn, destroy that opponent's monster at the start of the Damage Step. | |||||||||||||
▶︎ Deck | 5.8 (12) | Fortissimo the Mobile Fortress | Field Spell | ||||||||||
Once per turn: You can Special Summon 1 "Meklord Army" monster from your hand. | |||||||||||||
▶︎ Deck | 5.8 (12) | Grand Spiritual Art - Ichirin | Field Spell | ||||||||||
Negate your opponent's first monster effect that resolves each turn while you control a Spellcaster monster with 1500 DEF. During your Main Phase: You can reveal 1 Spellcaster monster from your hand, and if you do, add 1 monster with the same Attribute, but with 1500 ATK/200 DEF, from your Deck to your hand, and if you do that, shuffle the revealed card into the Deck. You can only use this effect of "Grand Spiritual Art - Ichirin" once per turn. | |||||||||||||
▶︎ Deck | 5.8 (4) | Startling Stare of the Snake-Eyes | Normal Trap | ||||||||||
If the total Levels of "Snake-Eye" monsters you control are 2 or higher: Activate 1 of these effects; ●Target 1 face-up monster your opponent controls or in their GY; place it face-up in its owner's Spell & Trap Zone as a Continuous Spell. ●Target 1 Monster Card treated as a Continuous Spell on the field; Special Summon it to your field. You can only activate 1 "Startling Stare of the Snake-Eyes" per turn. |
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▶︎ Deck | 5.8 (8) | Metalhold the Moving Blockade | Continuous Trap | ||||||||||
Activate this card by targeting any number of Level 4 Machine-Type monsters you control; Special Summon this card as an Effect Monster (Machine-Type/EARTH/Level 4/ATK 0/DEF 0), then equip those face-up monsters to this card. (This card is also still a Trap Card.) If Summoned this way, this card gains ATK equal to the combined ATK of the monsters equipped to it by this effect, monsters your opponent controls cannot target monsters you control for attacks, except this one, also your opponent cannot target monsters you control with card effects, except this one. | |||||||||||||
▶︎ Deck | 5.8 (6) | RGB Rainbowlution | Continuous Trap | ||||||||||
Once per turn: You can target 1 face-up monster on the field; its Type is changed to Machine, also it gains the LIGHT/DARK/EARTH/WATER/FIRE/WIND Attributes (even if this card leaves the field). | |||||||||||||
▶︎ Deck | 5.8 (5) | Dinomorphia Shell | Counter Trap | ||||||||||
At the start of your opponent's Battle Phase: Pay half your LP; Special Summon 1 "Dinomorphia Token" (Dinosaur/DARK/Level 10/ATK 0/DEF 3000), and if you do, for the rest of this turn, while you control that Token in your Monster Zone, your opponent cannot target other monsters for attacks, except that one. During damage calculation, while your LP are 2000 or less, if you would take battle damage: You can banish this card from your GY; you take no battle damage from that battle. You can only activate 1 "Dinomorphia Shell" per turn. | |||||||||||||
▶︎ Deck | 5.7 (25) | Tri-Horned Dragon | Normal Monster | ||||||||||
- | 8 | Dragon | 2850 | 2350 | |||||||||
An unworthy dragon with three sharp horns sprouting from its head. | |||||||||||||
▶︎ Deck | 5.7 (3) | Wish Dragon | Effect Monster | ||||||||||
- | 2 | Dragon | 700 | 100 | |||||||||
You can Tribute this card; Special Summon 2 "Dragon Tokens" (Dragon/EARTH/Level 1/ATK 0/DEF 0), also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Level 5 or higher Dragon monsters. You can only use this effect of "Wish Dragon" once per turn. | |||||||||||||
▶︎ Deck | 5.7 (6) | World Legacy - "World Key" | Effect Monster | ||||||||||
- | 1 | Machine | 0 | 0 | |||||||||
You can discard 1 "World Legacy" card; you can Tribute Summon 1 monster during your Main Phase this turn, in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) At the start of the Damage Step, if this card battles an opponent's Link Monster: You can return that monster to the Extra Deck. You can only use each effect of "World Legacy - "World Key"" once per turn. | |||||||||||||
▶︎ Deck | 5.7 (23) | Laundry Dragonmaid | Effect Monster | ||||||||||
- | 2 | Dragon | 500 | 1600 | |||||||||
If this card is Normal or Special Summoned: You can send the top 3 cards of your Deck to the GY. At the start of the Battle Phase: You can return this card to the hand, and if you do, Special Summon 1 Level 7 "Dragonmaid" monster from your hand or GY. You can only use each effect of "Laundry Dragonmaid" once per turn. | |||||||||||||
▶︎ Deck | 5.7 (12) | The Six Samurai - Irou | Effect Monster | ||||||||||
- | 4 | Warrior | 1700 | 1200 | |||||||||
At the start of the Damage Step, if this card attacked a face-down Defense Position monster: Destroy that monster. You must control a face-up "Six Samurai" monster with a different name to activate and to resolve this effect. If this card would be destroyed, you can destroy another face-up "Six Samurai" monster you control instead. | |||||||||||||
▶︎ Deck | 5.7 (19) | Elemental HERO Electrum |
Fusion Monster Effect Monster |
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- | 10 | Warrior | 2900 | 2600 | |||||||||
"Elemental HERO Avian" + "Elemental HERO Burstinatrix" + "Elemental HERO Clayman" + "Elemental HERO Bubbleman" Must be Fusion Summoned and cannot be Special Summoned by other ways. While face-up on the field, this card is also WIND, WATER, FIRE, and EARTH-Attribute. When this card is Fusion Summoned: Shuffle all banished cards into the Deck(s). This card gains 300 ATK for each monster your opponent controls that shares an Attribute with this card. |
