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Limiter Removal →Used Deck
Card Kind | Attribute | Level | Type | ATK | DEF |
---|---|---|---|---|---|
Quick-Play Spell | - | - | - | - | - |
Double the ATK of all Machine monsters you currently control, until the end of this turn. During the End Phase of this turn, destroy those monsters. | |||||
password:23171610 | |||||
Average Rating Score | 9.8(62) |
- Card Info
- Card Reviews (62 rating scores)
- Decks with Limiter Removal (1093 Decks)
- Card Category and Effect Category
- Products in Japan
- Ranking and View Num
"Limiter Removal" card reviews and rating scores
9.8(62) |
|
96% | (60) | ||
3% | (2) | ||
0% | (0) | ||
0% | (0) | ||
0% | (0) |
かどまん
2023/05/29 12:18
2023/05/29 12:18
A powerful support boasted by the same race that doubles the RBI of all Machines on the field
The influence of this card is like deciding the direction of the Machine's image and design, such as high RBI and brain muscle.
Since it is an overall enhancement, from a single strong theme like "Train"
You can even benefit from developmental themes like 《Gadget》
Since it is an old card, it can be stacked, and it simply doubles from the current ATK.
Even monsters with ATK 2000 can get 4000, 8000, 16000 and incomparable power.
In this way, even if you use multiple cards, you can easily achieve one-shot and one-kill without accidents.
In the previous [Machine] there was a time when it was a required card and was therefore restricted, but now it is unlimited
It's treated like this because you can't search and you can't get an ad directly, and because the value of battle has decreased.
Trains, etc., are still an essential presence in some Machine themes that sell.
The influence of this card is like deciding the direction of the Machine's image and design, such as high RBI and brain muscle.
Since it is an overall enhancement, from a single strong theme like "Train"
You can even benefit from developmental themes like 《Gadget》
Since it is an old card, it can be stacked, and it simply doubles from the current ATK.
Even monsters with ATK 2000 can get 4000, 8000, 16000 and incomparable power.
In this way, even if you use multiple cards, you can easily achieve one-shot and one-kill without accidents.
In the previous [Machine] there was a time when it was a required card and was therefore restricted, but now it is unlimited
It's treated like this because you can't search and you can't get an ad directly, and because the value of battle has decreased.
Trains, etc., are still an essential presence in some Machine themes that sell.
ブルーバード
2022/02/24 9:25
2022/02/24 9:25
In the past, the three strongest races in Yu-Gi-Oh were the beast, the undead, and the machine, but without a doubt, one of the culprits that made that image take root in the machine.
Although it has the disadvantage of being destroyed at the end of the turn, he doubles his ATK without any conditions or restrictions. Furthermore, for some reason it was a Quick-Play Spell, so I was able to shoot it in a bad way. It was the strongest pump up that can win the battle first unless it is done. As soon as you shoot it, you can hit the lead firepower, so it was immediately restricted. After that, if you have Limica, DDB will shoot out its own half-destroyed self and do one kill, gear frame → fortress one kill, 8000 damage with one Gustav, Mecha Phantom Beast avoid self-destruction in the first place. All you want to do. It was thought that the power was so high that it was incomprehensible and would never return from the limit, but this time it really was Limiter Removal. Bare pulling is necessary, but if you shoot once, you won't get burned.
Although it has the disadvantage of being destroyed at the end of the turn, he doubles his ATK without any conditions or restrictions. Furthermore, for some reason it was a Quick-Play Spell, so I was able to shoot it in a bad way. It was the strongest pump up that can win the battle first unless it is done. As soon as you shoot it, you can hit the lead firepower, so it was immediately restricted. After that, if you have Limica, DDB will shoot out its own half-destroyed self and do one kill, gear frame → fortress one kill, 8000 damage with one Gustav, Mecha Phantom Beast avoid self-destruction in the first place. All you want to do. It was thought that the power was so high that it was incomprehensible and would never return from the limit, but this time it really was Limiter Removal. Bare pulling is necessary, but if you shoot once, you won't get burned.
カディーン
2021/11/14 23:00
2021/11/14 23:00
Along with the later Power Bond, he is the great founder who took root the concept of Machine = Explosive Power.
Since it can be activated, it is guaranteed to be destroyed in battle at the very least, and the effect is added to the subsequent follow-up attack, so it's a want-n-kill! At that time, the feeling of the end of the battle phase when the Machine hit me was terrible.
Even in Reiwa, that threat hasn't abated, and with the speeding-up environment and the diversification of EX Decks, the self-destruction demerit has become infinitely 0, and it's an exaggeration to say that it has risen in position due to the fact that battle destruction has been reconsidered as a removal. None.
Since it can be activated, it is guaranteed to be destroyed in battle at the very least, and the effect is added to the subsequent follow-up attack, so it's a want-n-kill! At that time, the feeling of the end of the battle phase when the Machine hit me was terrible.
Even in Reiwa, that threat hasn't abated, and with the speeding-up environment and the diversification of EX Decks, the self-destruction demerit has become infinitely 0, and it's an exaggeration to say that it has risen in position due to the fact that battle destruction has been reconsidered as a removal. None.
