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HOME > Yu-Gi-Oh! Card Lists > Duel Royale Deck Set EX

Duel Royale Deck Set EX Card List

Duel Royale Deck Set EXCard List
Duel Royale Deck Set EX
code : DR01.
Total : 102 Types.
Release Date:2021-07-10
11th period

Average of all cards:7.5pt




Total 102 Types
Monster 44 Types
Normal Monster:6 TypesEffect Monster:37 Types Ritual Monster:1 Types
0 Tuner Monster 5 Flip Monster 0 Gemini Monster
Spell 38 Types
21Normal Spell 4Equip IconEquip Spell 10Quick-Play IconQuick-Play Spell
3 Ritual IconRitual Spell 0 Continuous IconContinuous Spell 0 Field IconField Spell
Trap 20 Types
15 Normal Trap 5 Continuous IconContinuous Trap 0 Counter IconCounter Trap
Enhanced Category : 9
Magician:4 Types / Noble Knight, Noble Arms:2 Types / Blue-Eyed:2 Types / Traptrix, Trap Hole:1 Types / Cyber, Cybernetic, Cyberdark:1 Types / HERO:1 Types / Forbidden:1 Types / metalation:1 Types / Magician Girl:1 Types



Card Rating: Top 5

Card List in descending order of rating

rating order176 / 642 view num11946 Check card pricing information (Japan)

Rarity Rating Score Code Card Name Card-Type
Attribute Level Type ATK DEF
Dark Magician
Ultra
▶︎ Deck
8.8 95
[337640]
JPA01 Dark Magician  Normal Monster
- 7 Spellcaster 2500 2100
The ultimate wizard in terms of attack and defense.
Dark Magician Girl
Super
▶︎ Deck
7.9 71
[189882]
JPA02 Dark Magician Girl  Effect Monster
- 6 Spellcaster 2000 1700
Gains 300 ATK for every "Dark Magician" or "Magician of Black Chaos" in the GYs.
Chaos Command Magician
Normal
▶︎ Deck
4 13
[15334]
JPA03 Chaos Command Magician  Effect Monster
- 6 Spellcaster 2400 1900
Negate any monster effects that target this 1 card.
Breaker the Magical Warrior
Normal
▶︎ Deck
8.4 54
[160264]
JPA04 Breaker the Magical Warrior  Effect Monster
- 4 Spellcaster 1600 1000
If this card is Normal Summoned: Place 1 Spell Counter on it (max. 1). Gains 300 ATK for each Spell Counter on it. You can remove 1 Spell Counter from this card, then target 1 Spell/Trap on the field; destroy that target.
Skilled Dark Magician
Normal
▶︎ Deck
5.6 17
[49492]
JPA05 Skilled Dark Magician  Effect Monster
- 4 Spellcaster 1900 1700
Each time a Spell Card is activated, place 1 Spell Counter on this card when that Spell resolves (max. 3). You can Tribute this card with 3 Spell Counters on it; Special Summon 1 "Dark Magician" from your hand, Deck, or GY.
Kycoo the Ghost Destroyer
Normal
▶︎ Deck
8.4 36
[112325]
JPA06 Kycoo the Ghost Destroyer  Effect Monster
- 4 Spellcaster 1800 700
When this card inflicts battle damage to your opponent: You can target up to 2 monsters in their GY; banish those targets. Your opponent cannot banish cards from either GY.
Chow Len the Prophet
Normal
▶︎ Deck
6.1 18
[17415]
JPA07 Chow Len the Prophet  Effect Monster
- 4 Spellcaster 1800 200
Once per turn: You can declare either Spell or Trap, then target 1 Set card in your opponent's Spell & Trap Zone; look at that target, and if it is the declared card type, that card cannot be activated this turn.
