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HOME > Yu-Gi-Oh! Card Lists > COMPLETE FILE white story

COMPLETE FILE white story Card List

COMPLETE FILE white storyCard List
COMPLETE FILE white story
code : CF01.
Total : 177 Types.
Release Date:2024-09-14
12th period

Average of all cards:8.2pt




Total 177 Types
Monster 103 Types
Effect Monster:69 Types Ritual Monster:3 Types
Fusion Monster:14 Types Synchro Monster:6 Types Xyz Monster:4 Types Link Monster:7 Types
9 Tuner Monster 0 Flip Monster 0 Gemini Monster
Spell 45 Types
13Normal Spell 1Equip IconEquip Spell 13Quick-Play IconQuick-Play Spell
2 Ritual IconRitual Spell 10 Continuous IconContinuous Spell 6 Field IconField Spell
Trap 29 Types
22 Normal Trap 6 Continuous IconContinuous Trap 1 Counter IconCounter Trap
Enhanced Category : 12
Despian, Branded:38 Types / Dogmatika:25 Types / Springans:19 Types / Tri-Brigade:17 Types / Swordsoul:17 Types / Icejade:14 Types / Therion:14 Types / The Bystial:12 Types / Spright:12 Types / Monarch:2 Types / Fusion:1 Types / Counter:1 Types



Card Rating: Top 5

Card List in descending order of rating

rating order77 / 638 view num84 Check card pricing information (Japan)

Rarity Rating Score Code Card Name Card-Type
Attribute Level Type ATK DEF
白の枢機竜
Quarter Century Secret
▶︎ Deck
4.5 2
[71]
JP000 白の枢機竜  Fusion Monster
Effect Monster
- 8 Dragon 4500 2500
「アルバスの落胤」+自分の墓地のカード名が異なるモンスター×6
このカードは融合召喚でのみEXデッキから特殊召喚できる。
(1):このカードは相手モンスター全てに1回ずつ攻撃できる。
(2):このカードの攻撃宣言の際に、自分はEXデッキのカード1枚を墓地へ送らなければならない。
(3):1ターンに1度、融合召喚したこのカードがモンスターゾーンに存在し、「アルバスの落胤」を融合素材とする融合モンスターが自分の墓地に6種類以上存在する場合に発動できる。お互いのEXデッキのカードを全て墓地へ送る。
Fallen of Albaz
Quarter Century Secret
▶︎ Deck
9.4 30
[85815]
JPS01 Fallen of Albaz  Effect Monster
- 4 Dragon 1800 0
If this card is Normal or Special Summoned (except during the Damage Step): You can discard 1 card; Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters on either field as Fusion Material, including this card, but you cannot use other monsters you control as Fusion Material. You can only use this effect of "Fallen of Albaz" once per turn.
Incredible Ecclesia, the Virtuous
Quarter Century Secret
▶︎ Deck
9.7 13
[35477]
JPS02 Incredible Ecclesia, the Virtuous  Effect Monster
Tuner Monster
- 4 Spellcaster 1500 1500
If your opponent controls more monsters than you do, you can Special Summon this card (from your hand). You can only Special Summon "Incredible Ecclesia, the Virtuous" once per turn this way. You can only use each of the following effects of "Incredible Ecclesia, the Virtuous" once per turn. During the Main Phase (Quick Effect): You can Tribute this card; Special Summon 1 "Swordsoul" monster or 1 "Fallen of Albaz" from your hand or Deck. During the End Phase, if a Fusion Monster(s) was sent to your GY this turn: Add this card from the GY to your hand.
Aluber the Jester of Despia
Quarter Century Secret
▶︎ Deck
9.8 16
[24498]
JPS03 Aluber the Jester of Despia  Effect Monster
- 4 Fairy 1800 0
If this card is Normal or Special Summoned: You can add 1 "Branded" Spell/Trap from your Deck to your hand. If a face-up Fusion Monster you control is destroyed by battle, or leaves the field because of an opponent's card effect, while this card is in your GY: You can target 1 Effect Monster your opponent controls; Special Summon this card, and if you do, negate the targeted monster's effects until the end of this turn. You can only use 1 "Aluber the Jester of Despia" effect per turn, and only once that turn.
Blazing Cartesia, the Virtuous
Quarter Century Secret
▶︎ Deck
9.4 15
[21911]
JPS04 Blazing Cartesia, the Virtuous  Effect Monster
Tuner Monster
- 4 Spellcaster 1500 1500
If you control "Fallen of Albaz" or it is in your GY: You can Special Summon this card from your hand. During the Main Phase (Quick Effect): You can Fusion Summon 1 Level 8 or higher Fusion Monster from your Extra Deck, using monsters from your hand or field as material. During the End Phase, if a Fusion Monster(s) was sent to your GY this turn: You can add this card from the GY to your hand. You can only use each effect of "Blazing Cartesia, the Virtuous" once per turn.
Dogmatika Nation
Normal
▶︎ Deck
6.3 9
[8817]
JP001 Dogmatika Nation  Field Spell
Neither player can target "Dogmatika" monsters you control with effects of monsters that were Special Summoned from the Extra Deck. You can only use each of the following effects of "Dogmatika Nation" once per turn.
●After damage calculation, if your "Dogmatika" monster battled an opponent's monster: Destroy that opponent's monster.
●If this face-up card in the Field Zone is destroyed by an opponent's card effect: You can have each player send 1 monster from their Extra Deck to the GY.
Dogmatika Ecclesia, the Virtuous
Normal
▶︎ Deck
9.9 23
[65477]
JP002 Dogmatika Ecclesia, the Virtuous  Effect Monster
- 4 Spellcaster 1500 1500
Cannot be destroyed by battle with a monster Special Summoned from the Extra Deck. You can only use each of the following effects of "Dogmatika Ecclesia, the Virtuous" once per turn. If a monster Special Summoned from the Extra Deck is on the field: You can Special Summon this card from your hand. If this card is Normal or Special Summoned: You can activate this effect; add 1 "Dogmatika" card from your Deck to your hand, except "Dogmatika Ecclesia, the Virtuous", also you cannot Special Summon monsters from the Extra Deck for the rest of this turn.
Nadir Servant
Normal
▶︎ Deck
10 34
[67086]
JP003 Nadir Servant  Normal Spell
Send 1 monster from your Extra Deck to the GY, then add 1 "Dogmatika" monster or "Fallen of Albaz" from your Deck or GY to your hand, that has ATK less than or equal to that sent monster in the GY, also, for the rest of this turn after this card resolves, you cannot Special Summon monsters from the Extra Deck. You can only activate 1 "Nadir Servant" per turn.
Dogmatika Nexus
Normal
▶︎ Deck
5.8 6
[17615]
JP004 Dogmatika Nexus  Effect Monster
- 11 Spellcaster 3200 3200
Cannot be Normal Summoned/Set. Must be Special Summoned by its own effect. You can target 4 Fusion, Synchro, Xyz, and/or Link Monsters in the GYs; Special Summon this card from your hand, and if you do, banish them. At the start of the Damage Step, if this card battles a Special Summoned monster: Destroy all your opponent's Attack Position monsters, then inflict 800 damage to your opponent for each Fusion, Synchro, Xyz, and Link Monster destroyed by this effect.
Dogmatika Maximus
Quarter Century Secret
Ultra
▶︎ Deck
8.9 14
[43301]
JP005 Dogmatika Maximus  Effect Monster
- 8 Spellcaster 1500 3000
You can banish 1 Fusion, Synchro, Xyz, or Link Monster from your GY; Special Summon this card from your hand. During your Main Phase: You can activate this effect; send 2 monsters with different names from your Extra Deck to the GY, also your opponent sends 2 monsters from their Extra Deck to the GY, also you cannot Special Summon from the Extra Deck for the rest of this turn. You can only use each effect of "Dogmatika Maximus" once per turn.
Dogmatika Fleurdelis, the Knighted
Quarter Century Secret
Ultra
▶︎ Deck
9.5 17
[53470]
JP006 Dogmatika Fleurdelis, the Knighted  Effect Monster
- 8 Spellcaster 2500 2500
During the Main Phase, if a monster Special Summoned from the Extra Deck is on the field (Quick Effect): You can Special Summon this card from your hand, then, if you control another "Dogmatika" monster, you can negate the effects of 1 face-up monster on the field, until the end of this turn. When your "Dogmatika" monster declares an attack: You can make all "Dogmatika" monsters you currently control gain 500 ATK. You can only use each effect of "Dogmatika Fleurdelis, the Knighted" once per turn.
Dogmatika Theo, the Iron Punch
Normal
▶︎ Deck
6.7 9
[8692]
JP007 Dogmatika Theo, the Iron Punch  Effect Monster
- 4 Spellcaster 1800 1500
Cannot be destroyed by battle with a monster Special Summoned from the Extra Deck. You can only use each of the following effects of "Dogmatika Theo, the Iron Punch" once per turn. If a monster Special Summoned from the Extra Deck is on the field: You can Special Summon this card from your hand. You can target 1 face-up monster on the field that was Special Summoned from the Extra Deck; until the end of this turn, this card gains 600 ATK, and if it does, the targeted monster loses 600 ATK.
Dogmatika Adin, the Enlightened
Normal
▶︎ Deck
6.8 6
[9371]
JP008 Dogmatika Adin, the Enlightened  Effect Monster
- 4 Spellcaster 1000 1800
Cannot be destroyed by battle with a monster Special Summoned from the Extra Deck. You can only use each of the following effects of "Dogmatika Adin, the Enlightened" once per turn. If a monster Special Summoned from the Extra Deck is on the field: You can Special Summon this card from your hand. If this card on the field is destroyed by battle or card effect: You can Special Summon 1 "Dogmatika" monster from your Deck, except "Dogmatika Adin, the Enlightened".
Dogmatika Punishment
Normal
▶︎ Deck
9.3 16
[45951]
JP009 Dogmatika Punishment  Normal Trap
Target 1 face-up monster your opponent controls; send 1 monster with an equal or higher ATK from your Extra Deck to the GY, and if you do, destroy that monster. Until the end of your next turn after this card resolves, you cannot Special Summon monsters from the Extra Deck. You can only activate 1 "Dogmatika Punishment" per turn.
Titaniklad the Ash Dragon
Normal
▶︎ Deck
9.5 8
[49443]
JP010 Titaniklad the Ash Dragon  Fusion Monster
Effect Monster
- 8 Dragon 2500 2000
"Fallen of Albaz" + 1 monster with 2500 or more ATK
Gains ATK equal to the combined original Levels of the monsters used for its Fusion Summon x 100. After this card is Fusion Summoned, for the rest of this turn, it is unaffected by the activated effects of any other monsters Special Summoned from the Extra Deck. During the End Phase, if this card is in the GY because it was sent there this turn: You can add to your hand, or Special Summon, 1 "Dogmatika" monster or 1 "Fallen of Albaz" from your Deck. You can only use this effect of "Titaniklad the Ash Dragon" once per turn.
Fallen of Albaz
Normal
▶︎ Deck
9.4 30
[85815]
JP011 Fallen of Albaz  Effect Monster
- 4 Dragon 1800 0
If this card is Normal or Special Summoned (except during the Damage Step): You can discard 1 card; Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters on either field as Fusion Material, including this card, but you cannot use other monsters you control as Fusion Material. You can only use this effect of "Fallen of Albaz" once per turn.
Dogmatika Encounter
Normal
▶︎ Deck
8.5 6
[13463]
JP012 Dogmatika Encounter  Normal Trap
Activate 1 of these effects;
●Special Summon 1 "Dogmatika" monster or "Fallen of Albaz" from your hand.
●Add to your hand or Special Summon 1 "Dogmatika" monster or "Fallen of Albaz" from your GY.
You can only activate 1 "Dogmatika Encounter" per turn.
7.2 6
[15741]
JP013 Tri-Brigade Rugal the Silver Sheller  Link Monster
Effect Monster
- - Beast-Warrior 2300 -
2+ Beast, Beast-Warrior, and/or Winged Beast Monsters
During your opponent's Main Phase (Quick Effect): You can Special Summon 1 Level 4 or lower Beast, Beast-Warrior, or Winged Beast monster from your hand or GY, but negate its effects, also, return it to the hand during the End Phase. If this card is sent to the GY: You can make all monsters your opponent currently controls lose 300 ATK for each Monster Type you control, until the end of this turn. You can only use each effect of "Tri-Brigade Rugal the Silver Sheller" once per turn.
リンクマーカー左上 リンクマーカー上 リンクマーカー右上
リンクマーカー左 LINK - 3 リンクマーカー右
リンクマーカー左下 リンクマーカー下 リンクマーカー右下
9.6 14
[35480]
JP014 Tri-Brigade Shuraig the Ominous Omen  Link Monster
Effect Monster
- - Winged Beast 3000 -
2+ Beast, Beast-Warrior, and/or Winged Beast Monsters
If this card is Special Summoned, or if another Beast, Beast-Warrior, or Winged Beast monster(s) is Special Summoned to your field: You can banish 1 card on the field. If this card is sent to the GY: You can add 1 Beast, Beast-Warrior, or Winged Beast monster from your Deck to your hand, whose Level is less than or equal to the number of your banished Beast, Beast-Warrior, and Winged Beast Monsters. You can only use each effect of "Tri-Brigade Shuraig the Ominous Omen" once per turn.
