Featured Card Ranking


Best Card Ranking by Card-Type


Best Monster Ranking by Type


Best Monster Ranking by Attribute


Best Monster Ranking by Level


Best Xyz Monster Ranking by Rank


Best Link Monster Ranking by Link-Num


Yu-Gi-Oh! Card Rating List Showing 3,616 to 3,630 of 4,611

Check out the latest Yu-Gi-Oh! card ratings! You can filter the rating comments by keywords.

Rating Score・ Review
Posting Date
Windwitch - Ice Bell ▶︎ Deck 《Windwitch - Ice Bell》
japan みめっと
2020/12/07 0:05
Yugioh Icon
WW's absolute first-move monster with Recruit effect tied to self-SS effect that doesn't depend on the opponent.
A type of monster that creates a chain block and self-SS, it has the effect of recruiting WW only when it is SSed by its own effect, but this recruit effect does not create a new chain block, so it receives veilers and bubble shadows. You don't have to worry about it, and even if you get an Urara, you won't be stuck in the field just because it doesn't come out of your hand.
After the appearance of Freeze Bell, the direct draw NS Glass Bell was also activated, so even if this effect is hindered, you can move as long as you draw the Glass Bell, so I think the burden of this card has become much lighter.
Windwitch - Glass Bell ▶︎ Deck 《Windwitch - Glass Bell》
japan みめっと
2020/12/06 23:53
Yugioh Icon
It is a level 4 tuner for theme searchers with 15 points and compatible with both NS and SS, completely freed from the curse of level 4 tuners in the ninth term.
SS this card from Icebell's self-SS effect, put Snowbell searched by this card's effect into the field with its self-SS effect, and put out resistant Crystal Wing via Winterbell etc. without using the summoning right. was the main role, but with the advent of Freezebell, which can self-SS when WW is on the field, even if this card is NS, it has become possible to move accordingly.
If you use the search effect, he will be limited to Special Summon just like Icebell, but it's not that big of a disadvantage, and after the appearance of Freezebell, he's become more of a central figure in the main WW than ever before.
Sunseed Genius Loci ▶︎ Deck 《Sunseed Genius Loci》
japan みめっと
2020/12/06 12:42
Yugioh Icon
The members of Sunvine Link have specified Plant's Normal Monster as a link material to make themselves, but if it's just that, Plant Vanilla has a wonderful monster called Trumpeter, a level 4, 19 RBI tuner. It's hard to say that the benefit of being a level 1 that can be summoned by Wanfo is that great, considering that Wanfo is currently restricted and he himself has a low status.
However, Sunavalon's link 1 larva has a search effect that only works when this card is used as a link material, and with that effect, you can search the company and connect to a continuous link, so the Sunvine & Sunavalon Deck In general, this card will be prioritized over Trumpeter.
Vampire Voivode ▶︎ Deck 《Vampire Voivode》
japan みめっと
2020/12/05 21:05
Yugioh Icon
As for the existing themes, Selection 10 feels like it's just one or two subtle new additions, and it's a new addition to Vampire, the highest-level monster in the main deck.
Although it is a superlative monster with no release reduction ability, it is usually quite impossible to trigger an NS effect from the 1st effect. , In addition to Zombie's abundant deployment cards, there are areas where you can increase the summoning right, so it is not as difficult to activate the effect as it looks.
With that effect, the 2 monsters Special Summoned from the opponent's girlfriend's GY can be used as Sheridan's X material as they are if they have a level, and the self-revive effect of 3 can be activated by itself if you use the effect of Sheridan or Sucker. conditions can be met.
Even if you can't use the 1st effect, there is a 2nd effect, so it's not bad to put it on the field other than NS. GY effects that do not move from GY due to the cost can be caught alone, and especially against Eldlich, who is also the same Zombie companion, it is effective for both effects.
It's a monster that feels a little heavy and unsatisfactory, but as an ace class of the main deck of the theme, it's a passing performance, and it's a good impression that the effects that go well with the existing Vampire are set. It's a card.
Vampiric Koala ▶︎ Deck 《Vampiric Koala》
japan みめっと
2020/12/02 21:45
Yugioh Icon
Low class koala is a monster with the highest RBI, but koala has not yet been themed like Penguin, so at present it is just a mere Beast monster.
The effect is that if the opponent player takes excessive damage in a battle between monsters, it recovers his LP by that amount.
Attacking a monster with about 15 hit points and recovering 300 points, or equipping 《Horn of the Phantom Beast》to expand the hit range would be the best.
Even if it's rotten, it's a lower class 18 RBI, so if you have love, it's a level that you can use with ease, but it seems difficult to prepare a clear playing field.
Starry Knight Sky ▶︎ Deck 《Starry Knight Sky》
japan みめっと
2020/12/02 19:56
Yugioh Icon
A Field Spell with the effect of increasing the summoning right of Starry Knight and the glittering dragon by 1 time, and a 1 draw when the glittering dragon is bounced on your turn.
It's two solid effects that are similar to Glittering Dragon's performance, but I wonder when the recent theme-only Field Spells have reached this level of performance? It's an effect that doesn't look like it.
Starry Knight is not a theme that can make strong moves by increasing summoning rights and arranging them on the field, except that Reyel has NS triggering effects. It can be done, but personally, when an SS is sealed by some card effect, I think the only role is to use this effect as a foothold to NS a glittering dragon and remove the SS-sealed card. .
