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HOME > Yu-Gi-Oh! Card Search > Search result
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| Rating Score | Card Name | Card-Type | ||||
|---|---|---|---|---|---|---|
| Attribute | Level | Type | ATK | DEF | ||
▶︎ Deck
|
5.9 (7) | Fire Fortress atop Liang Peak | Field Spell | |||
|
(This card is always treated as a "Fire Formation" card.) Each time a "Fire Fist" monster(s) is Normal or Special Summoned, place 1 Fire Fist Counter on this card. Once per turn: You can remove Fire Fist Counters from your field to activate 1 of these effects; ●2: If your Beast-Warrior monster attacks this turn, your opponent cannot activate cards or effects until the end of the Damage Step. ●6: Add 1 Beast-Warrior monster from your Deck to your hand. ●10: Special Summon 1 Beast-Warrior monster from your Deck or Extra Deck, ignoring its Summoning conditions. |
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▶︎ Deck
|
5.9 (9) | Cynet Storm | Field Spell | |||
| All linked monsters on the field gain 500 ATK/DEF. Link Summons of Link Monsters cannot be negated. Once per Chain, if you take 2000 or more battle or effect damage: You can shuffle the face-down cards in your Extra Deck, excavate the top card, and if it is a Cyberse Link Monster, Special Summon it. Otherwise, return it to the Extra Deck. | ||||||
▶︎ Deck
|
5.9 (8) | Deskbot Base | Field Spell | |||
| All "Deskbot" monsters on the field gain 500 ATK and DEF. Once per turn: You can reveal any number of "Deskbot" cards in your hand and shuffle them into the Deck, then draw the same number of cards. You can banish 9 "Deskbot" cards with different names from your field and/or Graveyard, except "Deskbot Base"; shuffle all cards from your opponent's hand, field and Graveyard into the Deck. | ||||||
▶︎ Deck
|
5.9 (7) | Degen-Force | Normal Trap | |||
| Tribute 1 Level 4 or higher Dinosaur-Type monster; Special Summon 2 Level 3 or lower Reptile-Type monsters from your hand and/or Graveyard. | ||||||
▶︎ Deck
|
5.9 (8) | Nordic Relic Megingjord | Normal Trap | |||
| Target 1 "Aesir" or "Nordic" monster you control; its ATK/DEF become double its original ATK/DEF, until the end of this turn, but it cannot attack your opponent directly this turn. | ||||||
▶︎ Deck
|
5.9 (41) | Kunai with Chain | Normal Trap | |||
|
Activate 1 or both of these effects (simultaneously). ●When an opponent's monster declares an attack: Target the attacking monster; change that target to Defense Position. ●Target 1 face-up monster you control; equip this card to that target. It gains 500 ATK. |
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▶︎ Deck
|
5.9 (13) | Red Carpet | Normal Trap | |||
| If a Dragon-Type Synchro Monster is on the field: Target up to 2 "Resonator" monsters in your Graveyard; Special Summon them. | ||||||
▶︎ Deck
|
5.9 (18) | Stardust Re-Spark | Normal Trap | |||
| When an opponent's Special Summoned monster declares a direct attack, if its ATK is greater than or equal to your LP: Negate the attack, and if you do, draw 1 card, then you can Special Summon 1 "Stardust" monster from your Extra Deck or Graveyard. You can only activate 1 "Stardust Re-Spark" per turn. | ||||||
▶︎ Deck
|
5.9 (19) | Damage Condenser | Normal Trap | |||
| When you take battle damage: Discard 1 card; Special Summon 1 monster from your Deck with ATK less than or equal to the battle damage you took, in Attack Position. | ||||||
▶︎ Deck
|
5.9 (9) | Designer Frightfur | Normal Trap | |||
| Target 1 "Edge Imp" or "Fluffal" monster in your Graveyard; Special Summon it, and if you do, it can be treated as a "Frightfur" monster for a Fusion Summon. | ||||||
▶︎ Deck
|
5.9 (16) | Paleozoic Leanchoilia | Normal Trap | |||
| Target 1 banished card; return it to the GY. Once per Chain, when a Trap Card is activated while this card is in your GY: You can Special Summon this card as a Normal Monster (Aqua/WATER/Level 2/ATK 1200/DEF 0). (This card is NOT treated as a Trap.) If Summoned this way, this card is unaffected by monster effects, also banish it when it leaves the field. | ||||||
▶︎ Deck
|
5.9 (30) | Lightforce Sword | Normal Trap | |||
| Banish 1 random card from your opponent's hand, face-down. During your opponent's 4th Standby Phase after this card's activation, return that card to their hand. | ||||||
▶︎ Deck
|
5.9 (13) | Judgment of the Pharaoh | Normal Trap | |||
|
Pay half of your Life Points. Select and activate an appropriate effect which can be applied: ●If "Yu-Jo Friendship" is in your Graveyard, until the end of this turn: your opponent cannot Normal Summon, Set, Flip Summon, or Special Summon a monster(s) or activate an Effect Monster's effect. ●If "Unity" is in your Graveyard, until the end of this turn: negate the effects of all Spell and Trap Cards on your opponent's side of the field, and your opponent cannot activate or Set Spell or Trap Cards. |
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▶︎ Deck
|
5.9 (10) | The Phantom Knights of Mist Claws | Normal Trap | |||
| Target 1 of your banished "The Phantom Knights" monsters; add it to your hand. When an opponent's monster declares a direct attack while this card is in your GY: You can target 1 Level 4 or lower "The Phantom Knights" monster in your GY; Special Summon that monster, and if you do, Special Summon this card as a Normal Monster with the same original Level as that monster (Warrior/DARK/ATK 0/DEF 0). (This card is NOT treated as a Trap.) If Summoned this way, banish this card when it leaves the field. | ||||||