Defender, the Magical Knight
Normal
▶︎ Deck
6 15
[33566]
JPA08 Defender, the Magical Knight  Effect Monster
- 4 Spellcaster 1600 2000
If this card is Normal Summoned: Place 1 Spell Counter on it (max. 1). Once per turn, if a Spellcaster monster(s) on the field would be destroyed, you can remove 1 Spell Counter from your field for each of those monsters instead.
Legion the Fiend Jester
Normal
▶︎ Deck
6.9 16
[38788]
JPA09 Legion the Fiend Jester  Effect Monster
- 4 Spellcaster 1300 1500
During your Main Phase, you can Tribute Summon 1 Spellcaster monster in face-up Attack Position, in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) If this card is sent from the field to the GY: You can add 1 Spellcaster Normal Monster from your Deck or GY to your hand. You can only use this effect of "Legion the Fiend Jester" once per turn.
Witch of the Black Forest
Normal
▶︎ Deck
9.3 43
[79663]
JPA10 Witch of the Black Forest  Effect Monster
- 4 Spellcaster 1100 1200
If this card is sent from the field to the GY: Add 1 monster with 1500 or less DEF from your Deck to your hand, but you cannot activate cards, or the effects of cards, with that name for the rest of this turn. You can only use this effect of "Witch of the Black Forest" once per turn.
Injection Fairy Lily
Normal
▶︎ Deck
7.6 41
[63599]
JPA11 Injection Fairy Lily  Effect Monster
- 3 Spellcaster 400 1500
If this card attacks or is attacked, during damage calculation (in either player's turn): You can pay 2000 LP once per battle; this card gains 3000 ATK during that damage calculation only.
Old Vindictive Magician
Normal
▶︎ Deck
4.4 16
[25027]
JPA12 Old Vindictive Magician  Effect Monster
Flip Monster
- 2 Spellcaster 450 600
FLIP: Target 1 monster your opponent controls; destroy that target.
Apprentice Magician
Normal
▶︎ Deck
7 11
[76100]
JPA13 Apprentice Magician  Effect Monster
- 2 Spellcaster 400 800
If this card is Summoned: Target 1 face-up card on the field that you can place a Spell Counter on; place 1 Spell Counter on that target. If this card is destroyed by battle: You can Special Summon 1 Level 2 or lower Spellcaster monster from your Deck in face-down Defense Position.
Magical Undertaker
Normal
▶︎ Deck
6.2 11
[24639]
JPA14 Magical Undertaker  Effect Monster
Flip Monster
- 2 Spellcaster 400 400
FLIP: You can target 1 Level 4 or lower Spellcaster monster in your GY; Special Summon that target.
Apprentice Piper
Normal
▶︎ Deck
7.6 19
[21755]
JPA15 Apprentice Piper  Effect Monster
Flip Monster
- 2 Spellcaster 100 1500
FLIP: You can Special Summon 1 monster from your hand.
If this card is destroyed by battle or card effect and sent to the Graveyard: You can Special Summon 1 monster from your hand.
Magician of Faith
Normal
▶︎ Deck
8.3 44
[48214]
JPA16 Magician of Faith  Effect Monster
Flip Monster
- 1 Spellcaster 300 400
FLIP: Target 1 Spell in your GY; add that target to your hand.
Monster Reborn
Normal
▶︎ Deck
9.8 202
[2915730]
JPA17 Monster Reborn Limited Normal Spell
Target 1 monster in either GY; Special Summon it.
Pot of Greed
Normal
▶︎ Deck
9.9 114
[117514]
JPA18 Pot of Greed Forbidden Normal Spell
Draw 2 cards.
Lightning Vortex
Normal
▶︎ Deck
7.3 58
[197386]
JPA19 Lightning Vortex  Normal Spell
Discard 1 card; destroy all face-up monsters your opponent controls.
Soul Taker
Normal
▶︎ Deck
6.1 24
[36041]
JPA20 Soul Taker  Normal Spell
Target 1 face-up monster your opponent controls; destroy that target, then your opponent gains 1000 LP.