リンクマーカー左上 リンクマーカー上 リンクマーカー右上
リンクマーカー左 LINK - 4 リンクマーカー右
リンクマーカー左下 リンクマーカー下 リンクマーカー右下
9.4 9
[23287]
JP015 Tri-Brigade Ferrijit the Barren Blossom  Link Monster
Effect Monster
- - Beast 1600 -
2 Beast, Beast-Warrior, and/or Winged Beast Monsters
During your Main Phase: You can Special Summon 1 Level 4 or lower Beast, Beast-Warrior, or Winged Beast monster from your hand, also you cannot use monsters as Link Material for the rest of this turn, except Beast, Beast-Warrior, or Winged Beast Monsters. If this card is sent to the GY: You can draw 1 card, then place 1 card from your hand on the bottom of the Deck. You can only use each effect of "Tri-Brigade Ferrijit the Barren Blossom" once per turn.
リンクマーカー左上 リンクマーカー上 リンクマーカー右上
リンクマーカー左 LINK - 2 リンクマーカー右
リンクマーカー左下 リンクマーカー下 リンクマーカー右下
Tri-Brigade Nervall
Normal
▶︎ Deck
9.7 9
[17673]
JP016 Tri-Brigade Nervall  Effect Monster
- 1 Winged Beast 0 2000
You can banish any number of Beast, Beast-Warrior, and/or Winged Beast Monsters in your GY; Special Summon 1 Beast, Beast-Warrior, or Winged Beast Link Monster from your Extra Deck, with Link Rating equal to the number banished, also you can only use Beast, Beast-Warrior, and Winged Beast Monsters as Link Material for the rest of this turn. If this card is sent to the GY: You can add 1 "Tri-Brigade" monster from your Deck to your hand, except "Tri-Brigade Nervall". You can only use each effect of "Tri-Brigade Nervall" once per turn.
Tri-Brigade Kerass
Normal
▶︎ Deck
8.7 7
[16114]
JP017 Tri-Brigade Kerass  Effect Monster
- 2 Beast 1200 1500
You can discard 1 other Beast, Beast-Warrior, or Winged Beast monster; Special Summon this card from your hand. You can banish any number of Beast, Beast-Warrior, and/or Winged Beast Monsters in your GY; Special Summon 1 Beast, Beast-Warrior, or Winged Beast Link Monster from your Extra Deck, with Link Rating equal to the number banished, also you can only use Beast, Beast-Warrior, and Winged Beast Monsters as Link Material for the rest of this turn. You can only use each effect of "Tri-Brigade Kerass" once per turn.
Tri-Brigade Fraktall
Normal
▶︎ Deck
9.7 13
[23617]
JP018 Tri-Brigade Fraktall  Effect Monster
- 4 Beast-Warrior 1900 1600
You can send this card from your hand or field to the GY; send 1 Level 3 or lower Beast, Beast-Warrior, or Winged Beast monster from your Deck to the GY. You can banish any number of Beast, Beast-Warrior, and/or Winged Beast Monsters in your GY; Special Summon 1 Beast, Beast-Warrior, or Winged Beast Link Monster from your Extra Deck, with Link Rating equal to the number banished, also you can only use Beast, Beast-Warrior, and Winged Beast Monsters as Link Material for the rest of this turn. You can only use each effect of "Tri-Brigade Fraktall" once per turn.
Tri-Brigade Airborne Assault
Normal
▶︎ Deck
8.2 5
[19737]
JP019 Tri-Brigade Airborne Assault  Quick-Play Spell
Target 1 Beast, Beast-Warrior, or Winged Beast monster you control; Special Summon 1 Beast, Beast-Warrior, or Winged Beast monster from your Deck, in Defense Position, with a different Type and with ATK less than or equal to that monster, but its effects are negated until the end of this turn, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Link Monsters. You can only activate 1 "Tri-Brigade Airborne Assault" per turn.
Dogmatika Ashiyan
Normal
▶︎ Deck
7.4 9
[10640]
JP020 Dogmatika Ashiyan  Effect Monster
- 8 Spellcaster 2000 1500
If a Fusion, Synchro, Xyz, or Link Monster(s) is sent to the GY (except during the Damage Step): You can Special Summon this card from your hand. If this card is Special Summoned from the hand: You can target 1 "Dogmatika" card in your GY, except "Dogmatika Ashiyan"; add it to your hand. When an opponent's monster declares an attack: You can make all "Dogmatika" monsters you currently control gain 500 ATK. You can only use each effect of "Dogmatika Ashiyan" once per turn.
Tri-Brigade Stand-Off
Normal
▶︎ Deck
7.3 3
[11491]
JP021 Tri-Brigade Stand-Off  Continuous Spell
You cannot Special Summon monsters from the Extra Deck, except Beast, Beast-Warrior, or Winged Beast Monsters. You can send 1 monster from your hand or field to the GY; add 1 "Tri-Brigade" monster from your Deck to your hand with a different original Type than that monster sent to the GY. You can only use this effect of "Tri-Brigade Stand-Off" once per turn. If this card in its owner's Spell & Trap Zone is destroyed by an opponent's card effect: You can activate this effect; your opponent cannot declare an attack this turn.
Dogmatikacism
Normal
▶︎ Deck
6.4 5
[8620]
JP022 Dogmatikacism  Equip Spell
If the equipped monster is a "Dogmatika" monster, it gains ATK equal to its Level x 100. If not, it loses 200 ATK for each "Dogmatika" monster you control. If this card is sent to the GY because the equipped monster is destroyed: You can send 1 monster from your Extra Deck to the GY. You can only use this effect of "Dogmatikacism" once per turn.
Brigrand the Glory Dragon
Normal
▶︎ Deck
7.2 6
[13874]
JP023 Brigrand the Glory Dragon  Fusion Monster
Effect Monster
- 8 Beast 2500 2000
"Fallen of Albaz" + 1 Level 8 or higher monster
Cannot be destroyed by battle. While you control this Fusion Summoned card, your opponent cannot target other monsters you control with monster effects. During the End Phase, if this card is in the GY because it was sent there this turn: You can add to your hand, or Special Summon, 1 "Tri-Brigade" monster or 1 "Fallen of Albaz" from your Deck. You can only use this effect of "Brigrand the Glory Dragon" once per turn.
Tri-Brigade Revolt
Normal
▶︎ Deck
9.7 25
[31739]
JP024 Tri-Brigade Revolt  Normal Trap
Special Summon a number of your Beast, Beast-Warrior, and/or Winged Beast Monsters, that are banished and/or in your GY, but negate their effects, then, immediately after this effect resolves, Link Summon 1 "Tri-Brigade" Link Monster using only those monsters. You can only activate 1 "Tri-Brigade Revolt" per turn.
Tri-Brigade Oath
Normal
▶︎ Deck
6.5 4
[10301]
JP025 Tri-Brigade Oath  Normal Trap
Target 1 Link Monster you control; Special Summon 1 Beast, Beast-Warrior, or Winged Beast monster with a different Type from your hand or GY. If you control at least 1 each of Beast, Beast-Warrior, and Winged Beast Monsters: You can banish this card from your GY, then target 1 face-up Spell/Trap your opponent controls; negate its effects until the end of this turn. You can only use 1 "Tri-Brigade Oath" effect per turn, and only once that turn.
Springans Watch
Normal
▶︎ Deck
9.6 5
[9282]
JP028 Springans Watch  Normal Spell
Add 1 "Great Sand Sea - Gold Golgonda" from your Deck to your hand. If "Great Sand Sea - Gold Golgonda" is in your Field Zone, you can apply this effect instead.
●Add 1 "Springans" monster from your Deck to your hand, and if you do, send 1 "Springans" monster from your Deck to the GY.
You can only activate 1 "Springans Watch" per turn.
Great Sand Sea - Gold Golgonda
Normal
▶︎ Deck
6.6 5
[9375]
JP029 Great Sand Sea - Gold Golgonda  Field Spell
All "Springans" Xyz Monsters on the field gain 1000 ATK. You can only use each of the following effects of "Great Sand Sea - Gold Golgonda" once per turn. If you control no "Springans" Xyz Monsters: You can discard 1 "Springans" card; Special Summon 1 "Springans" Xyz Monster from your Extra Deck. If a face-up Xyz Monster you control leaves the field by card effect (except during the Damage Step): You can target 1 monster your opponent controls; it cannot attack for the rest of this turn (even if this card leaves the field).
Springans Captain Sargas
Normal
▶︎ Deck
7.4 5
[5367]
JP030 Springans Captain Sargas  Effect Monster
- 8 Machine 1500 2800
If this card is in your hand, field, or GY: You can target 1 "Springans" Xyz Monster you control; attach this card to it as material. During your opponent's turn (Quick Effect): You can detach 1 material from an Xyz Monster you control, then target 1 face-up card on the field; destroy it. You can only use each of the previous effects of "Springans Captain Sargas" once per turn. A "Springans" Xyz Monster that has this card as material gains this effect.
●This card gains 500 ATK.
Springans Ship - Exblowrer
Normal
▶︎ Deck
7.3 4
[14175]
JP031 Springans Ship - Exblowrer  Xyz Monster
Effect Monster
- 8 Machine 1600 2500
2+ Level 8 monsters
You can choose 1 of your opponent's Monster Zones or Spell & Trap Zones; detach any number of materials from this card, and if you do, destroy the same number of cards your opponent controls in that chosen zone and its adjacent Monster Zones and/or Spell & Trap Zones. During your opponent's Main or Battle Phase (Quick Effect): You can banish this card until the End Phase. You can only use each effect of "Springans Ship - Exblowrer" once per turn.
Springans Rockey
Normal
▶︎ Deck
6.5 4
[4978]
JP032 Springans Rockey  Effect Monster
- 4 Machine 1800 800
If this card is Normal or Special Summoned: You can target 1 "Great Sand Sea - Gold Golgonda" or 1 "Springans" monster in your GY, except "Springans Rockey"; add it to your hand. If this card is in your hand, field, or GY: You can target 1 "Springans" Xyz Monster you control; attach this card to it as material. You can only use each effect of "Springans Rockey" once per turn.
Springans Pedor
Normal
▶︎ Deck
5.8 5
[5389]
JP033 Springans Pedor  Effect Monster
- 4 Machine 0 2000
You can Tribute this card, then target 1 "Springans" monster in your GY, except "Springans Pedor"; Special Summon it. If this card is in your hand, field, or GY: You can target 1 "Springans" Xyz Monster you control; attach this card to it as material. You can only use each effect of "Springans Pedor" once per turn.
Springans Branga
Normal
▶︎ Deck
7.5 6
[6676]
JP034 Springans Branga  Effect Monster
- 8 Machine 500 2500
If this card is in your hand, field, or GY: You can target 1 "Springans" Xyz Monster you control; attach this card to it as material. You can banish this card and 1 "Springans" monster with a different name from your GY; add 1 "Springans" card from your Deck to your hand. You can only use each effect of "Springans Branga" once per turn.
Tri-Brigade Kitt
Normal
▶︎ Deck
9.5 10
[17885]
JP035 Tri-Brigade Kitt  Effect Monster
- 2 Beast 700 1000
You can banish any number of Beast, Beast-Warrior, and/or Winged Beast Monsters in your GY; Special Summon 1 Beast, Beast-Warrior, or Winged Beast Link Monster from your Extra Deck, with Link Rating equal to the number banished, also you can only use Beast, Beast-Warrior, and Winged Beast Monsters as Link Material for the rest of this turn. If this card is sent to the GY: You can send 1 "Tri-Brigade" card from your Deck to the GY, except "Tri-Brigade Kitt". You can only use each effect of "Tri-Brigade Kitt" once per turn.
Tri-Brigade Rendezvous
Normal
▶︎ Deck
5.8 5
[8267]
JP036 Tri-Brigade Rendezvous  Quick-Play Spell
Target any number of linked Beast, Beast-Warrior, and/or Winged Beast Monsters you control; they gain 700 ATK until the end of this turn. If a linked Beast, Beast-Warrior, or Winged Beast monster(s) you control would be destroyed by battle or card effect, you can banish this card from your GY instead. You can only use each effect of "Tri-Brigade Rendezvous" once per turn.
Springans Call!
Normal
▶︎ Deck
7.3 4
[4111]
JP037 Springans Call!  Normal Trap
Target 1 "Springans" monster or "Fallen of Albaz" in your GY; Special Summon it. During the Main Phase, except the turn this card was sent to the GY: You can banish this card and 1 Fusion Monster from your GY, then target 1 "Springans" Xyz Monster you control; attach 1 Fusion Monster that lists "Fallen of Albaz" as material from your Extra Deck to that monster as material. You can only use each effect of "Springans Call!" once per turn.
