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HOME > Yu-Gi-Oh! Card Lists > LEGENDARY GOLD BOX

LEGENDARY GOLD BOX Card List

LEGENDARY GOLD BOXCard List
LEGENDARY GOLD BOX
code : LGB1.
Total : 51 Types.
Release Date:2019-12-21
10th period

Average of all cards:8.3pt




Total 51 Types
Monster 41 Types
Normal Monster:3 TypesEffect Monster:10 Types Pendulum Monster:7 Types
Fusion Monster:3 Types Synchro Monster:8 Types Xyz Monster:7 Types Link Monster:5 Types
3 Tuner Monster 0 Flip Monster 0 Gemini Monster
Spell 9 Types
5Normal Spell 0Equip IconEquip Spell 2Quick-Play IconQuick-Play Spell
0 Ritual IconRitual Spell 1 Continuous IconContinuous Spell 1 Field IconField Spell
Trap 1 Types
0 Normal Trap 1 Continuous IconContinuous Trap 0 Counter IconCounter Trap
Enhanced Category : 28
Elemental HERO:4 Types / Number:4 Types / HERO:4 Types / D/D:4 Types / Neos:3 Types / Crystal Beast, Advanced Crystal Beast:3 Types / Galaxy, Galaxy-Eyes:3 Types / Photon, Cipher:3 Types / Red-Eyes:3 Types / Blue-Eyed:3 Types / Dark Contract:3 Types / Utopia:3 Types / Yubel:3 Types / Archfiend:2 Types / T.G. :2 Types / Odd-Eyes:2 Types / Rokket, Borrel:2 Types / Accesscode Talker:2 Types / Rebellion:2 Types / Magician:2 Types / Topologic:2 Types / Synchron:1 Types / Gagaga:1 Types / Rank-Up-Magic, Number C, Barian's:1 Types / Resonator:1 Types / The Phantom Knights, Phantom:1 Types / Fusion:1 Types / Cynet:1 Types



Card Rating: Top 5

Card List in descending order of rating

rating order64 / 626 view num39542 Check card pricing information (Japan)

Rarity Rating Score Code Card Name Card-Type
Attribute Level Type ATK DEF
Dark Magician
Normal
▶︎ Deck
8.9 92
[325653]
JPS01 Dark Magician  Normal Monster
- 7 Spellcaster 2500 2100
The ultimate wizard in terms of attack and defense.
Blue-Eyes White Dragon
Normal
▶︎ Deck
9.7 177
[586035]
JPS02 Blue-Eyes White Dragon  Normal Monster
- 8 Dragon 3000 2500
This legendary dragon is a powerful engine of destruction. Virtually invincible, very few have faced this awesome creature and lived to tell the tale.
Red-Eyes Black Dragon
Normal
▶︎ Deck
7.9 81
[229462]
JPS03 Red-Eyes Black Dragon  Normal Monster
- 7 Dragon 2400 2000
A ferocious dragon with a deadly attack.
Red-Eyes Dark Dragoon
Ultra
▶︎ Deck
9.8 112
[118473]
JP001 Red-Eyes Dark Dragoon Forbidden Fusion Monster
Effect Monster
- 8 Spellcaster 3000 2500
"Dark Magician" + "Red-Eyes Black Dragon" or 1 Dragon Effect Monster
Cannot be destroyed by card effects. Neither player can target this card with card effects. During your Main Phase: You can destroy 1 monster your opponent controls, and if you do, inflict damage to your opponent equal to that monster's original ATK. You can use this effect a number of times per turn up to the number of Normal Monsters used as Fusion Material for this card. Once per turn, when a card or effect is activated (Quick Effect): You can discard 1 card; negate the activation, and if you do, destroy that card, and if you do that, this card gains 1000 ATK.
The Eye of Timaeus
Normal
▶︎ Deck
8 32
[170050]
JP002 The Eye of Timaeus  Normal Spell
(This card is also always treated as "Legendary Dragon Timaeus".)
Target 1 "Dark Magician" monster you control; Fusion Summon 1 Fusion Monster from your Extra Deck that mentions that monster on the field as material, using it as the Fusion Material. You can only activate 1 "The Eye of Timaeus" per turn.