Swords of Revealing Light
Normal
▶︎ Deck
8 69
[212397]
JPA21 Swords of Revealing Light  Normal Spell
After this card's activation, it remains on the field, but you must destroy it during the End Phase of your opponent's 3rd turn. When this card is activated: If your opponent controls a face-down monster, flip all monsters they control face-up. While this card is face-up on the field, your opponent's monsters cannot declare an attack.
Dark Magic Curtain
Normal
▶︎ Deck
4.3 27
[40188]
JPA22 Dark Magic Curtain  Normal Spell
Pay half your LP; Special Summon 1 "Dark Magician" from your Deck. You cannot Summon other monsters the turn you activate this card (but you can Normal Set).
Dark Magic Veil
Normal
▶︎ Deck
8.4 22
[56549]
JPA23 Dark Magic Veil  Normal Spell
Pay 1000 LP; Special Summon 1 DARK Spellcaster-Type monster from your hand or Graveyard.
Dark Magic Attack
Normal
▶︎ Deck
7.2 32
[75552]
JPA24 Dark Magic Attack  Normal Spell
If you control "Dark Magician": Destroy all Spells and Traps your opponent controls.
Dwimmered Path
Normal
▶︎ Deck
7.8 9
[15769]
JPA25 Dwimmered Path  Normal Spell
Target 1 Spellcaster Effect Monster in your GY; add it to your hand. You can only activate 1 "Dwimmered Path" per turn.
Mystical Space Typhoon
Normal
▶︎ Deck
9.4 167
[1912579]
JPA26 Mystical Space Typhoon  Quick-Play Spell
Target 1 Spell/Trap on the field; destroy that target.
Book of Moon
Normal
▶︎ Deck
9.5 86
[684794]
JPA27 Book of Moon  Quick-Play Spell
Target 1 face-up monster on the field; change that target to face-down Defense Position.
Magical Dimension
Normal
▶︎ Deck
7.6 29
[132905]
JPA28 Magical Dimension  Quick-Play Spell
If you control a Spellcaster monster: Target 1 monster you control; Tribute that target, then Special Summon 1 Spellcaster monster from your hand, then you can destroy 1 monster on the field.
Rebellion
Normal
▶︎ Deck
5.3 12
[17132]
JPA29 Rebellion  Quick-Play Spell
During either player's Battle Phase: Target 1 monster your opponent controls; take control of it until the end of the Battle Phase, also other monsters you control cannot attack for the rest of this turn. You can only activate 1 "Rebellion" per turn.
Premature Burial
Normal
▶︎ Deck
9.8 50
[57918]
JPA30 Premature Burial Forbidden Equip Spell
Activate this card by paying 800 LP, then target 1 monster in your Graveyard; Special Summon that target in Attack Position and equip it with this card. When this card is destroyed, destroy the equipped monster.
Mirror Force
Normal
▶︎ Deck
8.7 123
[748685]
JPA31 Mirror Force  Normal Trap
When an opponent's monster declares an attack: Destroy all your opponent's Attack Position monsters.
Magic Cylinder
Normal
▶︎ Deck
8.3 86
[250040]
JPA32 Magic Cylinder  Normal Trap
When an opponent's monster declares an attack: Target the attacking monster; negate the attack, and if you do, inflict damage to your opponent equal to its ATK.
Magician's Circle
Normal
▶︎ Deck
5.8 26
[74042]
JPA33 Magician's Circle  Normal Trap
When a Spellcaster monster declares an attack: Each player Special Summons 1 Spellcaster monster with 2000 or less ATK from their Deck in Attack Position.
Dark Horizon
Normal
▶︎ Deck
5.5 11
[13327]
JPA34 Dark Horizon  Normal Trap
When you take battle or effect damage: Special Summon 1 DARK Spellcaster-Type monster from your Deck with ATK less than or equal to the damage you took.
