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Void Purification →Used Deck
Card Kind | Attribute | Level | Type | ATK | DEF |
---|---|---|---|---|---|
Continuous Trap | - | - | - | - | - |
If you control a monster that is not an "Infernoid" monster, send this card to the Graveyard. You can only use each of these effects of "Void Purification" once per turn. ●During each of your opponent's Standby Phases: You can target 1 "Infernoid" monster in your Graveyard; add it to your hand. ●During each of your Standby Phases: You can target 1 of your banished "Infernoid" monsters; return it to the Graveyard. |
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password:61965407 | |||||
Average Rating Score | 5.9(9) |
- Card Info
- Card Reviews (9 rating scores)
- Decks with Void Purification (27 Decks)
- Card Category and Effect Category
- Products in Japan
- Ranking and View Num
"Void Purification" card reviews and rating scores
5.9(9) |
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0% | (0) | ||
22% | (2) | ||
77% | (7) | ||
0% | (0) | ||
0% | (0) |
ヒコモン
2019/12/12 12:52
2019/12/12 12:52
It has 3 effects, but the 3rd effect is a demerit effect, so the 1st and 2nd salvage of "Infernoid" monsters and the GY return effect are the main ones. Salvage of "Infernoid" monsters, which is the effect of ①, is honestly subtle. GY's Infernoid is like a hand, so the only worth returning to the hand is a low-grade Infernoid that can only be Special Summoned from the hand. Her GY return from the exclusion of ② is powerful, but it is quite slow with her own standby phase. It has the advantage of being compatible with 《Void Vanishment》, but in this case it is much quicker to use 《Burial from a Different Dimension》.
ミシガン州知事
2016/03/18 22:17
2016/03/18 22:17
There is no Void feeling in the illustration (laughs)
A card that retrieves his Infernoid in GY and returns his Infernoid that has been ruled out to his GY.
However, when there are people other than Infernoid, it still "self-destructs" (crying)
Due to the timing, the first effect will be used right away, but recovering GY's Infernoid... It's great to be able to recover the lower Infernoid that can only be used for removal costs when you're in GY. All subordinate Infernoids have excellent effects.
However, its second effect is slow, like your own Standby Phase, and it's easy to get your opponent's interference before that... Returning the banished Infernoid to GY is a nice effect because it secures the cost (if it's higher, it's a Special Summon from GY), but...
But I don't agree with "self-destruction" (crying)
A card that retrieves his Infernoid in GY and returns his Infernoid that has been ruled out to his GY.
However, when there are people other than Infernoid, it still "self-destructs" (crying)
Due to the timing, the first effect will be used right away, but recovering GY's Infernoid... It's great to be able to recover the lower Infernoid that can only be used for removal costs when you're in GY. All subordinate Infernoids have excellent effects.
However, its second effect is slow, like your own Standby Phase, and it's easy to get your opponent's interference before that... Returning the banished Infernoid to GY is a nice effect because it secures the cost (if it's higher, it's a Special Summon from GY), but...
But I don't agree with "self-destruction" (crying)
宵闇の変態
2015/11/10 3:37
2015/11/10 3:37
If you look closely at the illustration, you'll see the head of a Nephilim...the doll in our family fell apart...Uh, the head...
I'm not weak because what I'm doing is & petit brown rice. However, it has a strong habit due to its slow & mysterious self-destruct effect.
It's relatively useful as a search destination for Shoka, and it's easy to get ads, so if you put in a pin, it will shine at times. Dekatron collection was normally horse horse.
I'm not weak because what I'm doing is
It's relatively useful as a search destination for Shoka, and it's easy to get ads, so if you put in a pin, it will shine at times. Dekatron collection was normally horse horse.
スクラップトリトドン
2015/03/04 13:40
2015/03/04 13:40
Exclusion → GY → back to hand. Even so, why is the divine spear...
I certainly wanted a noid return card, and I certainly wanted a card to recover the low class that fell to GY.
However, in (2), if the number of cards returned from removal is only one, it won't be enough...
As for (1), the appearance of Shaitan has increased the number of low-level Infernoids that you want to reuse, so it has some value.
After all, I want the amount of cards to return with 《Miracle Dig》rather than the add I get every turn, so this kind of ornament is...
In addition, it still has the effect of self-destructing if anything other than Infernoid appears, so I want to use it as well as Kakusei, but it is better to add some impurities.
I certainly wanted a noid return card, and I certainly wanted a card to recover the low class that fell to GY.
However, in (2), if the number of cards returned from removal is only one, it won't be enough...
As for (1), the appearance of Shaitan has increased the number of low-level Infernoids that you want to reuse, so it has some value.
After all, I want the amount of cards to return with 《Miracle Dig》rather than the add I get every turn, so this kind of ornament is...
In addition, it still has the effect of self-destructing if anything other than Infernoid appears, so I want to use it as well as Kakusei, but it is better to add some impurities.
ラギアの使徒
2015/02/25 18:24
2015/02/25 18:24
A card that can reuse "Infernoid". On the opponent's turn, he puts GY's "Infernoid" in his hand, and on his turn, he puts the banished "Infernoid" into his GY. To be honest, if it's about to do it. “Infernoid” has many things that can be used in his Special Summon from his GY. It's also slow during the standby phase. And the self-destruct effect, which is the last problem, has poor compatibility with the key card "Name Reasoning". Even without the self-destruct effect, it's at a delicate level that it can be used at present.