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▶︎ Deck | 5.7 (10) | Exploder Dragonwing |
Synchro Monster Effect Monster |
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- | 7 | Dragon | 2400 | 1600 | |||||||||
1 Tuner + 1 or more non-Tuner Dragon-Type monsters At the start of the Damage Step, if this card battles a monster: You can destroy that monster, and if you do, inflict damage to your opponent equal to the ATK the destroyed monster had on the field. This card's ATK must be greater than or equal to the ATK of that monster to activate and to resolve this effect. |
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▶︎ Deck | 5.7 (11) | Legend of Heart | Normal Spell | ||||||||||
Pay 2000 LP and Tribute 1 Warrior monster; banish up to 3 "Legendary Dragon" Spells with different names from your hand and/or GY, and if you do, Special Summon that many "Legendary Knight" monsters with different names from your hand, Deck, and/or GY. You can only activate 1 "Legend of Heart" per turn. | |||||||||||||
▶︎ Deck | 5.7 (3) | The Immortal Bushi Mourns the Mortal Body | Continuous Spell | ||||||||||
All monsters in your GY become Warrior monsters. Once per turn, during the End Phase: You can destroy all monsters you control. | |||||||||||||
▶︎ Deck | 5.6 (10) | Tualatin | Effect Monster | ||||||||||
- | 8 | Fairy | 2800 | 2500 | |||||||||
If it is your opponent's Battle Phase, and all monsters you controlled at the start of this Battle Phase (min. 2) have been destroyed by battle and sent to the Graveyard: You can Special Summon this card from your hand. If Summoned this way: Choose an Attribute and destroy all face-up monsters with that Attribute. Your opponent cannot Normal or Special Summon monsters with that Attribute. | |||||||||||||
▶︎ Deck | 5.6 (9) | Nightmare Magician | Effect Monster | ||||||||||
- | 7 | GensoMazoku | 2500 | 2000 | |||||||||
If this card battles a monster, neither can be destroyed by that battle. At the end of the Damage Step, if this card battled an opponent's monster: You can take control of that opponent's monster. Once per turn, at the start of the Damage Step, if another monster attacks: You can destroy 1 card on the field. | |||||||||||||
▶︎ Deck | 5.6 (21) | Hypnosister | Effect Monster | ||||||||||
- | 4 | Psychic | 1300 | 1400 | |||||||||
This card gains effects based on the total number of cards in both players' Pendulum Zones. ●1 or more: This card gains 800 ATK and DEF. ●2 or more: At the start of the Damage Step, if this card battles a Pendulum Summoned monster: Destroy that monster. ●3 or more: Monsters your opponent controls must attack this card, if able. ●4: If this card destroys a monster by battle or by its own effect: Draw 1 card. |
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▶︎ Deck | 5.6 (14) | Elemental HERO Wildedge |
Fusion Monster Effect Monster |
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- | 8 | Warrior | 2600 | 2300 | |||||||||
"Elemental HERO Wildheart" + "Elemental HERO Bladedge" Must be Fusion Summoned and cannot be Special Summoned by other ways. This card can attack every monster your opponent controls (one attack on each monster per Battle Phase). |
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▶︎ Deck | 5.6 (18) | Fairy King Albverdich |
Xyz Monster Effect Monster |
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- | 4 | Plant | 2300 | 1400 | |||||||||
2 Level 4 EARTH monsters Once per turn: You can detach 1 Xyz Material from this card; all non-EARTH monsters currently on the field lose 500 ATK and DEF. |
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▶︎ Deck | 5.6 (8) | Baba Barber |
Link Monster Effect Monster |
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- | - | Fiend | 200 | - | |||||||||
2 monsters At the start of each Battle Phase: You can target this card or 1 monster this card points to; banish it until the End Phase. You can only use this effect of "Baba Barber" once per turn.
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▶︎ Deck | 5.6 (5) | Lucky Loan | Normal Spell | ||||||||||
Target 1 "Fortune Fairy" monster you control; Special Summon 1 Spellcaster monster from your hand or Deck, whose original Level is 1 lower than that monster's, also during your next turn after this card resolves, you cannot Normal or Special Summon monsters, except Spellcaster monsters. You can only activate 1 "Lucky Loan" per turn. | |||||||||||||
▶︎ Deck | 5.6 (5) | Metamorphortress | Continuous Trap | ||||||||||
Activate this card by targeting 1 Level 4 or higher monster you control; Special Summon this card as an Effect Monster (Rock-Type/EARTH/Level 4/ATK 1000/DEF 1000), then equip that face-up monster to this card. (This card is also still a Trap Card.) If Summoned this way, this card gains ATK and DEF equal to the ATK of the monster equipped to it by this effect, also if it attacks, change it to Defense Position at the end of the Damage Step. | |||||||||||||
▶︎ Deck | 5.5 (8) | Seed of Flame | Effect Monster | ||||||||||
- | 3 | Plant | 1600 | 1200 | |||||||||
When this card you control is destroyed by a card effect and sent to your Graveyard: You can target 1 Level 4 or lower Plant-Type monster in your Graveyard, except "Seed of Flame"; Special Summon that target, and if you do, Special Summon 1 "Seed Token" (Plant-Type/EARTH/Level 1/ATK 0/DEF 0) to your opponent's side of the field in Defense Position. This Token cannot be Tributed for a Tribute Summon. | |||||||||||||
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