Dust Tornado
Normal
▶︎ Deck
6.7 46
[99398]
JPA35 Dust Tornado  Normal Trap
Target 1 Spell/Trap your opponent controls; destroy that target, then you can Set 1 Spell/Trap from your hand.
Call of the Haunted
Normal
▶︎ Deck
8.7 91
[1153399]
JPA36 Call of the Haunted  Continuous Trap
Activate this card by targeting 1 monster in your GY; Special Summon that target in Attack Position. When this card leaves the field, destroy that monster. When that monster is destroyed, destroy this card.
Blue-Eyes White Dragon
Ultra
▶︎ Deck
9.7 180
[607329]
JPB01 Blue-Eyes White Dragon  Normal Monster
- 8 Dragon 3000 2500
This legendary dragon is a powerful engine of destruction. Virtually invincible, very few have faced this awesome creature and lived to tell the tale.
Blue-Eyes White Dragon
Normal
▶︎ Deck
9.7 180
[607329]
JPB01 Blue-Eyes White Dragon  Normal Monster
- 8 Dragon 3000 2500
This legendary dragon is a powerful engine of destruction. Virtually invincible, very few have faced this awesome creature and lived to tell the tale.
Alexandrite Dragon
Normal
▶︎ Deck
8 50
[169843]
JPB02 Alexandrite Dragon  Normal Monster
- 4 Dragon 2000 100
Many of the czars' lost jewels can be found in the scales of this priceless dragon. Its creator remains a mystery, along with how they acquired the imperial treasures. But whosoever finds this dragon has hit the jackpot... whether they know it or not.
Luster Dragon
Normal
▶︎ Deck
5.7 23
[31273]
JPB03 Luster Dragon  Normal Monster
- 4 Dragon 1900 1600
A very beautiful dragon covered with sapphire. It does not like fights, but has incredibly high attack power.
The Dragon Dwelling in the Cave
Normal
▶︎ Deck
4.4 17
[13533]
JPB04 The Dragon Dwelling in the Cave  Normal Monster
- 4 Dragon 1300 2000
A huge dragon dwelling in a cave. It is horrible when it gets angry, although it is usually quiet. It is said to preserve certain treasures.
Assault Wyvern
Normal
▶︎ Deck
5.2 18
[22525]
JPB05 Assault Wyvern  Effect Monster
- 4 Dragon 1800 1000
When this card destroys an opponent's monster by battle: You can Tribute this card; Special Summon 1 Dragon-Type monster from your hand or Graveyard, except "Assault Wyvern".
Masked Dragon
Normal
▶︎ Deck
7.5 23
[65859]
JPB06 Masked Dragon  Effect Monster
- 3 Dragon 1400 1100
When this card is destroyed by battle and sent to the Graveyard: You can Special Summon 1 Dragon-Type monster with 1500 or less ATK from your Deck.
Exploder Dragon
Normal
▶︎ Deck
7 19
[37070]
JPB07 Exploder Dragon  Effect Monster
- 3 Dragon 1000 0
If this card is destroyed by battle and sent to the GY: Destroy the monster that destroyed it. Neither player takes any battle damage from attacks involving this attacking card.
Kidmodo Dragon
Normal
▶︎ Deck
6.6 22
[45569]
JPB08 Kidmodo Dragon  Effect Monster
- 3 Dragon 100 200
If this card is sent to the Graveyard: You can Special Summon 1 Dragon-Type monster from your hand. You cannot Special Summon monsters, except Dragon-Type monsters, nor conduct your Battle Phase, the turn you activate this effect. You can only use this effect of "Kidmodo Dragon" once per turn.
Dragon Knight of Creation
Normal
▶︎ Deck
6.4 11
[34276]
JPB09 Dragon Knight of Creation  Effect Monster
- 4 Dragon 1800 600
Increase this card's Level by 4 during your opponent's turn only. When this card destroys an opponent's monster by battle and sends it to the GY: You can send 1 Level 7 or 8 Dragon monster from your Deck to the GY. You can send 1 card from your hand to the GY, then target 1 Level 7 or 8 Dragon monster in your GY; send this card to the GY, and if you do, Special Summon that monster. You can only use this effect of "Dragon Knight of Creation" once per turn.
