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HOME > Yu-Gi-Oh! Card Lists > Structure Deck King's Heartbeat
Structure Deck King's Heartbeat Card List
Structure Deck King's Heartbeat
code : SD46.
Total : 49 Types.
Release Date:2023-06-24
12th period
code : SD46.
Total : 49 Types.
Release Date:2023-06-24
12th period
Average of all cards:7.9pt
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ANIMATION CHRONICLE 2023
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2023-07-22
AGE OF OVERLORD
2023-07-22
AGE OF OVERLORD
Total 49 Types | |||||
---|---|---|---|---|---|
Monster 33 Types | |||||
Effect Monster:24 Types
Synchro Monster:9 Types | |||||
10 | Tuner Monster | 0 | Flip Monster | 0 | Gemini Monster |
Spell 7 Types | |||||
3 | Normal Spell | 0 | Equip Spell | 3 | Quick-Play Spell |
0 | Ritual Spell | 1 | Continuous Spell | 0 | Field Spell |
Trap 9 Types | |||||
6 | Normal Trap | 3 | Continuous Trap | 0 | Counter Trap |
Enhanced Category : 4 | |||||
Resonator:13 Types / Archfiend:9 Types / Assault, Assault Mode:2 Types / Danger!:2 Types |
Card Rating: Top 5
- 1st :《Crimson Gaia》10pt
- 1st :《Danger! Nessie!》9.9pt
- 1st :《Psi-Reflector》9.9pt
- 1st :《Crimson Resonator》9.9pt
- 1st :《Soul Resonator》9.9pt
rating order | 113 / 644 | view num | 20467 | → Check card pricing information (Japan) |
---|
Rarity | Rating Score | Code | Card Name | Card-Type | ||
---|---|---|---|---|---|---|
Attribute | Level | Type | ATK | DEF | ||
Super
▶︎ Deck
|
9.9
(10)
[8268] |
JP001 | Soul Resonator |
Effect Monster Tuner Monster |
||
- | 3 | Fiend | 500 | 200 | ||
If this card is Normal or Special Summoned: You can add 1 Level 4 or lower Fiend monster from your Deck to your hand, except "Soul Resonator", also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except DARK Synchro Monsters. If a card(s) you control would be destroyed by card effect, while you control "Red Dragon Archfiend" or a Synchro Monster that mentions it, you can banish this card from your GY instead. You can only use each effect of "Soul Resonator" once per turn. | ||||||
Super
▶︎ Deck
|
9.5
(8)
[4922] |
JP002 | Vision Resonator |
Effect Monster Tuner Monster |
||
- | 2 | Fiend | 400 | 400 | ||
If a Level 5 or higher DARK monster is on the field, you can Special Summon this card (from your hand). You can only Special Summon "Vision Resonator" once per turn this way. If this card is sent to the GY: You can add 1 Spell/Trap that mentions "Red Dragon Archfiend" from your Deck to your hand. You can only use this effect of "Vision Resonator" once per turn. | ||||||
N-Parallel
▶︎ Deck
|
9.1
(9)
[4857] |
JP003 | Bone Archfiend | Effect Monster | ||
- | 4 | Fiend | 1800 | 0 | ||
If this card is in your hand or GY: You can send 1 other card from your hand or field to the GY; Special Summon this card, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except DARK Dragon Synchro Monsters. You can target 1 face-up monster you control that has a Level; send 1 Fiend Tuner from your hand or Deck to the GY, and if you do, increase or decrease that monster's Level by 1. You can only use each effect of "Bone Archfiend" once per turn. | ||||||
Normal
▶︎ Deck
|
6.5
(24)
[84187] |
JP004 | Dark Resonator |
Effect Monster Tuner Monster |
||
- | 3 | Fiend | 1300 | 300 | ||
The first time this card would be destroyed by battle each turn, it is not destroyed. | ||||||
Normal
▶︎ Deck
|
6.5
(19)
[57693] |
JP005 | Creation Resonator |
Effect Monster Tuner Monster |
||
- | 3 | Fiend | 800 | 600 | ||
If you control a Level 8 or higher Synchro Monster, you can Special Summon this card (from your hand). | ||||||
Normal
▶︎ Deck
|
8.6
(16)
[58265] |
JP006 | Synkron Resonator |
Effect Monster Tuner Monster |
||
- | 1 | Fiend | 100 | 100 | ||
