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Endymion's Lab →Used Deck
Card Kind | Attribute | Level | Type | ATK | DEF |
---|---|---|---|---|---|
Continuous Spell | - | - | - | - | - |
This card's name becomes "Magical Citadel of Endymion" while in the Spell & Trap Zone. Each time a Spell Card is activated, place 1 Spell Counter on this card when that Spell resolves. Once per turn, after damage calculation, if your Spellcaster monster is destroyed by battle: You can remove 6 Spell Counters from your field; Special Summon 1 Level 7 or higher Spellcaster monster from your hand or Deck. You can only activate 1 "Endymion's Lab" per turn. | |||||
Average Rating Score | 6.8(5) |
- Card Info
- Card Reviews (5 rating scores)
- Decks with Endymion's Lab (9 Decks)
- Card Category and Effect Category
- Products in Japan
- Ranking and View Num
"Endymion's Lab" card reviews and rating scores
6.8(5) |
|
0% | (0) | ||
40% | (2) | ||
60% | (3) | ||
0% | (0) | ||
0% | (0) |
ルイ
2019/04/25 20:11
2019/04/25 20:11
Since he is not an Endymion or a Field Spell, he cannot receive field-specific support, so his priority is low.
Leaving aside the magic counter piggy bank effect, the main focus is the latter half of the effect (3), but it's a little annoying that it only supports battle destruction.
After all, it feels a little unsatisfactory to recruit one monster even if you lose 6 magic counters.
Or rather, why doesn't it deal with effect destruction? I think so, and if I had to request 6 counters, wouldn't it have been useless to activate the effect of the card and recruit it...?
No matter how much 《Spell Power Mastery》you can search, Continuous Spell is still difficult to search, so it would be nice if you could do this, but I was disappointed.
It's not a problem to have all of them, but I have to say that it's a performance that makes me want to twist my neck a little when it comes to giving priority.
I think it's okay to decide if you want to hire someone, right?
Leaving aside the magic counter piggy bank effect, the main focus is the latter half of the effect (3), but it's a little annoying that it only supports battle destruction.
After all, it feels a little unsatisfactory to recruit one monster even if you lose 6 magic counters.
Or rather, why doesn't it deal with effect destruction? I think so, and if I had to request 6 counters, wouldn't it have been useless to activate the effect of the card and recruit it...?
No matter how much 《Spell Power Mastery》you can search, Continuous Spell is still difficult to search, so it would be nice if you could do this, but I was disappointed.
It's not a problem to have all of them, but I have to say that it's a performance that makes me want to twist my neck a little when it comes to giving priority.
I think it's okay to decide if you want to hire someone, right?
ヒコモン
2019/04/24 12:58
2019/04/24 12:58
《Magical Citadel of Endymion》became a Continuous Spell. Sacred Sorcerer King Endymion is honestly lacking in power, and the effect treated as 《Magical Citadel of Endymion》is like a decoration. Moreover, the effect of Magical Citadel of Endymion that removes destruction resistance and magic counter instead has disappeared, and the unique effect is the recruitment effect when his Spellcaster monster is destroyed by battle. It's not a bad effect, but since it loses 6 magic counters and it's level 7 or higher, it's no longer a card to actively use.
とき
2019/03/09 10:37
2019/03/09 10:37
After this, the magical power explodes and goes out of control.
On the field, the effect of becoming "Magical Citadel of Endymion", the effect of adding magic counters when the spell is activated, and the effect of special summoning her spell users of level 7 or higher by removing 6 magic counters when the spell user is destroyed by battle. have.
The effect of becoming 《Magical Citadel of Endymion》is probably for summoning the Holy Sorcerer King. The speed of accumulating magic counters is the same as Endymion, but instead of having the resistance and counter replacement effects that Endymion had, it has the effect of calling the highest level spell user with 6 magic counters, but the trigger is There are many points to be concerned about, such as the fact that it is strict with battle destruction and requires 6 magic counters, and that Servants can perform similar movements with 3 magic counters.
Its ability to store magic counters isn't bad, so if it's used as a sub-tank for magic counters that can be searched with 《Spell Power Mastery》, it might be possible to use it.
On the field, the effect of becoming "Magical Citadel of Endymion", the effect of adding magic counters when the spell is activated, and the effect of special summoning her spell users of level 7 or higher by removing 6 magic counters when the spell user is destroyed by battle. have.
