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Yu-Gi-Oh! Card Rating List Showing 76 to 90 of 404
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《Mythical Beast Medusa》![]() 2019/03/14 11:32 ![]()
An octopus from Mythical Beast.
The P effect is the resurrection of monsters that can put magic counters on them. It's a fairly easy-to-use effect as a dedicated resurrection... but since Mythical Beast is based on P monsters, it's pretty inconvenient if you try to use it within a category. So I think it will be mainly used in other magic counter decks. The monster effect is magic counter generation and status halving. For Mythical Beast, two counters are within the margin of error, so I don't think you'll have any trouble finding the right timing to use them. The effect of halving is also rather troublesome, and it is possible to make the opponent hesitate in battle. Its use in Mythical Beast is a little tricky, but I think it's a useful card for reviving Magic Counter Decks and assisting in combat. |
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《Mythical Beast Cerberus》![]() 2019/03/14 10:36 ![]()
Pre-Masquero stage?
The effect is to generate a magical power counter each time the spell is activated, and increase the RBI by that amount. The rate of increase is not bad, with 500 up just by riding one, and if you try to build it exclusively, the hit points will go beyond the ceiling. It has the disadvantage of returning at the end of the battle phase after attacking, but there is no problem if you use it in the turn when you can decide the game, and if you add continuous attacks, the firepower will jump up even more. However, the increase in firepower is close to a one-shot trick, and there is a risk that the magic counter will be wasted if the game cannot be decided. If you look at it as a low-level attacker who doesn't fall into the abyss, I think it's a pretty interesting card. |
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《Defender, the Magical Knight》![]() 2019/03/14 10:31 ![]()
If the breaker is attacking, this one specializes in defense.
The effect is that when the summoning is successful, one counter is added, and when a Spellcaster is destroyed, it can take over the field's magic counters for the number of destroyed Spellcasters. There is no status increase, but unlike the breaker, the advantage is that you can use magic counters other than your own. As long as you have enough magic counters, it will be strong against mass removal. However, the bottleneck is that magic counters are generated at the time of summoning. Since this card has a high defensive power, I would like to use it in the Defense Position if possible, but in that case, the dilemma is that I cannot use the magic counter generation when summoning successfully. I think that the main usage will be to give up on generating magic counters, and use it to protect from the abyss by using P summons together when there are plenty of magic counters. |
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《Crusader of Endymion》![]() 2019/03/14 10:26 ![]()
If you look at it as a Gemini Monster, it's a pretty good one.
The effect is to strengthen yourself by placing a magic counter on another card. You need a card to put a magic counter on, but it's pretty powerful to be able to hit 2500 RBI with no disadvantages at a low level. Even without self-enhancement, he has 1,900 RBIs, which is the highest level for a low-level attacker, so his usability is top class. Since it's a Dual of Light, you can share some of your support with Another Neos as well. Rather than using it as a Dual, I think it will be easier to use it as a "low-level attacker of light that can be self-enhanced in some cases". Endymion support is also out, so it seems that its usability will further increase. |
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《Endymion, the Master Magician》![]() 2019/03/14 10:19 ![]()
King of Endymion.
The effect is to remove 6 counters of "Magical Citadel of Endymion", Special Summon from hand / GY, at that time collect her Spell of his GY, and use her Spell card in hand as a cost for cards on the field. destruction. You need to prepare 《Magical Citadel of Endymion》and put 6 Spell Counters on it, which is not easy condition, but the return you can get is huge. There is no turn 1 limit, so you can collect his spells as many times as you like as long as you meet the conditions. Also, for the destruction effect, you can use his collected spell card as a cost, so it's also attractive that the ability is self-contained to some extent. Furthermore, this card itself does not have any restrictions on his Special Summon, and since it has a level of 7, it fits into the mainstream scale of P Spellcaster, so it is very easy to use. However, in order to demonstrate its true value, it is necessary to build it exclusively, so it is difficult to introduce it as a "secret ingredient". It's sad that it doesn't work well with the Endymion Deck because it doesn't have the effect of putting a magic counter on it. For that reason, the brilliance of special construction will be wonderful. |
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《Day-Breaker the Shining Magical Warrior》![]() 2019/03/14 10:03 ![]()
The breaker becomes a link body.