タマーキン(封印)
2021/11/03 20:36
2021/11/03 20:36
Other people have mentioned the main usage, so use it in an applied way
If you chain to the activation of "Dogmatika Punishment" and use "Limiter Removal" to raise the ATK of the monsters on your field to 5001 or more, you can cancel the effect of the punishment.
Before using Yang Zing Machines, use Limiter Removal to raise the ATK of monsters on the field, reducing the number of sacrifices and making it easier to return Yang Zing Machines to your hand.
《Limiter Removal》has uses other than just knocking it down from above.
Is it a problem that there is no secret rare because there is no reprint in rare collection etc. even though it is versatile?
If you chain to the activation of "Dogmatika Punishment" and use "Limiter Removal" to raise the ATK of the monsters on your field to 5001 or more, you can cancel the effect of the punishment.
Before using Yang Zing Machines, use Limiter Removal to raise the ATK of monsters on the field, reducing the number of sacrifices and making it easier to return Yang Zing Machines to your hand.
《Limiter Removal》has uses other than just knocking it down from above.
Is it a problem that there is no secret rare because there is no reprint in rare collection etc. even though it is versatile?
えいてぃ
2021/10/05 13:43
2021/10/05 13:43
Needless to say, his super excellent support for Machine.
The era in which I was born is the era, so I only write about really strong things.
The effect of doubling his ATK for all his Machines on his field is an effect that shows its strength by itself,
・Since it is a Quick-Play Spell, it can be activated at no cost.
・There is no name turn 1 limit.
・Since it refers to his current ATK, stacking is possible.
・There are no heavy restrictions before or after use, and end phase destruction can be avoided by adding resistance or using materials.
• Machine has some cards that take advantage of effect destruction. (《Machina Citadel》etc.)
And so on.
The only thing it can do is double his ATK, and even though it doesn't give him a direct advantage, I have to say that it's a power card with such high quality.
Machines have a lot of muscle decks, so if you stack them poorly, they can be overkill.
The era in which I was born is the era, so I only write about really strong things.
The effect of doubling his ATK for all his Machines on his field is an effect that shows its strength by itself,
・Since it is a Quick-Play Spell, it can be activated at no cost.
・There is no name turn 1 limit.
・Since it refers to his current ATK, stacking is possible.
・There are no heavy restrictions before or after use, and end phase destruction can be avoided by adding resistance or using materials.
• Machine has some cards that take advantage of effect destruction. (《Machina Citadel》etc.)
And so on.
The only thing it can do is double his ATK, and even though it doesn't give him a direct advantage, I have to say that it's a power card with such high quality.
Machines have a lot of muscle decks, so if you stack them poorly, they can be overkill.
ねこーら
2021/03/18 13:00
2021/03/18 13:00
Comprehensive evaluation: Machine's RBI support card that can also be used for interception.
Instead of doubling ATK, it self-destructs at the end phase, but if you use it as a link material etc., you can make up for it.
If you use it to intercept your opponent, you won't be able to avoid destruction, but your turn will come soon, so it's not that heavy.
Overall, his ATK times the impact is great, you can easily aim for a 1st turn kill, and it's good that the risk isn't that high.
Face down cards have weaknesses and are useless if there are no monsters in order to use attacks, but I don't think there's any loss in using Machine.
Instead of doubling ATK, it self-destructs at the end phase, but if you use it as a link material etc., you can make up for it.
If you use it to intercept your opponent, you won't be able to avoid destruction, but your turn will come soon, so it's not that heavy.
Overall, his ATK times the impact is great, you can easily aim for a 1st turn kill, and it's good that the risk isn't that high.
Face down cards have weaknesses and are useless if there are no monsters in order to use attacks, but I don't think there's any loss in using Machine.
死なない男
2021/01/30 20:30
2021/01/30 20:30
Even if the opponent puts out a monster with total resistance such as Ultimate Falcon and his ATK is fucking high, with this card his Machine can easily surpass the ATK of the opponent's monster even with an ATK around 2000, so it is the strongest support in the Machine. I can say
It's exhilarating if his doubled ATK can be used for a direct attack, and it's not doubled his original ATK, but doubled his current ATK, so it's great to be able to multiply this by stacking multiple times.
It's exhilarating if his doubled ATK can be used for a direct attack, and it's not doubled his original ATK, but doubled his current ATK, so it's great to be able to multiply this by stacking multiple times.
サイバー流伝承したい
2020/11/17 17:38
2020/11/17 17:38
Speaking of Machine support, this is it. Compared to the past, there are many things that are avoided, but once decided, the explosive power that can be decided at once, and the point that overlap is possible is irresistible to the brain muscle. A nice card to use.
I wonder if he'll watch Numeron more than Cyber now.