The effect of becoming 《Magical Citadel of Endymion》is probably for summoning the Holy Sorcerer King. The speed of accumulating magic counters is the same as Endymion, but instead of having the resistance and counter replacement effects that Endymion had, it has the effect of calling the highest level spell user with 6 magic counters, but the trigger is There are many points to be concerned about, such as the fact that it is strict with battle destruction and requires 6 magic counters, and that Servants can perform similar movements with 3 magic counters.
Its ability to store magic counters isn't bad, so if it's used as a sub-tank for magic counters that can be searched with 《Spell Power Mastery》, it might be possible to use it.
マスじい
2019/03/08 13:56
2019/03/08 13:56
Endymion's heartwarming everyday scenery. But after this...
The first effect is to treat it as Magical Citadel of Endymion as long as it is in the Spell Trap Zone. Currently, only the Holy Sorcerer King can specify that name, so unless you use him, it's an effect you don't need to worry about.
The second effect is to generate counters in response to spells. The more magic counters you have, the more convenient it is, so it's an effect that's easy to use.
The third effect is that when a Spellcaster is destroyed in battle, he will Special Summon his Spellcaster of level 7 or higher from his hand/deck using 6 counters. The number of 6 is a bit difficult, but you can deploy the highest grade Spellcaster, and candidates include Empress, 《Dark Magician of Chaos》, 《Ice Queen》, Tokihana no Majo, and Sky Magician. Of course, you can also put out Bramaghi.
If you can manage to counter it, it's a reasonably versatile card in his deck with large Spellcasters. It is also GOOD to be able to search in the administration.
However, it does not mesh well with Genesis Sorcerer King, so you need to be careful there.
The first effect is to treat it as Magical Citadel of Endymion as long as it is in the Spell Trap Zone. Currently, only the Holy Sorcerer King can specify that name, so unless you use him, it's an effect you don't need to worry about.
The second effect is to generate counters in response to spells. The more magic counters you have, the more convenient it is, so it's an effect that's easy to use.
The third effect is that when a Spellcaster is destroyed in battle, he will Special Summon his Spellcaster of level 7 or higher from his hand/deck using 6 counters. The number of 6 is a bit difficult, but you can deploy the highest grade Spellcaster, and candidates include Empress, 《Dark Magician of Chaos》, 《Ice Queen》, Tokihana no Majo, and Sky Magician. Of course, you can also put out Bramaghi.
If you can manage to counter it, it's a reasonably versatile card in his deck with large Spellcasters. It is also GOOD to be able to search in the administration.
However, it does not mesh well with Genesis Sorcerer King, so you need to be careful there.
プンプン丸
2019/03/01 8:47
2019/03/01 8:47
After this, the magical power runs wild.
(1) is an effect treated as "Magical Citadel of Endymion", and "Magical Citadel of Endymion" is a Field Spell, so it's easy to search for, so if you want the "Magical Citadel of Endymion" itself, that may be enough.
If you use this, you should use it if you want to use a [different Field Spell].
For example, [Fortunately, it is easy to maintain his Spellcaster on the field with the effect of ③, so it is easy to maintain the effect of []. Because it does not interfere with , compatibility is good.
《Spell Power Mastery》is easy to search for, so I don't think it's a difficult card to use. I think that people who want to use [] can also adopt this card.
(1) is an effect treated as "Magical Citadel of Endymion", and "Magical Citadel of Endymion" is a Field Spell, so it's easy to search for, so if you want the "Magical Citadel of Endymion" itself, that may be enough.
If you use this, you should use it if you want to use a [different Field Spell].
For example, [
《Spell Power Mastery》is easy to search for, so I don't think it's a difficult card to use. I think that people who want to use [
Decks with "Endymion's Lab"
* is adopted as a key card.
● 2019-03-09 Endymion Witchcrafter
● 2019-03-09 Endymion with Strak alone!
● 2019-03-09 My strongest Mythical Beast Endymion
● 2019-03-11 Madou Endymion
● 2021-11-07 Onkyo Sorcerer King Chaos MAX
● 2019-10-08 Magicians Endymion
● 2017-10-17 Mythical Beast
● 2020-03-08 Magician of Illusion and Genesis
● 2019-03-12 Endymion Rider
Card Category and Effect Category
Effect:Special Summon this card from your hand
Effect:Special Summon this card from Deck
Effect:This card's name becomes another card's name
Effect:Place or remove counters
Products in Japan
Product | No | Release Date | Rarity |
---|---|---|---|
Structure Deck: Order of the Spellcasters | SR08-JP023 | 2019-03-09 | N-Parallel |
Ranking and View Num
Rating Score Rank | 6,151 / 13,171 Cards |
---|---|
View Num | 8,541 |
Others
Japanese card name | 魔法都市の実験施設 |
---|
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