Springans Brothers
Normal
▶︎ Deck
8.6 5
[4334]
JP038 Springans Brothers  Effect Monster
- 4 Machine 300 1800
If this card is sent from the hand or Deck to the GY: You can target 1 "Springans" monster in your GY, except "Springans Brothers"; Special Summon it in Defense Position. If this card is in your hand, field, or GY: You can target 1 "Springans" Xyz Monster you control; attach this card to it as material. You can only use each effect of "Springans Brothers" once per turn.
Sprind the Irondash Dragon
Normal
▶︎ Deck
8.7 6
[15272]
JP039 Sprind the Irondash Dragon  Fusion Monster
Effect Monster
- 8 Machine 2500 2000
"Fallen of Albaz" + 1 Effect Monster Special Summoned this turn
During your Main Phase: You can move this card you control to another of your Main Monster Zones, then you can destroy all other face-up cards in this card's column. During the End Phase, if this card is in the GY because it was sent there this turn: You can add to your hand, or Special Summon, 1 "Springans" monster or 1 "Fallen of Albaz" from your Deck. You can only use each effect of "Sprind the Irondash Dragon" once per turn.
Springans Blast!
Normal
▶︎ Deck
5 3
[3594]
JP040 Springans Blast!  Normal Trap
If you control a "Springans" monster: Choose 1 opponent's Main Monster Zone; if a monster is face-up in that zone, during this turn, it cannot attack directly, also its effects are negated. If no monster is in that zone, it cannot be used this turn. If you control a Fusion Monster that lists "Fallen of Albaz" as material, you can choose 2 zones instead. You can only activate 1 "Springans Blast!" per turn.
Springans Merrymaker
Normal
▶︎ Deck
8.7 6
[8087]
JP041 Springans Merrymaker  Xyz Monster
Effect Monster
- 4 Machine 1100 2000
2 Level 4 monsters
If this card is Special Summoned from your Extra Deck: You can send 1 "Springans" monster from your Deck to the GY. During your opponent's Main or Battle Phase (Quick Effect): You can banish this card until the End Phase, then if you banished this card with 2 or more Xyz Materials, you can also send 1 Fusion Monster from your Extra Deck to the GY that lists "Fallen of Albaz" as material. You can only use each effect of "Springans Merrymaker" once per turn.
Springans Booty
Normal
▶︎ Deck
8.4 5
[4262]
JP042 Springans Booty  Continuous Spell
If a face-up Xyz Monster you control leaves the field by card effect: You can target 1 Effect Monster your opponent controls; neither player can activate that Effect Monster's effects on the field this turn. You can send this face-up card to the GY; activate 1 "Great Sand Sea - Gold Golgonda" directly from your Deck or GY. You can only use each effect of "Springans Booty" once per turn.
Dogmatika Genesis
Normal
▶︎ Deck
2 10
[6184]
JP043 Dogmatika Genesis  Normal Trap
Target 1 banished Fusion, Synchro, Xyz, or Link Monster, and 1 Effect Monster your opponent controls of the same type (Fusion, Synchro, Xyz, or Link); return that banished monster to the Extra Deck, and if you do, negate the effects of that monster your opponent controls. You can only activate 1 "Dogmatika Genesis" per turn.
Dogmatikalamity
Normal
▶︎ Deck
8.2 10
[13748]
JP044 Dogmatikalamity  Ritual Spell
This card can be used to Ritual Summon any "Dogmatika" Ritual Monster. You must also Tribute monsters from your hand or field, whose total Levels exactly equal the Level of the Ritual Monster you Ritual Summon, or send 1 monster from your Extra Deck to the GY, whose Level equals the Level of the Ritual Monster you Ritual Summon. For the rest of this turn after this card resolves, you cannot Special Summon monsters from the Extra Deck. You can only activate 1 "Dogmatikalamity" per turn.
Despia, Theater of the Branded
Normal
▶︎ Deck
8.3 3
[14152]
JP045 Despia, Theater of the Branded  Field Spell
During your Main Phase: You can Fusion Summon 1 Level 8 or higher Fusion Monster from your Extra Deck, using monsters from your hand or field as material. If a face-up non-Fusion Fairy monster you control leaves the field by an opponent's card effect, or is destroyed by battle: You can target 1 Level 8 or higher Fusion Monster in your GY; Special Summon it. You can only use each effect of "Despia, Theater of the Branded" once per turn.
White Knight of Dogmatika
Normal
▶︎ Deck
4.5 11
[20841]
JP046 White Knight of Dogmatika  Ritual Monster
Effect Monster
- 8 Spellcaster 500 2500
You can Ritual Summon this card with "Dogmatikalamity". You cannot Special Summon monsters from the Extra Deck. If your opponent activates a card or effect (except during the Damage Step): You can send 1 monster from your Extra Deck to the GY, and if you do, look at your opponent's Extra Deck and send 1 monster from it to the GY. This card gains ATK equal to half the combined ATK of those monsters sent to the GY, until the end of this turn. You can only use this effect of "White Knight of Dogmatika" once per turn.
Despian Comedy
Normal
▶︎ Deck
8.5 4
[8619]
JP047 Despian Comedy  Effect Monster
- 1 Fairy 0 2000
When your opponent activates a card or effect that targets a face-up "Despia" card(s) you control (Quick Effect): You can discard this card; negate that effect. If this card is in your GY (Quick Effect): You can Tribute 1 Fusion Monster; Special Summon this card. You can only use 1 "Despian Comedy" effect per turn, and only once that turn.
Aluber the Jester of Despia
Normal
▶︎ Deck
9.8 16
[24498]
JP048 Aluber the Jester of Despia  Effect Monster
- 4 Fairy 1800 0
If this card is Normal or Special Summoned: You can add 1 "Branded" Spell/Trap from your Deck to your hand. If a face-up Fusion Monster you control is destroyed by battle, or leaves the field because of an opponent's card effect, while this card is in your GY: You can target 1 Effect Monster your opponent controls; Special Summon this card, and if you do, negate the targeted monster's effects until the end of this turn. You can only use 1 "Aluber the Jester of Despia" effect per turn, and only once that turn.
Despian Tragedy
Normal
▶︎ Deck
9.3 7
[15843]
JP049 Despian Tragedy  Effect Monster
- 1 Fairy 400 400
If this card is sent to the GY, or banished, by a card effect: You can add 1 "Despia" monster from your Deck to your hand, except "Despian Tragedy". You can banish this card from your GY, then target 1 "Branded" Spell/Trap in your GY; Set it to your field. You can only use 1 "Despian Tragedy" effect per turn, and only once that turn.
Ad Libitum of Despia
Normal
▶︎ Deck
7.6 5
[11108]
JP050 Ad Libitum of Despia  Effect Monster
- 8 Fairy 1500 2000
During your Main Phase: You can make all monsters currently on the field gain ATK equal to their own Level x 100, until the end of the opponent's turn. If this card in your hand or field is used as Fusion Material, and sent to the GY or banished: You can target 1 of your "Despia" monsters or Level 8 or higher Fusion Monsters, that is banished or in your GY, except "Ad Libitum of Despia"; Special Summon it. You can only use each effect of "Ad Libitum of Despia" once per turn.
Dramaturge of Despia
Normal
▶︎ Deck
9.3 10
[18815]
JP051 Dramaturge of Despia  Effect Monster
- 8 Fairy 3000 1500
If a Fusion, Synchro, Xyz, or Link Monster is Special Summoned (except during the Damage Step): You can target 1 Effect Monster on the field; negate its effects until the end of this turn. If this card in your hand or field is used as Fusion Material, and sent to the GY or banished: You can Special Summon this card. You can only use each effect of "Dramaturge of Despia" once per turn.
Despian Proskenion
Normal
▶︎ Deck
7.5 6
[11843]
JP052 Despian Proskenion  Fusion Monster
Effect Monster
- 11 Fiend 3200 3200
1 "Despia" monster + 1 LIGHT monster + 1 DARK monster
During the Main Phase (Quick Effect): You can target 1 Fusion, Synchro, Xyz, or Link Monster in your opponent's GY; banish it, or Special Summon it to your field. When this card destroys an opponent's monster by battle: You can inflict damage to your opponent equal to that monster's original ATK or DEF (whichever is higher). You can only use each effect of "Despian Proskenion" once per turn.
Despian Quaeritis
Normal
▶︎ Deck
8.7 9
[19297]
JP053 Despian Quaeritis  Fusion Monster
Effect Monster
- 8 Fiend 2500 2500
1 "Despia" monster + 1 LIGHT or DARK monster
During the Main Phase (Quick Effect): You can change the ATK of all monsters currently on the field to 0 until the end of this turn, except Level 8 or higher Fusion Monsters. If this face-up card in its owner's control leaves the field because of an opponent's card effect: You can add to your hand, or Special Summon, 1 "Fallen of Albaz" or 1 "Despia" monster, from your Deck. You can only use each effect of "Despian Quaeritis" once per turn.
Branded in Red
Normal
▶︎ Deck
9.5 6
[16208]
JP054 Branded in Red  Quick-Play Spell
Target 1 "Despia" monster or "Fallen of Albaz" in your GY; add it to your hand, then you can apply the following effect.
●Fusion Summon 1 Level 8 or higher Fusion Monster from your Extra Deck, by banishing Fusion Materials mentioned on it from your hand or field, but it cannot attack directly this turn.
You can only activate 1 "Branded in Red" per turn.
Branded Opening
Normal
▶︎ Deck
9.8 10
[20233]
JP055 Branded Opening Limited Quick-Play Spell
Discard 1 card, then take 1 "Despia" monster from your Deck, and either add it to your hand or Special Summon it in Defense Position, also for the rest of this turn after this card resolves, you cannot Special Summon monsters from the Extra Deck, except Fusion Monsters. If a Fusion Monster(s) you control would be destroyed by card effect, you can banish this card from your GY instead. You can only use each effect of "Branded Opening" once per turn.
Masquerade the Blazing Dragon
Normal
▶︎ Deck
8.6 19
[24129]
JP056 Masquerade the Blazing Dragon  Fusion Monster
Effect Monster
- 8 Fiend 2500 2000
1 "Despia" monster + 1 LIGHT or DARK monster
While you control this Fusion Summoned card, your opponent must pay 600 LP to activate cards or effects. If your opponent controls a Ritual, Fusion, Synchro, Xyz, or Link Monster, while this card is in your GY (Quick Effect): You can Special Summon this card, but banish it when it leaves the field. You can only use this effect of "Masquerade the Blazing Dragon" once per turn.
Branded in White
Normal
▶︎ Deck
8 6
[15431]
JP057 Branded in White  Normal Spell
Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand or field as material, including a Dragon monster. You can also banish monsters from your GY as material, if you use "Fallen of Albaz" as Fusion Material from your hand, field, or by banishing itself from your GY. During the End Phase, if this card is in the GY because it was sent there to activate the effect of "Fallen of Albaz" this turn: You can Set this card. You can only use each effect of "Branded in White" once per turn.
Albion the Branded Dragon
Normal
▶︎ Deck
9 8
[27732]
JP058 Albion the Branded Dragon  Fusion Monster
Effect Monster
- 8 Dragon 2500 2000
"Fallen of Albaz" + 1 LIGHT monster
If this card is Fusion Summoned: You can Fusion Summon 1 Level 8 or lower Fusion Monster from your Extra Deck, except "Albion the Branded Dragon", by banishing Fusion Materials mentioned on it from your hand, field, and/or GY. During the End Phase, if this card is in the GY because it was sent there this turn: You can add to your hand or Set 1 "Branded" Spell/Trap directly from your Deck. You can only use each effect of "Albion the Branded Dragon" once per turn.
Supreme Sovereign Serpent of Golgonda
Normal
▶︎ Deck
8 8
[10510]
JP059 Supreme Sovereign Serpent of Golgonda  Effect Monster
- 8 Reptile ? 0
While "Great Sand Sea - Gold Golgonda" is on the field, this card's original ATK becomes 3000. You can only use each of the following effects of "Supreme Sovereign Serpent of Golgonda" once per turn. While this card is in your hand or GY, if you control a face-up card in your Field Zone: You can Special Summon this card, but banish it when it leaves the field. If "Great Sand Sea - Gold Golgonda" on the field would be destroyed by card effect, you can banish 1 monster from your GY instead.
Screams of the Branded
Normal
▶︎ Deck
8.8 4
[12374]
JP060 Screams of the Branded  Normal Trap
If a Fusion Monster was sent to your GY this turn: Special Summon 1 of your Fusion Monsters that is banished or in your GY. During the End Phase, if this card is in the GY because it was sent there to activate the effect of "Fallen of Albaz" this turn: You can Set this card. You can only use this effect of "Screams of the Branded" once per turn.
Judgment of the Branded
Normal
▶︎ Deck
6.8 5
[7814]
JP061 Judgment of the Branded  Normal Trap
Target 1 Level 8 or higher Fusion Monster you control; destroy all monsters your opponent controls with an equal or higher ATK than that monster. During the End Phase, if this card is in the GY because it was sent there to activate the effect of "Fallen of Albaz" this turn: You can Set this card. You can only use this effect of "Judgment of the Branded" once per turn.