Red-Eyes Fusion
Normal
▶︎ Deck
7.9 51
[122943]
JP003 Red-Eyes Fusion  Normal Spell
Fusion Summon 1 Fusion Monster that lists a "Red-Eyes" monster as material from your Extra Deck, using monsters from your hand, Deck, or field as Fusion Material, and if you do, its name becomes "Red-Eyes Black Dragon". You cannot Normal or Special Summon other monsters the turn you activate this card. You can only activate 1 "Red-Eyes Fusion" per turn.
Eternal Soul
Normal
▶︎ Deck
8.4 32
[119293]
JP004 Eternal Soul  Continuous Trap
Every "Dark Magician" in your Monster Zone is unaffected by your opponent's card effects. If this face-up card leaves the field: Destroy all monsters you control. You can only use the following effect of "Eternal Soul" once per turn. You can activate 1 of these effects;
●Special Summon 1 "Dark Magician" from your hand or GY.
●Add 1 "Dark Magic Attack" or "Thousand Knives" from your Deck to your hand.
Blue-Eyes Abyss Dragon
Ultra
▶︎ Deck
6.3 20
[38429]
JP005 Blue-Eyes Abyss Dragon  Effect Monster
- 8 Dragon 2500 2500
If this card is Special Summoned: You can add 1 Ritual Spell or 1 "Polymerization" from your Deck to your hand. During your End Phase: You can add 1 Level 8 or higher Dragon monster from your Deck to your hand. You can banish this card from your GY; all Level 8 or higher Dragon monsters you control gain 1000 ATK. You can only use each effect of "Blue-Eyes Abyss Dragon" once per turn, and can only activate them while "Blue-Eyes White Dragon" is on your field or in your GY.
Dragon Spirit of White
Normal
▶︎ Deck
8.4 27
[128249]
JP006 Dragon Spirit of White  Effect Monster
- 8 Dragon 2500 2000
(This card is always treated as a "Blue-Eyes" card.)
This card is treated as a Normal Monster while in the hand or GY. When this card is Normal or Special Summoned: You can target 1 Spell/Trap your opponent controls; banish it. If your opponent controls a monster (Quick Effect): You can Tribute this card; Special Summon 1 "Blue-Eyes White Dragon" from your hand.
Sage with Eyes of Blue
Normal
▶︎ Deck
9.8 16
[139616]
JP007 Sage with Eyes of Blue  Effect Monster
Tuner Monster
- 1 Spellcaster 0 1500
When this card is Normal Summoned: You can add 1 Level 1 LIGHT Tuner from your Deck to your hand, except "Sage with Eyes of Blue". You can discard this card, then target 1 Effect Monster you control; send it to the GY, and if you do, Special Summon 1 "Blue-Eyes" monster from your Deck. You can only use this effect of "Sage with Eyes of Blue" once per turn.
Majesty with Eyes of Blue
Normal
▶︎ Deck
7.4 18
[20083]
JP008 Majesty with Eyes of Blue  Quick-Play Spell
Send 1 "Blue-Eyes" monster from your hand or Deck to the GY, then target 1 face-up monster on the field; it cannot attack while it is face-up on the field. You can only activate 1 "Majesty with Eyes of Blue" per turn.
Elemental HERO Neos Kluger
Ultra
▶︎ Deck
6 23
[23552]
JP009 Elemental HERO Neos Kluger  Fusion Monster
Effect Monster
- 9 Spellcaster 3000 2500
"Elemental HERO Neos" + "Yubel"
Must be Fusion Summoned. Before damage calculation, if this card battles an opponent's monster: You can inflict damage to your opponent equal to that opponent's monster's ATK. If this face-up card is destroyed by battle, or leaves the field because of an opponent's card effect while its owner controls it: You can Special Summon 1 "Neos Wiseman" from your hand or Deck, ignoring its Summoning conditions. You can only use this effect of "Elemental HERO Neos Kluger" once per turn.