▶︎ Deck
|
5.9 (16) | Dragon's Rebirth | Normal Trap | |||
| Target 1 Dragon monster you control; banish that target, and if you do, Special Summon 1 Dragon monster from your hand or GY. | ||||||
▶︎ Deck
|
5.9 (13) | Void Launch | Continuous Trap | |||
| During each of your Standby Phases: You can send up to 2 "Infernoid" monsters from your Deck to the Graveyard. If you control a monster that is not an "Infernoid" monster, send this card to the Graveyard. | ||||||
▶︎ Deck
|
5.9 (7) | Widespread Dud | Continuous Trap | |||
| Select 2 face-up Attack Position monsters on the field. When any of the selected monsters are removed from the field, destroy this card. When this card is destroyed, destroy the selected monster(s). | ||||||
▶︎ Deck
|
5.9 (11) | Synthetic Seraphim | Continuous Trap | |||
| Each time a Counter Trap Card is activated, immediately after it resolves, Special Summon 1 "Synthetic Seraphim Token" (Fairy/LIGHT/Level 1/ATK 300/DEF 300). | ||||||
▶︎ Deck
|
5.9 (20) | Birthright | Continuous Trap | |||
| Activate this card by targeting 1 Normal Monster in your Graveyard; Special Summon that target in face-up Attack Position. When this card leaves the field, destroy that monster. When that monster leaves the field, destroy this card. | ||||||
▶︎ Deck
|
5.9 (10) | Void Purification | Continuous Trap | |||
|
If you control a monster that is not an "Infernoid" monster, send this card to the Graveyard. You can only use each of these effects of "Void Purification" once per turn. ●During each of your opponent's Standby Phases: You can target 1 "Infernoid" monster in your Graveyard; add it to your hand. ●During each of your Standby Phases: You can target 1 of your banished "Infernoid" monsters; return it to the Graveyard. |
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▶︎ Deck
|
5.9 (15) | Begone, Knave! | Continuous Trap | |||
| If a monster inflicts battle damage to a player: Return that monster to the hand. | ||||||
▶︎ Deck
|
5.9 (18) | Do a Barrel Roll | Counter Trap | |||
| When a Spell Card, Trap Card, or monster effect is activated: Tribute all "Mecha Phantom Beast Tokens" you control; negate the activation, and if you do, destroy it. | ||||||
▶︎ Deck
|
5.9 (17) | Dark Illusion | Counter Trap | |||
| When a Spell/Trap Card, or monster effect, is activated that targets a DARK monster on the field: Negate the activation, and if you do, destroy that card. | ||||||
▶︎ Deck
|
5.8 (30) | Elemental HERO Sparkman | Normal Monster | |||
| - | 4 | Warrior | 1600 | 1400 | ||
| An Elemental HERO and a warrior of light who proficiently wields many kinds of armaments. His Static Shockwave cuts off the path of villainy. | ||||||
▶︎ Deck
|
5.8 (16) | Mokey Mokey | Normal Monster | |||
| - | 1 | Fairy | 300 | 100 | ||
| An outcast angel. Nobody knows what he is thinking at all. Sometimes he gets mad and that is dreadful. | ||||||
▶︎ Deck
|
5.8 (21) | Absorbing Jar |
Effect Monster Flip Monster |
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| - | 3 | Rock | 600 | 500 | ||
| FLIP: Destroy all Set Spells/Traps on the field, then each player draws 1 card for each of the cards they controlled that was destroyed by this effect. You cannot Set any cards this turn. | ||||||
▶︎ Deck
|
5.8 (24) | Apoqliphort Skybase | Effect Monster | |||
| - | 9 | Machine | 2900 | 2500 | ||
| Cannot be Special Summoned. Requires 3 "Qli" Tributes to Normal Summon/Set. If this card is Normal Summoned/Set, it is unaffected by Spell/Trap effects and by activated effects from any monster whose original Level/Rank is lower than this card's current Level. Once per turn: You can target 1 monster your opponent controls; take control of it until the End Phase. | ||||||
▶︎ Deck
|
5.8 (4) | Arcana Triumph Joker | Effect Monster | |||
| - | 10 | Warrior | ? | 2500 | ||
| If this card is in your hand or GY: You can send 1 "Queen's Knight", "King's Knight", and "Jack's Knight" from your hand and/or face-up Monster Zone to the GY; Special Summon this card. This card gains 500 ATK x the combined number of cards in both players' hands. You can discard 1 card; destroy all face-up cards your opponent controls with the same type (Monster, Spell, or Trap) as the discarded card. | ||||||
▶︎ Deck
|
5.8 (20) | Arcana Force EX - The Light Ruler | Effect Monster | |||
| - | 10 | Fairy | 4000 | 4000 | ||
|
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by sending 3 monsters you control to the Graveyard, and cannot be Special Summoned by other ways. When this card is Special Summoned: Toss a coin and gain the appropriate effect. ●Heads: When this card destroys an opponent's monster by battle and sends it to the Graveyard: You can target 1 card in your Graveyard; add that target to your hand. ●Tails: During either player's turn, when a Spell/Trap Card, or monster effect, that targets this card is activated: This card loses exactly 1000 ATK and you negate the activation, and if you do, destroy it. |
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▶︎ Deck
|
5.8 (27) | Elemental HERO Voltic | Effect Monster | |||
| - | 4 | Thunder | 1000 | 1500 | ||
| When this card inflicts battle damage to your opponent: You can target 1 of your banished "Elemental HERO" monsters; Special Summon that target. | ||||||
| Other sorts : Card Registration Date, scale blue, scale red | ||||||
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Update Information - NEW -
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