If a Synchro Monster is on the field, you can Special Summon this card (from your hand). You can only Special Summon "Synkron Resonator" once per turn this way. If this card is sent from the field to the Graveyard: You can target 1 "Resonator" monster in your Graveyard, except "Synkron Resonator"; add it to your hand. | ||||||
Normal
▶︎ Deck
|
8.8
(25)
[118646] |
JP007 | Red Resonator |
Effect Monster Tuner Monster |
||
- | 2 | Fiend | 600 | 200 | ||
When this card is Normal Summoned: You can Special Summon 1 Level 4 or lower monster from your hand. When this card is Special Summoned: You can target 1 face-up monster on the field; gain LP equal to its ATK. You can only use this effect of "Red Resonator" once per turn. | ||||||
Normal
▶︎ Deck
|
9.9
(14)
[26483] |
JP008 | Crimson Resonator |
Effect Monster Tuner Monster |
||
- | 2 | Fiend | 800 | 300 | ||
If you control no monsters: You can Special Summon this card from your hand. If the only other monster you control is exactly 1 DARK Dragon Synchro Monster: You can Special Summon up to 2 "Resonator" monsters from your hand or Deck, except "Crimson Resonator". You can only use each effect of "Crimson Resonator" once per turn. You cannot Special Summon monsters from the Extra Deck, except DARK Dragon Synchro Monsters, the turn you activate either of this card's effects. | ||||||
Normal
▶︎ Deck
|
6.7
(39)
[73728] |
JP009 | Vice Dragon | Effect Monster | ||
- | 5 | Dragon | 2000 | 2400 | ||
If your opponent controls a monster and you control no monsters, you can Special Summon this card (from your hand), but its original ATK and DEF become halved. | ||||||
Normal
▶︎ Deck
|
8.8
(42)
[312854] |
JP010 | Battle Fader | Effect Monster | ||
- | 1 | Fiend | 0 | 0 | ||
When an opponent's monster declares a direct attack: You can Special Summon this card from your hand, then end the Battle Phase. If Summoned this way, banish it when it leaves the field. | ||||||
Normal
▶︎ Deck
|
7.3
(20)
[37364] |
JP011 | Red Sprinter | Effect Monster | ||
- | 4 | Fiend | 1700 | 1200 | ||
When this card is Normal or Special Summoned while you control no other monsters: You can Special Summon 1 Level 3 or lower Fiend-Type Tuner from your hand or Graveyard. You can only use this effect of "Red Sprinter" once per turn. | ||||||
Normal
▶︎ Deck
|
5.3
(12)
[21252] |
JP012 | Red Warg | Effect Monster | ||
- | 6 | Fiend | 1400 | 2200 | ||
When you Normal Summon a "Resonator" monster: You can Special Summon this card from your hand, but its ATK becomes halved. | ||||||
Normal
▶︎ Deck
|
8.3
(12)
[32008] |
JP013 | Wandering King Wildwind | Effect Monster | ||
- | 4 | Fiend | 1700 | 1300 | ||
If you control a Fiend Tuner with 1500 or less ATK, you can Special Summon this card (from your hand). If Summoned this way, you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Synchro Monsters. During your Main Phase, except the turn this card was sent to the GY: You can banish this card from your GY; add 1 Fiend Tuner with 1500 or less ATK from your Deck to your hand. | ||||||
Normal
▶︎ Deck
|
6.5
(15)
[25474] |
JP014 | Phantom King Hydride |
Effect Monster Tuner Monster |
||
- | 3 | Fiend | 1500 | 300 | ||
If you use this card you control for a Synchro Summon, you can treat it as a non-Tuner monster. | ||||||
Normal
▶︎ Deck
|
7.3
(13)
[26776] |
JP015 | Magical King Moonstar | Effect Monster | ||
- | 3 | Fiend | 900 | 600 | ||
Cannot be used as a Synchro Material, except for the Synchro Summon of a DARK Synchro Monster. If you control a Tuner monster, you can Special Summon this card (from your hand). If this card is Normal or Special Summoned: You can target 1 other monster you control or in your Graveyard; until the end of this turn, this card's Level becomes the same as that monster's, also you cannot Special Summon, except by Synchro Summon. | ||||||