Neos Wiseman
Normal
▶︎ Deck
5.2 23
[50002]
JP010 Neos Wiseman  Effect Monster
- 10 Spellcaster 3000 3000
Cannot be Normal Summoned or Set. Must be Special Summoned (from your hand) by sending 1 face-up "Elemental HERO Neos" and 1 face-up "Yubel" you control to the Graveyard, and cannot be Special Summoned by other ways. This card cannot be destroyed by card effects. At the end of the Damage Step, if this card battled an opponent's monster: Inflict damage to your opponent equal to the ATK of the monster it battled, and you gain Life Points equal to that monster's DEF.
Yubel
Normal
▶︎ Deck
7.3 32
[128297]
JP011 Yubel  Effect Monster
- 10 Fiend 0 0
This card cannot be destroyed by battle. You take no Battle Damage from battles involving this card. Before damage calculation, when this face-up Attack Position card is attacked by an opponent's monster: Inflict damage to your opponent equal to that monster's ATK. During your End Phase: Tribute 1 other monster or destroy this card. When this card is destroyed, except by its own effect: Its owner can Special Summon 1 "Yubel - Terror Incarnate" from their hand, Deck, or Graveyard.
Elemental HERO Solid Soldier
Normal
▶︎ Deck
9.3 11
[47336]
JP012 Elemental HERO Solid Soldier  Effect Monster
- 4 Warrior 1300 1100
When this card is Normal Summoned: You can Special Summon 1 Level 4 or lower "HERO" monster from your hand. If this card is sent from the Monster Zone to the GY by a Spell effect: You can target 1 "HERO" monster in your GY, except "Elemental HERO Solid Soldier"; Special Summon it in Defense Position. You can only use this effect of "Elemental HERO Solid Soldier" once per turn.
Crystal Beast Rainbow Dragon
Ultra
▶︎ Deck
8.7 10
[16112]
JP013 Crystal Beast Rainbow Dragon  Effect Monster
- 8 Dragon 3000 0
If this face-up card is destroyed in a Monster Zone, you can place it face-up in your Spell & Trap Zone as a Continuous Spell, instead of sending it to the GY. You can only use each of the following effects of "Crystal Beast Rainbow Dragon" once per turn. When an attack is declared involving a "Crystal Beast" monster: You can Special Summon this card from your hand. You can banish this card treated as a Continuous Spell; Special Summon 1 Level 4 or lower "Crystal Beast" monster from your Deck, but negate its effects, and if you do, add 1 "Ultimate Crystal" monster from your Deck to your hand.
Rainbow Neos
Normal
▶︎ Deck
9.4 44
[117436]
JP014 Rainbow Neos  Fusion Monster
Effect Monster
- 10 Warrior 4500 3000
"Elemental HERO Neos" + 1 "Ultimate Crystal" monster
Must be Fusion Summoned with the above Fusion Materials. Once per turn: You can activate 1 of these effects.
●Send 1 monster you control to the GY; shuffle all monsters your opponent controls into the Deck.
●Send 1 Spell/Trap you control to the GY; shuffle all Spells and Traps your opponent controls into the Deck.
●Send 1 card from the top of your Deck to the GY; shuffle all cards from your opponent's GY into the Deck.
Rare Value
Normal
▶︎ Deck
7.1 17
[37643]
JP015 Rare Value  Normal Spell
If you control 2 or more "Crystal Beast" cards in your Spell & Trap Zone: Your opponent chooses 1 "Crystal Beast" card in your Spell & Trap Zone, you send it to the GY, and if you do, you draw 2 cards.
Advanced Dark
Normal
▶︎ Deck
7 15
[38153]
JP016 Advanced Dark  Field Spell
All "Crystal Beast" monsters on the field and in the GY become DARK. If an "Ultimate Crystal" monster attacks, negate the effects of the attack target during that Battle Phase. During damage calculation, if a "Crystal Beast" monster you control battles and you would take damage: You can send 1 "Crystal Beast" monster from your Deck to the GY; you take no battle damage from that battle.
