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HOME > Yu-Gi-Oh! Card Search > Search result
Include "Performapal" in "Card Name" or "Card Text". Search result Showing 1 to 30 of 105
Include "Performapal" in "Card Name" or "Card Text".
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Rating Score | Card Name | Card-Type | ||||
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Attribute | Level | Type | ATK | DEF | ||
▶︎ Deck | 10 (3) | EMERGENCY! Limited | Quick-Play Spell | |||
(This card is always treated as a "Rescue-ACE" card.) Special Summon 1 "Rescue-ACE" monster from your Deck in Defense Position, then Tribute 1 "Rescue-ACE" monster from your hand or field. During your Main Phase: You can banish this card from your GY, then target 1 "Rescue-ACE" Trap in your GY; Set it. You can only use each effect of "EMERGENCY!" once per turn. |
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▶︎ Deck | 10 (3) | Performapal Odd-Eyes Seer |
Pendulum Monster Effect Monster |
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- | 6 | Spellcaster | 100 | 1800 | ||
Pendulum Effect You can target 1 "Performapal" or "Odd-Eyes" card in your GY; add it to your hand, then destroy this card. You can only use this effect of "Performapal Odd-Eyes Seer" once per turn. Card Text During your Main Phase, if you control this Pendulum Summoned card: You can activate the following effect, based on its battle position; ●Attack Position: You can banish this card, then target 1 "Performapal" or "Odd-Eyes" monster in your GY; Special Summon it. ●Defense Position: Take 1 "Performapal" or "Odd-Eyes" Pendulum Monster from your Deck, and either add it to your face-up Extra Deck or send it to the GY. You can only use this effect of "Performapal Odd-Eyes Seer" once per turn. |
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▶︎ Deck | 6.8 (8) | Performapal Duelist Extraordinaire |
Pendulum Monster Effect Monster |
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- | 4 | Spellcaster | 1800 | 400 | ||
Pendulum Effect Card Text When this card inflicts battle damage to your opponent: You can add 1 "Supreme King Dragon" monster, "Supreme King Gate" monster, or "Soul of the Supreme King" from your Deck to your hand. Once per turn, during the Standby Phase: Activate this effect; each player can banish 1 Spell from their Deck. Once per turn, when a monster declares an attack: Activate this effect; the attacked player can apply the following effect. ●Add 1 of your banished Spells to your hand, then discard it, and if you do, negate that attack. |
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▶︎ Deck | 9.2 (6) | Performapal Ladyange |
Pendulum Monster Effect Monster |
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- | 3 | Fairy | 1000 | 1500 | ||
Pendulum Effect Once per turn, when an attack is declared involving your monster and an opponent's monster: You can discard 1 Pendulum Monster; that opponent's monster loses 1000 ATK, until the end of this turn. Card Text You can discard this card and 1 "Performapal" monster, except "Performapal Ladyange"; draw 2 cards. If this card is in your GY and you control an "Odd-Eyes" card or "Performapal Gentrude": You can place this card in your Pendulum Zone. You can only use 1 "Performapal Ladyange" effect per turn, and only once that turn. |
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▶︎ Deck | 8.8 (6) | Performapal Gentrude |
Pendulum Monster Effect Monster |
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- | 4 | Fiend | 1500 | 1000 | ||
Pendulum Effect If "Performapal Ladyange" is in your other Pendulum Zone and you control no monsters, or only Pendulum Monsters: You can add 1 "Odd-Eyes" card from your Deck to your hand. You can only use this effect of "Performapal Gentrude" once per turn. Card Text If this card is destroyed: You can place 1 "Performapal" Pendulum Monster from your Deck in your Pendulum Zone, except "Performapal Gentrude". If this card is face-up in your Extra Deck: You can discard 1 Pendulum Monster; add this card to your hand, then you can return 1 "Performapal" or "Odd-Eyes" card from your Pendulum Zone to the hand. You can only use 1 "Performapal Gentrude" effect per turn, and only once that turn. |
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▶︎ Deck | 8.5 (6) | Performapal Celestial Magician |
Pendulum Monster Effect Monster |
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- | 4 | Spellcaster | 1500 | 1000 | ||
Pendulum Effect When exactly 1 face-up Fusion, Synchro, or Xyz Monster you control that was Special Summoned from the Extra Deck is destroyed by battle, or an opponent's card effect: You can Special Summon that destroyed monster, then destroy this card. You can only use this effect of "Performapal Celestial Magician" once per turn. Card Text During your Main Phase, if this card was Normal or Special Summoned this turn: You can apply the following effect(s) for the rest of this turn, based on the other monsters you currently control. ●Fusion: This card can attack directly. ●Synchro: Your opponent cannot activate monster effects. ●Xyz: This card's ATK becomes double its original ATK. ●Pendulum: During the End Phase, add 1 Pendulum Monster from your Deck to your hand. You can only use this effect of "Performapal Celestial Magician" once per turn. |