Normal
▶︎ Deck
|
8
(21)
[64744] |
JP016 | Absolute King Back Jack | Effect Monster | ||
- | 1 | Fiend | 0 | 0 | ||
During your opponent's turn (Quick Effect): You can banish this card from the GY; excavate the top card of your Deck, and if it is a Normal Trap, Set it to your field. Otherwise, send it to the GY. That Set card can be activated during this turn. If this card is sent to the GY: You can look at 3 cards from the top of your Deck, then place them on the top of the Deck in any order. You can only use each effect of "Absolute King Back Jack" once per turn. | ||||||
Normal
▶︎ Deck
|
5
(21)
[45387] |
JP017 | Red Dragon Archfiend/Assault Mode | Effect Monster | ||
- | 10 | Dragon | 3500 | 2500 | ||
This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except with "Assault Mode Activate". If this card attacks, destroy all other monsters after damage calculation. When this card on the field is destroyed, you can Special Summon 1 "Red Dragon Archfiend" from your Graveyard. | ||||||
Normal
▶︎ Deck
|
8.6
(23)
[69155] |
JP018 | Assault Beast | Effect Monster | ||
- | 4 | Beast-Warrior | 1900 | 1200 | ||
You can discard this card to the GY; add 1 "Assault Mode Activate" from your Deck to your hand. | ||||||
Normal
▶︎ Deck
|
9.9
(17)
[63222] |
JP019 | Psi-Reflector |
Effect Monster Tuner Monster |
||
- | 1 | Psychic | 400 | 300 | ||
If this card is Normal or Special Summoned: You can add 1 "Assault Mode Activate", or 1 card that specifically lists "Assault Mode Activate" in its text, from your Deck to your hand, except "Psi-Reflector". You can reveal 1 "Assault Mode Activate" in your hand, then target 1 monster in your GY that specifically lists "Assault Mode Activate" in its text, except "Psi-Reflector"; Special Summon it, and if you do, increase its Level by 1 to 4. You can only use each effect of "Psi-Reflector" once per turn. | ||||||
Normal
▶︎ Deck
|
4.9
(11)
[32680] |
JP020 | Fire Ant Ascator |
Effect Monster Tuner Monster |
||
- | 3 | Insect | 700 | 1300 | ||
When this card is destroyed by battle and sent to the GY: You can target 1 Level 5 monster in your GY; Special Summon that target, but its effects are negated, also send it to the GY during the End Phase of this turn. | ||||||
Normal
▶︎ Deck
|
8
(13)
[17657] |
JP021 | Ascator, Dawnwalker | Effect Monster | ||
- | 5 | Spellcaster | 2300 | 1500 | ||
You can discard 1 card; Special Summon this card from your hand in Defense Position, then you can Special Summon 1 "Fire Ant Ascator" from your hand or Deck. You cannot Special Summon monsters from the Extra Deck the turn you activate this effect, except Synchro Monsters. You can only use this effect of "Ascator, Dawnwalker" once per turn. | ||||||
Normal
▶︎ Deck
|
9.9
(15)
[33156] |
JP022 | Danger! Nessie! | Effect Monster | ||
- | 7 | Aqua | 1600 | 2800 | ||
You can reveal this card in your hand; your opponent randomly chooses 1 card from your entire hand, then you discard the chosen card. Then, if the discarded card was not "Danger! Nessie!", Special Summon 1 "Danger! Nessie!" from your hand, and if you do, draw 1 card. If this card is discarded: You can add 1 "Danger!" card from your Deck to your hand, except "Danger! Nessie!". You can only use this effect of "Danger! Nessie!" once per turn. | ||||||
Normal
▶︎ Deck
|
8
(10)
[15568] |
JP023 | Danger! Chupacabra! | Effect Monster | ||
- | 4 | Fiend | 1500 | 400 | ||
You can reveal this card in your hand; your opponent randomly chooses 1 card from your entire hand, then you discard the chosen card. Then, if the discarded card was not "Danger! Chupacabra!", Special Summon 1 "Danger! Chupacabra!" from your hand, and if you do, draw 1 card. If this card is discarded: You can target 1 "Danger!" monster in your GY, except "Danger! Chupacabra!"; Special Summon it. You can only use this effect of "Danger! Chupacabra!" once per turn. | ||||||