As for the 1 draw, I think that if we are pushing, we can expand the ad difference by combining with Advent, but I feel that it is a bit too presumed that there is no strong resistance from the opponent.
Starry Knight Blast ▶︎ Deck 《Starry Knight Blast》
japan みめっと
2020/12/02 19:43
Yugioh Icon
A perfect counter that can be activated by returning the glittering dragon on the field to the hand.
While interfering with all of your opponent's actions to create Chain Blocks, you can return the glittering dragon to your hand to check your opponent's next and subsequent actions.
I think it's good that it's an obstruction card that can be accessed with Reyel, but for some reason it's not a Counter Trap, so it can't be chained to a Counter Trap. It's normally chained to the effect of Spell Speed 2, and since the effect is negate, it can't be activated in a damage step.
So it looks like a perfect counter, but it's actually not that perfect of a defensive range.
I don't think it's weak at all, but I have the impression that it's a pretty upswing card, and I feel that the situation where you can choose this card with Reyel, who has a glittering dragon on the field and can only be effective in NS, is quite upswing in the first place. I guess
If you just want to return the Glittering Dragon to your hand, I think it would be more stable to use Advent, which also has a launch effect.
Starry Knight Ceremony ▶︎ Deck 《Starry Knight Ceremony》
japan みめっと
2020/12/02 19:27
Yugioh Icon
In Starry Knight, a spell card that serves as a means of searching for bonfires and the other 《Starry Night, Starry Dragon》.
This is his Continuous Spell that can be searched every turn, but in order to activate, you must reveal her LIGHT's Fairy and return it to her deck bottom when the effect resolves.
Since all Starry Knights are Fairy of LIGHT, it is easy for him to meet the conditions with a Starry Knight Deck, and many useful Fairies such as Honest and 《Barrier Statue of the Heavens》are also included in this, even if it is limited to Level 4, which is the same as Starry Knights. Yes.
Also, just like the bonfire, it also has the effect of launching the glittering dragon you searched for into the field. I think there are many opportunities to use .
However, if you don't have a pair of this card and Star Seraph, you can't use the effect, so it's pretty unreliable as a search card, especially when you use Reiel Trap Beat, the number of Star Seraph in the main deck will be extremely low. Considering that there are no EX monsters in Starry Knight, I feel that bonfire + strong gold or gold will be enough to use this card.
Also, since it is a Continuous Spell, both effects will not fire if removed by a chained Tsuitsui or Kozusai, which is a concern compared to Bonfire.
However, it's not always the Glittering Dragon that you want to search for at the bonfire with the name Turn 1, so I think it has a certain role in terms of reducing the burden over there.
Starry Knight Arrival ▶︎ Deck 《Starry Knight Arrival》
japan みめっと
2020/12/02 18:22
Yugioh Icon
His Continuous Trap, which single-handedly takes care of retrieving from the glittering dragon field and launching cards from your hand.
You can only use one or the other per turn, but since it's a Continuous Trap, you can use it every turn.
It's best to put cards from your hand into play on your opponent's main deck, and collect them from your hand into your hand on your main 2 deck after hitting them with Glittering Dragon.
This kind of card is a deck's key card, if you can't draw it, it will become an accident card without omission, but it is indispensable for XX. It tends to be a curse-like existence, but in the case of this card, there is a salvation that it can be drawn by Reiel's effect.
If the outline of Astel and Flamuel's work can be done with this card, which was searched from Reyel, it's only natural that there would be a difference between the three.
However, it is the same as Astel and Flamuel that there is no job without a sparkling dragon, and since it has the name Turn 1, the pain when stacking multiple and pulling multiple is more than a permanent meta trap.
Also, since recovery is not a cost, it is vulnerable to interference, and since it can only be used in each other's main phases, it feels a little unsatisfactory that it can't be used to interfere with Glittering Dragon in the battle phase or end phase.
If you find it difficult to leave everything to this card with 3 sparkling dragon launches, you should use it together with Astel.
Starry Knight Balefire ▶︎ Deck 《Starry Knight Balefire》
japan みめっと
2020/12/02 18:12
Yugioh Icon
A themed search spell that unconditionally searches for a Starry Knight monster or Starry Night, Starry Dragon.
The Starry Knight Deck just needs to draw a Glimmering Dragon and his Special Summon card from your hand, and this card is the easiest way to do that.
Due to Reyel's effect, it's possible to search each other.
Depending on the situation of the field, it can also have the effect of putting the glittering dragon you searched for into the field as it is, but if you can use this, you should consider yourself lucky.
After all, nothing will begin unless Reiel or the Sparkling Dragon comes first.
Starry Knight Flamel ▶︎ Deck 《Starry Knight Flamel》
japan みめっと
2020/12/02 17:33
Yugioh Icon
Starry Night, Starry Dragon》Starry Knight No. 2, the launch pad.
Unlike Astel, this card can be used not only on the field but also as a hand trigger, but instead, it is an effect that can only be activated when an opponent's monster declares an attack.
