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With the effect of "banish Monster". Search result Showing 1,291 to 1,320 of 1,498
With the effect of "banish Monster".
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Rating Score | Card Name | Card-Type | ||||
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Attribute | Level | Type | ATK | DEF | ||
▶︎ Deck | 4.5 (2) | Freki the Runick Fangs |
Fusion Monster Effect Monster |
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- | 5 | Beast | 2000 | 0 | ||
2 "Runick" monsters When an attack is declared involving this card in the Extra Monster Zone: You can banish the top 2 cards of your opponent's Deck. Neither player takes any battle damage from attacks involving this card. If this card on the field is destroyed by battle or card effect: You can target 1 "Runick" Quick-Play Spell in your GY; add it to your hand. You can only use this effect of "Freki the Runick Fangs" once per turn. |
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▶︎ Deck | 4.5 (4) | Valkyrie's Embrace | Normal Spell | |||
If all monsters you control are "Valkyrie" monsters: Target 1 Attack Position "Valkyrie" monster you control and 1 face-up monster your opponent controls; change your monster to Defense Position, and if you do, banish that opponent's monster. You cannot Special Summon monsters the turn you activate this card, except "Valkyrie" monsters. You can only activate 1 "Valkyrie's Embrace" per turn. | ||||||
▶︎ Deck | 4.5 (10) | Bayonet Punisher | Quick-Play Spell | |||
Apply these effects, in sequence, depending on the type(s) of "Borrel" monsters you control and in your GY. If you control a monster with 3000 or more ATK, your opponent cannot activate cards or effects in response to this card's activation. ●Fusion: Banish 1 monster your opponent controls. ●Synchro: Banish 3 random face-down cards from your opponent's Extra Deck, face-up. ●Xyz: Banish 1 Spell/Trap your opponent controls. ●Link: Banish up to 3 cards from your opponent's GY. You can only activate 1 "Bayonet Punisher" per turn. |
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▶︎ Deck | 4.5 (15) | Memory of an Adversary | Normal Trap | |||
When an opponent's monster declares an attack: You take damage equal to the attacking monster's ATK, and if you do, banish that monster. During the End Phase of your opponent's next turn, Special Summon that monster to your side of the field. | ||||||
▶︎ Deck | 4.5 (6) | Twilight Eraser | Normal Trap | |||
If you control 2 or more "Lightsworn" monsters with the same Type but different names: Banish 2 "Lightsworn" monsters from your GY, then target 2 cards on the field; banish them. If this card is sent from the Deck to the GY by a "Lightsworn" monster's effect: You can Special Summon 1 "Lightsworn" monster from your hand. | ||||||
▶︎ Deck | 4.4 (7) | Fortune Fairy Swee | Effect Monster | |||
- | 4 | Spellcaster | 0 | 0 | ||
When you draw this card: You can reveal it; Special Summon it from your hand. If this card is Special Summoned from the hand: You can target 1 other face-up monster on the field; banish it until the Standby Phase of your next turn. You can only use each effect of "Fortune Fairy Swee" once per turn. | ||||||
▶︎ Deck | 4.4 (8) | Xyz-Raypierce | Effect Monster | |||
- | 4 | Dragon | 1700 | 200 | ||
You can banish 1 Dragon-Type monster and 1 Wyrm-Type monster from your Graveyard; Special Summon 1 "Xyz-Raypierce" from your hand or Deck. If this card is sent from the field to the Graveyard: You can inflict 500 damage to your opponent. You can only use each effect of "Xyz-Raypierce" once per turn. | ||||||
▶︎ Deck | 4.4 (17) | Elemental HERO Flash | Effect Monster | |||
- | 4 | Warrior | 1100 | 1600 | ||
When this card is destroyed by battle and sent to the Graveyard: You can banish this card and 3 "Elemental HERO" monster Cards with different names from your Graveyard to target 1 Normal Spell Card in your Graveyard; add that target to your hand. | ||||||
▶︎ Deck | 4.4 (10) | Performage Stilts Launcher | Effect Monster | |||
- | 6 | Spellcaster | 2200 | 0 | ||
If there are no monsters on the field, you can Special Summon this card (from your hand), but you cannot Normal Summon/Set for the rest of this turn. During either player's turn, when a card or effect is activated that would inflict damage to your opponent, while you have another "Performage" monster in your Graveyard: You can banish this card from your Graveyard; inflict 2000 damage to your opponent. You can only use this effect of "Performage Stilts Launcher" once per turn. | ||||||
▶︎ Deck | 4.4 (5) | Loud Cloud the Storm Serpent | Effect Monster | |||
- | 5 | Reptile | 0 | 2000 | ||
Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 1 FIRE and 1 WIND monster from your GY. You can only use each of the following effects of "Loud Cloud the Storm Serpent" once per turn. ●You can banish 1 FIRE monster from your GY, then target 1 monster your opponent controls; destroy that monster, and if you do, this card gains ATK equal to the destroyed monster's original ATK. ●You can banish 1 WIND monster from your GY, then target 1 card in your opponent's Spell & Trap Zone; destroy it. |
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▶︎ Deck | 4.4 (14) | Hieratic Dragon of Asar | Effect Monster | |||
- | 7 | Dragon | 2600 | 700 | ||
You can Special Summon this card (from your hand) by banishing 1 LIGHT Dragon-Type monster and 1 Dragon-Type Normal Monster from your Graveyard. If this face-up card on the field would be destroyed, you can Tribute 1 face-up "Hieratic" monster instead, except this card. | ||||||
▶︎ Deck | 4.4 (5) | Dinowrestler Martial Ankylo | Effect Monster | |||
- | 2 | Dinosaur | 1000 | 0 | ||
During damage calculation, if another "Dinowrestler" monster you control battles an opponent's monster (Quick Effect): You can send this card from your hand or field to the GY; that monster you control cannot be destroyed by that battle, also the ATK of your opponent's battling monster is halved at the end of the Damage Step. During the End Phase, if this card is in the GY because it was sent there from the field this turn: You can Special Summon this card, but banish it when it leaves the field. You can only use this effect of "Dinowrestler Martial Ankylo" once per turn. | ||||||
▶︎ Deck | 4.4 (9) | Neo Flamvell Shaman | Effect Monster | |||
- | 3 | Pyro | 1700 | 200 | ||
If this card destroys an opponent's monster by battle, and you have 3 or more "Flamvell" monsters in your GY: Target 1 card in your opponent's GY; banish it, then if your opponent had no Spells in their GY when this effect was activated, inflict 500 damage to your opponent. | ||||||
▶︎ Deck | 4.4 (8) | Flamvell Commando | Effect Monster | |||
- | 6 | Pyro | 2200 | 200 | ||
This card cannot be Special Summoned. This card can only be Normal Summoned by Tributing 1 "Flamvell" monster you control. Once per turn, you can remove from play 1 monster in your Graveyard with 200 DEF to inflict damage to your opponent equal to that monster's ATK. | ||||||
▶︎ Deck | 4.4 (7) | Marincess Crown Tail | Effect Monster | |||
- | 5 | Cyberse | 600 | 2300 | ||
During damage calculation, if a monster battles another monster (Quick Effect): You can send 1 other "Marincess" monster from your hand to the GY; Special Summon this card from your hand, and if you do, the damage you take from that battle is halved. At the start of the Damage Step, if an opponent's monster attacks: You can banish this card from your GY; this turn, you take no battle damage that is less than or equal to the total Link Rating of the "Marincess" Link Monsters in your GY x 1000. You can only use each effect of "Marincess Crown Tail" once per turn. | ||||||
▶︎ Deck | 4.4 (36) | Armityle the Chaos Phantasm (Updated from: Armityle the Chaos Phantom) |
Fusion Monster Effect Monster |
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- | 12 | Fiend | 0 | 0 | ||
"Uria, Lord of Searing Flames" + "Hamon, Lord of Striking Thunder" + "Raviel, Lord of Phantasms" Must first be Special Summoned (from your Extra Deck) by banishing the above cards you control. (You do not use "Polymerization".) Cannot be destroyed by battle. Gains 10,000 ATK during your turn only. |
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▶︎ Deck | 4.4 (16) | Cosmic Quasar Dragon |
Synchro Monster Effect Monster |
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- | 12 | Dragon | 4000 | 4000 | ||
1 Tuner Synchro Monster + 2+ non-Tuner Synchro Monsters Must first be Synchro Summoned with the above materials. Once per turn: You can target face-up cards on the field, up to the number of monsters used as Synchro Material for this card +1; negate their effects. This effect's activation and effect cannot be negated. (Quick Effect): You can banish this Synchro Summoned card; Special Summon 1 Dragon Synchro Monster from your Extra Deck that requires 2+ non-Tuner Synchro Monsters as material. (This is treated as a Synchro Summon.) |
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▶︎ Deck | 4.4 (8) | Birth of the Prominence Flame | Normal Spell | |||
Target 2 FIRE monsters (1 Tuner and 1 non-Tuner) with 200 DEF in your GY; banish both monsters, and if you do, Special Summon 1 FIRE Synchro Monster from your Extra Deck whose Level equals the total Levels of those monsters. You can only activate 1 "Birth of the Prominence Flame" per turn. | ||||||