Manju of the Ten Thousand Hands
Normal
▶︎ Deck
9.1 35
[265438]
JPB10 Manju of the Ten Thousand Hands  Effect Monster
- 4 Fairy 1400 1000
When this card is Normal or Flip Summoned: You can add 1 Ritual Monster or 1 Ritual Spell from your Deck to your hand.
Senju of the Thousand Hands
Normal
▶︎ Deck
5.6 28
[105029]
JPB11 Senju of the Thousand Hands  Effect Monster
- 4 Fairy 1400 1000
When this card is Normal or Flip Summoned: You can add 1 Ritual Monster from your Deck to your hand.
Sonic Bird
Normal
▶︎ Deck
5.1 21
[46884]
JPB12 Sonic Bird  Effect Monster
- 4 Winged Beast 1400 1000
When this card is Normal or Flip Summoned: You can add 1 Ritual Spell from your Deck to your hand.
Paladin of White Dragon
Normal
▶︎ Deck
4.5 11
[29157]
JPB13 Paladin of White Dragon  Ritual Monster
Effect Monster
- 4 Dragon 1900 1200
You can Ritual Summon this card with "White Dragon Ritual". At the start of the Damage Step, if this card attacks a face-down Defense Position monster: Destroy that face-down monster. You can Tribute this card; Special Summon 1 "Blue-Eyes White Dragon" from your hand or Deck, but "Blue-Eyes White Dragon" cannot attack for the rest of this turn.
Monster Reborn
Normal
▶︎ Deck
9.8 202
[2915730]
JPB14 Monster Reborn Limited Normal Spell
Target 1 monster in either GY; Special Summon it.
Pot of Greed
Normal
▶︎ Deck
9.9 114
[117514]
JPB15 Pot of Greed Forbidden Normal Spell
Draw 2 cards.
Lightning Vortex
Normal
▶︎ Deck
7.3 58
[197386]
JPB16 Lightning Vortex  Normal Spell
Discard 1 card; destroy all face-up monsters your opponent controls.
Heavy Storm
Normal
▶︎ Deck
9.9 114
[1528176]
JPB17 Heavy Storm Limited Normal Spell
Destroy all Spell and Trap Cards on the field.
Mystical Space Typhoon
Normal
▶︎ Deck
9.4 167
[1912579]
JPB18 Mystical Space Typhoon  Quick-Play Spell
Target 1 Spell/Trap on the field; destroy that target.
Shrink
Normal
▶︎ Deck
7.5 33
[91394]
JPB19 Shrink  Quick-Play Spell
Target 1 face-up monster on the field; its original ATK becomes halved until the end of this turn.
Book of Moon
Normal
▶︎ Deck
9.5 86
[684794]
JPB20 Book of Moon  Quick-Play Spell
Target 1 face-up monster on the field; change that target to face-down Defense Position.
Silver's Cry
Normal
▶︎ Deck
8.7 39
[233770]
JPB21 Silver's Cry  Quick-Play Spell
Target 1 Dragon Normal Monster in your GY; Special Summon that target. You can only activate 1 "Silver's Cry" per turn.
Forbidden Lance
Normal
▶︎ Deck
8.7 53
[467406]
JPB22 Forbidden Lance  Quick-Play Spell
Target 1 face-up monster on the field; until the end of this turn, that target loses 800 ATK, but is unaffected by the effects of other Spells/Traps.
White Dragon Ritual
Normal
▶︎ Deck
3.7 10
[14444]
JPB23 White Dragon Ritual  Ritual Spell
This card is used to Ritual Summon "Paladin of White Dragon". You must also Tribute monsters from your hand or field whose total Levels equal 4 or more.