Shooting Star Dragon T.G. EX
Ultra
▶︎ Deck
3.6 27
[29608]
JP017 Shooting Star Dragon T.G. EX  Synchro Monster
Effect Monster
- 10 Dragon 3300 2500
1 Tuner Synchro Monster + 1+ non-Tuner Synchro Monsters
When a monster effect is activated that targets a monster(s) you control (Quick Effect): You can banish 1 Tuner from your GY; negate the activation, and if you do, destroy that card. You can only use each of the following effects of "Shooting Star Dragon T.G. EX" once per turn.
●When an opponent's monster declares an attack: You can negate the attack.
●During your opponent's turn, if this card is in your GY (Quick Effect): You can Tribute 2 Synchro Monsters; Special Summon this card.
Formula Synchron
Normal
▶︎ Deck
9.9 44
[338294]
JP018 Formula Synchron  Synchro Monster
Tuner Monster
Effect Monster
- 2 Machine 200 1500
1 Tuner + 1 non-Tuner monster
When this card is Synchro Summoned: You can draw 1 card. Once per Chain, during your opponent's Main Phase, you can (Quick Effect): Immediately after this effect resolves, Synchro Summon using this card you control.
Shooting Riser Dragon
Normal
▶︎ Deck
9.3 16
[92132]
JP019 Shooting Riser Dragon  Synchro Monster
Tuner Monster
Effect Monster
- 7 Dragon 2100 1700
1 Tuner + 1+ non-Tuner monsters
If this card is Synchro Summoned: You can send 1 monster from your Deck to the GY, whose Level is lower than this card's on the field, and if you do, reduce this card's Level by that monster's, but for the rest of this turn, you cannot activate the effects of monsters with the same name the sent monster had in the GY. You can only use this effect of "Shooting Riser Dragon" once per turn. Once per Chain, during your opponent's Main Phase, you can (Quick Effect): Immediately after this effect resolves, Synchro Summon using this card you control.
T.G. Hyper Librarian
Normal
▶︎ Deck
9.8 47
[403589]
JP020 T.G. Hyper Librarian Limited Synchro Monster
Effect Monster
- 5 Spellcaster 2400 1800
1 Tuner + 1+ non-Tuner monsters
If a monster is Synchro Summoned: Draw 1 card. This card must be face-up on the field to activate and to resolve this effect.
Red Supernova Dragon
Ultra
▶︎ Deck
8.4 17
[42325]
JP021 Red Supernova Dragon  Synchro Monster
Effect Monster
- 12 Dragon 4000 3000
3 Tuners + 1+ non-Tuner Synchro Monsters
Must first be Synchro Summoned. Gains 500 ATK for each Tuner in your GY. Cannot be destroyed by your opponent's card effects. Once per turn, when your opponent's monster effect is activated, or when an opponent's monster declares an attack (Quick Effect): You can activate this effect; banish this card, also banish all cards your opponent controls. Once per turn, during your next End Phase after this card was banished by its own effect: Special Summon this banished card.
Red Nova Dragon
Normal
▶︎ Deck
7.8 41
[202231]
JP022 Red Nova Dragon  Synchro Monster
Effect Monster
- 12 Dragon 3500 3000
2 Tuners + "Red Dragon Archfiend"
This card gains 500 ATK for each Tuner monster in your Graveyard. Cannot be destroyed by an opponent's card effects. When an opponent's monster declares an attack: You can target the attacking monster; banish this card, and if you do, negate that attack. During the next End Phase: Special Summon this card banished by this effect.
Red Dragon Archfiend
Normal
▶︎ Deck
7.2 59
[219148]
JP023 Red Dragon Archfiend  Synchro Monster
Effect Monster
- 8 Dragon 3000 2000
1 Tuner + 1+ non-Tuner monsters
After damage calculation, if this card attacked an opponent's Defense Position monster: Destroy all Defense Position monsters your opponent controls. Once per turn, during your End Phase: Destroy all other monsters you control that did not declare an attack this turn. This card must be face-up on the field to activate and to resolve this effect.
Resonator Call
Normal
▶︎ Deck
9 28
[82674]
JP024 Resonator Call  Normal Spell
Add 1 "Resonator" monster from your Deck to your hand.
Number F0: Utopic Draco Future
Ultra
▶︎ Deck
9.5 24
[52249]
JP025 Number F0: Utopic Draco Future  Xyz Monster
Effect Monster
- - Warrior 3000 2000
3 Xyz Monsters with the same Rank, except "Number" monsters
(This card's original Rank is always treated as 1. This card is always treated as a "Utopic Future" card.)