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▶︎ Deck | 7.3 (9) | Performapal Popperup | Normal Spell | |||
Send up to 3 cards from your hand to the GY; draw that many cards, then you can Special Summon up to that many monsters from your hand, with different names, that are "Performapal" monsters, "Magician" Pendulum Monsters, and/or "Odd-Eyes" monsters, each with a Level between the Pendulum Scales of the 2 cards in your Pendulum Zones. If you did not Special Summon by this effect, you lose 1000 LP for each card in your hand. You can only activate 1 "Performapal Popperup" per turn. | ||||||
▶︎ Deck | 4.6 (5) | Performapal Miss Director |
Effect Monster Tuner Monster |
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- | 6 | Spellcaster | 0 | 2000 | ||
While you control an "Odd-Eyes" monster, your opponent's monsters cannot target this card for attacks. While this card is in face-up Defense Position, your "Odd-Eyes" monsters cannot be destroyed by battle, also you take no battle damage from that battle. You can target 1 Level 1 monster in your GY; Special Summon it, but negate its effects, then, immediately after this effect resolves, Synchro Summon 1 monster using only this card and the Summoned monster. You can only use this effect of "Performapal Miss Director" once per turn. | ||||||
▶︎ Deck | 2.3 (3) | Performapal Turn Trooper | Effect Monster | |||
- | 4 | Warrior | 1200 | 1200 | ||
At the start of your Battle Phase: You can place 1 counter on this card (max. 2). This card gains the following effect, based on the number of counters on it. ●1: Once per turn, when an opponent's monster declares an attack: You can negate that attack. ●2: You can Tribute this card; banish all monsters on the field, until your opponent's 2nd End Phase. |
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▶︎ Deck | 4.6 (7) | Performapal Kuribohble | Effect Monster | |||
- | 1 | Fiend | 300 | 200 | ||
When an opponent's monster declares a direct attack: You can Special Summon this card from your hand, and if you do, change the attack target to this card, and proceed to damage calculation. If you would take battle damage from that battle, you gain that much LP instead. | ||||||
▶︎ Deck | 5 (5) | Performapal Smile Sorcerer |
Pendulum Monster Effect Monster |
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- | 8 | Spellcaster | 2500 | 2000 | ||
Pendulum Effect If a monster(s) you control whose current ATK is higher than its original ATK is destroyed by battle or card effect: You can Special Summon this card from your Pendulum Zone. You can only use this effect of "Performapal Smile Sorcerer" once per turn. Card Text If this card is Normal or Special Summoned: You can add 1 "Smile" Spell/Trap from your Deck to your hand. If every monster you control is a "Performapal" or "Odd-Eyes" monster, or a "Magician" Pendulum Monster, and this card's current ATK is higher than its original ATK: You can draw cards equal to the number of monsters you control whose current ATK is higher than their original ATK, also you cannot Special Summon monsters for the rest of this turn. You can only use each effect of "Performapal Smile Sorcerer" once per turn. |
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▶︎ Deck | 3 (4) | Performapal Clay Breaker | Effect Monster | |||
- | 6 | Warrior | 2000 | 1000 | ||
If this Tribute Summoned card battles an opponent's monster, during damage calculation: You can make that opponent's monster lose 500 ATK for each face-up Pendulum Monster currently in your Extra Deck, until the end of this turn. When you Pendulum Summon 2 or more monsters at the same time while this card is in your GY: You can add this card from the GY to your hand. You can only use each effect of "Performapal Clay Breaker" once per turn. | ||||||
▶︎ Deck | 4 (1) | Performapal Card Gardna |
Pendulum Monster Effect Monster |
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- | 3 | Rock | 1000 | 1000 | ||
Pendulum Effect Once per turn: You can target 1 face-up Defense Position monster you control; its DEF becomes equal to the combined original DEF of all face-up Defense Position monsters you currently control (even if this card leaves the field). Card Text Gains DEF equal to the combined original DEF of all other "Performapal" monsters you control. |
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▶︎ Deck | 4.3 (3) | Performapal Handsamuraiger | Effect Monster | |||
- | 4 | Beast-Warrior | 1800 | 400 | ||
When this card destroys an opponent's monster by battle and sends it to the GY: You can add 1 Level 5 or higher Pendulum Monster from your Deck to your hand. You can only use this effect of "Performapal Handsamuraiger" once per turn. | ||||||
▶︎ Deck | 9.4 (13) | Performapal Odd-Eyes Synchron |
Pendulum Monster Effect Monster Tuner Monster |
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- | 2 | Spellcaster | 200 | 600 | ||