Advanced Ritual Art
Super
▶︎ Deck
9.3 33
[177119]
JPB24 Advanced Ritual Art  Ritual Spell
This card is used to Ritual Summon any 1 Ritual Monster. You must also send Normal Monsters from your Deck to the GY whose total Levels equal the Level of that Ritual Monster.
Advanced Ritual Art
Normal
▶︎ Deck
9.3 33
[177119]
JPB24 Advanced Ritual Art  Ritual Spell
This card is used to Ritual Summon any 1 Ritual Monster. You must also send Normal Monsters from your Deck to the GY whose total Levels equal the Level of that Ritual Monster.
Premature Burial
Normal
▶︎ Deck
9.8 50
[57918]
JPB25 Premature Burial Forbidden Equip Spell
Activate this card by paying 800 LP, then target 1 monster in your Graveyard; Special Summon that target in Attack Position and equip it with this card. When this card is destroyed, destroy the equipped monster.
Mirror Force
Normal
▶︎ Deck
8.7 123
[748685]
JPB26 Mirror Force  Normal Trap
When an opponent's monster declares an attack: Destroy all your opponent's Attack Position monsters.
Torrential Tribute
Normal
▶︎ Deck
9.3 106
[1015162]
JPB27 Torrential Tribute  Normal Trap
When a monster(s) is Summoned: Destroy all monsters on the field.
Dust Tornado
Normal
▶︎ Deck
6.7 46
[99398]
JPB28 Dust Tornado  Normal Trap
Target 1 Spell/Trap your opponent controls; destroy that target, then you can Set 1 Spell/Trap from your hand.
Call of the Haunted
Normal
▶︎ Deck
8.7 91
[1153399]
JPB29 Call of the Haunted  Continuous Trap
Activate this card by targeting 1 monster in your GY; Special Summon that target in Attack Position. When this card leaves the field, destroy that monster. When that monster is destroyed, destroy this card.
Powerful Rebirth
Normal
▶︎ Deck
8.3 42
[151618]
JPB30 Powerful Rebirth  Continuous Trap
Activate this card by targeting 1 Level 4 or lower monster in your GY; Special Summon that target. Increase its Level by 1 and ATK and DEF by 100. When that monster is destroyed, destroy this card.
Back to the Front
Normal
▶︎ Deck
8.8 36
[87553]
JPB31 Back to the Front  Normal Trap
Target 1 monster in your GY; Special Summon it in Defense Position.
Gearfried the Swordmaster
Ultra
▶︎ Deck
5.1 18
[22175]
JPC01 Gearfried the Swordmaster  Effect Monster
- 7 Warrior 2600 2200
Cannot be Normal Summoned/Set. Must be Special Summoned with "Release Restraint". Each time an Equip Card(s) is equipped to this card: Target 1 monster your opponent controls; destroy that target.
The Fiend Megacyber
Normal
▶︎ Deck
6.8 20
[24300]
JPC02 The Fiend Megacyber  Effect Monster
- 6 Warrior 2200 1200
If your opponent controls at least 2 more monsters than you do, you can Special Summon this card (from your hand).
Zombyra the Dark
Normal
▶︎ Deck
5.3 20
[29766]
JPC03 Zombyra the Dark  Effect Monster
- 4 Warrior 2100 500
Cannot attack your opponent directly. If this card destroys a monster by battle: This card loses 200 ATK.
Gearfried the Iron Knight
Normal
▶︎ Deck
6.4 26
[30773]
JPC04 Gearfried the Iron Knight  Effect Monster
- 4 Warrior 1800 1600
If either player equips an Equip Card(s) to this card: Destroy that Equip Card(s).
D.D. Assailant
Normal
▶︎ Deck
7.1 14
[27370]
JPC05 D.D. Assailant  Effect Monster
- 4 Warrior 1700 1600
After damage calculation, when this card is destroyed by battle with an opponent's monster: Banish that monster, also banish this card.