You can also Xyz Summon this card by using "Number F0: Utopic Future" you control as material. (Transfer its materials to this card.) Cannot be destroyed by battle or card effects. Once per turn, when your opponent activates a monster effect (Quick Effect): You can detach 1 material from this card; negate the activation, then, if that monster is on the field, gain control of it.
Number 99: Utopic Dragon
Normal
▶︎ Deck
9 24
[117072]
JP026 Number 99: Utopic Dragon  Xyz Monster
Effect Monster
- 10 Dragon 4000 2000
3 Level 10 monsters
You can also Xyz Summon this card by discarding 1 "Rank-Up-Magic" Spell Card and using a "Utopia" monster you control as the Xyz Material. (Xyz Materials attached to that monster also become Xyz Materials on this card.) Once per turn: You can target 1 "Number" monster in your Graveyard; Special Summon it in Defense Position, but its effects are negated. During either player's turn, when a monster effect is activated that targets this face-up card: You can detach 1 Xyz Material from this card; negate the activation, and if you do, destroy that card.
Number S39: Utopia Prime
Normal
▶︎ Deck
8.2 19
[108044]
JP027 Number S39: Utopia Prime  Xyz Monster
Effect Monster
- 4 Warrior 2510 2000
3 Level 4 LIGHT monsters
You can also Xyz Summon this card by using a "Number 39: Utopia" you control as the Xyz Material. (Xyz Materials attached to that monster also become Xyz Materials on this card.) If your opponent's LP is at least 3000 higher than yours: You can detach 3 Xyz Materials from this card and pay LP so that you only have 10 left; destroy as many Special Summoned monsters your opponent controls as possible, and if you do, banish them, then inflict 300 damage to your opponent for each monster banished.
Gagaga Cowboy
Normal
▶︎ Deck
9 73
[643125]
JP028 Gagaga Cowboy  Xyz Monster
Effect Monster
- 4 Warrior 1500 2400
2 Level 4 monsters
Once per turn: You can detach 1 Xyz Material from this card; apply this effect, depending on this card's current battle position.
●Attack Position: If this card attacks an opponent's monster this turn, it gains 1000 ATK, also the opponent's monster loses 500 ATK, during the Damage Step only.
●Defense Position: Inflict 800 damage to your opponent.
Galaxy-Eyes Afterglow Dragon
Ultra
▶︎ Deck
9.3 17
[30083]
JP029 Galaxy-Eyes Afterglow Dragon  Effect Monster
- 8 Dragon 3000 2500
If you control a "Galaxy-Eyes" monster: You can Special Summon this card from your hand in Defense Position. If this card is detached from an Xyz Monster to activate that monster's effect: You can take 1 "Galaxy-Eyes Photon Dragon" from your hand or Deck, and either Special Summon it, or attach it to an Xyz Monster you control as material, then if you activated this effect during the Battle Phase, double the ATK of all "Number" Xyz Monsters you control. You can only use each effect of "Galaxy-Eyes Afterglow Dragon" once per turn.
Galaxy-Eyes Photon Dragon
Normal
▶︎ Deck
8.5 68
[277824]
JP030 Galaxy-Eyes Photon Dragon  Effect Monster
- 8 Dragon 3000 2500
You can Special Summon this card (from your hand) by Tributing 2 monsters with 2000 or more ATK. During the Battle Step, if this card battles an opponent's monster (Quick Effect): You can target that opponent's monster; banish both this card from the field and that target. Return those banished monsters to the field at the end of the Battle Phase, and if you banished an Xyz Monster, this card gains 500 ATK for each material it had when it was banished.