Normal
▶︎ Deck
|
9.3
(43)
[80384] |
JP024 | Witch of the Black Forest | Effect Monster | ||
- | 4 | Spellcaster | 1100 | 1200 | ||
If this card is sent from the field to the GY: Add 1 monster with 1500 or less DEF from your Deck to your hand, but you cannot activate cards, or the effects of cards, with that name for the rest of this turn. You can only use this effect of "Witch of the Black Forest" once per turn. | ||||||
N-Parallel
▶︎ Deck
|
6.4
(8)
[3069] |
JP025 | Absolute Powerforce | Quick-Play Spell | ||
Target 1 "Red Dragon Archfiend" you control; if that monster you control battles an opponent's monster this turn, apply these effects until the end of the Damage Step. ●It gains 1000 ATK. ●Your opponent cannot activate cards or effects. ●If it attacks a Defense Position monster, inflict piercing battle damage to your opponent. ●Any battle damage your opponent takes from that battle is doubled. |
||||||
N-Parallel
▶︎ Deck
|
10
(10)
[7818] |
JP026 | Crimson Gaia | Continuous Spell | ||
During your Main Phase: You can add 1 "Red Dragon Archfiend" or 1 card that mentions it from your Deck or GY to your hand, except "Crimson Gaia". When your "Red Dragon Archfiend" declares an attack: You can change all monsters your opponent controls to face-down Defense Position. If a monster(s) on the field is destroyed by battle or card effect: You can Special Summon 1 "Red Dragon Archfiend" from your GY. You can only use each effect of "Crimson Gaia" once per turn. | ||||||
Normal
▶︎ Deck
|
5.5
(17)
[20403] |
JP027 | Resonator Engine | Normal Spell | ||
Target 2 "Resonator" monsters in your GY; add 1 Level 4 monster from your Deck to your hand, and if you do, return those targets to the Deck. | ||||||
Normal
▶︎ Deck
|
9
(28)
[88722] |
JP028 | Resonator Call | Normal Spell | ||
Add 1 "Resonator" monster from your Deck to your hand. | ||||||
Normal
▶︎ Deck
|
7
(9)
[15311] |
JP029 | Resonator Command | Quick-Play Spell | ||
Discard 1 "Resonator" monster; add 1 Level 4 or lower Fiend monster from your Deck to your hand. You can only activate 1 "Resonator Command" per turn. | ||||||
Normal
▶︎ Deck
|
5.9
(9)
[13555] |
JP030 | Burning Soul | Quick-Play Spell | ||
If you control a Level 8 or higher Synchro Monster: Add 1 card from your GY to your hand, except "Burning Soul", then, immediately after this effect resolves, Synchro Summon using monsters you control as material. For the rest of this turn after this card resolves, your opponent cannot target Synchro Monsters on the field with card effects. You can only activate 1 "Burning Soul" per turn. | ||||||
Normal
▶︎ Deck
|
9.7
(57)
[136515] |
JP031 | Pot of Extravagance Semi-Limited | Normal Spell | ||
At the start of your Main Phase 1: Banish 3 or 6 random face-down cards from your Extra Deck, face-down; draw 1 card for every 3 cards banished. For the rest of this turn after this card resolves, you cannot draw any cards by card effects. | ||||||
N-Parallel
▶︎ Deck
|
7.3
(8)
[3199] |
JP032 | Fiendish Golem | Normal Trap | ||
Target 1 monster on the field with 2000 or more ATK; banish it (until the End Phase of the next turn), then if you activated this card while you controlled "Red Dragon Archfiend" or a Synchro Monster that mentions it, you can Set 1 "Fiendish Chain" directly from your Deck or GY. | ||||||
N-Parallel
▶︎ Deck
|
7.2
(6)
[3462] |
JP033 | Red Zone | Continuous Trap | ||