史貴
2015/02/15 8:49
2015/02/15 8:49
Collect his Infernoid that fell into his GY with indiscriminate GY Fertilization and Release to the opponent's standby, and return his Infernoid that was excluded by summoning cost to his GY to his standby. If it can be maintained, it is an effect that makes it stronger in endurance battles.
However, it is slow as ever, probably because of the fate of Infernoid support. Since the salvage effect is activated when the opponent is in standby, it can be activated without fail unless the cyclone is aligned, but in any case, the opponent's offensive must be overcome.
It is also a tough place that it can not be used with general-purpose monsters. Is it salvation that search means appeared at the same time?
However, it is slow as ever, probably because of the fate of Infernoid support. Since the salvage effect is activated when the opponent is in standby, it can be activated without fail unless the cyclone is aligned, but in any case, the opponent's offensive must be overcome.
It is also a tough place that it can not be used with general-purpose monsters. Is it salvation that search means appeared at the same time?
とき
2015/02/14 18:47
2015/02/14 18:47
Return Infernoid to your hand or return it to GY.
Randomly he can fertilize GY and lesser Infernoids can easily fertilize with his GY and give them their turn. Also, it seems like stamina would be nice to be able to bring back his Infernoid that was removed.
That said, I can't deny that it's too late. In particular, I feel like I'm proud of being able to get back from banishing one card after waiting until I'm on standby. There is also brown rice...
Self-destructing is also troublesome, and even though there is a search function because of Void, it feels unsatisfactory.
Randomly he can fertilize GY and lesser Infernoids can easily fertilize with his GY and give them their turn. Also, it seems like stamina would be nice to be able to bring back his Infernoid that was removed.
That said, I can't deny that it's too late. In particular, I feel like I'm proud of being able to get back from banishing one card after waiting until I'm on standby. There is also brown rice...
Self-destructing is also troublesome, and even though there is a search function because of Void, it feels unsatisfactory.
インヴェルズ近衛兵
2015/02/14 16:51
2015/02/14 16:51
The effect isn't weak...but I tend to worry about the self-destruction of the 3rd effect.
Well, if it's about trying to stab one, is it okay...?
Well, if it's about trying to stab one, is it okay...?
ナル参照
2015/02/14 14:20
2015/02/14 14:20
Look, I'm going to bring back the noids.
Certainly, like this, I want to reuse the noid, but that's not the case. This is not the kind of card I want. (1) and (2) both effects are quite slow to activate in standby, and the effect is somewhat subtle, returning the noid and sending the exclusion to his GY. I would like a card that can overcome the current situation of his GY fertilizer card dependence, such as the excellent reasoning of the assignment, but that is...
It would be better to use the recovery effect of ① on lower grades such as Astaroth Shaitan who can't come out of GY. The cost removal can also be covered by this card, which makes it worth reusing.
The purpose is to reuse it with the effect of ②, but in terms of the removal cost of the noid, returning one body is not enough at all. Standby startup also leads to a minus.
The most annoying thing is the 3rd effect that comes with Awakening. That's why you're making it self-destruct! It's not a level of self-destruction, is it?
All in all, it's a very weak card. It's not bad at all, but I have a strong impression that something is different.
Certainly, like this, I want to reuse the noid, but that's not the case. This is not the kind of card I want. (1) and (2) both effects are quite slow to activate in standby, and the effect is somewhat subtle, returning the noid and sending the exclusion to his GY. I would like a card that can overcome the current situation of his GY fertilizer card dependence, such as the excellent reasoning of the assignment, but that is...
It would be better to use the recovery effect of ① on lower grades such as Astaroth Shaitan who can't come out of GY. The cost removal can also be covered by this card, which makes it worth reusing.
The purpose is to reuse it with the effect of ②, but in terms of the removal cost of the noid, returning one body is not enough at all. Standby startup also leads to a minus.
The most annoying thing is the 3rd effect that comes with Awakening. That's why you're making it self-destruct! It's not a level of self-destruction, is it?
All in all, it's a very weak card. It's not bad at all, but I have a strong impression that something is different.
Decks with "Void Purification"
* is adopted as a key card.
● 2015-03-28 Infernoid (new entry)
● 2015-04-23 Pure Infernoid/Void axis
● 2015-06-05 Lilo Infernoid
● 2015-06-05 Infernoid
● 2015-07-21 Infernoid (personally ideal form)
● 2016-04-04 decatron axonoid
● 2016-07-25 Ultimate Temporary God Infernoid
● 2015-03-07 Void Axonoid (need advice)
● 2014-11-15 Infernoid Prototype
● 2015-03-04 Lilo Infernoid
● 2015-02-17 Infernoid (Need advice!)
● 2015-04-26 Void -Purgatorio-
Card Category and Effect Category
Effect:add Card from your Deck to your GY
Effect:returns banished cards to the GY
Effect:send card from your field to the GY
Effect:self-send, send instead
Products in Japan
Product | No | Release Date | Rarity |
---|---|---|---|
CROSSOVER SOULS | CROS-JP073 | 2015-02-14 | Normal |
TERMINAL WORLD | TW01-JP120 | 2023-11-25 | Normal |
Ranking and View Num
Rating Score Rank | 7,731 / 13,189 Cards |
---|---|
View Num | 17,288 |
Others
Japanese card name | 遡洸する煉獄 |
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