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HOME >  Card Rating List  > みめっと's Yu-Gi-Oh! Card Rating List  > Starry Knight Arrival

"Starry Knight Arrival" Rating Score by みめっと

Starry Knight Arrival ▶︎ Deck 《Starry Knight Arrival》
japan みめっと
2020/12/02 18:22
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His Continuous Trap, which single-handedly takes care of retrieving from the glittering dragon field and launching cards from your hand.
You can only use one or the other per turn, but since it's a Continuous Trap, you can use it every turn.
It's best to put cards from your hand into play on your opponent's main deck, and collect them from your hand into your hand on your main 2 deck after hitting them with Glittering Dragon.
This kind of card is a deck's key card, if you can't draw it, it will become an accident card without omission, but it is indispensable for XX. It tends to be a curse-like existence, but in the case of this card, there is a salvation that it can be drawn by Reiel's effect.
If the outline of Astel and Flamuel's work can be done with this card, which was searched from Reyel, it's only natural that there would be a difference between the three.
However, it is the same as Astel and Flamuel that there is no job without a sparkling dragon, and since it has the name Turn 1, the pain when stacking multiple and pulling multiple is more than a permanent meta trap.
Also, since recovery is not a cost, it is vulnerable to interference, and since it can only be used in each other's main phases, it feels a little unsatisfactory that it can't be used to interfere with Glittering Dragon in the battle phase or end phase.
If you find it difficult to leave everything to this card with 3 sparkling dragon launches, you should use it together with Astel.
URL https://en.yugioh-list.com/reviews/view/145625

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