Number 62: Galaxy-Eyes Prime Photon Dragon
Normal
▶︎ Deck
9.4 70
[334694]
JP031 Number 62: Galaxy-Eyes Prime Photon Dragon  Xyz Monster
Effect Monster
- 8 Dragon 4000 3000
2 Level 8 monsters
If this card battles, during damage calculation (Quick Effect): You can detach 1 material from this card once per battle; this card gains ATK equal to the combined Ranks of all Xyz Monsters currently on the field x 200, during that damage calculation only. If this card in its owner's control is destroyed by an opponent's card effect while it has "Galaxy-Eyes Photon Dragon" as material: You can Special Summon this card during your 2nd Standby Phase after activation and double its ATK. Any battle damage this card inflicts to your opponent is halved unless it has "Galaxy-Eyes Photon Dragon" as material.
Photon Sanctuary
Normal
▶︎ Deck
8.8 41
[167144]
JP032 Photon Sanctuary  Normal Spell
Special Summon 2 "Photon Tokens" (Thunder/LIGHT/Level 4/ATK 2000/DEF 0) in Defense Position. These Tokens cannot attack or be used as Synchro Material. You cannot Summon other monsters the turn you activate this card, except LIGHT monsters.
Odd-Eyes Rebellion Dragon Overlord
Ultra
▶︎ Deck
8.5 8
[28266]
JP033 Odd-Eyes Rebellion Dragon Overlord  Xyz Monster
Pendulum Monster
Effect Monster
- 7 Dragon 3000 2500
Pendulum Effect
Once per turn: You can Special Summon this card from your Pendulum Zone, then Special Summon from your Extra Deck, 1 "Rebellion" or "The Phantom Knights" monster, using this card as material (this is treated as an Xyz Summon), then you can attach 1 card from your Pendulum Zone to it as material.
Card Text
2 Level 7 monsters
You can also Xyz Summon this card by using a "Rebellion" Xyz Monster you control as material. (Transfer its materials to this card.) If you can Pendulum Summon Level 7, you can Pendulum Summon this face-up card from your Extra Deck. This card that was Xyz Summoned using a Rank 7 Xyz Monster as material can make up to 3 attacks during each Battle Phase. If this card in the Monster Zone is destroyed: You can place this card in your Pendulum Zone. You can only Special Summon "Odd-Eyes Rebellion Dragon Overlord(s)" once per turn.
Odd-Eyes Rebellion Dragon
Normal
▶︎ Deck
8.4 32
[144867]
JP034 Odd-Eyes Rebellion Dragon  Xyz Monster
Pendulum Monster
Effect Monster
- 7 Dragon 3000 2500
Pendulum Effect
Once per turn, if you have no cards in your other Pendulum Zone: You can place 1 Pendulum Monster from your Deck in your Pendulum Zone.
Card Text
2 Level 7 Dragon monsters
If you can Pendulum Summon Level 7, you can Pendulum Summon this face-up card in your Extra Deck. If this card is Xyz Summoned by using an Xyz Monster as material: Destroy as many Level 7 or lower monsters your opponent controls as possible, and if you do, inflict 1000 damage to your opponent for each card destroyed, also this card can make 3 attacks during each Battle Phase this turn. If this card in the Monster Zone is destroyed by battle or card effect: You can destroy as many cards in your Pendulum Zones as possible (min. 1), and if you do, place this card in your Pendulum Zone.
Xiangke Magician
Normal
▶︎ Deck
7.2 14
[90698]
JP035 Xiangke Magician  Pendulum Monster
Effect Monster
- 7 Spellcaster 2500 500
Pendulum Effect
Once per turn: You can target 1 face-up Xyz Monster you control; this turn, you can use it as an Xyz Material for an Xyz Summon using its Rank as if it were a Level (even if this card leaves the field).
Card Text
Once per turn, during either player's turn: You can target 1 LIGHT monster on the field; that face-up monster has its effects negated until the end of this turn.
Xiangsheng Magician
Normal
▶︎ Deck
4.8 13
[41932]
JP036 Xiangsheng Magician  Pendulum Monster
Effect Monster
- 4 Spellcaster 500 1500
Pendulum Effect
Once per turn: You can target 1 face-up Xyz Monster you control, and 1 Level 5 or higher monster you control; that Xyz Monster's Rank becomes equal to the Level of that Level 5 or higher monster, until the end of this turn (even if this card leaves the field). While you control more cards than your opponent does, this card's Pendulum Scale becomes 4.
