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Defender, the Magical Knight →Used Deck
Card Kind | Attribute | Level | Type | ATK | DEF |
---|---|---|---|---|---|
Effect Monster | - | 4 | Spellcaster | 1600 | 2000 |
If this card is Normal Summoned: Place 1 Spell Counter on it (max. 1). Once per turn, if a Spellcaster monster(s) on the field would be destroyed, you can remove 1 Spell Counter from your field for each of those monsters instead. | |||||
password:02525268 | |||||
Average Rating Score | 6(15) |
- Card Info
- Card Reviews (15 rating scores)
- Decks with Defender, the Magical Knight (43 Decks)
- Card Category and Effect Category
- Products in Japan
- Ranking and View Num
"Defender, the Magical Knight" card reviews and rating scores
6(15) |
|
0% | (0) | ||
26% | (4) | ||
66% | (10) | ||
6% | (1) | ||
0% | (0) |
ねこーら
2022/10/20 0:01
2022/10/20 0:01
Comprehensive evaluation: I would like to use it together with a card on which it is easy to place a magic power counter.
With its own effect, it can withstand only one destruction, and that alone is tough.
It's a cousin to use cards like 《Magical Citadel of Endymion》that can easily maintain magic counters.
In an environment where there are removal methods other than destruction these days, this alone can't protect you, and it's hard to prioritize when using magic counters for other purposes.
《Gateway to Chaos》and 《Power of the Guardians》magic power counters can also be used, but they have different uses.
With its own effect, it can withstand only one destruction, and that alone is tough.
It's a cousin to use cards like 《Magical Citadel of Endymion》that can easily maintain magic counters.
In an environment where there are removal methods other than destruction these days, this alone can't protect you, and it's hard to prioritize when using magic counters for other purposes.
《Gateway to Chaos》and 《Power of the Guardians》magic power counters can also be used, but they have different uses.
アルバ
2021/07/08 21:15
2021/07/08 21:15
A card that was very conscious of the breaker in the old village.
Even if you ignore the magic counter type cards, it will withstand destruction once, so it will last for a while.
In the past, it was excellent because it didn't appear in the abyss, but now, let alone removal other than destruction, it can be broken through normally with the number of times of destruction, so it's tough as expected.
Even if you ignore the magic counter type cards, it will withstand destruction once, so it will last for a while.
In the past, it was excellent because it didn't appear in the abyss, but now, let alone removal other than destruction, it can be broken through normally with the number of times of destruction, so it's tough as expected.
マスじい
2019/03/14 10:31
2019/03/14 10:31
If the breaker is attacking, this one specializes in defense.
The effect is that when the summoning is successful, one counter is added, and when a Spellcaster is destroyed, it can take over the field's magic counters for the number of destroyed Spellcasters. There is no status increase, but unlike the breaker, the advantage is that you can use magic counters other than your own. As long as you have enough magic counters, it will be strong against mass removal.
However, the bottleneck is that magic counters are generated at the time of summoning. Since this card has a high defensive power, I would like to use it in the Defense Position if possible, but in that case, the dilemma is that I cannot use the magic counter generation when summoning successfully. I think that the main usage will be to give up on generating magic counters, and use it to protect from the abyss by using P summons together when there are plenty of magic counters.
The effect is that when the summoning is successful, one counter is added, and when a Spellcaster is destroyed, it can take over the field's magic counters for the number of destroyed Spellcasters. There is no status increase, but unlike the breaker, the advantage is that you can use magic counters other than your own. As long as you have enough magic counters, it will be strong against mass removal.
However, the bottleneck is that magic counters are generated at the time of summoning. Since this card has a high defensive power, I would like to use it in the Defense Position if possible, but in that case, the dilemma is that I cannot use the magic counter generation when summoning successfully. I think that the main usage will be to give up on generating magic counters, and use it to protect from the abyss by using P summons together when there are plenty of magic counters.
備長炭18
2018/09/24 17:38
2018/09/24 17:38
Cards like Breaker vs. (fat?)