Pendulum Effect Once per turn: You can target 1 "Performapal" or "Odd-Eyes" monster you control; this turn, that face-up monster is treated as a Tuner, also its Level becomes 1 (even if this card leaves the field). Card Text If this card, Special Summoned from the Extra Deck, is used as Synchro Material, banish it. When this card is Normal Summoned: You can target 1 Level 3 or lower "Performapal" or "Odd-Eyes" monster in your GY; Special Summon it, but it has its effects negated. Once per turn: You can target 1 card in your Pendulum Zone; Special Summon it, but it has its effects negated (if any), and if you do, immediately after this effect resolves, Synchro Summon 1 Synchro Monster using only that monster and this card. |
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▶︎ Deck | 8.3 (8) | Performapal Odd-Eyes Dissolver |
Pendulum Monster Effect Monster |
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- | 8 | Spellcaster | 2000 | 2600 | ||
Pendulum Effect Once per turn, during your Main Phase: You can Fusion Summon 1 Dragon Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material. Card Text At the start of the Damage Step, if your Pendulum Monster battles an opponent's monster: You can Special Summon this card from your hand, and if you do, your monster cannot be destroyed by that battle. You can only use this effect of "Performapal Odd-Eyes Dissolver" once per turn. During your Main Phase: You can Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand, field, and/or Pendulum Zones, including this card. |
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▶︎ Deck | 8.1 (8) | Performapal Odd-Eyes Minitaurus |
Pendulum Monster Effect Monster |
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- | 4 | Beast-Warrior | 1200 | 1600 | ||
Pendulum Effect If your "Performapal" or "Odd-Eyes" monster attacks a Defense Position monster, inflict piercing battle damage to your opponent. Card Text During damage calculation, if your Pendulum Monster attacks an opponent's monster: You can make that opponent's monster lose 100 ATK for each "Performapal" and "Odd-Eyes" card you control, during damage calculation only. |
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▶︎ Deck | 5.5 (23) | Performapal Five-Rainbow Magician |
Pendulum Monster Effect Monster |
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- | 1 | Spellcaster | 100 | 100 | ||
Pendulum Effect You cannot Pendulum Summon, except from the Extra Deck. This effect cannot be negated. Each player applies 1 of these effects based on the number of Set cards in their Spell & Trap Zones.●0: All monsters they control cannot attack or activate their effects.●4 or more: The ATK of all monsters they control become double their original ATK. Card Text If either player Sets a Spell/Trap on your field while this card is in your GY (except during the Damage Step): You can place this card in your Pendulum Zone. |
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▶︎ Deck | 9.1 (17) | Performapal Gatlinghoul |
Fusion Monster Effect Monster |
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- | 8 | Fiend | 2900 | 900 | ||
1 "Performapal" monster + 1 Level 5 or higher DARK monster If this card is Fusion Summoned: You can inflict 200 damage to your opponent for each card on the field, then, if this card was Fusion Summoned using a Pendulum Monster as material, destroy 1 monster your opponent controls, and if you do, inflict damage to your opponent equal to that monster's original ATK. You can only use this effect of "Performapal Gatlinghoul" once per turn. |
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▶︎ Deck | 6.6 (7) | Performapal Coin Dragon |
Pendulum Monster Effect Monster |
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- | 4 | Dragon | 1700 | 1000 | ||
Pendulum Effect Once per turn: You can target 1 Dragon-Type monster you control that was Special Summoned from the Extra Deck; this turn, if that monster you control battles an opponent's monster, banish that opponent's monster after damage calculation (even if this card leaves the field). Card Text Other Dragon-Type monsters you control gain 500 ATK, also they cannot be destroyed by card effects. |
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▶︎ Deck | 7 (6) | Performapal U Go Golem |
Pendulum Monster Effect Monster |
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- | 4 | Fiend | 1600 | 1000 | ||
Pendulum Effect Once per turn, if a monster is Fusion Summoned to your field (except during the Damage Step): You can add 1 "Performapal", "Odd-Eyes", or "Magician" Pendulum Monster from your GY or face-up in your Extra Deck to your hand. Card Text Once per turn, during your Main Phase, if this card was Pendulum Summoned this turn: You can Fusion Summon 1 Fusion Monster from your Extra Deck, using this card you control and Dragon monsters you control as Fusion Materials. |
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▶︎ Deck | 7.5 (4) | Performapal Revue Dancer | Effect Monster | |||
- | 3 | Spellcaster | 800 | 1000 | ||
If your opponent controls a monster and you control no monsters, you can Special Summon this card (from your hand). This card can be treated as 2 Tributes for the Tribute Summon of a "Performapal" monster. | ||||||
▶︎ Deck | 7.7 (3) | Performapal Sky Pupil | Effect Monster | |||
- | 3 | Spellcaster | 800 | 800 | ||