Springans Interluder
Normal
▶︎ Deck
7.4 5
[3132]
JP062 Springans Interluder  Continuous Trap
When your opponent activates a card or effect: You can return 1 "Springans" Xyz Monster you control to the Extra Deck, then apply 1 of these effects.
●Negate that activated effect.
●Special Summon 1 Level 8 monster from your GY.
If a face-up Xyz Monster you control leaves the field by card effect: You can make all monsters your opponent currently controls lose 1000 ATK, until the end of this turn (even if this card leaves the field). You can only use each effect of "Springans Interluder" once per turn.
The Iris Swordsoul
Normal
▶︎ Deck
8.5 16
[32233]
JP063 The Iris Swordsoul  Effect Monster
- 8 Spellcaster 2500 2500
During the Main Phase, if a monster, whose effects are negated, is on the field (Quick Effect): You can Special Summon this card from your hand. If your opponent Special Summons a monster(s) (except during the Damage Step): You can activate 1 of these effects based on where it was Special Summoned from;
●Hand: Special Summon 1 monster from your hand.
●Deck: Draw 2 cards.
●Extra Deck: Destroy 1 of those monsters Special Summoned from the Extra Deck.
You can only use each effect of "The Iris Swordsoul" once per turn.
The Golden Swordsoul
Normal
▶︎ Deck
6.3 6
[8660]
JP064 The Golden Swordsoul  Effect Monster
Tuner Monster
- 4 Spellcaster 1800 1500
When a monster declares an attack: You can Special Summon this card from your hand, and if you do, negate that attack, then, if you control a Fusion Monster that mentions "Fallen of Albaz" as material, you can destroy the monster that declared that attack. If a monster is banished face-up (except during the Damage Step): You can banish this card from your field or GY; Special Summon 1 LIGHT Spellcaster monster from your hand or GY whose ATK equals its own DEF. You can only use this effect of "The Golden Swordsoul" once per turn.
Branded Bond
Normal
▶︎ Deck
8 2
[7185]
JP065 Branded Bond  Normal Spell
Special Summon 1 of your "Fallen of Albaz" that is banished, in your hand, or in your GY. During the End Phase, if this card is in the GY because it was sent there to activate the effect of "Fallen of Albaz" this turn: You can Set this card. You can only use each effect of "Branded Bond" once per turn.
Incredible Ecclesia, the Virtuous
Normal
▶︎ Deck
9.7 13
[35477]
JP066 Incredible Ecclesia, the Virtuous  Effect Monster
Tuner Monster
- 4 Spellcaster 1500 1500
If your opponent controls more monsters than you do, you can Special Summon this card (from your hand). You can only Special Summon "Incredible Ecclesia, the Virtuous" once per turn this way. You can only use each of the following effects of "Incredible Ecclesia, the Virtuous" once per turn. During the Main Phase (Quick Effect): You can Tribute this card; Special Summon 1 "Swordsoul" monster or 1 "Fallen of Albaz" from your hand or Deck. During the End Phase, if a Fusion Monster(s) was sent to your GY this turn: Add this card from the GY to your hand.
Albion the Shrouded Dragon
Normal
▶︎ Deck
8.6 5
[15737]
JP067 Albion the Shrouded Dragon  Effect Monster
- 8 Dragon 2500 2000
This card's name becomes "Fallen of Albaz" while on the field or in the GY. If this card is in your hand or GY: You can send 1 "Fallen of Albaz" or 1 "Branded" Spell/Trap from your hand or Deck to the GY; apply the following effect based on where you sent it from.
●Hand: Special Summon this card.
●Deck: Place this card on the bottom of the Deck, then, if you placed this card from your hand, draw 1 card.
You can only use this effect of "Albion the Shrouded Dragon" once per turn.
9.4 7
[14539]
JP068 Tri-Brigade Bearbrumm the Rampant Rampager  Link Monster
Effect Monster
- - Beast 1700 -
2 "Tri-Brigade" monsters
You can discard 2 cards, then target 1 of your banished Level 4 or lower Beast, Beast-Warrior, or Winged Beast Monsters; Special Summon it. If this card is sent to the GY: You can add 1 "Tri-Brigade" Spell/Trap from your Deck to your hand, then, place 1 card from your hand on the bottom of the Deck, also you cannot Special Summon for the rest of this turn, except "Tri-Brigade" monsters. You can only use each effect of "Tri-Brigade Bearbrumm the Rampant Rampager" once per turn.
リンクマーカー左上 リンクマーカー上 リンクマーカー右上
リンクマーカー左 LINK - 2 リンクマーカー右
リンクマーカー左下 リンクマーカー下 リンクマーカー右下
Branded in High Spirits
Normal
▶︎ Deck
9.2 5
[20824]
JP069 Branded in High Spirits  Quick-Play Spell
Reveal 1 monster in your hand and send 1 Level 8 Fusion Monster from your Extra Deck to the GY with the same Type that has 2500 ATK or DEF, then you can apply this effect.
●Discard the revealed monster, and if you do, add 1 "Fallen of Albaz", or 1 monster that mentions it, from your Deck to your hand.
During the End Phase, if a Fusion Monster was sent to your GY this turn: You can add this card from the GY to your hand. You can only use 1 "Branded in High Spirits" effect per turn, and only once that turn.
Swordsoul of Taia
Normal
▶︎ Deck
9.9 7
[11780]
JP070 Swordsoul of Taia  Effect Monster
- 4 Wyrm 1800 1500
You can banish 1 "Swordsoul" card or 1 Wyrm monster from your GY; Special Summon 1 "Swordsoul Token" (Wyrm/Tuner/WATER/Level 4/ATK 0/DEF 0). While that Token is in the Monster Zone, the player who Summoned it cannot Special Summon monsters from the Extra Deck, except Synchro Monsters. If this card is sent to the GY as Synchro Material: You can send 1 "Swordsoul" card or 1 Wyrm monster from your Deck to the GY. You can only use each effect of "Swordsoul of Taia" once per turn.
Swordsoul of Mo Ye
Normal
▶︎ Deck
10 20
[22097]
JP071 Swordsoul of Mo Ye  Effect Monster
- 4 Wyrm 1700 1800
If this card is Normal or Special Summoned: You can reveal 1 "Swordsoul" card or 1 Wyrm monster in your hand; Special Summon 1 "Swordsoul Token" (Wyrm/Tuner/WATER/Level 4/ATK 0/DEF 0). While that Token is in the Monster Zone, the player who Summoned it cannot Special Summon monsters from the Extra Deck, except Synchro Monsters. If this card is sent to the GY as Synchro Material: You can draw 1 card. You can only use each effect of "Swordsoul of Mo Ye" once per turn.
Swordsoul Strategist Longyuan
Normal
▶︎ Deck
9.9 14
[15212]
JP072 Swordsoul Strategist Longyuan  Effect Monster
- 6 Wyrm 1200 2300
You can discard 1 other "Swordsoul" card or 1 other Wyrm monster; Special Summon this card from your hand, then you can Special Summon 1 "Swordsoul Token" (Wyrm/Tuner/WATER/Level 4/ATK 0/DEF 0). While that Token is in the Monster Zone, the player who Summoned it cannot Special Summon monsters from the Extra Deck, except Synchro Monsters. If this card is sent to the GY as Synchro Material: You can inflict 1200 damage to your opponent. You can only use each effect of "Swordsoul Strategist Longyuan" once per turn.
Swordsoul Auspice Chunjun
Normal
▶︎ Deck
6.7 7
[10016]
JP073 Swordsoul Auspice Chunjun  Effect Monster
- 6 Wyrm 2400 1800
Before damage calculation, if your Wyrm monster battles an opponent's monster that was Special Summoned from the Extra Deck: You can destroy both that opponent's monster and this card. You can only use each of the following effects of "Swordsoul Auspice Chunjun" once per turn. During the Main Phase (Quick Effect): You can Tribute 1 monster; Special Summon this card from your hand. If this card is sent to the GY as Synchro Material: You can target 1 card on the field or in either GY; banish it.
Swordsoul Supreme Sovereign - Chengying
Quarter Century Secret
Ultra
▶︎ Deck
9.5 18
[42495]
JP074 Swordsoul Supreme Sovereign - Chengying  Synchro Monster
Effect Monster
- 10 Wyrm 3000 3000
1 Tuner + 1+ non-Tuner monsters
For each banished card, this card gains 100 ATK/DEF and monsters your opponent controls lose 100 ATK/DEF. If this card would be destroyed by card effect, you can banish 1 card from your GY instead. If a card(s) is banished (except during the Damage Step): You can banish 1 card each from both your opponent's field and GY. You can only use this effect of "Swordsoul Supreme Sovereign - Chengying" once per turn.
Swordsoul Grandmaster - Chixiao
Normal
▶︎ Deck
9.8 11
[17378]
JP075 Swordsoul Grandmaster - Chixiao  Synchro Monster
Effect Monster
- 8 Wyrm 2800 1000
1 Tuner + 1+ non-Tuner Wyrm monsters
If this card is Synchro Summoned: You can add to your hand or banish 1 "Swordsoul" card from your Deck. (Quick Effect): You can banish 1 "Swordsoul" card or 1 Wyrm monster from your hand or GY, then target 1 other Effect Monster on the field; negate its effects until the end of this turn. You can only use 1 "Swordsoul Grandmaster - Chixiao" effect per turn, and only once that turn.
Swordsoul Emergence
Normal
▶︎ Deck
10 11
[12243]
JP076 Swordsoul Emergence  Normal Spell
Add 1 "Swordsoul" monster from your Deck to your hand, or if you control a Synchro Monster, you can add 1 Wyrm monster instead. If this card is banished: You can target 1 "Swordsoul" monster, or Wyrm monster, you control; increase or decrease its Level by 1 until the end of this turn. You can only use each effect of "Swordsoul Emergence" once per turn.
Swordsoul Sacred Summit
Normal
▶︎ Deck
9 7
[6151]
JP077 Swordsoul Sacred Summit  Normal Spell
Target 1 "Swordsoul" monster in your GY, or if you control a Synchro Monster, you can target 1 Wyrm monster instead; Special Summon it. If this card is banished: You can target 1 "Swordsoul" monster, or Wyrm monster, you control; increase or decrease its Level by 1 until the end of this turn. You can only use each effect of "Swordsoul Sacred Summit" once per turn.
Swordsoul Assessment
Normal
▶︎ Deck
4.7 3
[5057]
JP078 Swordsoul Assessment  Normal Trap
Target 1 face-up monster you control; banish up to 5 "Swordsoul" cards and/or Wyrm monsters from your GY, and if you do, that monster gains 300 ATK for each card banished this way. If this card is banished: You can Special Summon 1 "Swordsoul Token" (Wyrm/Tuner/WATER/Level 4/ATK 0/DEF 0). While that Token is in the Monster Zone, the player who Summoned it cannot Special Summon monsters from the Extra Deck, except Synchro Monsters. You can only use each effect of "Swordsoul Assessment" once per turn.
Icejade Acti
Normal
▶︎ Deck
6.8 6
[7547]
JP079 Icejade Acti  Effect Monster
- 4 Aqua 1000 1000
If this card is Normal or Special Summoned: You can send 1 WATER monster from your hand to the GY; draw 1 card. If a face-up WATER monster(s) you control is destroyed by battle or card effect, while this card is in your GY: You can banish this card; Special Summon 1 "Icejade" monster from your hand or GY, except "Icejade Acti". You can only use each effect of "Icejade Acti" once per turn.
Icejade Tinola
Normal
▶︎ Deck
7.4 5
[7022]
JP080 Icejade Tinola  Effect Monster
- 4 Aqua 1000 1000
You can send 1 card from your hand to the GY, then target 1 WATER monster in your GY; send this card from the field to the GY, and if you do, Special Summon the targeted monster. If a face-up WATER monster(s) you control is destroyed by battle or card effect, while this card is in your GY: You can banish this card; Special Summon 1 "Icejade" monster from your hand or GY, except "Icejade Tinola". You can only use each effect of "Icejade Tinola" once per turn.
Icejade Tremora
Normal
▶︎ Deck
9 6
[11457]
JP081 Icejade Tremora  Effect Monster
- 5 Aqua 1500 1500
You can send this card from your hand to the GY; Special Summon 1 WATER monster from your hand. If a face-up WATER monster(s) you control is destroyed by battle or card effect, while this card is in your GY: You can banish this card; Special Summon 1 "Icejade" monster from your hand or GY, except "Icejade Tremora". You can only use each effect of "Icejade Tremora" once per turn.
Icejade Aegirine
Normal
▶︎ Deck
9.9 7
[12376]
JP082 Icejade Aegirine  Effect Monster
- 3 Aqua 1000 2000
If this card is Normal or Special Summoned: You can add 1 "Icejade" Spell/Trap from your Deck to your hand. When your opponent activates a card or effect that targets this card, or targets this card for an attack (Quick Effect): You can activate this effect; the next time this card would be destroyed by battle or card effect this turn, it is not destroyed, also Special Summon 1 WATER monster from your hand or GY, except "Icejade Aegirine", but return it to the hand during the End Phase. You can only use each effect of "Icejade Aegirine" once per turn.
