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HOME > Yu-Gi-Oh! Card Lists > LEGENDARY GOLD BOX > Red Supernova Dragon

Red Supernova Dragon Used Deck

Red Supernova Dragon
Card Kind Attribute Level Type ATK DEF
Synchro Monster
Effect Monster
- 12 Dragon 4000 3000
3 Tuners + 1+ non-Tuner Synchro Monsters
Must first be Synchro Summoned. Gains 500 ATK for each Tuner in your GY. Cannot be destroyed by your opponent's card effects. Once per turn, when your opponent's monster effect is activated, or when an opponent's monster declares an attack (Quick Effect): You can activate this effect; banish this card, also banish all cards your opponent controls. Once per turn, during your next End Phase after this card was banished by its own effect: Special Summon this banished card.
Average Rating Score 8.4(17)
  1. Card Info
  2. Card Reviews (17 rating scores)
  3. Decks with Red Supernova Dragon (48 Decks)
  4. Card Category and Effect Category
  5. Products in Japan
  6. Ranking and View Num

"Red Supernova Dragon" card reviews and rating scores

47% (8)
52% (9)
0% (0)
0% (0)
0% (0)

japan マルボロ
2021/12/14 2:05
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Combining it with 《Red Reign》increases the effect of suppressing the field, and its destruction resistance is also very good. Also, in battle, his high ATK of at least 5500 makes it difficult to destroy, and even if an opponent's monster attacks with an attack that exceeds his ATK, the effect can remove all cards on the opponent's field, so there is no complaint against monsters. I think it's 10 points.
The disadvantages are that it has no resistance to spells and traps, is weak against bounces and exclusions, and does not return to its end phase after activating the effect, but the main factor is that Trap's Red Reign is 3. It can be dealt with if it is piled up.
japan ねこーら
2021/06/06 19:18
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Comprehensive evaluation: A monster that is extremely difficult to defeat, with high ATK and resistance, including itself.
Crimson Resonator》and 2 stars 4, basic ATK 5500 and null.
It is difficult to remove with monster effects because it will also be removed in response to monster effects and attacks.
However, it has many weak points, such as being dead with 《Compulsory Evacuation Device》, and being defeated by a direct attack after being excluded.
Kana can attack with his high ATK by using hand trigger defenses to compensate for his weaknesses.
japan BK201改
2021/05/07 7:56
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I have it in my Jund Deck, but I often use it because it's convenient to get it out of a single Junk Speeder. ATK is at least 5500 and RBI is high, and there is also effect destruction resistance, and all elimination effects are very strong.
However, the effect of the activated monster is not negate, so I want to be careful there.
japan 闇を彷徨う彗星
2020/08/11 3:17
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An up-and-coming trump card that Jack, who has reached a new level of Burning Soul, will use someday.
As a card that surpasses Skanova, it has the basic part as it is and the effect is further strengthened. His ATK increased by 500 from the original, and his ATK when it came out was at least 5500, which is a ridiculous ATK.
The banishment effect reproduces the original this time, escaping the banishment of the free chain... it didn't happen, but it became possible to switch to the activation of the opponent's effect, and it became an outrageous annihilation power that completely banished the opponent's field. .
All exclusions of this kind tend to return at the end, but at the "next" own end, "just yourself" returns. As expected of King.
Unlike the original Sukanova, it is attached to "next", so be careful that "it does not return on the turn you use it".
As the original says, resistance completely shuts out destruction from the opponent. I won't cry even if I get caught in the black hole I used and die.
Weaknesses are weight, Traps and Spells.
Even if it is not destroyed, the part that does not guard against bounce and exclusion traps is the same as the original.
Also, I made the originally heavy Sukanova even heavier (although it's better because there's no lemon in the material specification), so I managed to get it out, but there were cases where Kaiju melted and the front collapsed.
It's powerful, no doubt, but it's not very good at keeping up with today's powerful removal spells.
I want to decide at once when I put it out.
japan ジュウテツ
2020/02/12 12:15
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Due to the effect of (1), ATK increases to 5500 due to the S material, and (2), combined with the effect destruction resistance, is good, and I think it's a strength.
(3) requires banishing this card as well, but I think it's an excellent effect that allows you to banish all of your opponent's cards in response to monster effects and attacks.
Even if you remove it with the effect of (3), it still has a self-return effect, but I think you need to be careful about your next end phase and the late point.
Synchro materials are heavy, but if you use the "Red Archfiend" Deck, you can line up "Crimson Resonator" and level 4 to create "Red Rising Dragon", resurrect "Crimson Resonator" with the effect of "Crimson Resonator", and use the effect of "Crimson Resonator" to set the "Resonator" tuner to 2. I don't think there is a problem because you can get it if you recruit the body.
Originally, his ATK is also the highest among DARK, Dragon, and Synchro, so I think it can be said to be one of his trump cards.
japan ヒコモン
2020/01/29 13:01
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The three sages welcome the king. The Red Star will not perish, it will only perish fools! Raging soul, mark the time of 《Beginning of Heaven and Earth》! Synchro Summon! 《Red Supernova Dragon》! The summons was added by Mr. Hoshino, Jack's voice actor. Even so, it is very heavy because it requires triple tuning, not double tuning. That's part of the reason for the low initial evaluation, but in just one month, I was able to connect to this card with just Crimson Resonator and a level 4 non-tuner. It is possible to catch Crimson with Red Rising Dragon and use Crimson's effect to make two of his Resonators into his Special Summon. There is also a convenient search called "Resonator Call", so it's easy to have it in your hand. Lightning, which has 5500 RBI when Synchro Summoned, has a deep blue RBI, and it is possible to escape according to the activation of monster effects. At that time, a ridiculous bonus of excluding all cards on the opponent's field is given. However, he will come back in the next end phase, and although he has effect destruction resistance, he has no resistance to his spells and traps, which is tough.