When your opponent activates a card or effect while you control "Red Dragon Archfiend" or a Synchro Monster that mentions it: You can target 1 card on the field; destroy it. You can target 1 of your banished DARK Dragon Synchro Monsters; Special Summon it. You can only use each effect of "Red Zone" once per turn. | ||||||
Normal
▶︎ Deck
|
3.9
(9)
[24321] |
JP034 | King's Synchro | Normal Trap | ||
When your opponent's monster declares an attack on a Synchro Monster you control: Negate the attack, then you can apply the rest of this card's effect. Banish that Synchro Monster you control and 1 Tuner from your Graveyard, and if you do, Special Summon from your Extra Deck 1 Synchro Monster whose Level equals the total Levels the banished monsters had. (This Special Summon is treated as a Synchro Summon.) | ||||||
Normal
▶︎ Deck
|
8.1
(7)
[19708] |
JP035 | Red Reign | Normal Trap | ||
If you control a Level 8 or higher Synchro Monster: Banish all monsters on the field, except the monster(s) with the highest Level, also the remaining face-up monsters on the field are unaffected by other card effects, except their own, until the end of this turn. If a DARK Dragon Synchro Monster is Synchro Summoned to your field while this card is in your GY: You can add this card to your hand. You can only use this effect of "Red Reign" once per turn. | ||||||
Normal
▶︎ Deck
|
7
(5)
[7688] |
JP036 | Time to Stand Up | Normal Trap | ||
If a Dragon Synchro Monster is on the field: Special Summon up to 2 monsters, that are "Resonator" monsters and/or Level 1 Dragon monsters, from your Deck. When a monster effect is activated, while you control a Level 10 or higher DARK Dragon Synchro Monster: You can banish this card from your GY; negate that effect, and if you do, 1 Synchro Monster you control gains 2000 ATK until the end of the next turn. You can only use each effect of "Time to Stand Up" once per turn. | ||||||
Normal
▶︎ Deck
|
8
(45)
[480365] |
JP037 | Fiendish Chain | Continuous Trap | ||
Activate this card by targeting 1 Effect Monster on the field; negate the effects of that face-up monster while it is on the field, also that face-up monster cannot attack. When it is destroyed, destroy this card. | ||||||
Normal
▶︎ Deck
|
8.3
(42)
[152596] |
JP038 | Powerful Rebirth | Continuous Trap | ||
Activate this card by targeting 1 Level 4 or lower monster in your GY; Special Summon that target. Increase its Level by 1 and ATK and DEF by 100. When that monster is destroyed, destroy this card. | ||||||
Normal
▶︎ Deck
|
6.8
(22)
[121370] |
JP039 | Assault Mode Activate | Normal Trap | ||
Tribute 1 Synchro Monster; Special Summon 1 "/Assault Mode" monster, whose name includes the Tributed monster's name, from your Deck in Attack Position. | ||||||
Normal
▶︎ Deck
|
8
(7)
[13726] |
JP040 | Terrors of the Overroot | Normal Trap | ||
Target 1 card your opponent controls and 1 card in their GY; send that card on the field to the GY, and if you do, Set the other card from the GY to your opponent's field. You can only activate 1 "Terrors of the Overroot" per turn. | ||||||
Normal
▶︎ Deck
|
8.9
(46)
[237638] |
JP041 | Scarlight Red Dragon Archfiend |
Synchro Monster Effect Monster |
||
- | 8 | Dragon | 3000 | 2500 | ||
1 Tuner + 1+ non-Tuner monsters This card's name becomes "Red Dragon Archfiend" while it is on the field or in the GY. Once per turn: You can destroy as many Special Summoned Effect Monsters on the field as possible with ATK less than or equal to this card's (other than this card), then inflict 500 damage to your opponent for each monster destroyed. |
||||||
Normal
▶︎ Deck
|
9.3
(28)
[124349] |
JP042 | Hot Red Dragon Archfiend Abyss |
Synchro Monster Effect Monster |
||
- | 9 | Dragon | 3200 | 2500 | ||