Red Sparrow Summoner
Normal
▶︎ Deck
4.6 9
[13467]
JPC06 Red Sparrow Summoner  Effect Monster
- 4 Spellcaster 1600 1300
When this card you control is destroyed by battle with an opponent's attacking monster and sent to your Graveyard: You can Special Summon 1 Warrior-Type monster with 1500 or less ATK from your Deck in Attack Position.
D.D. Warrior Lady
Normal
▶︎ Deck
8.1 47
[94917]
JPC07 D.D. Warrior Lady  Effect Monster
- 4 Warrior 1500 1600
After damage calculation, when this card battles an opponent's monster: You can banish that monster, also banish this card.
Obnoxious Celtic Guard
Normal
▶︎ Deck
4.7 21
[35859]
JPC08 Obnoxious Celtic Guard  Effect Monster
- 4 Warrior 1400 1200
Cannot be destroyed by battle with a monster that has 1900 or more ATK.
Command Knight
Normal
▶︎ Deck
6.1 15
[30239]
JPC09 Command Knight  Effect Monster
- 4 Warrior 1200 1900
All Warrior monsters you control gain 400 ATK. If you control another monster, monsters your opponent controls cannot target this card for attacks.
Sasuke Samurai #4
Normal
▶︎ Deck
7.2 17
[33163]
JPC10 Sasuke Samurai #4  Effect Monster
- 4 Warrior 1200 1200
If this card battles a monster, toss a coin and call heads or tails before damage calculation. If you call it right, destroy the opponent's monster with this effect.
D.D. Warrior
Normal
▶︎ Deck
6 26
[27231]
JPC11 D.D. Warrior  Effect Monster
- 4 Warrior 1200 1000
After damage calculation, when this card battles a monster: Banish that monster, also banish this card.
Warrior Lady of the Wasteland
Normal
▶︎ Deck
5.8 26
[42165]
JPC12 Warrior Lady of the Wasteland  Effect Monster
- 4 Warrior 1100 1200
When this card is destroyed by battle and sent to the GY: You can Special Summon 1 EARTH Warrior monster with 1500 or less ATK from your Deck, in Attack Position.
Exiled Force
Normal
▶︎ Deck
6.8 37
[50792]
JPC13 Exiled Force  Effect Monster
- 4 Warrior 1000 1000
You can Tribute this card, then target 1 monster on the field; destroy that target.
Mysterious Guard
Normal
▶︎ Deck
6.1 17
[14625]
JPC14 Mysterious Guard  Effect Monster
Flip Monster
- 3 Spellcaster 800 1200
FLIP: Target 1 face-up monster on the field, and if you control a face-up Warrior monster, you can target 1 additional face-up monster on the field; place the first target to the top of the Deck, then return the additional target (if any) to the hand if you still control a face-up Warrior monster.
Monster Reborn
Normal
▶︎ Deck
9.8 202
[2915730]
JPC15 Monster Reborn Limited Normal Spell
Target 1 monster in either GY; Special Summon it.
Pot of Greed
Normal
▶︎ Deck
9.9 114
[117514]
JPC16 Pot of Greed Forbidden Normal Spell
Draw 2 cards.
Lightning Vortex
Normal
▶︎ Deck
7.3 58
[197386]
JPC17 Lightning Vortex  Normal Spell
Discard 1 card; destroy all face-up monsters your opponent controls.
Heavy Storm
Normal
▶︎ Deck
9.9 114
[1528176]
JPC18 Heavy Storm Limited Normal Spell
Destroy all Spell and Trap Cards on the field.
Mystical Space Typhoon
Normal
▶︎ Deck
9.4 167
[1912579]
JPC19 Mystical Space Typhoon  Quick-Play Spell
Target 1 Spell/Trap on the field; destroy that target.