japan 究極
2020/01/24 21:23
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The Crimson Resonator solved the difficulty of putting it out, so it's a perfect score.
If there is a problem, it is that I have completely removed Skanova.
japan ABYSS
2019/12/26 8:23
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A super heavyweight Synchro Monster that requires triple tuning instead of double tuning.
The effect is dynamic and powerful, the RBI is light, and it reaches the 6000 class, but it suffers from the summoning conditions.
Junk speeder after all...?
japan とき
2019/12/21 9:21
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A supernova born with triple tuning that transcends double.
It has the effect of increasing his ATK according to the number of GY's tuners, the resistance not to be destroyed by effects, and the effect of excluding all himself and his opponent's cards during the opponent's effect / attack and returning at the next own end.
First of all, the summoning condition of creating a level 12 with 3 tuners and S monsters is quite unreasonable. In the Jack Deck, you'll have 3/4 level tuners for the Red Archfiends, or 3 level 1 tuners for the Abyss, but lining up 3 tuners is quite a pain. As we all know, there is actually a backdoor, and by using 《Junk Speeder》, he can be summoned at level 7 with Synchron and level 5 speeder, and there is a sad fact that Yusei can use it better.
If you put it on the field, you can expect a minimum of 5500 firepower, and it has both high survivability and control power due to its resistance and self-exclusion effect that tramples the field. It is weak against the bounce/exclusion of Spell Trap, but it is difficult to break through with monsters. If it appears, we can expect a great performance, but it is quite doubtful whether it can be used properly outside of the speeder route. You could call it super heavyweight.
japan ルーク
2019/12/20 14:32
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Synchro Monster that requires triple tuning. The problem is the high difficulty of synchro summoning, assuming that its own effects are rarely defeated. For Red Archfiends and Scars in order, level 8 requires 2 level 1 tuners and 1 level 2 tuner. Red Rising and he revived the tuner at Special Summon and his Special Summon of two tuners at Red Carpet. Speaking of Synchro Summoning this card, he is a Level 1 and will use a lot of Resonator monsters.
japan ラーメン
2019/12/19 22:54
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An evolution of Sukanova, it is the first (?) Synchro with three designated tuners.
While inheriting Sukanova's destructive resistance and RBI boost, it reacts to the opponent's monster's attack or effect and removes the entire opponent's field. It is extremely difficult to break through this card without attacking or activating a monster effect, so the control power is high. .
However, the drawback is that it is completely powerless against Spell Trap, which does not involve destruction, and that the material specification is heavy. Regarding the material specification, lemons are not necessarily required, so it can be cleared with the already mentioned Junk Speeder, but there is an effect over there. Due to the nature of this card, it's almost unreliable against Spell Trap, so it's a little unreliable, so I want to play it naturally and line up with other monsters, but the material is heavy for that.
It has a dynamic and excellent effect, but if you want to make the most of it, you get the impression that it's a card that needs a dedicated build, but I think it's worth it.
japan A〜リアン
2019/12/19 12:45
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The effect itself isn't bad, but is the strength worth the weight? I tilt my head a little
If you want to use Jack Deck, you will have empty space, so you should use the removal effect moderately, but once you use it and endure it, it is strong that you can voluntarily leave the heavy dragon from the extra zone.
japan プンプン丸
2019/12/18 15:39
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What is triple tuning...
It is very heavy because it requires three tuners. However, as a result, all the cards on the opponent's field are also removed and reset, so it is easy to regain card advantage.
Promise to be eaten by a monster
japan シエスタ
2019/12/18 15:05
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Sukanova has returned as a supernova. Beyond double and finally triple tune.
It is a heavy demanding material, and especially the development power of the tuner is required.
Junk Speeder and Crimson Rezone are ways that can be deployed from a small number of cards.
Due to the increased weight, the added effect of 3 greatly improves the control power compared to Sukanova. Meklord Monarch, of course, so it can counter various cards.
However, it is a big weakness that it is late until it comes back after being excluded. There is a possibility that the player does not have it due to the quantity attack.
Thanks to its resistance to effect destruction, it's easy to see what's going on to some extent, but there are still many threats such as Kaiju and Bubble Shadow. I'd like to prepare another powerful force, but this card itself is heavy, so I wonder if there's any spare power for that...
Looking at it like this, there are many uneasy factors for its weight, and it seems to be a difficult piece to handle.
japan かどまん
2023/07/25 9:14
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japan パンピー
2024/03/18 21:03
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japan asd
2024/03/05 13:16
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Decks with "Red Supernova Dragon"

* is adopted as a key card.

Card Category and Effect Category

Products in Japan

Product No Release Date Rarity
LEGENDARY GOLD BOX LGB1-JP021 2019-12-21 Ultra
Structure Deck King's Heartbeat SDXX-JP044 2023-06-24 Normal

Ranking and View Num

Rating Score Rank 2,773 / 12,768 Cards
View Num 42,095
Level 12 Best Monster Ranking 25th


Japanese card name スカーレッド・スーパーノヴァ・ドラゴン

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