1 Tuner + 1 non-Tuner DARK Dragon Synchro Monster (Quick Effect): You can target 1 face-up card your opponent controls; negate its effects until the end of this turn. When this card inflicts battle damage to your opponent: You can target 1 Tuner in your GY; Special Summon it in Defense Position. You can only use each effect of "Hot Red Dragon Archfiend Abyss" once per turn. |
||||||
Normal
▶︎ Deck
|
7.9
(12)
[58149] |
JP043 | Hot Red Dragon Archfiend Bane |
Synchro Monster Effect Monster |
||
- | 10 | Dragon | 3500 | 3000 | ||
1 Tuner + 1 non-Tuner DARK Dragon Synchro Monster You can Tribute 1 monster, then target 1 "Red Dragon Archfiend" monster in your GY; Special Summon it. When this card inflicts battle damage to your opponent: You can Special Summon 2 Tuners with the same Level (1 from your Deck and 1 from your GY) in Defense Position. You can only use each effect of "Hot Red Dragon Archfiend Bane" once per turn. |
||||||
Normal
▶︎ Deck
|
8.3
(18)
[45728] |
JP044 | Red Supernova Dragon |
Synchro Monster Effect Monster |
||
- | 12 | Dragon | 4000 | 3000 | ||
3 Tuners + 1+ non-Tuner Synchro Monsters Must first be Synchro Summoned. Gains 500 ATK for each Tuner in your GY. Cannot be destroyed by your opponent's card effects. Once per turn, when your opponent's monster effect is activated, or when an opponent's monster declares an attack (Quick Effect): You can activate this effect; banish this card, also banish all cards your opponent controls. Once per turn, during your next End Phase after this card was banished by its own effect: Special Summon this banished card. |
||||||
Secret
▶︎ Deck
Super |
7.2
(60)
[230219] |
JPP01 | Red Dragon Archfiend |
Synchro Monster Effect Monster |
||
- | 8 | Dragon | 3000 | 2000 | ||
1 Tuner + 1+ non-Tuner monsters After damage calculation, if this card attacked an opponent's Defense Position monster: Destroy all Defense Position monsters your opponent controls. Once per turn, during your End Phase: Destroy all other monsters you control that did not declare an attack this turn. This card must be face-up on the field to activate and to resolve this effect. |
||||||
Secret
▶︎ Deck
Super |
7.8
(42)
[208855] |
JPP02 | Red Nova Dragon |
Synchro Monster Effect Monster |
||
- | 12 | Dragon | 3500 | 3000 | ||
2 Tuners + "Red Dragon Archfiend" This card gains 500 ATK for each Tuner monster in your Graveyard. Cannot be destroyed by an opponent's card effects. When an opponent's monster declares an attack: You can target the attacking monster; banish this card, and if you do, negate that attack. During the next End Phase: Special Summon this card banished by this effect. |
||||||
Secret
▶︎ Deck
Super |
9.2
(34)
[72818] |
JPP03 | Hot Red Dragon Archfiend King Calamity Forbidden |
Synchro Monster Effect Monster |
||
- | 12 | Dragon | 4000 | 3500 | ||
2 Tuners + 1 non-Tuner DARK Dragon Synchro Monster When this card is Synchro Summoned: You can activate this effect; for the rest of this turn, your opponent cannot activate cards, also cards your opponent controls cannot activate their effects. Your opponent cannot activate cards or effects in response to this effect's activation. If this card destroys a monster by battle: Inflict damage to your opponent equal to that monster's original ATK. If this card in its owner's possession is destroyed by an opponent's card: You can target 1 Level 8 or lower DARK Dragon Synchro Monster in your GY; Special Summon it. |
||||||
Secret
▶︎ Deck
Super |
9.1
(22)
[45305] |
JPP04 | Red Rising Dragon |
Synchro Monster Effect Monster |
||
- | 6 | Dragon | 2100 | 1600 | ||
1 Fiend Tuner + 1+ non-Tuner monsters When this card is Synchro Summoned: You can target 1 "Resonator" monster in your GY; Special Summon it. You cannot Special Summon monsters from the Extra Deck the turn you activate this effect, except DARK Dragon Synchro Monsters. During your Main Phase, except the turn this card was sent to the GY: You can banish this card from your GY, then target 2 Level 1 "Resonator" monsters in your GY; Special Summon both. |