Icejade Kosmochlor
Normal
▶︎ Deck
9.3 4
[13075]
JP083 Icejade Kosmochlor  Effect Monster
- 10 Aqua 1500 3000
If a face-up card is in a Field Zone, you can Special Summon this card (from your hand). You can only Special Summon "Icejade Kosmochlor" once per turn this way. While "Icejade Cenote Enion Cradle" is on the field, monsters your opponent controls can only activate their effects the turn they are Summoned. If your "Icejade" monster battles an opponent's monster, that opponent's monster loses 1000 ATK during that damage calculation only.
Icejade Creation Kingfisher
Normal
▶︎ Deck
7.5 4
[7051]
JP084 Icejade Creation Kingfisher  Effect Monster
- 9 Aqua 2500 2500
You can target 1 WATER monster you control; equip this card from your hand or field to it. An "Icejade" monster equipped with this card can attack while in Defense Position. If it does, apply its DEF for damage calculation. While this card is equipped to a monster: You can target 1 monster your opponent controls with ATK less than or equal to the equipped monster's DEF; Special Summon this card, and if you do, return that targeted monster to the hand. You can only use this effect of "Icejade Creation Kingfisher" once per turn.
Icejade Cradle
Normal
▶︎ Deck
9.9 8
[11659]
JP085 Icejade Cradle  Normal Spell
Add 1 "Icejade" monster from your Deck to your hand with a different name from the cards you control or in your GY.
Icejade Cenote Enion Cradle
Normal
▶︎ Deck
7.5 4
[8775]
JP086 Icejade Cenote Enion Cradle  Field Spell
When this card is activated: You can add 1 of your "Icejade" monsters that is banished or in your GY to your hand. Once per turn, if a monster(s) is Normal or Special Summoned (except during the Damage Step): You can target 1 WATER monster you control; that monster, along with any face-up monsters your opponent currently controls, loses ATK equal to the targeted monster's original ATK, until the end of this turn. You can only activate 1 "Icejade Cenote Enion Cradle" per turn.
Swordsoul Blackout
Normal
▶︎ Deck
9.4 9
[11284]
JP087 Swordsoul Blackout  Normal Trap
Target 1 Wyrm monster you control and 2 cards your opponent controls; destroy them. If this card is banished: You can Special Summon 1 "Swordsoul Token" (Wyrm/Tuner/WATER/Level 4/ATK 0/DEF 0). While that Token is in the Monster Zone, the player who Summoned it cannot Special Summon monsters from the Extra Deck, except Synchro Monsters. You can only use each effect of "Swordsoul Blackout" once per turn.
Icejade Erosion
Normal
▶︎ Deck
8.7 3
[6334]
JP088 Icejade Erosion  Continuous Trap
You can target 1 face-up card your opponent controls; destroy 1 "Icejade" monster you control, and if you do, negate the targeted card's effects until the end of this turn. If a face-up WATER monster you control leaves the field by an opponent's card, except by being destroyed (and except during the Damage Step): You can add to your hand or Special Summon, 1 "Icejade" monster from your Deck. You can only use each effect of "Icejade Erosion" once per turn.
Swordsoul Sinister Sovereign - Qixing Longyuan
Normal
▶︎ Deck
9.3 10
[16121]
JP089 Swordsoul Sinister Sovereign - Qixing Longyuan  Synchro Monster
Effect Monster
- 10 Wyrm 2900 2300
1 Tuner + 1+ non-Tuner Wyrm monsters
If you Synchro Summon another Wyrm monster, while this monster is on the field: You can draw 1 card. If your opponent Special Summons a monster(s) (except during the Damage Step): You can banish 1 of those monster(s), and if you do, inflict 1200 damage to your opponent. When your opponent activates a Spell/Trap Card or effect (Quick Effect): You can banish that card, and if you do, inflict 1200 damage to your opponent. You can only use each effect of "Swordsoul Sinister Sovereign - Qixing Longyuan" once per turn.
White Relic of Dogmatika
Normal
▶︎ Deck
7.8 9
[17534]
JP090 White Relic of Dogmatika  Ritual Monster
Effect Monster
- 4 Spellcaster 500 2500
You can Ritual Summon this card with "Dogmatikamacabre". If this card is Ritual Summoned: You can target 2 face-up monsters on the field; make 1 of those monsters gain ATK equal to the other monster's ATK. Level 8 or higher "Dogmatika" monsters you control cannot be destroyed by battle. If a monster(s) is Special Summoned from your opponent's Extra Deck (except during the Damage Step): You can look at your opponent's Extra Deck and send 1 monster from it to the GY. You can only use this effect of "White Relic of Dogmatika" once per turn.
Swordsoul Strife
Normal
▶︎ Deck
6.3 3
[5272]
JP091 Swordsoul Strife  Continuous Trap
If a card(s) is banished (except during the Damage Step): You can banish 1 Wyrm Synchro Monster or 1 "Swordsoul" card from your hand, Deck, GY, or that is face-up on either field. If this card is banished: You can Special Summon 1 "Swordsoul Token" (Wyrm/Tuner/WATER/Level 4/ATK 0/DEF 0). While that Token is in the Monster Zone, the player who Summoned it cannot Special Summon monsters from the Extra Deck, except Synchro Monsters. You can only use each effect of "Swordsoul Strife" once per turn.
Branded Disciple
Normal
▶︎ Deck
5 2
[3540]
JP092 Branded Disciple  Continuous Spell
When a monster effect activated by your opponent resolves, if that opponent's monster has 0 ATK or DEF, and you control a Level 8 or higher Fiend Fusion Monster, you can negate that activated effect. At the end of the Damage Step, if monsters with 0 ATK battled each other: You can destroy your opponent's battling monster. You can only use each effect of "Branded Disciple" once per turn.
Branded Lost
Normal
▶︎ Deck
9 3
[13427]
JP094 Branded Lost  Continuous Spell
The activation of your cards and effects that include an effect that Fusion Summons a Fusion Monster cannot be negated, also your opponent cannot activate cards or effects when a monster is Fusion Summoned this way. If you Fusion Summon a Fusion Monster: You can add 1 "Fallen of Albaz", or 1 monster that mentions it, from your Deck to your hand. You can only use this effect of "Branded Lost" once per turn.
Dogmatikamacabre
Normal
▶︎ Deck
7.3 4
[9680]
JP095 Dogmatikamacabre  Ritual Spell
This card can be used to Ritual Summon any "Dogmatika" Ritual Monster from your hand or GY. You must also Tribute monsters from your hand or field, and/or banish Fusion or Synchro Monsters from your GY, whose total Levels equal or exceed the Level of the Ritual Monster you Ritual Summon, then, if both "White Knight of Dogmatika" and "White Relic of Dogmatika" are on the field, you can look at either your Extra Deck or your opponent's, and send 1 monster from it to the GY. You can only activate 1 "Dogmatikamacabre" per turn.
Branded Retribution
Normal
▶︎ Deck
8.7 3
[14326]
JP096 Branded Retribution  Counter Trap
When a Spell/Trap Card, or monster effect, is activated that includes an effect that Special Summons a monster(s): Return to the Extra Deck, 1 face-up Fusion Monster you control, or 2 Fusion Monsters in your GY, that mention "Fallen of Albaz" as material, and if you do, negate the activation, and if you do that, destroy that card. You can banish this card from your GY, then target 1 "Branded" Spell/Trap in your GY, except "Branded Retribution"; add it to your hand. You can only use 1 "Branded Retribution" effect per turn, and only once that turn.
Branded Banishment
Normal
▶︎ Deck
9.4 5
[15167]
JP097 Branded Banishment  Normal Trap
Target 1 "Despia" monster or 1 Level 8 or higher Fusion Monster in your GY; Special Summon it, then you can apply this effect.
●Fusion Summon 1 Level 8 or higher Fusion Monster from your Extra Deck, by banishing Fusion Materials listed on it from either field.
You can only activate 1 "Branded Banishment" per turn.
Icejade Curse
Normal
▶︎ Deck
6.5 4
[8146]
JP098 Icejade Curse  Continuous Spell
While an "Icejade" monster and "Icejade Cenote Enion Cradle" are on the field, your opponent cannot activate the effects of monsters that were Summoned that turn. When a monster is destroyed by battle involving your "Icejade" monster: You can target 1 of those destroyed monsters; inflict damage to your opponent equal to that monster's original ATK. You can only use this effect of "Icejade Curse" once per turn.
Branded Sword
Normal
▶︎ Deck
7.5 2
[6316]
JP099 Branded Sword  Normal Trap
Banish any number of "Branded" Spells/Traps from your GY; Special Summon that many "Iceblade Tokens" (Dragon/DARK/Level 8/ATK 2500/DEF 2000). You can banish this card from your GY, then target 1 of your banished monsters that is "Fallen of Albaz" or mentions it; add that monster to your hand. You can only use 1 "Branded Sword" effect per turn, and only once that turn.
Mirrorjade the Iceblade Dragon
Quarter Century Secret
Ultra
▶︎ Deck
9.8 16
[36930]
JP100 Mirrorjade the Iceblade Dragon  Fusion Monster
Effect Monster
- 8 Wyrm 3000 2500
"Fallen of Albaz" + 1 Fusion, Synchro, Xyz, or Link Monster
You can only control 1 "Mirrorjade the Iceblade Dragon". Once per turn (Quick Effect): You can send 1 Fusion Monster from your Extra Deck to the GY that mentions "Fallen of Albaz" as material; banish 1 monster on the field, also this card cannot use this effect next turn. If this Fusion Summoned card in its owner's control leaves the field because of an opponent's card: You can destroy all monsters your opponent controls during the End Phase of this turn.
Branded Fusion
Quarter Century Secret
Ultra
▶︎ Deck
9.9 37
[49510]
JP101 Branded Fusion Limited Normal Spell
Fusion Summon 1 Fusion Monster that mentions "Fallen of Albaz" as material from your Extra Deck, using 2 monsters from your hand, Deck, or field as Fusion Material. You cannot Special Summon monsters from the Extra Deck, except Fusion Monsters, the turn you activate this card. You can only activate 1 "Branded Fusion" per turn.
Lubellion the Searing Dragon
Quarter Century Secret
Ultra
▶︎ Deck
9.6 7
[18506]
JP102 Lubellion the Searing Dragon  Fusion Monster
Effect Monster
- 8 Dragon 2500 3000
1 DARK monster + "Fallen of Albaz"
If this card is Fusion Summoned: You can discard 1 card; Fusion Summon 1 Level 8 or lower Fusion Monster from your Extra Deck, except "Lubellion the Searing Dragon", by shuffling Fusion Materials mentioned on it into the Deck, from your monsters on the field, GY, and/or face-up banished cards. For the rest of this turn, this card cannot attack, also you cannot Special Summon monsters from the Extra Deck, except Fusion Monsters. You can only use this effect of "Lubellion the Searing Dragon" once per turn.
Branded Loss
Normal
▶︎ Deck
6 1
[4396]
JP103 Branded Loss  Normal Spell
Target 1 monster your opponent controls that was Special Summoned from the Extra Deck and 1 Fusion Monster you control; shuffle them into the Deck(s), also, during the End Phase of this turn, each player can Special Summon 1 Fusion Monster that mentions "Fallen of Albaz" as material from their own Extra Deck. You can only activate 1 "Branded Loss" per turn.
Alba-Lenatus the Abyss Dragon
Normal
▶︎ Deck
9.3 9
[18260]
JP104 Alba-Lenatus the Abyss Dragon  Fusion Monster
Effect Monster
- 8 Dragon 2500 2500
1 "Fallen of Albaz" + 1+ Dragon monsters
Cannot be used as Fusion Material. Must be either Fusion Summoned, or Special Summoned by sending the above cards from any Monster Zones to the GY. This card can attack monsters a number of times each Battle Phase, up to the number of materials used for it. Once per turn, during the End Phase, if this card is in the GY because it was sent there this turn: You can add 1 "Polymerization" Normal Spell or "Fusion" Normal Spell from your Deck to your hand.
Dogmatikaturgy
Normal
▶︎ Deck
6.7 3
[5090]
JP105 Dogmatikaturgy  Normal Trap
Ritual Summon 1 "Dogmatika" Ritual Monster from your hand or Deck by Tributing "Dogmatika" monsters and/or Ritual, Fusion, or Synchro Monsters from your field whose total Levels exactly equal the Level of the Ritual Monster you Ritual Summon. If this card is in your GY: You can banish this card, then target 2 "Dogmatika" monsters with different Levels in your GY; add 1 of them to your hand, and place the other on the bottom of your Deck. You can only use 1 "Dogmatikaturgy" effect per turn, and only once that turn.
Branded Expulsion
Normal
▶︎ Deck
9.4 8
[6992]
JP106 Branded Expulsion  Normal Trap
Tribute 1 Fusion Monster, then target 2 non-Fusion Monsters that are banished and/or in either GY; Special Summon both monsters, 1 on each field. If you Tributed a Fusion Monster that mentions "Fallen of Albaz" as material to activate this card, you can Special Summon both monsters to your field instead, in Defense Position. You can only activate 1 "Branded Expulsion" per turn.