I wonder if he'll watch Numeron more than Cyber now.
gaya
2020/11/04 15:12
2020/11/04 15:12
A muscle-brained Quick-Play Spell that will make his ATK on the Machine ridiculous when activated. As a disadvantage, the target card is destroyed during the end phase, but it seems that it can be synergized with cards that react to destruction, so it is not just a disadvantage, but a disadvantage that can be used.
ユメ
2020/04/19 17:55
2020/04/19 17:55
This card itself is not directly connected to the card advantage, but in the first place, the card advantage is accumulated for the purpose of winning the duel, and even if you ask for an advantage with this card, which has the destructive power to end the game in an instant, There is no meaning. Power is power! ! that's all! !
よもぎ
2020/04/07 5:12
2020/04/07 5:12
A legendary one-kill card that transforms many machines into finishers without question.
What's amazing is that it strengthens all the machines in its own army, and the source of the doubling is not the "original ATK", but the current "ATK". If you use it on a high performance machine, ATK will sublimate to an astronomical value. Moreover, since it is a Quick-Play Spell, you can launch a surprise attack on the attacking opponent, giving them a hint of a combat trick. Total destruction awaits as a demerit, but these days it can often be surpassed by resistances such as 《Dingirsu, the Orcust of the Evening Star》.
It's highly romantic and practical enough for one-kill targets, and will continue to reign as the Machine Deck's trump card no matter how the environment changes.
What's amazing is that it strengthens all the machines in its own army, and the source of the doubling is not the "original ATK", but the current "ATK". If you use it on a high performance machine, ATK will sublimate to an astronomical value. Moreover, since it is a Quick-Play Spell, you can launch a surprise attack on the attacking opponent, giving them a hint of a combat trick. Total destruction awaits as a demerit, but these days it can often be surpassed by resistances such as 《Dingirsu, the Orcust of the Evening Star》.
It's highly romantic and practical enough for one-kill targets, and will continue to reign as the Machine Deck's trump card no matter how the environment changes.
奇怪賊
2020/03/29 14:32
2020/03/29 14:32
A transcendence muscle card that more than compensates for Machine's weakness of being weak to Cyber Dragons.
ATK doubled Quick-Play Spell can't be anything other than 10 points when it works on the whole.
The self-destruction disadvantage is no problem if you use it as a material or finish it off. Equipping a heavy weapon, and if you're level 10 or higher, you can use Mound of the Bound Creator to overwhelm the disadvantages.
It appears in most anime because of its ease of use, and I forget how many people have used GX.
Also, the scary thing is that it is currently unlimited, there is no turn 1 limit, and it doubles the current status.
8x ATK if you use 3 cards! If you use it for Ribe using "Concentrating Current"...
By the way, the conversation that actually happened
Myself "I will activate Limiter Removal during the damage step."
Opponent "I receive it. The damage is..."
Me: "You don't have to calculate. I'll use another card."
Opponent "Gya"
It's a fun card to use.
ATK doubled Quick-Play Spell can't be anything other than 10 points when it works on the whole.
The self-destruction disadvantage is no problem if you use it as a material or finish it off. Equipping a heavy weapon, and if you're level 10 or higher, you can use Mound of the Bound Creator to overwhelm the disadvantages.
It appears in most anime because of its ease of use, and I forget how many people have used GX.
Also, the scary thing is that it is currently unlimited, there is no turn 1 limit, and it doubles the current status.
8x ATK if you use 3 cards! If you use it for Ribe using "Concentrating Current"...
By the way, the conversation that actually happened
Myself "I will activate Limiter Removal during the damage step."
Opponent "I receive it. The damage is..."
Me: "You don't have to calculate. I'll use another card."
Opponent "Gya"
It's a fun card to use.
みめっと
2020/03/28 19:57
2020/03/28 19:57
His amazing spell that doubles the "current" ATK of all his machine monsters that appeared in the second term.
What's more, since it's a Quick-Play Spell, you can use it from your hand without fail, making it an exciting and clever spec that was unthinkable at the time.
No matter how many monsters are affected by the effect without becoming a numerical add immediately after activation, even though it self-destructs in the end phase, it does not have the name Turn 1, and it can be said that it is one of the cards that would not be born with this ability at present.
Even Mechahan, Royal Front, and Buggy, who were low-level mechanical attackers at the time, had ATK of 3200-3700, and Shocker, which has the effect of blocking Trap, had ATK of 4800, so the fact that these two alone can steal all 8000 LP. indicates the high power of this card, which was soon designated as a restricted card.
The self-destruction demerit is not something that is taken for granted, and it is extremely machine-like in that it breaks down when operated with the limiter removed.
What's more, since it's a Quick-Play Spell, you can use it from your hand without fail, making it an exciting and clever spec that was unthinkable at the time.
No matter how many monsters are affected by the effect without becoming a numerical add immediately after activation, even though it self-destructs in the end phase, it does not have the name Turn 1, and it can be said that it is one of the cards that would not be born with this ability at present.
Even Mechahan, Royal Front, and Buggy, who were low-level mechanical attackers at the time, had ATK of 3200-3700, and Shocker, which has the effect of blocking Trap, had ATK of 4800, so the fact that these two alone can steal all 8000 LP. indicates the high power of this card, which was soon designated as a restricted card.