Places 1 Magic Counter on himself, and when his Spellcaster monster is destroyed, it can prevent destruction by removing up to that many Magic Counters on the field.
Her own low ATK can be compensated for by her effects, but it's still lacking. On top of that, if you don't have enough counters, you can't leave at least one counter, which makes it a bit frustrating.
Excessive exclusions and bounces are also headwinds.
Places 1 Magic Counter on himself, and when his Spellcaster monster is destroyed, it can prevent destruction by removing up to that many Magic Counters on the field.
Her own low ATK can be compensated for by her effects, but it's still lacking. On top of that, if you don't have enough counters, you can't leave at least one counter, which makes it a bit frustrating.
Excessive exclusions and bounces are also headwinds.
ファイア野郎
2015/06/25 7:05
2015/06/25 7:05
A monster with destruction resistance.
If you have a card that you can put a magic counter on,
Stands out as a very hard wall monster.
Since ATK is also a semi-attacker level,
The point that it can participate in a battle when it comes to emergency is not bad, either.
It can be said that it is one piece that plays an active part steadily.
If you have a card that you can put a magic counter on,
Stands out as a very hard wall monster.
Since ATK is also a semi-attacker level,
The point that it can participate in a battle when it comes to emergency is not bad, either.
It can be said that it is one piece that plays an active part steadily.
SOUL
2014/02/23 23:15
2014/02/23 23:15
You can also use magic counters on other cards, so if you build with magic counters, you can make it a card that can protect a spellcaster from being destroyed once a turn.
It's a very difficult card to use.
Since it is LIGHT, it is also an advantage that it can be used for the cost of chaos.
Also, you don't have to use it for magic counters, and it's not bad as a monster with a good presence to keep his Spell Bind of 《Secret Village of the Spellcasters》.
It's a very difficult card to use.
Since it is LIGHT, it is also an advantage that it can be used for the cost of chaos.
Also, you don't have to use it for magic counters, and it's not bad as a monster with a good presence to keep his Spell Bind of 《Secret Village of the Spellcasters》.
サンダー・ボルト
2013/08/15 16:11
2013/08/15 16:11
A stable low-level Spellcaster monster. 2000 defensive power is quite good, and it is also an advantage that you can receive "Honest" because it is LIGHT. It's a pity that you can only put a counter on it by summoning it, so it's often forced to stand in attack position, but it can be prevented regardless of whether it's destroyed by battle or destroyed by effect, and it can also protect his ally's Spellcaster. , 《Magical Citadel of Endymion》, etc.
みかんゼリー
2013/03/13 20:53
2013/03/13 20:53
It's easier to see it as a breaker with immunity rather than spell/trap removal.
If it's not Normal Summon, the counter won't appear, so it's hard to use that unreliable hit points will appear on the surface.
Still, he is solid when combined with Spell City, and his hit points aren't that low, so it's not like he can't move at all.
I'd like to successfully outmaneuver my opponent's attacks and connect them with Dimema, Tribute, Synchro, and Xyz.
If it's not Normal Summon, the counter won't appear, so it's hard to use that unreliable hit points will appear on the surface.
Still, he is solid when combined with Spell City, and his hit points aren't that low, so it's not like he can't move at all.
I'd like to successfully outmaneuver my opponent's attacks and connect them with Dimema, Tribute, Synchro, and Xyz.
そうだ、ロリコンだ
2012/06/24 11:13
2012/06/24 11:13
A card with destruction resistance equal to the number of magic counters.
With only this guy, if you set it in Defense Position, there is no point in destroying resistance, and if you want to make use of the effect, you have to summon it in Attack Position.
Also, even if there are many counters for destruction resistance, it is difficult to use it because it can only be used once per turn.
Even so, if it's only one use, it's strong against total destruction (although it consumes a lot of counters), so it's suitable for defense. It also has some ATK, so it will work a little as an attacker.
With only this guy, if you set it in Defense Position, there is no point in destroying resistance, and if you want to make use of the effect, you have to summon it in Attack Position.
Also, even if there are many counters for destruction resistance, it is difficult to use it because it can only be used once per turn.