Albaz the Ashen
Normal
▶︎ Deck
7.3 3
[7804]
JP107 Albaz the Ashen  Effect Monster
- 4 Dragon 1800 0
This card's name becomes "Fallen of Albaz" while on the field or in the GY. While a Level 8 Fusion Monster is in your GY, this card gains 200 ATK for each monster in your GY, also your opponent cannot target other monsters you control with card effects. If a monster(s) you control leaves the field by an opponent's card effect, while this card and a Fusion Monster are in your GY (except during the Damage Step): You can Special Summon this card. You can only use this effect of "Albaz the Ashen" once per turn.
Therion
Normal
▶︎ Deck
8.6 5
[5398]
JP108 Therion "Bull" Ain  Effect Monster
- 7 Warrior 2100 1600
You can only use each of the following effects of "Therion "Bull" Ain" once per turn.
●You can target 1 "Therion" monster or 1 Warrior monster in your GY; Special Summon this card from your hand, and if you do, equip that monster to this card.
●You can target 1 "Therion" card you control and 1 card your opponent controls; destroy them.
A "Therion" monster equipped with this card gains 700 ATK, also it can activate the 2nd effect listed above as if it were "Therion "Bull" Ain".
Therion
Normal
▶︎ Deck
7.7 3
[3981]
JP109 Therion "Reaper" Fum  Effect Monster
- 7 Aqua 1400 2500
You can only use each of the following effects of "Therion "Reaper" Fum" once per turn.
●You can target 1 "Therion" monster or 1 Aqua monster in your GY; Special Summon this card from your hand, and if you do, equip that monster to this card.
●During your opponent's turn (Quick Effect): You can target 1 "Therion" card in your Spell & Trap Zone and 1 card your opponent controls; return them to the hand.
A "Therion" monster equipped with this card gains 700 ATK, also it can activate the 2nd effect listed above as if it were "Therion "Reaper" Fum".
Therion
Normal
▶︎ Deck
7.3 4
[3149]
JP110 Therion "Duke" Yul  Effect Monster
- 8 Psychic 2100 2800
You can only use the 1st of the following effects of "Therion "Duke" Yul" once per turn.
●You can target 1 "Therion" monster or 1 Psychic monster in your GY; Special Summon this card from your hand, and if you do, equip that monster to this card.
●While you control an Equip Card, "Therion" monsters you control cannot be destroyed by your opponent's card effects.
A "Therion" monster equipped with this card gains 700 ATK, also it gains the 2nd effect listed above as if it were "Therion "Duke" Yul".
Therion
Normal
▶︎ Deck
10 6
[12499]
JP111 Therion "Lily" Borea  Effect Monster
- 8 Plant 2400 2500
You can only use each of the following effects of "Therion "Lily" Borea" once per turn.
●You can target 1 "Therion" monster or 1 Plant monster in your GY; Special Summon this card from your hand, and if you do, equip that monster to this card.
●You can send 1 card from your hand or field to the GY; add 1 "Therion" Spell/Trap from your Deck to your hand.
A "Therion" monster equipped with this card gains 700 ATK, also it can activate the 2nd effect listed above as if it were "Therion "Lily" Borea".
Therion
Quarter Century Secret
Ultra
▶︎ Deck
10 16
[27611]
JP112 Therion "King" Regulus  Effect Monster
- 8 Machine 2800 1600
You can only use each of the following effects of "Therion "King" Regulus" once per turn.
●You can target 1 "Therion" monster or 1 Machine monster in your GY; Special Summon this card from your hand, and if you do, equip that monster to this card.
●When your opponent activates a card or effect (Quick Effect): You can send 1 "Therion" monster Card from your hand or face-up field to the GY; negate that effect.
A "Therion" monster equipped with this card gains 700 ATK, also it can activate the 2nd effect listed above as if it were "Therion "King" Regulus".
Tribe Drive
Normal
▶︎ Deck
2.7 3
[1818]
JP113 Tribe Drive  Normal Trap
If you have 3 or more different Monster Types on your field: You can choose 3 monsters from your Deck with different Types from each other but with the same Types as the monsters you control, then, your opponent randomly chooses 1 for you to either add to your hand or Special Summon, also place the remaining monsters on the bottom of your Deck in any order. You can only activate 1 "Tribe Drive" per turn.
Springans Kitt
Normal
▶︎ Deck
9.7 9
[17584]
JP114 Springans Kitt  Effect Monster
- 4 Beast 1700 1000
If you have a Fusion Monster that mentions "Fallen of Albaz" as material on your field or in your GY: You can Special Summon this card from your hand. If this card is Normal or Special Summoned: You can add to your hand, 1 of your "Branded" Spells/Traps that is banished or in your Deck or GY, then place 1 card from your hand on the bottom of the Deck. You can only use each effect of "Springans Kitt" once per turn.
Therion Discolosseum
Normal
▶︎ Deck
10 7
[11078]
JP115 Therion Discolosseum  Field Spell
When this card is activated: You can add 1 "Therion" monster from your Deck to your hand. Once per turn, if your monster would be destroyed by battle, you can send 1 "Therion" card or 1 "Endless Engine Argyro System" from your Deck to the GY instead. Once per turn, when a monster is destroyed by battle and sent to the GY: You can target 1 "Therion" monster in your GY; add it to your hand. You can only activate 1 "Therion Discolosseum" per turn.
Therion Charge
Normal
▶︎ Deck
9.3 4
[4245]
JP116 Therion Charge  Normal Spell
Send 1 "Therion" card, except "Therion Charge", or 1 "Endless Engine Argyro System" from your hand or your face-up Spell & Trap Zone to the GY; draw 2 cards. You can only activate 1 "Therion Charge" per turn.
Therion Cross
Normal
▶︎ Deck
8.3 4
[3928]
JP117 Therion Cross  Normal Trap
When your opponent activates a monster effect, while you control a "Therion" monster: You can activate 1 of these effects;
●Negate that effect.
●Banish that monster.
If you have "Endless Engine Argyro System" in your GY at activation, you can activate both effects (at resolution, negate, then banish). You can only activate 1 "Therion Cross" per turn.
Therion Stand Up!
Normal
▶︎ Deck
7.5 2
[3044]
JP118 Therion Stand Up!  Normal Trap
Target 1 "Therion" monster in your GY; Special Summon it, then you can equip 1 "Therion" monster from your hand or GY to it. During the Main Phase: You can banish this card from your GY, then target 2 "Therion" monsters (1 on your field and 1 in your GY); equip that monster from your GY to the other monster you control. You can only use 1 "Therion Stand Up!" effect per turn, and only once that turn.
Endless Engine Argyro System
Normal
▶︎ Deck
9.3 4
[8604]
JP119 Endless Engine Argyro System  Normal Spell
Send 1 "Therion" card from your Deck to the GY. If this card is in your GY: You can target 1 "Therion" card in your GY; if both are still in your GY, add either that card or this card to your hand, and if you do, place the other on the bottom of your Deck. You can only use 1 "Endless Engine Argyro System" effect per turn, and only once that turn.
Spright Starter
Normal
▶︎ Deck
10 16
[10723]
JP120 Spright Starter Limited Quick-Play Spell
Special Summon 1 "Spright" monster from your Deck, but lose LP equal to its original ATK, also for the rest of this turn after this card resolves, you cannot Special Summon monsters, except Level/Rank/Link 2 monsters. You can only activate 1 "Spright Starter" per turn.
Spright Blue
Normal
▶︎ Deck
9.9 22
[12181]
JP121 Spright Blue Limited Effect Monster
- 2 Thunder 1100 1000
If you control a Level/Rank 2 monster, you can Special Summon this card (from your hand). You can only Special Summon "Spright Blue" once per turn this way. If this card is Special Summoned: You can add 1 "Spright" monster from your Deck to your hand, except "Spright Blue". You can only use this effect of "Spright Blue" once per turn.
Spright Jet
Normal
▶︎ Deck
10 12
[9395]
JP122 Spright Jet Limited Effect Monster
- 2 Thunder 1300 700
If you control a Level/Rank 2 monster, you can Special Summon this card (from your hand). You can only Special Summon "Spright Jet" once per turn this way. If this card is Special Summoned: You can add 1 "Spright" Spell/Trap from your Deck to your hand. You can only use this effect of "Spright Jet" once per turn.
Spright Pixies
Normal
▶︎ Deck
9.2 11
[6441]
JP123 Spright Pixies  Effect Monster
- 2 Thunder 1400 1400
If you control a Level/Rank 2 monster, you can Special Summon this card (from your hand). You can only Special Summon "Spright Pixies" once per turn this way. During damage calculation, if another Level/Rank/Link 2 monster you control battles an opponent's monster (Quick Effect): You can send this card from your hand or field to the GY; that monster you control gains ATK/DEF equal to the opponent's monster's ATK, until the end of this turn. You can only use this effect of "Spright Pixies" once per turn.
Spright Red
Normal
▶︎ Deck
10 13
[8791]
JP124 Spright Red  Effect Monster
- 2 Thunder 1200 1800
If you control a Level/Link 2 monster, you can Special Summon this card (from your hand). You can only Special Summon "Spright Red" once per turn this way. When your opponent activates a monster effect (Quick Effect): You can Tribute 1 other Level/Rank/Link 2 monster; negate that effect, then if you Tributed a Rank/Link 2 monster to activate this effect, you can destroy that monster. You can only use this effect of "Spright Red" once per turn.
Spright Carrot
Normal
▶︎ Deck
9.9 11
[6506]
JP125 Spright Carrot  Effect Monster
- 2 Thunder 1000 1900
If you control a Level/Link 2 monster, you can Special Summon this card (from your hand). You can only Special Summon "Spright Carrot" once per turn this way. When your opponent activates a Spell/Trap Card or effect (Quick Effect): You can Tribute 1 other Level/Rank/Link 2 monster; negate that effect, then if you Tributed a Rank/Link 2 monster to activate this effect, you can destroy that card. You can only use this effect of "Spright Carrot" once per turn.
Spright Gamma Burst
Normal
▶︎ Deck
7.9 12
[6076]
JP126 Spright Gamma Burst  Quick-Play Spell
All Level/Rank/Link 2 monsters currently on the field gain 1400 ATK/DEF until the end of this turn. During your Main Phase: You can banish this card from your GY, then target 1 Level/Rank/Link 2 monster you control; it gains 1400 ATK until the end of your opponent's turn. You can only use 1 "Spright Gamma Burst" effect per turn, and only once that turn.
Therion
Normal
▶︎ Deck
7.8 4
[5324]
JP127 Therion "Empress" Alasia  Effect Monster
- 8 Reptile 2100 2500
You can only use each of the following effects of "Therion "Empress" Alasia" once per turn.
●You can target 1 "Therion" monster or 1 Reptile monster in your GY; Special Summon this card from your hand, and if you do, equip that monster to this card.
●You can discard 1 card, then target 1 "Therion" monster Card in your Spell & Trap Zone; Special Summon it.
A "Therion" monster equipped with this card gains 700 ATK, also it can activate the 2nd effect listed above as if it were "Therion "Empress" Alasia".
Therion Irregular
Normal
▶︎ Deck
6.3 8
[5787]
JP128 Therion Irregular  Effect Monster
- 10 Machine 1600 2800
You can target up to 3 "Therion" monsters in your GY; Special Summon this card from your hand, and if you do, equip them to this card. You can discard 1 "Endless Engine Argyro System"; destroy all cards your opponent controls. While this card is equipped to a monster: You can Special Summon this card, then equip the monster this card was equipped to, to this card. You can only use each effect of "Therion Irregular" once per turn.
10 27
[21978]
JP129 Spright Elf Forbidden Link Monster
Effect Monster
- - Thunder 1400 -
2 monsters, including a Level/Rank/Link 2 monster
Cannot be used as Link Material the turn it is Link Summoned. Your opponent cannot target monsters this card points to with card effects. During the Main Phase (Quick Effect): You can target 1 Level 2 monster in your GY, or, if your opponent controls a monster, you can target 1 Rank/Link 2 monster instead; Special Summon it. You can only use this effect of "Spright Elf" once per turn.
リンクマーカー左上 リンクマーカー上 リンクマーカー右上
リンクマーカー左 LINK - 2 リンクマーカー右
リンクマーカー左下 リンクマーカー下 リンクマーカー右下
Gigantic Spright
Quarter Century Secret
Ultra
▶︎ Deck
10 27
[20352]
JP130 Gigantic Spright  Xyz Monster
Effect Monster
- 2 Thunder 1600 1600
2 Level 2 monsters
For this card's Xyz Summon, you can treat Link-2 monsters you control as Level 2 monsters for material. The original ATK of this card that has a Fusion, Synchro, Xyz, or Link Monster as material becomes doubled. During your Main Phase: You can activate this effect; detach 1 material from a monster you control, and if you do, Special Summon 1 Level 2 monster from your Deck, also neither player can Special Summon monsters for the rest of this turn, except Level/Rank/Link 2 monsters. You can only use this effect of "Gigantic Spright" once per turn.