The self-destruction demerit is not something that is taken for granted, and it is extremely machine-like in that it breaks down when operated with the limiter removed.
ジュウテツ
2020/03/28 16:05
2020/03/28 16:05
Although there are self-destruction disadvantages, I think that his ATK doubling effect in all of "Machine" is excellent as a decisive power.
With the "Machina" Deck, you can expand the range of total destruction of 《Machina Citadel》, and even if it self-destructs, it will have a self-regeneration effect, so I think it works well.
I think the Quick-Play Spell is also a strength.
With the "Machina" Deck, you can expand the range of total destruction of 《Machina Citadel》, and even if it self-destructs, it will have a self-regeneration effect, so I think it works well.
I think the Quick-Play Spell is also a strength.
アキ
2020/02/29 12:32
2020/02/29 12:32
Machine When I think about what the best support card is, this card comes to mind first. Quick-Play Spell that doubles ATK is strong.
It has the disadvantage of self-destructing when you use it, but when you use this card, it's a situation where you can definitely kill your opponent, so you don't have to worry about it.
Such power cards are now unlimited, so it's been a great era.
It has the disadvantage of self-destructing when you use it, but when you use this card, it's a situation where you can definitely kill your opponent, so you don't have to worry about it.
Such power cards are now unlimited, so it's been a great era.
wairo
2019/12/22 16:30
2019/12/22 16:30
Machine dedicated RBI card that was regulated until quite recently
Since he can double his ATK for the entire army, it is possible to kill him with a high probability if he can pass.
Quick-Play Spell is its strength, and it also has dexterity that can be used in conjunction with the opponent's attack, such as shooting after confirming that there is no obstruction.
Even now, it's a practical level card, and you can see it in the Machine theme.
Since he can double his ATK for the entire army, it is possible to kill him with a high probability if he can pass.
Quick-Play Spell is its strength, and it also has dexterity that can be used in conjunction with the opponent's attack, such as shooting after confirming that there is no obstruction.
Even now, it's a practical level card, and you can see it in the Machine theme.
サンパイ
2019/12/18 17:00
2019/12/18 17:00
Even such a power card is now unlimited. Use it on his Cyber End Dragon summoned with Power Bond to get ATK 16000
ヒコモン
2019/06/18 12:56
2019/06/18 12:56
Although there was a period when it was temporarily relaxed, the brain muscle card was a restricted card for about 16 years. After all, it has reached the limit in just one month since its release, and 《Nekroz of Unicore》is also very fast. In this revision, for some reason, it was passed through like Sambol, but if it's a semi-restriction, it would be nice to relax. Perfect Resistance BF-Full Armored Wings, and a triumphant look, was stomped on by Syedra with 《Limiter Removal》and scored a one-shot, and his Orcust with 《Limiter Removal》on an extra turn was just barely rolled up. , I have a lot of unpleasant memories even recently.
アルバ
2019/03/16 12:24
2019/03/16 12:24
A card with a venerable one-kill power.
With no activation conditions and no cost, he's a Quick-Play Spell that doubles his ATK.
Monsters affected by the end phase will self-destruct, but if you use it, it's usually closed, and even if you use it to knock down your opponent on the spot, you can deceive it by connecting it to an extra like Link.
It's certainly powerful, but now it's a card that tends to overkill because it kills even if you don't use it, and it wasn't often used.
Similar to 《Ceasefire》, it was said that it simply forgot its existence, but it was finally relaxed after many years.
With no activation conditions and no cost, he's a Quick-Play Spell that doubles his ATK.
Monsters affected by the end phase will self-destruct, but if you use it, it's usually closed, and even if you use it to knock down your opponent on the spot, you can deceive it by connecting it to an extra like Link.
It's certainly powerful, but now it's a card that tends to overkill because it kills even if you don't use it, and it wasn't often used.
Similar to 《Ceasefire》, it was said that it simply forgot its existence, but it was finally relaxed after many years.
プンプン丸
2019/03/16 8:45
2019/03/16 8:45
Double his ATK of the Machine and his Machine in his own field [All]
Unlike Equip Spell's 《Megamorph》, there is no risk of being destroyed, and if you use it, you can become his ATK monster this turn.
Also, although it's not a card that directly gains an advantage, it's an ATK monster, so it's almost impossible to lose in battle, and you can basically get the advantage by destroying monsters in battle. When you reach a level, you can generally bring it to the end of the game. (In other words, keep in mind that it will be used in situations such as the end of the game)
just a strong card
Unlike Equip Spell's 《Megamorph》, there is no risk of being destroyed, and if you use it, you can become his ATK monster this turn.
Also, although it's not a card that directly gains an advantage, it's an ATK monster, so it's almost impossible to lose in battle, and you can basically get the advantage by destroying monsters in battle. When you reach a level, you can generally bring it to the end of the game. (In other words, keep in mind that it will be used in situations such as the end of the game)
just a strong card
もも
2019/03/15 19:35
2019/03/15 19:35
It's been a long time since I've been semi-restricted, but this card has never been semi-restricted.