During either player's turn: You can return 1 Level 5 or higher "Performapal" monster you control to the hand; Special Summon this card from your hand. You can only use this effect of "Performapal Sky Pupil" once per turn. If this card battles an opponent's monster, that monster has its effects negated until the end of the Damage Step. Before damage calculation, if this card attacked an opponent's monster while you control another "Performapal" monster: You can destroy that opponent's monster. | ||||||
▶︎ Deck | 7.1 (7) | Performapal Sky Magician | Effect Monster | |||
- | 7 | Spellcaster | 2500 | 2000 | ||
Once per turn, if you activate a Spell Card: This card gains 300 ATK. (Quick Effect): You can target 1 Continuous Spell you control; return it to the hand, then you can activate 1 "Magician" Continuous Spell from your hand. You can only use this effect of "Performapal Sky Magician" once per turn. If this face-up card leaves the field: You can target 1 card on the field; destroy it. | ||||||
▶︎ Deck | 6.5 (2) | Performapal Barracuda |
Pendulum Monster Effect Monster |
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- | 3 | Plant | 500 | 1100 | ||
Pendulum Effect Once per turn, if your "Performapal" monster battles an opponent's monster, before damage calculation: You can make that opponent's monster lose ATK equal to the difference between its original ATK and current ATK (even if this card leaves the field). Card Text During either player's turn: You can target 1 "Performapal" monster whose current ATK is different from its original ATK; it gains ATK equal to the difference until the end of this turn. You can only use this effect of "Performapal Barracuda" once per turn. |
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▶︎ Deck | 5 (3) | Performapal Ballad |
Pendulum Monster Effect Monster |
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- | 3 | Plant | 500 | 1100 | ||
Pendulum Effect Once per turn, at the start of the Damage Step, when your "Performapal" monster battles an opponent's face-up monster: You can make that opponent's monster lose 600 ATK (even if this card leaves the field). Card Text If your "Performapal" monster attacked, after damage calculation: You can target 1 face-up monster your opponent controls; that target loses ATK equal to the ATK of that "Performapal" monster. |
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▶︎ Deck | 6.6 (7) | Performapal Laugh Maker |
Pendulum Monster Effect Monster |
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- | 8 | Spellcaster | 2500 | 2000 | ||
Pendulum Effect Once per turn, if your opponent controls a monster whose current ATK is higher than its original ATK: You can gain 1000 LP. Card Text When this card declares an attack: You can make this card gain 1000 ATK for each monster on the field whose current ATK is higher than its original ATK, except other monsters you control, until the end of the Battle Phase. If this card is destroyed by battle or card effect while its current ATK is higher than its original ATK: You can target 1 monster in your Graveyard; Special Summon it. You can only use 1 monster effect of "Performapal Laugh Maker" per turn, and only once that turn. |
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▶︎ Deck | 7.6 (8) | Performapal Dag Daggerman |
Pendulum Monster Effect Monster |
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- | 5 | Warrior | 2000 | 600 | ||
Pendulum Effect During your Main Phase, if this card was activated this turn: You can target 1 "Performapal" monster in your Graveyard; add it to your hand. You can only use this effect of "Performapal Dag Daggerman" once per turn. Card Text During your Main Phase, if this card was Pendulum Summoned this turn: You can send 1 "Performapal" monster from your hand to the Graveyard; draw 1 card. You can only use this effect of "Performapal Dag Daggerman" once per turn. |
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▶︎ Deck | 7 (5) | Performapal Handstandaccoon |
Pendulum Monster Effect Monster |
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- | 2 | Beast | 400 | 600 | ||
Pendulum Effect You can target 1 "Performapal" card you control; return it to the hand, but for the rest of this turn, you cannot activate cards, or the effects of cards, with the same name as the one returned to the hand by this effect (even if this card leaves the field). You can only use this effect of "Performapal Handstandaccoon" once per turn. Card Text When this card is destroyed by battle: You can target 1 card on the field; return it to the hand. |
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▶︎ Deck | 7.4 (7) | Performapal Lebellman |
Pendulum Monster Effect Monster |
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- | 6 | Fairy | 100 | 2600 | ||
Pendulum Effect Once per turn: You can increase the Levels of all Pendulum Summoned monsters you currently control by 1 (even if this card leaves the field). Card Text Once per turn: You can declare a Level from 1 to 5, then target 1 other "Performapal" monster you control; until the end of this turn, reduce this card's Level by the declared Level, and if you do, increase the Level of the other monster by the same amount. |
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- 06/26 00:35 DECK The Six Samurai (2023.07.01)