Spright Smashers
Normal
▶︎ Deck
8.9 9
[7204]
JP131 Spright Smashers  Quick-Play Spell
Banish 1 "Springans", "Therion" or "Spright" card from your hand or GY, then activate 1 of these effects;
●Special Summon 1 "Springans" monster from your Deck.
●Special Summon 1 "Therion" monster from your GY.
●Banish 1 Level/Rank/Link 2 monster you control and 1 card your opponent controls.
You can only activate 1 "Spright Smashers" per turn.
Spright Double Cross
Normal
▶︎ Deck
9.3 6
[6981]
JP132 Spright Double Cross  Normal Trap
Target 1 monster on the field or in either GY, then activate 1 of these appropriate effects;
●Attach the targeted monster to 1 Rank 2 monster you control as material.
●Place the targeted monster your opponent controls in your zone your Link-2 monster points to, and take control of it.
●Special Summon the targeted monster from either GY to your zone your Link-2 monster points to.
You can only activate 1 "Spright Double Cross" per turn.
10 10
[13841]
JP133 Spright Sprind  Link Monster
Effect Monster
- - Thunder 1400 -
2 monsters, including a Level/Rank/Link 2 monster
Cannot be used as Link Material the turn it is Link Summoned. You can only use 1 of the following effects of "Spright Sprind" per turn, and only once that turn. If this card is Link Summoned: You can send 1 Level 2 monster from your Deck to the GY. If another monster is Special Summoned while this card is on the field (except during the Damage Step): You can detach 1 material from an Xyz Monster you control, then target 1 monster on the field; return it to the hand.
リンクマーカー左上 リンクマーカー上 リンクマーカー右上
リンクマーカー左 LINK - 2 リンクマーカー右
リンクマーカー左下 リンクマーカー下 リンクマーカー右下
Branded in Central Dogmatika
Normal
▶︎ Deck
5.4 5
[6554]
JP134 Branded in Central Dogmatika  Continuous Spell
If you Special Summon 1 Ritual Monster (and no other cards) by a Spell Card or effect (except during the Damage Step): You can look at either player's Extra Deck, and send 1 monster from it to the GY. If you Special Summon 1 Fusion Monster (and no other cards) by a Spell Card or effect (except during the Damage Step): You can target that monster; for the rest of this turn, it gains ATK equal to its original ATK, also it can only attack Attack Position monsters your opponent controls. You can only use each effect of "Branded in Central Dogmatika" once per turn.
Granguignol the Dusk Dragon
Quarter Century Secret
Ultra
▶︎ Deck
9.6 5
[16540]
JP136 Granguignol the Dusk Dragon  Fusion Monster
Effect Monster
- 8 Spellcaster 2500 2500
"Blazing Cartesia, the Virtuous" + 1 LIGHT or DARK monster
If this card is Fusion Summoned: You can send 1 Level 6 or higher LIGHT or DARK monster from your Deck or Extra Deck to the GY. If a monster is Special Summoned by your opponent's activated monster effect (except during the Damage Step): You can banish this card from your field or GY; Special Summon 1 "Dogmatika" monster from your Deck or 1 "Despia" monster from your Extra Deck. You can only use each effect of "Granguignol the Dusk Dragon" once per turn.
Bystial Magnamhut
Quarter Century Secret
Ultra
▶︎ Deck
9.8 26
[17357]
JP137 Bystial Magnamhut Limited Effect Monster
- 6 Dragon 2500 2000
You can target 1 LIGHT or DARK monster in either GY; banish it, and if you do, Special Summon this card from your hand. This is a Quick Effect if your opponent controls a monster. If this card is Special Summoned: You can activate this effect; during the End Phase of this turn, add 1 Dragon monster from your Deck or GY to your hand, except "Bystial Magnamhut". You can only use each effect of "Bystial Magnamhut" once per turn.
Blazing Cartesia, the Virtuous
Normal
▶︎ Deck
9.4 15
[21911]
JP138 Blazing Cartesia, the Virtuous  Effect Monster
Tuner Monster
- 4 Spellcaster 1500 1500
If you control "Fallen of Albaz" or it is in your GY: You can Special Summon this card from your hand. During the Main Phase (Quick Effect): You can Fusion Summon 1 Level 8 or higher Fusion Monster from your Extra Deck, using monsters from your hand or field as material. During the End Phase, if a Fusion Monster(s) was sent to your GY this turn: You can add this card from the GY to your hand. You can only use each effect of "Blazing Cartesia, the Virtuous" once per turn.
Bystial Saronir
Normal
▶︎ Deck
8.7 9
[8644]
JP139 Bystial Saronir  Effect Monster
- 6 Dragon 2500 2000
You can target 1 LIGHT or DARK monster in either GY; banish it, and if you do, Special Summon this card from your hand. This is a Quick Effect if your opponent controls a monster. If this card is sent to the GY: You can send 1 "Bystial" monster or 1 "Branded" Spell/Trap from your Deck to the GY, except "Bystial Saronir". You can only use each effect of "Bystial Saronir" once per turn.
Bystial Druiswurm
Normal
▶︎ Deck
9.4 15
[11438]
JP140 Bystial Druiswurm Limited Effect Monster
- 6 Dragon 2500 2000
You can target 1 LIGHT or DARK monster in either GY; banish it, and if you do, Special Summon this card from your hand. This is a Quick Effect if your opponent controls a monster. If this card is sent from the field to the GY: You can target 1 Special Summoned monster your opponent controls; send it to the GY. You can only use each effect of "Bystial Druiswurm" once per turn.
Branded Regained
Normal
▶︎ Deck
9.4 7
[11065]
JP141 Branded Regained  Continuous Spell
If a LIGHT or DARK monster(s) is banished (except during the Damage Step): You can target 1 of those monsters; place that monster on the bottom of the Deck, and if you do, draw 1 card. You can only use this effect of "Branded Regained" once per turn. Once per turn, if your opponent Normal or Special Summons a monster (except during the Damage Step): You can target 1 "Bystial" monster in your GY; Special Summon it. You can only activate this effect of "Branded Regained" once per Chain.
Bystial Baldrake
Normal
▶︎ Deck
8.5 10
[8565]
JP142 Bystial Baldrake Limited Effect Monster
- 6 Dragon 2500 2000
You can target 1 LIGHT or DARK monster in either GY; banish it, and if you do, Special Summon this card from your hand. This is a Quick Effect if your opponent controls a monster. If your opponent Special Summons a Ritual, Fusion, Synchro, Xyz, and/or Link Monster(s) (except during the Damage Step): You can Tribute 1 other LIGHT or DARK monster, then target 1 of those Special Summoned monsters; banish it. You can only use each effect of "Bystial Baldrake" once per turn.
Branded Beast
Normal
▶︎ Deck
8 3
[6785]
JP143 Branded Beast  Continuous Trap
Once per turn, during the Main Phase, if you control a "Bystial" monster: You can Tribute 1 Dragon monster, then target 1 card your opponent controls; destroy it. During the End Phase: You can target 1 "Branded" Continuous Spell/Trap in your GY; place it face-up on your field. You can only use this effect of "Branded Beast" once per turn.
Decisive Battle of Golgonda
Normal
▶︎ Deck
7 6
[5445]
JP144 Decisive Battle of Golgonda  Continuous Spell
This card's name becomes "Great Sand Sea - Gold Golgonda" while on the field or in the GY. Once per turn, if a card(s) you control would be destroyed by battle or card effect, you can send 1 Fusion Monster that mentions "Fallen of Albaz" as material from your Extra Deck to the GY, instead. During the End Phase, if you have "Fallen of Albaz" on your field or in your GY: You can Special Summon 1 "Springans" monster from your hand or Deck. You can only use this effect of "Decisive Battle of Golgonda" once per turn.
The Abyss Dragon Swordsoul
Normal
▶︎ Deck
4.8 4
[6688]
JP145 The Abyss Dragon Swordsoul  Effect Monster
- 8 Wyrm 3000 2900
Cannot be Normal Summoned/Set. Must be Special Summoned by a Wyrm monster's effect. If a monster is banished by card effect (except during the Damage Step): You can Special Summon this card from the GY (if it was there when the monster was banished) or hand (even if not), but banish it when it leaves the field. If this card is Special Summoned: You can target 1 card in the Field Zone and 1 monster your opponent controls or in their GY; banish them. You can only use each effect of "The Abyss Dragon Swordsoul" once per turn.
The Bystial Alba Los
Normal
▶︎ Deck
7 5
[7108]
JP146 The Bystial Alba Los  Effect Monster
- 12 Dragon 3500 3500
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand or GY) by Tributing 2 "Bystial" monsters. While this card, Summoned this way, is in the Monster Zone, negate the effects of all face-up Ritual, Fusion, Synchro, Xyz, and Link Monsters on the field. If this face-up card in its owner's control leaves the field because of an opponent's card effect: You can banish all face-down cards in the Extra Decks, face-up, until your opponent's End Phase.
The Bystial Lubellion
Quarter Century Secret
Ultra
▶︎ Deck
9.5 13
[17723]
JP147 The Bystial Lubellion Limited Effect Monster
- 8 Dragon 2500 3000
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand or GY) by Tributing 1 Level 6 or higher DARK Dragon monster. You can only Special Summon "The Bystial Lubellion" once per turn this way. You can send this card from your hand to the GY; add 1 "Bystial" monster from your Deck to your hand, except "The Bystial Lubellion". During your Main Phase: You can place 1 "Branded" Continuous Spell/Trap from your Deck face-up on your field. You can only use each effect of "The Bystial Lubellion" once per turn.
Dogmatikamatrix
Normal
▶︎ Deck
9.8 9
[8003]
JP148 Dogmatikamatrix  Continuous Spell
When this card is activated: You can add 1 "Dogmatika" Ritual Monster or 1 "Dogmatika" Ritual Spell from your Deck to your hand, then if your opponent controls a monster, you can add 1 "Dogmatika" card from your Deck to your hand. Once per turn, if you control a "Dogmatika" Ritual Monster: You can look at either player's Extra Deck, and send 1 monster from it to the GY. You can only activate 1 "Dogmatikamatrix" per turn.
Tri-Brigade Mercourier
Normal
▶︎ Deck
9.4 5
[13081]
JP149 Tri-Brigade Mercourier  Effect Monster
- 4 Winged Beast 800 0
When your opponent activates a monster effect, while you control a Fusion Monster that mentions "Fallen of Albaz" as material (Quick Effect): You can send this card from your hand or face-up field to the GY; negate that effect. If this card is banished: You can add from your Deck to your hand, 1 "Fallen of Albaz", or 1 monster that mentions it, except "Tri-Brigade Mercourier". You can only use each effect of "Tri-Brigade Mercourier" once per turn.
Tri-Brigade Showdown
Normal
▶︎ Deck
5.8 4
[3368]
JP150 Tri-Brigade Showdown  Continuous Spell
If a Beast, Beast-Warrior, or Winged Beast monster is Special Summoned to your field (except during the Damage Step): You can target 1 of your banished "Tri-Brigade" monsters; add it to your hand. After damage calculation, if your "Tri-Brigade" monster battled an opponent's monster: You can return the opponent's monster to the hand. You can only use each effect of "Tri-Brigade Showdown" once per turn.
Dogmatika Alba Zoa
Normal
▶︎ Deck
8.3 8
[14625]
JP151 Dogmatika Alba Zoa  Ritual Monster
Effect Monster
- 12 Spellcaster 4000 4000
Cannot be Ritual Summoned, except by "Dogmatikalamity" or another "Dogmatika" card effect. "Dogmatika" monsters you control are unaffected by the activated effects of your opponent's Fusion, Synchro, Xyz, and Link Monsters. During your Main Phase: You can make your opponent choose and apply 1 of these effects ('you' in these effects means that opponent).
●For every 2 cards in your Extra Deck, send 1 card from your hand or Extra Deck to the GY.
●Return all Fusion, Synchro, Xyz, and Link Monsters you control to the Extra Deck.
You can only use this effect of "Dogmatika Alba Zoa" once per turn.
Icejade Creation Aegirocassis
Normal
▶︎ Deck
6.8 8
[6868]
JP152 Icejade Creation Aegirocassis  Effect Monster
Tuner Monster
- 7 Aqua 2000 2000
While this card is equipped to a monster, the equipped monster gains 400 ATK/DEF for each banished monster. You can only use 1 of the following effects of "Icejade Creation Aegirocassis" per turn, and only once that turn. If this card is in your hand or GY (except during the Damage Step) (Quick Effect): You can target 1 "Icejade" monster you control; equip this card to that monster you control. While this card is equipped to a monster: You can Special Summon this card.
Icejade Gymir Aegirine
Quarter Century Secret
Ultra
▶︎ Deck
9.1 11
[17539]
JP153 Icejade Gymir Aegirine  Synchro Monster
Effect Monster
- 10 Aqua 3000 1500
1 WATER Tuner + 1+ non-Tuner monsters
(Quick Effect): You can activate this effect; face-up monsters you control cannot be destroyed, or banished, by your opponent's card effects this turn. Then, if you activated this effect in response to your opponent's card or effect activation, and your opponent has a card(s) with that name on their field and/or GY, you can banish those cards. If a card(s) is banished by your opponent's card effect, while this card is in your GY (except during the Damage Step): You can Special Summon this card. You can only use each effect of "Icejade Gymir Aegirine" once per turn.