In the past, it was unlimited → limited → unlimited → limited → semi-limited (this time), and it was immediately limited with a one-kill combo.
I have a feeling we'll be back on the limit soon.
In the past, it was unlimited → limited → unlimited → limited → semi-limited (this time), and it was immediately limited with a one-kill combo.
I have a feeling we'll be back on the limit soon.
シエスタ
2018/08/21 14:24
2018/08/21 14:24
A representative Sapoka of Machine that is irresistible for brain muscle lovers as well as gigantic.
It has explosive power that can be brought to the end of the game with a single blow if it is a superlative level if it is a low-level attacker and a low-level attacker.
At the cost of that, it self-destructs at the end, so I want to decide the game on the activation turn or some kind of recovery. It wouldn't be that difficult now.
It's not a card that directly takes an ad, but its explosive power is attractive because it can settle the game at once.
It has explosive power that can be brought to the end of the game with a single blow if it is a superlative level if it is a low-level attacker and a low-level attacker.
At the cost of that, it self-destructs at the end, so I want to decide the game on the activation turn or some kind of recovery. It wouldn't be that difficult now.
It's not a card that directly takes an ad, but its explosive power is attractive because it can settle the game at once.
備長炭18
2018/04/05 22:43
2018/04/05 22:43
It is a card that can be said to be a representative of Machine support, which has not changed in the past.
Since the current RBI is simply doubled, in each Machine theme where high RBI is likely to occur, this single piece often reaches the one-kill range as it is. Even with the disadvantage of destroying the end phase, if he reduces his LP to 0 in that turn, there is no problem, so it can be seen as practically no disadvantage.
It's a very good trump card, and with that in mind, it's a card that feels value in itself as a restriction.
Since the current RBI is simply doubled, in each Machine theme where high RBI is likely to occur, this single piece often reaches the one-kill range as it is. Even with the disadvantage of destroying the end phase, if he reduces his LP to 0 in that turn, there is no problem, so it can be seen as practically no disadvantage.
It's a very good trump card, and with that in mind, it's a card that feels value in itself as a restriction.
アメメ
2017/09/13 8:15
2017/09/13 8:15
Powerful support card for Machine
You can easily bring it within 1 kill range
It can also be one of the reversals, so I think the limit is the best flavor.
You can easily bring it within 1 kill range
It can also be one of the reversals, so I think the limit is the best flavor.
きがいぞく
2017/07/12 5:55
2017/07/12 5:55
Machine's heirloom treasured sword.
One shot kill! (If you succeed, the other party, if you fail, you yourself)
But sometimes the destruction effect is useful.
One shot kill! (If you succeed, the other party, if you fail, you yourself)
But sometimes the destruction effect is useful.
なす
2017/06/09 21:16
2017/06/09 21:16
Machine's top-notch support card that doubles ATK.
Basically, I use it when I want to decide the game, so I don't really care about the disadvantages.
Basically, I use it when I want to decide the game, so I don't really care about the disadvantages.
バルバトス
2017/03/01 1:32
2017/03/01 1:32
《Limiter Removal》from Power Bond
Mine back and release again and double double! ! !
Decide on that turn with the stupid power that is not the fucking power of the fire field.
A man's romance! ! I accept the objection.
Mine back and release again and double double! ! !
Decide on that turn with the stupid power that is not the fucking power of the fire field.
A man's romance! ! I accept the objection.
ぷれあです
2016/11/06 20:14
2016/11/06 20:14
《Limiter Removal》from Powerbond is romantic.
It will continue to be used by Machine users who pursue romance.
It will continue to be used by Machine users who pursue romance.
メタルサイクロプス
2016/11/05 21:48
2016/11/05 21:48
A super powerful card that needs no explanation. A symbol of the Machine's terror. It's not banned, but it's limited. Demerit? It won't be a problem if you beat me!
デルタアイズ
2016/09/27 1:26
2016/09/27 1:26
Uiharu: "It's Limiter Removal!"
It's a power card that represents Machine.
It's a power card that represents Machine.
EXデッキ焼き
2016/09/24 14:23
2016/09/24 14:23
A muscle-brain card that needs no explanation.
Machine themes such as Cyber, Karakuri, Train, ABC, etc. can easily set up high RBI monsters, so if you have this in your hand, your LP will be blown away easily. There is no ban, but it will be a card with a fixed limit.
Machine themes such as Cyber, Karakuri, Train, ABC, etc. can easily set up high RBI monsters, so if you have this in your hand, your LP will be blown away easily. There is no ban, but it will be a card with a fixed limit.
くろゆき
2016/09/18 10:51
2016/09/18 10:51
A simple brain muscle card. Strength is origami.
I don't know how many times I've decided on this. A true trump card.
Will there ever come a day when this will change from a restriction?
I don't know how many times I've decided on this. A true trump card.
Will there ever come a day when this will change from a restriction?
wings
2016/07/04 20:26
2016/07/04 20:26
Not yet...more...more...give me more...