||||||
Secret
▶︎ Deck
Ultra |
8.9
(9)
[7908] |
JPP05 | Scarred Dragon Archfiend |
Synchro Monster Effect Monster |
||
- | 8 | Dragon | 3000 | 2500 | ||
1 Tuner + 1+ non-Tuner DARK monsters This card's name becomes "Red Dragon Archfiend" while on the field or in the GY. If this card is sent from the Monster Zone to the GY: You can Special Summon 1 "Red Dragon Archfiend" from your Extra Deck (this is treated as a Synchro Summon), then, if this card was sent to the GY as Synchro Material for a DARK Dragon Synchro Monster, you can destroy all Attack Position monsters your opponent controls. You can only use this effect of "Scarred Dragon Archfiend" once per turn. |
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Structure Deck King's Heartbeat Card List
7.9 /10.0 pt Number of card ratings : 1012 User Review : 1012 |
Update Information - NEW -
- 07/17 00:39 Review Paleozoic Cambroraster「Category exclusive link 2 monsters. If you write that much, it se…
- 07/16 23:34 Review Lady Labrynth of the Silver Castle「A princess who was motivated to carry two swords. Spe…
- 07/16 23:26 Review Xyz Reborn「It is a card that can be said to be 《Call of the Haunted》and 《Back to the …
- 07/16 23:21 Review Traptrix Arachnocampa「It's my personal opinion, but this girl will do it. she's a hell o…
- 07/16 21:49 Review Forbidden Droplet「In the Mauri series, the cost is high, but it is excellent in handling…
- 07/16 21:30 Review Cup of Ace「He is the type who can win if he spins, so he is a card that is put into the …
- 07/16 21:26 Review Evenly Matched「It is an answer card for the card group that earns square ads no matter w…
- 07/16 21:25 Review Lightning Storm「One of the second attacking card series Before returning to MD, I had th…
- 07/16 20:38 Review Snake Rain「Normal Spell that can drop 4 Reptiles to GY with 1 hand cost His GY sending i…
- 07/16 20:15 Review Gottoms' Second Call「The effect itself is strong, but the disadvantages are too heavy an…
- 07/16 20:04 Review Memory of an Adversary「A good illustration card that tells the story. 《Dimensional Pris…
- 07/16 20:04 Review Elemental HERO Heat「One of 《E・HERO》but not Warrior ATT increases by 200 for the numbe…
- 07/16 19:50 Review Elemental HERO Wildheart「It is one of the "Elemental HERO" and has complete resistance t…
- 07/16 18:18 Review Evenly Matched「If you ask me what is the strongest flip card to attack, I would answer t…
- 07/16 17:43 Review Dark Ruler No More「One of the three Sacred Treasures of the second-attack flipping card,…
- 07/16 16:27 Review Shinobaron Peacock「The 3-card bounce is powerful if you can get through it, and if you c…
- 07/16 16:23 Review Shinobaroness Peacock「The recruit effect of (1) cannot be used unless he has a Spell/Tra…
- 07/16 16:13 Review Shinobird's Calling「An excellent ritual card that can use the spirit of GY as a material…
- 07/16 15:58 Review Millennium-Eyes Restrict「《Thousand-Eyes Restrict》remake card There is also a dedicated…
- 07/16 15:51 Review Tearlaments Kitkallos「Prohibited on paper, restricted on MD. If you go first, add a depl…
- 07/16 15:43 Review Underground Arachnid「In the 6th generation Insect ☆ 6S It has the effect of suppressing …
- 07/16 14:30 Review Lancer Archfiend「It's an effect that pierces one monster, but if that's all it is, Equip…
- 07/16 14:21 Review Mirror Ladybug「Comprehensive evaluation: 《Exodius the Ultimate Forbidden Lord》in combi…
- 07/16 14:18 Review Swift Scarecrow「Overall Rating: A useful defensive tag. Unlike 《Battle Fader》, he want…
- 07/16 14:13 Review Lancer Archfiend「Comprehensive evaluation: Even if penetration grant is carried out, the…