If you don't have a sparkling dragon in your hand, it's a 15 RBI vanilla.
Even if your opponent knows about the existence of this card, if they don't have the means to deal with the activation of this effect and the removal effect of Glittering Dragon, I think it's pretty strong...
Also, all of his Starry Knights have the effect of excluding his GY self and activating it, but his GY effect of this card is the effect of collecting the glittering dragon of his GY on the field or I think it's not easy to use, including the fact that it can be activated with Flice on each other's turn.
However, if you want to retrieve it from the field, you can also use Reyel to search for it. I feel like I'm out of the realm of insurance.
Just like Astel, you can't work unless you have a Glittering Dragon in your hand, so even if you use it, it doesn't seem like a card that you can play many copies of.
Starry Knight Astel ▶︎ Deck 《Starry Knight Astel》
japan みめっと
2020/12/02 17:14
Yugioh Icon
Starry Night, Starry Dragon》Starry Knight No. 1 as a launch pad.
In order to get the sparkling dragon out of his hand, he needs to release a LIGHT monster, but since he can also release himself and can use it as a Friche on each other's turn, it has a high control power.
However, it's not a cost release, but an effect release that targets targets, so be aware that not only veiler and bubble shadow, but also all Friche removal effects can interfere.
In addition, the GY effect will temporarily increase the RBI of the glittering dragon, and with this, the glittering dragon's ATK, which originally had a low ATK, can be counted in each other's turn and raised to 3500 for 2 turns. However, if you think about reviving with Reyel's effect, you should carefully judge when to use it.
If you don't have a sparkling dragon in your hand, it's almost like vanilla. I think it's easier to use than Flamuel because it can launch a glittering dragon.
On the other hand, don't forget that it is lower than Flamuel in terms of low hit points that prevent you from participating in battle when the effect is negate and you are stuck.
Link Spider ▶︎ Deck 《Link Spider》
japan みめっと
2020/12/02 16:52
Yugioh Icon
A great Link 1 monster that can transform any token as long as it doesn't have a usage limit on Special Summon into an Effect Monster, a monster Special Summoned from the EX Deck, or this monster with the properties of a Link Monster, great for connecting to the next Link. Suitable for
Even if ATK is 0, you shouldn't be able to complain, but in addition to the downward link marker's 10 RBI, it also has the effect of launching vanilla monsters such as Genecon at its own link destination.
Especially when using Sukego, I don't see any reason not to use this card.
Starry Night, Starry Dragon ▶︎ Deck 《Starry Night, Starry Dragon》
japan みめっと
2020/12/02 16:18
Yugioh Icon
This monster born in December is a remake monster of Holy Night Dragon.
Whether it's NS or SS, when it comes into play from your hand, it exerts a universal single removal effect. The concept of the Starry Knight Deck is to destroy and attack, and to interfere with the opponent's turn.
The all-purpose removal effect doesn't have a name Turn 1, so if you have the necessary cards, you can destroy and interfere as many times as you like in each other's turn. It's an effect that doesn't work, but it has the effect of ignoring the double-faced resistance of the opponent's attacked monster and temporarily retreating and being able to get LP with consecutive attacks, so the return turn is a tough place, but there is a reasonable response.
Besides that, he also has combat and effect destruction resistance against DARK, and although this is a major attribute opponent, let's consider it as lucky if it works.
To be honest, the theme of the 11th term, where there are no EX monsters, is that the main Deck's hit point, single unit completion power, and resistance penetration are not high, and its only strength is that it can be used as a single target removal that can be used as a hindrance. Are you going to do battle with existing themes around monsters? There is a feeling that I do not feel like it.
Of course, it's not a bad card, including the removal effect that touches the back, and the Starry Knight card specializes in supporting this card, so if you succeed in the initial move before the opponent's board is completed, it's a formidable opponent. I think my opponent can fight as well.
Starry Knight Rayel ▶︎ Deck 《Starry Knight Rayel》
japan みめっと
2020/12/02 15:52
Yugioh Icon
It has the effect of searching Starry Knight Spell Trap with NS triggers on the lower 18 RBI, and it is possible to mutually search with the bonfire that can search for sparkling dragons. An important monster.
The card power is too different from other Starry Knights who rely on glittering dragons, so honestly I think Starry Knight is stronger with 《Starry Night, Starry Dragon》, this card, a bonfire, and a Rael Trap beat with just advent. However, it is a pity that the GY effect of this card, which revives Starry Knights other than those with the same name, becomes an effect on death.
Well, Starry Knight does not currently have SS triggering effects, activation effects that are activated on the field, or permanent effects that are applied, and all of them have effects that activate by excluding themselves from GY, so resurrection is not a match in the first place. It's bad, so it's not that important, but...
Is it possible to add a little bit of Astel or wait for the next one?

(242/308 pages) 3,616 - 3,630

Update Information - NEW -