The effect is simple, the effect of placing 1 counter when the link summon is successful, the effect of placing 1 counter when a Spellcaster is special summoned to the link destination once per turn, and the effect of increasing the RBI by the number of counters on it. , has the effect of destroying 1 card on the field by removing 2 counters, and the effect of being aware of the breaker. Since you can't use the destruction effect unless you prepare two counters, it's a little less usable than the breaker, but the destruction range is wider. Also, unlike the breaker, there is no limit to the number of counters, so if you put counters in some way, the RBI will steadily increase. Also, the link material is loose with his 2 Spellcasters, and if it's Endymion, it's easy to line up 2 bodies, so it can be used to prepare for Magistel and P Summons. However, Endymion is just as loose and he can call Pendulum's strongest support Electrum, so it's a bit of a headwind. It's not a flashy card, but it's an easy-to-use Link Monster with no quirks and very solid performance. |
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《Raigeki》![]() 2019/03/13 22:42 ![]()
Returning from a ban.
The effect is simply to destroy all the opponent's monsters. There are also differences in roles, so it cannot be said to be perfect, but it is almost upward compatible with black holes. You can shoot it at no cost and no demerit, so it goes without saying how powerful the card is. It may not be as useful as it used to be in today's environment with more anti-destructive and disruptive cards, but it's still very powerful. It came back from the ban with the restriction revision in April 2019, but what will happen. |
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《Red-Eyes Darkness Metal Dragon》![]() 2019/03/13 22:35 ![]()
Finally passed away....
Needless to say, Dragon's strongest support card. Easy condition that comes out just by excluding his Dragon on the field while being level 10. And once per turn, Dragon deployment from hand GY with no cost no demerit condition. Moreover, it is not named Turn 1, so it can be reused. Since he has the life of Red-Eyes in DARK Dragon, the support is also substantial. I didn't write anything bad. Banned in the April 2019 restriction revision, probably because the power of one card was too high. Well, it can't be helped. I hope one day it will come back with the name Turn 1. |
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《Mythical Bestiary》![]() 2019/03/08 16:22 ![]()
A pretty powerful card in his deck that deals with magic counters.
The first effect is to place up to 2 magic counters on cards that can have magic counters on them. With Master Cerberus, you can store 4 resistances and removal effects with this one card, and with Jackal, you can use Recruit effect with this one card. Also, since it's a Quick-Play Spell, if you use it on a card whose status increases with the number of counters, you can turn your opponent back. The second effect is to recruit monsters that can be countered when destroyed by opponent's effects, and to put up to 2 counters on them. Although it depends on the other party, the recruitment destination is very wide. King Jackal is particularly good, and recruiting it will set you up for the monster effect negate. However, since it depends on the other party, it is safe to consider it as lucky if you can use it. |
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《Endymion's Lab》![]() 2019/03/08 13:56 ![]()
Endymion's heartwarming everyday scenery. But after this...
The first effect is to treat it as Magical Citadel of Endymion as long as it is in the Spell Trap Zone. Currently, only the Holy Sorcerer King can specify that name, so unless you use him, it's an effect you don't need to worry about. The second effect is to generate counters in response to spells. The more magic counters you have, the more convenient it is, so it's an effect that's easy to use. The third effect is that when a Spellcaster is destroyed in battle, he will Special Summon his Spellcaster of level 7 or higher from his hand/deck using 6 counters. The number of 6 is a bit difficult, but you can deploy the highest grade Spellcaster, and candidates include Empress, 《Dark Magician of Chaos》, 《Ice Queen》, Tokihana no Majo, and Sky Magician. Of course, you can also put out Bramaghi. If you can manage to counter it, it's a reasonably versatile card in his deck with large Spellcasters. It is also GOOD to be able to search in the administration. However, it does not mesh well with Genesis Sorcerer King, so you need to be careful there. |
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《Magister of Endymion》![]() 2019/03/08 13:38 ![]()
Endymion handsome frame.