Machine trump card. The trump card is the disadvantage of not being able to get away with just one shot. I can avoid it.
Doubles her ATK for all Machine monsters on the field. And at the end of the turn, if they can't withstand the overload, they will be destroyed all at once.
You can handle everything from recovering from recession to finishing. It is the best card that combines romance and practicality.
Machine trump card. The trump card is the disadvantage of not being able to get away with just one shot. I can avoid it.
Doubles her ATK for all Machine monsters on the field. And at the end of the turn, if they can't withstand the overload, they will be destroyed all at once.
You can handle everything from recovering from recession to finishing. It is the best card that combines romance and practicality.
ミシガン州知事
2016/04/16 3:32
2016/04/16 3:32
The Machine's ultimate weapon and last resort
The rights unique to Machine, which has a lot of race meta, are 《Limiter Removal》
Will the ATK be doubled by going out of control by removing the limiter (that is, the safety device)?
Since the machine with 《Limiter Removal》is broken (in the end phase), I want to cut off his opponent's LP during 《Limiter Removal》.
Depending on the theme, it may be unavoidable to be overkill, but... Spell / Trap, I'm going to go out with a helpless enemy (RR Ultimate Falcon, etc.) that can't be helped by monster effects. It can be said that a come-from-behind victory while doing so is a privilege unique to the Machine.
The rights unique to Machine, which has a lot of race meta, are 《Limiter Removal》
Will the ATK be doubled by going out of control by removing the limiter (that is, the safety device)?
Since the machine with 《Limiter Removal》is broken (in the end phase), I want to cut off his opponent's LP during 《Limiter Removal》.
Depending on the theme, it may be unavoidable to be overkill, but... Spell / Trap, I'm going to go out with a helpless enemy (RR Ultimate Falcon, etc.) that can't be helped by monster effects. It can be said that a come-from-behind victory while doing so is a privilege unique to the Machine.
ラーメン
2015/12/15 0:03
2015/12/15 0:03
If LIGHT's privilege is Honest, then Machine's privilege is this one. With the introduction of a handy super firepower attacker called Chanbara Rider, his machine-exclusive end card that needs no explanation, 1 kill has become even easier.
It doubles the ATK of "all" machines in your field, and if you read it calmly, it's so crazy that you don't even notice the big disadvantages. Because it is a Quick-Play Spell, it can be activated even with damages, so there is almost no fear of being stopped by a scarecrow or a fader after being activated.
Conversely, if your opponent attacks with a machine that has a lower ATK than your monster, you should doubt this card and stop it before it fails. I can say that.
Karakuri's 1-kill rate has been increased, so I'm sure he'll be indebted for a long time to come.
It doubles the ATK of "all" machines in your field, and if you read it calmly, it's so crazy that you don't even notice the big disadvantages. Because it is a Quick-Play Spell, it can be activated even with damages, so there is almost no fear of being stopped by a scarecrow or a fader after being activated.
Conversely, if your opponent attacks with a machine that has a lower ATK than your monster, you should doubt this card and stop it before it fails. I can say that.
Karakuri's 1-kill rate has been increased, so I'm sure he'll be indebted for a long time to come.
音響Em
2015/09/08 16:20
2015/09/08 16:20
You can see the strength compared to the gigantic
- Not dependent on others
・Can be activated during the damage step
・Overall strengthening
- Not dependent on others
・Can be activated during the damage step
・Overall strengthening
カンノーネ
2015/05/18 19:17
2015/05/18 19:17
A card whose existence has become commonplace and cannot be measured by its strength or weakness
Thinking about it again, I think that doubling the attack only on the Machines in your field is a terrible effect.
These days, Xyz, Synchronized materials, and Fusion materials (especially if it's Cyber-style) can be used without any disadvantages, so it's very convenient.
Thinking about it again, I think that doubling the attack only on the Machines in your field is a terrible effect.
These days, Xyz, Synchronized materials, and Fusion materials (especially if it's Cyber-style) can be used without any disadvantages, so it's very convenient.
ぽいずん
2015/03/08 12:39
2015/03/08 12:39
The first card in the Machine Deck. It can be said that it is the privilege of his Machine to be able to beat his ATK like a fool with Power Bon Limi. The self-destruct effect and the draw of Cargan are not without advantages.
かのん
2015/02/27 15:23
2015/02/27 15:23
Machine's final arcane.
Let's use it when there is a high RBI such as Cyber style or antique and give a lot of damage!
Let's use it when there is a high RBI such as Cyber style or antique and give a lot of damage!
exa
2014/03/22 11:04
2014/03/22 11:04
When playing against a machine, you can allow a reversal from this one just by hunting a lower class. It is also powerful because it can be used in the damage step, making it difficult to block.
わがじゃん
2014/03/12 7:12
2014/03/12 7:12
In recent Gimme Pape, it is completely accompanied by one-shot kill.