Card Text
Your opponent takes no battle damage from attacks involving this card. Once per turn: You can target 1 other face-up monster you control; this card's ATK becomes equal to that monster's current ATK, until the end of this turn.
D/D/D Vice King Requiem
Ultra
▶︎ Deck
8.2 9
[14323]
JP037 D/D/D Vice King Requiem  Pendulum Monster
Effect Monster
- 8 Fiend 2800 2000
Pendulum Effect
You can target any number of "Dark Contract" cards you control; destroy them, and if you do, Special Summon this card from your Pendulum Zone, then you can increase or decrease its Level by the number destroyed. You can only use this effect of "D/D/D Vice King Requiem" once per turn.
Card Text
You cannot Special Summon monsters, except "D/D/D" monsters. A "D/D/D" monster that was Fusion, Synchro, Xyz, or Link Summoned using this card on the field as material gains this effect.
●Once per turn: You can target 1 card on the field; shuffle 1 "Dark Contract" card from your field or GY into the Deck, and if you do, destroy that target, then gain 1000 LP.
You can only use this effect of "D/D/D Vice King Requiem" once per turn.
D/D/D Oblivion King Abyss Ragnarok
Normal
▶︎ Deck
8.9 18
[78748]
JP038 D/D/D Oblivion King Abyss Ragnarok  Pendulum Monster
Effect Monster
- 8 Fiend 2200 3000
Pendulum Effect
If you Special Summon a "D/D" monster(s), except during the Damage Step: You can target 1 "D/D" monster in your Graveyard; any battle damage your opponent takes becomes halved for the rest of this turn, also Special Summon that monster, and if you do, take 1000 damage. You can only use this effect of "D/D/D Oblivion King Abyss Ragnarok" once per turn.
Card Text
If this card is Normal or Special Summoned: You can target 1 "D/D/D" monster in your Graveyard; Special Summon it. You can only use this effect of "D/D/D Oblivion King Abyss Ragnarok" once per turn. Once per turn: You can Tribute 1 other "D/D" monster, then target 1 monster your opponent controls; banish it.
D/D Savant Kepler
Normal
▶︎ Deck
8.9 18
[69424]
JP039 D/D Savant Kepler  Pendulum Monster
Effect Monster
- 1 Fiend 0 0
Pendulum Effect
You cannot Pendulum Summon monsters, except "D/D" monsters. This effect cannot be negated. Once per turn, during your Standby Phase: Reduce this card's Pendulum Scale by 2 (min. 1), then destroy all monsters you control with a Level greater than or equal to this card's Pendulum Scale, except "D/D" monsters.
Card Text
If this card is Normal or Special Summoned: You can activate 1 of these effects. You can only use this effect of "D/D Savant Kepler" once per turn.
●Target 1 other "D/D" card you control; return it to the hand.
●Add 1 "Dark Contract" card from your Deck to your hand.
Dark Contract with the Gate
Normal
▶︎ Deck
9.4 28
[90900]
JP040 Dark Contract with the Gate  Continuous Spell
During your Main Phase: You can add 1 "D/D" monster from your Deck to your hand. You can only use this effect of "Dark Contract with the Gate" once per turn. Once per turn, during your Standby Phase: Take 1000 damage.
9.3 20
[27351]
JP041 Decode Talker Heatsoul  Link Monster
Effect Monster
- - Cyberse 2300 -
2+ Cyberse monsters with different Attributes
Gains 500 ATK for each monster it points to. (Quick Effect): You can pay 1000 LP; draw 1 card, then if your LP are 2000 or less, you can apply this effect.
●Banish this card from the field, and if you do, Special Summon 1 Link-3 or lower Cyberse monster from your Extra Deck, except "Decode Talker Heatsoul".
You can only use this effect of "Decode Talker Heatsoul" once per turn.
リンクマーカー左上 リンクマーカー上 リンクマーカー右上
リンクマーカー左 LINK - 3 リンクマーカー右
リンクマーカー左下 リンクマーカー下 リンクマーカー右下
6.4 29
[31360]
JP042 Excode Talker  Link Monster
Effect Monster
- - Cyberse 2300 -
2+ Cyberse monsters
When this card is Link Summoned: You can choose unused Main Monster Zones equal to the number of monsters currently in the Extra Monster Zones; those zones cannot be used while this monster is face-up on the field. You can only use this effect of "Excode Talker" once per turn. Monsters this card points to gain 500 ATK, also they cannot be destroyed by card effects.