The P effect is her Special Summon, a monster that generates counters in response to spells and removes 3 counters and puts counters on the front side of itself and the EX Deck. The expansion effect is an effect that plays an active role after the middle stage of the duel, so it may be a little difficult to use in the early stages. It might work well with Mythical Beast, which can actively go to the EX Deck. The monster effect is to generate a counter when an attack is declared, to recruit a monster that can be countered from her deck by removing 3 counters during the opponent's turn, and to return to the P zone when destroyed. The main thing is the opponent's turn effect. Candidates for recruiting are Gensei Sorcerer King, who has an effect to interfere with his Spell Trap, Empress, which has a bounce effect during Special Summon, and King Jackal, which has an effect to interfere with monster effects. It is quite powerful to be able to use it properly depending on the opponent's situation. The RBI is 1500, which isn't that high, so it's safe to consider it a bonus. The effect when destroyed will lead to his next Special Summon, so it's not a bad effect either. From the middle to the end of the duel, we can expect evenly active performances. |
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《Reflection of Endymion》![]() 2019/03/08 13:25 ![]()
Wife of Endymion.
The P effect is his Special Summon, a monster that generates counters in response to spell activation and 3 magic counters that can put magic counters on himself and his hand. It's not bad as a deployment method, but the rest of him, Endymion calling from his Deck and calling from EX Deck, is a little less useful than this card. The main effect of this card is the monster effect. When Special Summon succeeds, you and your opponent's card bounce, take over the magic counter, and his Endymion card search when destroyed in battle with a counter on it. Since there is no specified method for Special Summon, the effect itself is quite easy to use, such as resurrection, P summoning, other expansions in his Endymion, surprise attacks such as magician's circle. However, it should be noted that the usability is different from some devil horse due to timing etc. Endymion Search is also a good effect, even if it depends on the opponent, and even if it is destroyed in battle, it can be easily deployed on the next turn because it is a P monster, and if it goes well, you can also search. I think it's a solid and easy-to-use piece. |
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《Endymion, the Mighty Master of Magic》![]() 2019/03/08 12:39 ![]()
The P effect is a little confusing, but in simple terms, it's an effect that "if you remove 6 counters, it will come out while destroying a lot and replenish the counters". Since it depends on the situation of your own field, you need to prepare, but the mere appearance of this card will ruin your opponent's field.
The monster effect is to bounce a card with a counter on it to negate a Spell Trap, target/destroy resistance when a counter is on it, and if it is destroyed in battle while the counter is on it, he will search for spells, and this one too. Quite packed. Board control pressure due to mass destruction, countering Spell Trap, strong resistance, and although he is dependent on the opponent, he has a versatile search for Spell cards and is packed with flashy effects. is the owner. It is also a high point that the remnants of the effect before the remake remain properly. There is a hole against monster effects, but conversely, if you also prepare countermeasures against monster effects, I think that lineup will become even stronger. |
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《Mythical Beast Jackal》![]() 2019/03/06 9:09 ![]()
A Mythical Beast that is the basis of a Mythical Beast.
The P effect is to destroy itself and put a magic counter on it. You can earn multiple counters at once by combining it with a card that responds to spells, but there are many other cards that are easy to use, so it's safe to see it as a bonus. The main effect is the monster effect. Spell counter generation and Mythical Beast recruiting with 3 counters removed. You may feel that 3 is a bit heavy, but you can use magic counters on your own field, so it's surprisingly easy to meet the conditions. There are no recruitment destinations, level designations, restrictions or restrictions, so it is very easy to use as an effect. The problem is the lack of recruit destinations. It's good to be able to use it as a way to deploy King Jackal, but conversely, that's about the only strength it has. If new Mythical Beasts are added in the future, I think the rating will change. |
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《Mythical Beast Master Cerberus》![]() 2019/03/06 8:47 ![]()
The P effect is to destroy itself when there is no P card on the other side and search for a Mythical Beast of level 7 or less.
The monster effect is the effect of placing two counters every time the spell is activated, the effect destruction resistance when four are on, and removing four to exclude the opponent's monster, and his ATK is equal to his own RBI. to raise. As for the P effect search, since he doesn't currently have a level 7 Mythical Beast, it will be up to King Jackal. Other candidates are Jackal with recruit effect and Garuda with removal effect. Monster effects have a very high magic counter generation efficiency, and if you notice, you may have dozens of counters on them. Therefore, it is easy to use resistance and exclusion effects, and it also supports the effects of other Mythical Beasts. However, overconfidence is prohibited because it does not have the effect of moving during the opponent's turn. Search effect, counter generation, resistance, removal are very solid and easy to use, but one card that lacks flashiness. In the future, if a level 7 Mythical Beast that corresponds to the search range comes out, the evaluation may change again depending on its performance. |
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