Icejade Manifestation
Normal
▶︎ Deck
9 4
[5458]
JP154 Icejade Manifestation  Normal Spell
If you control a WATER monster and your opponent has a monster on their field or GY: Take 1 "Icejade" monster from your Deck, and either send it to the GY or Special Summon it. If a face-up "Icejade" monster you control leaves the field by an opponent's card, except by being destroyed (and except during the Damage Step): You can banish this card from your GY, then target 1 card your opponent controls; banish it. You can only use each effect of "Icejade Manifestation" once per turn.
Tally-ho! Springans
Normal
▶︎ Deck
10 6
[5976]
JP155 Tally-ho! Springans  Quick-Play Spell
When you activate this card, you can also detach up to 3 materials from monsters you control; add 1 "Springans" monster from your Deck to your hand, then, if you detached any material at activation, you can Special Summon that many "Springans" monsters from your hand or GY. During your Main Phase, if this card is in your GY: You can target 1 Xyz Monster on the field; detach 1 material from it, and if you do, add this card to your hand. You can only use 1 "Tally-ho! Springans" effect per turn, and only once that turn.
Gigantic Thundercross
Normal
▶︎ Deck
7 1
[1698]
JP156 Gigantic Thundercross  Normal Trap
Target a number of monsters on the field and/or in the GYs, equal to the difference between your banished cards and your opponent's; banish them, then your opponent can Special Summon 1 monster from their Deck. You can only activate 1 "Gigantic Thundercross" per turn.
Gigantic
Quarter Century Secret
Ultra
▶︎ Deck
9.4 9
[9685]
JP158 Gigantic "Champion" Sargas  Xyz Monster
Effect Monster
- 8 Machine 2800 1500
2+ Level 8 monsters
Once per turn, you can also Xyz Summon "Gigantic "Champion" Sargas" by using 1 "Springans" Xyz Monster you control. (Transfer its materials to this card.) While this card has material: You can add 1 "Springans" or "Therion" card from your Deck to your hand. If material is detached from a monster(s) on the field (except during the Damage Step): You can target 1 card on the field; either destroy it or return it to the hand. You can only use each effect of "Gigantic "Champion" Sargas" once per turn.
Rindbrumm the Striking Dragon
Normal
▶︎ Deck
9.8 8
[9129]
JP159 Rindbrumm the Striking Dragon  Fusion Monster
Effect Monster
- 8 Winged Beast 2500 2000
"Fallen of Albaz" + 1 Beast, Beast-Warrior, or Winged Beast monster
When a Fusion, Synchro, Xyz, or Link Monster's effect is activated (Quick Effect): You can negate that effect, then you can return 1 monster from the field to the hand. During your opponent's turn, while this card is in your GY (Quick Effect): You can target 1 "Fallen of Albaz" in your GY; Special Summon either that monster or this card, and banish the other. You can only use each effect of "Rindbrumm the Striking Dragon" once per turn.
6.8 9
[11029]
JP160 Tri-Brigade Arms Bucephalus II  Link Monster
Effect Monster
- - Winged Beast 3500 -
3+ Beast, Beast-Warrior, and/or Winged Beast Monsters
Cannot be Special Summoned from the Extra Deck unless you have 3 or more "Tri-Brigade" Spells/Traps in your GY. Your opponent cannot activate cards or effects when you Special Summon a monster(s). When a monster declares an attack: You can banish this card, also banish all cards your opponent controls. If this card is sent to the GY: You can send 1 Beast, Beast-Warrior, or Winged Beast monster from your Extra Deck to the GY. You can only use this effect of "Tri-Brigade Arms Bucephalus II" once per turn.
リンクマーカー左上 リンクマーカー上 リンクマーカー右上
リンクマーカー左 LINK - 5 リンクマーカー右
リンクマーカー左下 リンクマーカー下 リンクマーカー右下
Branded Befallen
Normal
▶︎ Deck
6.7 3
[4035]
JP161 Branded Befallen  Continuous Trap
Once per turn, when your opponent activates a card or effect that targets 1 "Bystial" monster you control (and no other cards), or when your opponent activates a card or effect in response to the activation of your "Bystial" monster effect: You can target 1 LIGHT or DARK monster in either GY; banish it, and if you do, negate that activated effect.
Light of the Branded
Quarter Century Secret
Ultra
▶︎ Deck
7 5
[5482]
JP162 Light of the Branded  Quick-Play Spell
Target 1 Fusion Monster on the field or in either GY; return it to the Extra Deck, then you can Special Summon 1 "Fallen of Albaz" from your GY to your field and 1 monster from your opponent's GY to their field. You can only activate 1 "Light of the Branded" per turn.
Brightest, Blazing, Branded King
Normal
▶︎ Deck
8.5 2
[5051]
JP163 Brightest, Blazing, Branded King  Normal Trap
Choose 1 Fusion Monster you control that mentions "Fallen of Albaz" as material, and negate the effects of all other face-up cards currently on the field until the end of this turn. During the End Phase, if a Fusion Monster(s) was sent to your GY this turn: You can add this card from the GY to your hand. You can only use 1 "Brightest, Blazing, Branded King" effect per turn, and only once that turn.
Bystial Dis Pater
Quarter Century Secret
Ultra
▶︎ Deck
9.2 13
[16673]
JP164 Bystial Dis Pater  Synchro Monster
Effect Monster
- 10 Dragon 3500 3500
1 Tuner + 1+ non-Tuner Dragon monsters
You can target 1 banished LIGHT or DARK monster; Special Summon it to your field. When your opponent activates a monster effect (Quick Effect): You can target 1 banished card; shuffle it into the Deck, then if you shuffled it into your Deck, destroy that monster, or if you shuffled it into your opponent's Deck, negate that activated effect. You can only use each effect of "Bystial Dis Pater" once per turn.
Albion the Sanctifire Dragon
Quarter Century Secret
Ultra
▶︎ Deck
9.1 8
[10784]
JP165 Albion the Sanctifire Dragon  Fusion Monster
Effect Monster
- 8 Dragon 3000 2500
"Fallen of Albaz" + 1 LIGHT Spellcaster monster
Cannot be used as Fusion Material. Your opponent cannot target this card with card effects. You can only use each of the following effects of "Albion the Sanctifire Dragon" once per turn. During your opponent's turn (Quick Effect): You can target 2 monsters in any GY(s); Special Summon both monsters, 1 to each field. If this card is in your GY: You can Tribute 4 monsters, the 2 in the Extra Monster Zones and the 2 in the central Main Monster Zones, and if you do, Special Summon this card.
Despian Luluwalilith
Quarter Century Secret
Ultra
▶︎ Deck
9.4 7
[21966]
JP166 Despian Luluwalilith  Synchro Monster
Effect Monster
- 12 Spellcaster 2500 2500
1 Level 4 Tuner + 1+ non-Tuner monsters
Once per turn, if a card(s) leaves the Extra Deck (except during the Damage Step): You can make all monsters you currently control gain 500 ATK (permanently), then you can negate the effects of 1 face-up card on the field, until the end of this turn. During the End Phase, if this card is in the GY because it was sent there this turn: You can Special Summon 1 LIGHT Spellcaster monster from your hand or Deck whose ATK equals its own DEF. You can only use this effect of "Despian Luluwalilith" once per turn.
Swordsoul Punishment
Normal
▶︎ Deck
4.7 3
[3359]
JP167 Swordsoul Punishment  Normal Spell
If you control a Synchro Monster: Target 1 card on the field or in either GY; banish it. If your opponent controls a Ritual, Fusion, Synchro, Xyz, or Link Monster: You can banish 1 Synchro Monster from your GY; add this card from the GY to your hand. You can only use each effect of "Swordsoul Punishment" once per turn.
Tri-Brigade Roar
Normal
▶︎ Deck
9.7 3
[5783]
JP168 Tri-Brigade Roar  Quick-Play Spell
If you control a Link Monster: Send 1 "Tri-Brigade" card from your Deck or Extra Deck to the GY, then target 1 Effect Monster on the field; apply the following effect based on the type of card sent to the GY.
●Monster: Change the targeted monster's ATK to 0 until the end of this turn.
●Spell: Negate that monster's effects until the end of this turn.
●Trap: Return that monster to the hand.
You can only activate 1 "Tri-Brigade Roar" per turn.
Etude of the Branded
Normal
▶︎ Deck
8.5 2
[4585]
JP169 Etude of the Branded  Continuous Trap
During either player's turn, you can: Immediately after this effect resolves, Synchro Summon 1 Synchro Monster, using monsters you control as material, including a Dragon monster. You can only use this effect of "Etude of the Branded" once per turn. While you control a "Bystial" monster, banish any monsters that would be sent to your opponent's GY as Tributes for their Ritual Summon, or as material for their Fusion, Synchro, or Link Summon.
Fallen of Argyros
Normal
▶︎ Deck
7.5 2
[4299]
JP170 Fallen of Argyros  Effect Monster
- 2 Thunder 700 700
If a Level/Rank/Link 2 monster is on the field, you can Special Summon this card (from your hand) to either field. You can only Special Summon "Fallen of Argyros" once per turn this way. Neither player can activate the effects of Link Monsters that point to this card. During your opponent's turn (Quick Effect): You can target 1 Xyz Monster on the field; detach 1 or 2 materials from it. You can only use this effect of "Fallen of Argyros" once per turn.
ブリンクアウト
Normal
▶︎ Deck
5.3 3
[593]
JP171 ブリンクアウト  Quick-Play Spell
(1):フィールドのLモンスター1体を対象として発動できる。そのモンスターをEXデッキに戻す。その後、そのモンスターのL素材として自分の墓地へ送られているモンスター1体を特殊召喚できる。
Icejade Ran Aegirine
Normal
▶︎ Deck
9.8 10
[12594]
JP172 Icejade Ran Aegirine  Effect Monster
Tuner Monster
- 7 Aqua 1500 2500
This card's name becomes "Icejade Cenote Enion Cradle" while equipped with an Equip Card. You can discard 1 other "Icejade" card or WATER monster; Special Summon this card from your hand, then you can Special Summon 1 "Icejade Token" (Aqua/WATER/Level 3/ATK 0/DEF 0). While that Token is in the Monster Zone, the player who Summoned it cannot Special Summon monsters from the Extra Deck, except WATER monsters. You can only use this effect of "Icejade Ran Aegirine" once per turn.
Guiding Quem, the Virtuous
Quarter Century Secret
Ultra
▶︎ Deck
9.3 7
[12779]
JP173 Guiding Quem, the Virtuous  Effect Monster
Tuner Monster
- 4 Spellcaster 1500 1500
(This card is always treated as a "Dogmatika" and "Despia" card.)
If this card is Normal or Special Summoned: You can send 1 "Fallen of Albaz" or 1 card that mentions it from your Deck to the GY. If a card(s) leaves the Extra Deck (except during the Damage Step): You can target 1 "Fallen of Albaz", or 1 monster that mentions it, in your GY, except "Guiding Quem, the Virtuous"; Special Summon it. You can only use each effect of "Guiding Quem, the Virtuous" once per turn.
The Bystial Aluber
Normal
▶︎ Deck
3.7 11
[8773]
JP174 The Bystial Aluber  Effect Monster
Tuner Monster
- 4 Dragon 1800 0
This card's name becomes "Fallen of Albaz" while on the field or in the GY. If this card is Normal or Special Summoned: You can discard 1 card, then target 1 Dragon monster your opponent controls or in their GY, and activate the appropriate effect;
●Send this card to the GY, and if you do, take control of that monster on the field until the End Phase.
●Send this card to the GY, and if you do, Special Summon that monster from the GY to your field.
You can only use this effect of "The Bystial Aluber" once per turn.
Million-Century Ice Prison
Normal
▶︎ Deck
3 5
[2261]
JP175 Million-Century Ice Prison  Quick-Play Spell
During the Main Phase, if a monster(s) you control leaves the field by an opponent's monster effect, except by being destroyed: Activate 1 of these effects;
●End the Main Phase.
●Skip Main Phase 1 of your opponent's next turn.
You can only activate 1 "Million-Century Ice Prison" per turn.
✪ Laughing Black Goat
Normal
▶︎ Deck
7.5 8
[5397]
JP176 ✪ Laughing Black Goat  Normal Trap
Only one of
New Frontier
Quarter Century Secret
Ultra
▶︎ Deck
8.3 4
[3309]
JP177 New Frontier  Field Spell
If your opponent Special Summons a Ritual, Fusion, Synchro, Xyz, and/or Link Monster(s) (except during the Damage Step): You can activate 1 of these effects;
●Add 1 "Fallen of Albaz", or 1 monster that mentions it, from your Deck to your hand.
●Special Summon 1 "Fallen of Albaz", or 1 monster that mentions it, from your hand.
You can only use each effect of "New Frontier" once per turn.
COMPLETE FILE white story Card List
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