▶︎ Deck | 4.4 (8) | Tokkosho of Ghost Destroying | Equip Spell | |||
When the equipped monster inflicts Battle Damage to your opponent, you can select up to 2 monsters in your opponent's Graveyard, and remove them from play. | ||||||
▶︎ Deck | 4.4 (9) | Over Capacity | Normal Trap | |||
When your opponent Special Summons a monster: Banish all face-up Level 2 or lower monsters on the field. | ||||||
▶︎ Deck | 4.4 (18) | Big Burn | Normal Trap | |||
You can only activate this card when your opponent activates a card that targets a monster in the Graveyard. Remove from play all monsters in both players' Graveyards. | ||||||
▶︎ Deck | 4.4 (12) | Fragment Fusion | Normal Trap | |||
Banish from your Graveyard the Fusion Material Monsters that are listed on a "Gem-Knight" Fusion Monster Card, then Special Summon that Fusion Monster from your Extra Deck. (This Special Summon is treated as a Fusion Summon.) Destroy it during the End Phase. | ||||||
▶︎ Deck | 4.4 (7) | Sealing Ceremony of Suiton | Continuous Trap | |||
Once per turn: You can send 1 WATER monster from your hand to the GY, then target 1 card in your opponent's GY; banish that target. | ||||||
▶︎ Deck | 4.4 (5) | Sealing Ceremony of Mokuton | Continuous Trap | |||
Once per turn: You can Tribute 1 face-up EARTH monster, then target up to 2 cards in the opponent's GY; banish those targets. | ||||||
▶︎ Deck | 4.3 (12) | Inzektor Giga-Cricket | Effect Monster | |||
- | 5 | Insect | 2000 | 1300 | ||
If this card is in your Graveyard: You can banish 1 Insect-Type monster from your Graveyard to target 1 face-up "Inzektor" monster you control; equip this card from the Graveyard to that target. This effect of "Inzektor Giga-Cricket" can only be used once per turn. While this card is equipped to a monster, that monster's original ATK becomes 2000, and if it attacks a Defense Position monster, inflict piercing Battle Damage to your opponent. | ||||||
▶︎ Deck | 4.3 (4) | Spellstone Sorcerer Karood | Effect Monster | |||
- | 3 | Spellcaster | 800 | 1900 | ||
Once per turn, when another Monster Card's effect is activated while there is no Spellstone Counter on this card, place 1 Spellstone Counter on this card (max. 1). This card gains 300 DEF for each Spellstone Counter on it. Once per turn, you can remove 1 Spellstone Counter from your side of the field to select 1 card in your opponent's Graveyard, and remove that card from play. | ||||||
▶︎ Deck | 4.3 (8) | Dangerous Frightfur Nightmary |
Fusion Monster Effect Monster |
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- | 10 | Fiend | 2000 | 3000 | ||
1 "Edge Imp" monster + 2 "Fluffal" monsters Gains 300 ATK for each Fairy and Fiend monster in your GY, during your turn only. When this Fusion Summoned card destroys a monster by battle: You can send "Frightfur", "Fluffal", and/or "Edge Imp" monsters from your Deck to the GY, equal to the original Level of that destroyed monster. When your opponent activates a card or effect that targets this card on the field (Quick Effect): You can banish 1 "Frightfur" monster from your Extra Deck; negate that effect. |
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▶︎ Deck | 4.3 (11) | Cú Chulainn the Awakened |
Ritual Monster Effect Monster |
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- | 4 | Warrior | 500 | 1000 | ||
This card can only be Ritual Summoned with the Ritual Spell Card, "Emblem of the Awakening". Once per turn, you can remove from play 1 Normal Monster from your Graveyard. This card gains ATK equal to that Normal Monster's ATK, until the Standby Phase of your next turn. | ||||||
▶︎ Deck | 4.3 (11) | Laval Stennon |
Synchro Monster Effect Monster |
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- | 7 | Pyro | 2700 | 1800 | ||
1 Tuner + 1 or more non-Tuner FIRE monsters When this card is Synchro Summoned: Send 1 card from your hand to the Graveyard. During either player's turn, when this card is targeted by a card effect: You can banish 1 "Laval" monster from your Graveyard; negate the activation, and if you do, destroy the targeting card. |
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▶︎ Deck | 4.3 (7) | Decode Destruction | Normal Spell | |||
Target 1 "Decode Talker" you control; apply the following effects this turn, depending on the number of monsters it currently points to. ●1+: That monster gains 500 ATK for each monster it currently points to. ●2+: Monsters destroyed by battle with that monster are banished after damage calculation. ●3: After damage calculation, if that monster destroys your opponent's monster by battle: Destroy all cards your opponent controls. You can only activate 1 "Decode Destruction" per turn. |
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