リンクマーカー左上 リンクマーカー上 リンクマーカー右上
リンクマーカー左 LINK - 3 リンクマーカー右
リンクマーカー左下 リンクマーカー下 リンクマーカー右下
Flame Bufferlo
Normal
▶︎ Deck
8.4 15
[25237]
JP043 Flame Bufferlo  Effect Monster
- 3 Cyberse 1400 200
If this face-up card leaves the field: You can discard 1 Cyberse monster, and if you do, draw 2 cards. You can only use this effect of "Flame Bufferlo" once per turn.
Cynet Backdoor
Normal
▶︎ Deck
9.3 12
[33379]
JP044 Cynet Backdoor  Quick-Play Spell
Target 1 Cyberse monster you control; banish it, and if you do, add 1 Cyberse monster from your Deck to your hand, whose ATK is lower than that monster's original ATK. During your next Standby Phase, return that monster banished by this effect to the field, and it can attack directly that turn. You can only activate 1 "Cynet Backdoor" per turn.
8.7 26
[38995]
JP045 Borrelend Dragon  Link Monster
Effect Monster
- - Dragon 3500 -
3+ Effect Monsters
Cannot be destroyed by battle or card effects, also neither player can target this card with monster effects. This card can attack all monsters your opponent controls, once each. (Quick Effect): You can target 1 Effect Monster on the field and 1 "Rokket" monster in your GY; negate the effects of that monster on the field, and if you do, Special Summon that other monster from your GY. Your opponent cannot activate cards or effects in response to this effect's activation. You can only use this effect of "Borrelend Dragon" once per turn.
リンクマーカー左上 リンクマーカー上 リンクマーカー右上
リンクマーカー左 LINK - 5 リンクマーカー右
リンクマーカー左下 リンクマーカー下 リンクマーカー右下
Borreload Savage Dragon
Normal
▶︎ Deck
9.9 46
[146885]
JP046 Borreload Savage Dragon  Synchro Monster
Effect Monster
- 8 Dragon 3000 2500
1 Tuner + 1+ non-Tuner monsters
If this card is Synchro Summoned: You can equip 1 Link Monster from your GY to this card, and if you do, place Borrel Counters on this card equal to that Link Monster's Link Rating. This card gains ATK equal to half the ATK of the monster equipped to it by its effect. When your opponent activates a card or effect (Quick Effect): You can remove 1 Borrel Counter from this card; negate the activation. You can only use this effect of "Borreload Savage Dragon" once per turn.
8.4 27
[87698]
JP047 Topologic Bomber Dragon  Link Monster
Effect Monster
- - Cyberse 3000 -
2+ Effect Monsters
If another monster is Special Summoned to a zone a Link Monster points to, while this monster is on the field: Destroy all monsters in the Main Monster Zones, also your other monsters cannot attack for the rest of this turn. After damage calculation, if this card attacked an opponent's monster: Inflict damage to your opponent equal to that monster's original ATK.
リンクマーカー左上 リンクマーカー上 リンクマーカー右上
リンクマーカー左 LINK - 4 リンクマーカー右
リンクマーカー左下 リンクマーカー下 リンクマーカー右下
9 20
[59161]
JP048 Topologic Trisbaena  Link Monster
Effect Monster
- - Cyberse 2500 -
2+ Effect Monsters
If a monster(s) is Special Summoned to a zone(s) this card points to: Banish as many of those monster(s) as possible, also as many Spells/Traps on the field as possible, and if you do, inflict 500 damage to your opponent for each of their cards banished by this effect.
リンクマーカー左上 リンクマーカー上 リンクマーカー右上
リンクマーカー左 LINK - 3 リンクマーカー右
リンクマーカー左下 リンクマーカー下 リンクマーカー右下
LEGENDARY GOLD BOX Card List
8.3 /10.0 pt
Number of card ratings : 1783
User Review : 1783

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