His ATK of the Devils will be 6600, so if you destroy 1400 or more monsters and deal burn damage, you will die instantly. However, if the deployment is hindered or the attack is stopped, it will rot or dig a grave, a double-edged sword. Well, there is a return commensurate with the risk, but it is difficult to use.
His ATK of the Devils will be 6600, so if you destroy 1400 or more monsters and deal burn damage, you will die instantly. However, if the deployment is hindered or the attack is stopped, it will rot or dig a grave, a double-edged sword. Well, there is a return commensurate with the risk, but it is difficult to use.
ナル参照
2014/03/11 22:51
2014/03/11 22:51
……Chief Engineer……I believe you……
Machine's ultimate weapon. Double RBI is not date. Of course, self-destruction also exists as a disadvantage, but in the first place there is no problem because it only hits when one kill. Even if it self-destructs, there is a fortress that can come back, and there is a Meklord Monarch that triggers summoning.
It is a performance that is allowed due to restrictions, and it is said that the regulation will not be lifted in the first place...
Machine's ultimate weapon. Double RBI is not date. Of course, self-destruction also exists as a disadvantage, but in the first place there is no problem because it only hits when one kill. Even if it self-destructs, there is a fortress that can come back, and there is a Meklord Monarch that triggers summoning.
It is a performance that is allowed due to restrictions, and it is said that the regulation will not be lifted in the first place...
城之内ファイヤー
2014/01/01 18:10
2014/01/01 18:10
Machine preferential card.
This card should always be on your guard when battling the Machine.
This is a terrifying card that can be one-killed or turn the tide of battle.
This card should always be on your guard when battling the Machine.
This is a terrifying card that can be one-killed or turn the tide of battle.
青(じょう)
2013/12/31 22:56
2013/12/31 22:56
Always be on the lookout for this card when playing against the Machine.
Because of the strong meta called Fortress
Machine support is often powerful, and this is a prime example.
Because of the strong meta called Fortress
Machine support is often powerful, and this is a prime example.
サンダー・ボルト
2013/05/18 18:08
2013/05/18 18:08
A powerful Machine support card since its inception. Although it self-destructs at the end, it is a threat that doubles his ATK with multiple bodies, and it is very good that it can be used even in the opponent's turn because of the Quick-Play Spell. Machine is almost an essential piece.
ファナナス
2013/02/09 13:49
2013/02/09 13:49
Machine's pinnacle support card. Due to the existence of this card, most Machines are destined to have their stats and effects adjusted in various ways.
It's easy to get a kill just by lining up a few Machines. If it is used for ancient mechanical dragons, Machina Fortress, etc., it will not accumulate. The explosive power of the Cyber style is further refined. It has a high explosive power and can be activated during the damage step, so it has a surprise attack... There is no reason not to put it in a Machine Deck.
It's easy to get a kill just by lining up a few Machines. If it is used for ancient mechanical dragons, Machina Fortress, etc., it will not accumulate. The explosive power of the Cyber style is further refined. It has a high explosive power and can be activated during the damage step, so it has a surprise attack... There is no reason not to put it in a Machine Deck.
わたV
2012/12/20 14:49
2012/12/20 14:49
Machine Strongest class support card.
I'd like to decide one kill with this once.
I'd like to decide one kill with this once.
ファイア野郎
2012/11/09 20:52
2012/11/09 20:52
The machine support card that you want to use as a finishing touch in the machine deck.
There is also a self-destruction effect with a limit card, but self-destruction can be avoided by equipping Union Monster.
Depending on the situation, it may be an overkill rather than a one-turn kill.
There is also a self-destruction effect with a limit card, but self-destruction can be avoided by equipping Union Monster.
Depending on the situation, it may be an overkill rather than a one-turn kill.
みかんゼリー
2012/10/27 13:27
2012/10/27 13:27
The biggest reason the Machine is good at one-kills.
It's a versatile card that can be used for anything from rushes to surprise attacks, and it's a card you'll definitely want to include if you're solidifying your Machine.
Well, if you think about it normally, he shouldn't be weak at double ATK, it's a powerful card that matches the limit.
It's a versatile card that can be used for anything from rushes to surprise attacks, and it's a card you'll definitely want to include if you're solidifying your Machine.
Well, if you think about it normally, he shouldn't be weak at double ATK, it's a powerful card that matches the limit.
7474
2011/05/26 21:23
2011/05/26 21:23
Even if you use it normally, it is of course strong, but when it is destroyed Meklord Monarch etc. Special Summon is also good.
とき
2011/01/03 0:32
2011/01/03 0:32
A Quick-Play Spell with the effect of doubling all his ATK on his Machine in play. The effected monster will be destroyed in the End Phase, but before that, if you reduce the opponent's LP to 0, there is no problem, so this card can easily become a finisher.
It is one of the significance of unifying with Machine, and it can be said that it is the strongest class support of Machine. His overall ATK is doubled.
In addition to often creating game endings with that firepower, it is also possible to utilize combat tricks. In addition to being able to rampage Cyber-style high ATK Fusion Monsters, it is also a reliable card for Machine Decks with high deployment power.