Reinforcement of the Army
Super
▶︎ Deck
10 84
[1019918]
JPC20 Reinforcement of the Army Limited Normal Spell
Add 1 Level 4 or lower Warrior monster from your Deck to your hand.
Reinforcement of the Army
Normal
▶︎ Deck
10 84
[1019918]
JPC20 Reinforcement of the Army Limited Normal Spell
Add 1 Level 4 or lower Warrior monster from your Deck to your hand.
The Warrior Returning Alive
Normal
▶︎ Deck
8.7 35
[177523]
JPC21 The Warrior Returning Alive  Normal Spell
Target 1 Warrior monster in your GY; add that target to your hand.
Release Restraint
Normal
▶︎ Deck
4.1 15
[12886]
JPC22 Release Restraint  Normal Spell
Tribute 1 "Gearfried the Iron Knight"; Special Summon 1 "Gearfried the Swordmaster" from your hand or Deck.
Fusion Sword Murasame Blade
Normal
▶︎ Deck
5 12
[15461]
JPC23 Fusion Sword Murasame Blade  Equip Spell
Equip only to a Warrior monster. It gains 800 ATK. While equipped to a monster, this card cannot be destroyed by card effects.
United We Stand
Normal
▶︎ Deck
8.3 64
[175747]
JPC24 United We Stand  Equip Spell
The equipped monster gains 800 ATK/DEF for each face-up monster you control.
Mirror Force
Normal
▶︎ Deck
8.7 123
[748685]
JPC25 Mirror Force  Normal Trap
When an opponent's monster declares an attack: Destroy all your opponent's Attack Position monsters.
Bottomless Trap Hole
Normal
▶︎ Deck
9.2 107
[1050629]
JPC26 Bottomless Trap Hole  Normal Trap
When your opponent Summons a monster(s) with 1500 or more ATK: Destroy that monster(s) with 1500 or more ATK, and if you do, banish it.
Kunai with Chain
Normal
▶︎ Deck
5.9 41
[42680]
JPC27 Kunai with Chain  Normal Trap
Activate 1 or both of these effects (simultaneously).
●When an opponent's monster declares an attack: Target the attacking monster; change that target to Defense Position.
●Target 1 face-up monster you control; equip this card to that target. It gains 500 ATK.
Metalmorph
Normal
▶︎ Deck
5.2 38
[42811]
JPC28 Metalmorph  Normal Trap
Target 1 face-up monster on the field; equip this card to that target. It gains 300 ATK/DEF. If it attacks, it gains ATK equal to half the ATK of the attack target, during damage calculation only.
Blast with Chain
Normal
▶︎ Deck
6.4 17
[25752]
JPC29 Blast with Chain  Normal Trap
Target 1 face-up monster you control; equip this card to that target. It gains 500 ATK. If this card is destroyed by a card effect while equipped: Target 1 card on the field; destroy that target.
Call of the Haunted
Normal
▶︎ Deck
8.7 91
[1153399]
JPC30 Call of the Haunted  Continuous Trap
Activate this card by targeting 1 monster in your GY; Special Summon that target in Attack Position. When this card leaves the field, destroy that monster. When that monster is destroyed, destroy this card.
Pinpoint Guard
Normal
▶︎ Deck
6.5 31
[125699]
JPC31 Pinpoint Guard  Normal Trap
When an opponent's monster declares an attack: Target 1 Level 4 or lower monster in your Graveyard; Special Summon it in Defense Position. It cannot be destroyed by battle or card effects this turn.
Fairy Box
Normal
▶︎ Deck
7.3 24
[47923]
JPC32 Fairy Box  Continuous Trap
When your opponent's monster declares an attack: Toss a coin and call it. If you call it right, the attacking monster's ATK becomes 0 until the end of the Battle Phase. During each of your Standby Phases, pay 500 Life Points or destroy this card.
Duel Royale Deck Set EX Card List
7.5 /10.0 pt
Number of card ratings : 5612
User Review : 5612

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