Even so, if it's only one use, it's strong against total destruction (although it consumes a lot of counters), so it's suitable for defense. It also has some ATK, so it will work a little as an attacker.
とき
2011/07/10 11:12
2011/07/10 11:12
Mid-level attacker and blocker with substantial destruction resistance.
A very solid and depressing card, especially when next to a big spellcaster.
The DEF is quite high, and it's guaranteed to help if you put it in, but it's a little lacking in flashiness.
A very solid and depressing card, especially when next to a big spellcaster.
The DEF is quite high, and it's guaranteed to help if you put it in, but it's a little lacking in flashiness.
スクラップトリトドン
2011/07/09 16:22
2011/07/09 16:22
A solid and strong card among many influential low-level Spellcasters.
The almost one-time substitute effect is quite strong when combined with DEF 2000, and it is possible to surprise attack with Honest LIGHT.
One of its strengths is that it's strong against total removal like Braho, even if it's only one shot.
The almost one-time substitute effect is quite strong when combined with DEF 2000, and it is possible to surprise attack with Honest LIGHT.
One of its strengths is that it's strong against total removal like Braho, even if it's only one shot.
B
2010/09/01 11:57
2010/09/01 11:57
It is reasonably strong even as a standalone operation.
Also, if you use the magic counter gimmick, you will be able to fire repeatedly. From the opponent's point of view, it should be a card that doesn't accumulate after being activated many times, so the demand and effect match.
Also, if you use the magic counter gimmick, you will be able to fire repeatedly. From the opponent's point of view, it should be a card that doesn't accumulate after being activated many times, so the demand and effect match.
魚雪
2010/08/17 14:44
2010/08/17 14:44
It has the ability to be virtually indestructible once in battle.
Combined with spell cities, they won't let you destroy them easily.
Combined with spell cities, they won't let you destroy them easily.
2013/09/23 7:13
Originally, he was tough under the spell city, but thanks to Etoile, he became more resistant to decay and overwhelmingly strong.
If you strengthen your RBI with Etoile, it not only protects your trump card from cards that are difficult to deal with in Tora, such as Mirafo and Honest, but it also withstands counterattacks considerably.
He's the type that uses both magic and his spell city, and in some cases he's a personal favorite monster that can outperform even breakers on deck.
If you strengthen your RBI with Etoile, it not only protects your trump card from cards that are difficult to deal with in Tora, such as Mirafo and Honest, but it also withstands counterattacks considerably.
He's the type that uses both magic and his spell city, and in some cases he's a personal favorite monster that can outperform even breakers on deck.
Decks with "Defender, the Magical Knight"
* is adopted as a key card.
● 2011-10-27 Secret Village of the Spellcasters [Basic type]
● 2012-04-19 magic counter
● 2013-11-07 Spellbook Endymion
● 2014-02-21 It's good if bra magi girl comes out! Deck
● 2012-11-17 Binding type Sato beat
● 2013-02-03 Satooki Jyougen 2013ver.★
● 2012-12-14 Satomebi
● 2012-12-30 Bride Beat? No, it's Husband Beat (laughs)
● 2013-01-16 Yami Yugi Deck (Spell Use)
● 2016-07-15 Magic/Power/Turning/Life
● 2015-03-05 Environmental gachimeta! Sato meta beat
● 2012-10-17 Majikon Axis Magic Counter
Card Category and Effect Category
Effect:Cannot be destroyed by battle
Effect:Cannot be destroyed by effects
Effect:Place or remove counters
Products in Japan
Product | No | Release Date | Rarity |
---|---|---|---|
Structure Deck "Lord of Magicians" | SD16-JP003 | 2008-12-13 | Super |
Structure Deck: Order of the Spellcasters | SR08-JP007 | 2019-03-09 | Normal |
Duel Royale Deck Set EX | DR01-JPA08 | 2021-07-10 | Normal |
Ranking and View Num
Rating Score Rank | 7,482 / 13,189 Cards |
---|---|
View Num | 33,583 |
Others
Japanese card name | 魔導騎士 ディフェンダー |
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