- 07/16 14:10 Review Power Breaker「Comprehensive evaluation: The range which can be destroyed is narrow. Hi…
- 07/16 14:08 Review Extra Veiler「Comprehensive evaluation: It becomes a measure against burn 1 kill. He's th…
- 07/16 14:05 Review Blackwing - Abrolhos the Megaquake「Overall Rating: Release 2 is heavy and hard to use wi…
- 07/16 13:58 Review Karakuri Ninja mdl 339 "Sazank"「Overall Rating: Non-destructive removal is useful, but d…
- 07/16 13:53 Review Karakuri Soldier mdl 236 "Nisamu"「Comprehensive evaluation: Since the deployment power h…
- 07/16 13:39 Review Karakuri Strategist mdl 248 "Nishipachi"「Comprehensive evaluation: I would like to adopt…
- 07/16 13:29 Review Angelica, Princess of Noble Arms「I'm in trouble. I only write strong things. There are n…
- 07/16 13:26 Review Attack Gainer「Comprehensive evaluation: It is useful in the point that Warrior support c…
- 07/16 13:23 Review Creation Resonator「Comprehensive evaluation: The effect is strong and it is good to sear…
- 07/16 13:17 Review Blackwing - Etesian of Two Swords「Comprehensive evaluation: It is better to strengthen w…
- 07/16 13:14 Review Karakuri Bushi mdl 6318 "Muzanichiha"「Overall evaluation: It's tough if he doesn't destr…
- 07/16 13:11 Review Watthopper「Comprehensive evaluation: Since there are many effects that do not take targe…
- 07/16 13:03 Review Wattsquirrel「Comprehensive evaluation: Can he go if he supplements ATK with 《Power of t…
- 07/16 13:00 Review Wattdragonfly「Overall Rating: Passive but easy to recruit. It can be recruited by both e…
- 07/16 12:51 Review Mother Spider Splitter「(1) is the same as 《Primitive Butterfly》, but it is suitable fo…
- 07/16 12:08 Review Mother Spider Splitter「A monster with a recruit effect while having a self-SS with loose…
- 07/16 12:07 Review Naturia Pumpkin「Comprehensive evaluation: After deploying 《Naturia Mole Cricket》, it i…
- 07/16 09:24 Review Interdimensional Warp「A card that is full of value in one point, "It's a free chain cont…
- 07/16 08:10 Review Darklord Edeh Arae「Is this really an annual subscription benefit? At least if his ATK wa…
- 07/16 02:19 Review Tearlaments Grief「A normal frame for the "Tearlaments" spell, which is neatly distribute…
- 07/16 02:09 Review Evenly Matched「Needless to say, it's a back attack card. With this one card, you can for…
- 07/16 00:17 Review Aratama「As Exosister Aratama, a rogue who is caught between yuri. Jokes aside, this one …
- 07/15 22:41 Review Laevatein, Generaider Boss of Shadows「Participated in Master Duel from 2023/07/13. A ran…
- 07/15 21:17 Review Malefic Cyber End Dragon「Speaking of Malefic, this is the kind of card. It boasts the be…
- 07/15 20:45 Review Naturia Cherries「Comprehensive evaluation: It is a difficult point that it cannot be use…
- 07/12 21:10 DECK The Yubel Family ~Living in the Silver Castle~
- 07/11 23:48 DECK Isolde Exo for MD
- 07/11 23:37 DECK Curioswight Grave
- 07/10 15:46 DECK Exodia Align Deck
- 07/10 02:32 DECK Libromancer & Dogmatika
- 07/09 21:00 DECK Synchro Undead (Extra Unified Race)
- 07/08 15:00 DECK Darth Metatron (Metalfoes Brave Pacificis)
- 07/08 12:11 DECK Sin Buster Blader
- 07/08 00:53 DECK Kaiju NTR
- 07/05 02:45 DECK Red Archfiend
- 07/03 23:04 DECK BFRRMore
- 07/02 17:35 DECK [MD] Vaylantz Griffon type
- 07/02 11:18 DECK Red Archfiend King's Heartbeat (advice sought)
- 07/02 10:55 DECK Labrynth for New Banned Restrictions (advice sought)
- 07/01 13:55 DECK Star 12 Jund in20230701
- 06/30 17:16 DECK Ritual Dogmatika July 2023 version
- 06/28 07:31 DECK [Pure Construction] Red Archfiend
- 06/27 16:02 DECK VS Homura Noble Knight
- 06/27 08:39 DECK [Preceding One Kill] Abyssal Dragunity
- 06/26 00:35 DECK The Six Samurai (2023.07.01)