A piece that symbolizes Machine's high one-kill ability. For a long time, it was thought that the restrictions would never be loosened beyond the Eternal Restrictions, but recently they have finally returned to semi-restrictions.
It is one of the significance of unifying with Machine, and it can be said that it is the strongest class support of Machine. His overall ATK is doubled.
In addition to often creating game endings with that firepower, it is also possible to utilize combat tricks. In addition to being able to rampage Cyber-style high ATK Fusion Monsters, it is also a reliable card for Machine Decks with high deployment power.
A piece that symbolizes Machine's high one-kill ability. For a long time, it was thought that the restrictions would never be loosened beyond the Eternal Restrictions, but recently they have finally returned to semi-restrictions.
SOUL
2010/12/22 18:42
2010/12/22 18:42
Although it also has a self-destruct effect, it is twice as strong as expected.
Recently, there are many excellent Union Monsters, so sometimes even self-destruction can be avoided.
After clearing the opponent's field, Fortress from Gearframe Summon,
Therefore, just using this card will give you 1 kill, so it is also attractive that you can aim for 1 kill even if you are not aiming for 1 kill.
Recently, there are many excellent Union Monsters, so sometimes even self-destruction can be avoided.
After clearing the opponent's field, Fortress from Gearframe Summon,
Therefore, just using this card will give you 1 kill, so it is also attractive that you can aim for 1 kill even if you are not aiming for 1 kill.
スクラップトリトドン
2010/10/24 22:56
2010/10/24 22:56
Machine romance.
Bond + Limiter is an overkill that everyone wants to decide.
Bond + Limiter is an overkill that everyone wants to decide.
NEOS
2010/08/11 0:01
2010/08/11 0:01
Machine 1 kill & trump card.
If you use it for Chimeratec over, it will be a ridiculous number.
If you use it in combination with Honest in the Cyber system, it will be a ridiculous number.
I want one for my Machine Deck.
If you use it for Chimeratec over, it will be a ridiculous number.
If you use it in combination with Honest in the Cyber system, it will be a ridiculous number.
I want one for my Machine Deck.
ただのくらげ
2024/03/05 10:39
2024/03/05 10:39
クリムゾン・ノヴァ
2024/01/12 21:50
2024/01/12 21:50
2014/07/29 19:50
A card used for finishing in the Machine Deck. I don't think the restrictions will be lifted, but I'd be happy if there were.
Decks with "Limiter Removal"
* is adopted as a key card.
● 2011-10-14 ancient machine
● 2014-08-02 Gachi Qliphort (with one kill)
● 2011-06-20 Machina
● 2013-07-29 Your opponent is... me!
● 2013-12-07 New Cyber Style Deck
● 2016-11-17 Unbeatable Ancient Gear
● 2013-07-22 This is our fan service!
● 2011-09-14 Meklord Monarch
● 2011-12-26 Machine Gadget (Triple Gadget Type)
● 2013-08-02 Gimmick puppet (Gachi)
● 2013-07-30 Mecha Phantom Beast
● 2012-05-22 Compensation Machine Gadget-Xyz Specialized Ver.
Card Category and Effect Category
Products in Japan
Product | No | Release Date | Rarity |
---|---|---|---|
Duelist Pack - Hell-kaizer hen - | DP04-JP016 | 2006-10-26 | Normal |
BEGINNER'S EDITION 1 | BE1-JP179 | 2004-06-24 | Rare |
DUEL TERMINAL - The March of the Genex! - | DT07-JP045 | 2009-10-01 | Normal |
Structure Deck "Mutiny of Machines" | SD10-JP025 | 2006-09-14 | Normal |
Thousand Eyes Bible | TB-14 | 2000-12-14 | Normal |
BEGINNER'S EDITION 1 (7th period) | BE01-JP152 | 2011-05-14 | Super |
Structure Deck -KIKOU Ryu KOURAI | SD26-JP023 | 2013-12-07 | Normal |
Duelist Set - Machine Gear Troopers Ver. | DS14-JPM18 | 2013-11-23 | Ultra |
Structure Deck R -Kikai Ryu Rebellion-! | SR03-JP028 | 2016-09-24 | Normal |
Legendary Duelists: Ancient Millennium | DP19-JP049 | 2017-11-11 | Normal |
Structure Deck: Mechanized Madness | SR10-JP029 | 2020-02-22 | Normal |
Structure Deck: Cyber Strike | SD41-JP033 | 2021-05-15 | Normal |
STRUCTURE DECK - Kaiba hen - Volume.2 | SK2-021 | 2003-12-11 | Normal |
QUARTER CENTURY CHRONICLE side:PRIDE | QCCP-JP028 | 2024-03-23 | Ultimate、Ultra |
Ranking and View Num
Rating Score Rank | 355 / 13,210 Cards |
---|---|
View Num | 274,033 |
Card Type "Spell" Best Card Ranking | 96th |
Card Type "Quick-Play Spell" Best Card Ranking | 13th |
Others
Japanese card name | リミッター解除 |
---|
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