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HOME > Yu-Gi-Oh! Card Lists > Legendary Duelists: Ancient Millennium
Legendary Duelists: Ancient Millennium Card List
Legendary Duelists: Ancient Millennium
code : DP19.
Total : 51 Types.
Release Date:2017-11-11
10th period
code : DP19.
Total : 51 Types.
Release Date:2017-11-11
10th period
Average of all cards:7.4pt
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2017-10-14
Extreme Force
2017-10-14
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2017-11-25
LINK VRAINS PACK
2017-11-25
LINK VRAINS PACK
Total 51 Types | |||||
---|---|---|---|---|---|
Monster 30 Types | |||||
Effect Monster:21 Types
Ritual Monster:1 Types Fusion Monster:8 Types | |||||
Spell 15 Types | |||||
7 | Normal Spell | 1 | Equip Spell | 4 | Quick-Play Spell |
1 | Ritual Spell | 1 | Continuous Spell | 1 | Field Spell |
Trap 6 Types | |||||
4 | Normal Trap | 2 | Continuous Trap | 0 | Counter Trap |
Enhanced Category : 10 | |||||
Crystal Beast, Advanced Crystal Beast:8 Types / Ancient Gear:7 Types / Sacrifice:7 Types / Armed Dragon:6 Types / Ojama:4 Types / LV, Level Up!:4 Types / Fusion:3 Types / millennium:2 Types / Worm:1 Types / Magician:1 Types |
Card Rating: Top 5
- 1st :《Limiter Removal》9.8pt
- 1st :《Crystal Bond》9.7pt
- 1st :《Rainbow Bridge》9.6pt
- 1st :《Ancient Gear Fusion》9.6pt
- 1st :《Instant Fusion》9.4pt
rating order | 192 / 644 | view num | 41244 | → Check card pricing information (Japan) |
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Rarity | Rating Score | Code | Card Name | Card-Type | ||
---|---|---|---|---|---|---|
Attribute | Level | Type | ATK | DEF | ||
Holographic
▶︎ Deck
|
9
(38)
[104990] |
JP000 | Relinquished |
Ritual Monster Effect Monster |
||
- | 1 | Spellcaster | 0 | 0 | ||
You can Ritual Summon this card with "Black Illusion Ritual". Once per turn: You can target 1 monster your opponent controls; equip that target to this card (max. 1). This card's ATK/DEF become equal to that equipped monster's. If this card would be destroyed by battle, destroy that equipped monster instead. While equipped with that monster, any battle damage you take from battles involving this card inflicts equal effect damage to your opponent. | ||||||
Rare
▶︎ Deck
|
8.7
(7)
[21080] |
JP001 | Millennium-Eyes Illusionist | Effect Monster | ||
- | 2 | Spellcaster | 0 | 1400 | ||
(Quick Effect): You can discard this card, then target 1 Effect Monster your opponent controls; equip that target to an "Eyes Restrict" Fusion Monster or "Relinquished" you control, as if it were equipped by that monster's effect. If an "Eyes Restrict" Fusion Monster(s) or a "Relinquished" is Special Summoned: Add this card from your GY to your hand (this is not optional). You can only use each effect of "Millennium-Eyes Illusionist" once per turn. | ||||||
Normal
▶︎ Deck
|
7.2
(6)
[18627] |
JP002 | Illusionist Faceless Magician | Effect Monster | ||
- | 5 | Spellcaster | 1200 | 2200 | ||
If a face-up "Eyes Restrict" Fusion Monster(s) or "Relinquished" you control is destroyed by battle or card effect: You can Special Summon this card from the GY (if it was there when that monster was destroyed) or hand (even if not). If this card is sent from the field to the GY: You can target 1 "Eyes Restrict" Fusion Monster or "Relinquished" in your GY; Special Summon it. You can only use each effect of "Illusionist Faceless Magician" once per turn. | ||||||
Ultra
▶︎ Deck
|
9.3
(15)
[74516] |
JP003 | Millennium-Eyes Restrict |
Fusion Monster Effect Monster |
||
- | 1 | Spellcaster | 0 | 0 | ||
"Relinquished" + 1 Effect Monster Once per turn, when your opponent activates a monster effect (Quick Effect): You can target 1 Effect Monster your opponent controls or in their GY; equip that target to this card you control. This card gains ATK/DEF equal to that equipped monster's. Monsters with that equipped monster's original name cannot attack, also their effects on the field and their activated effects are negated. |
||||||
Super
▶︎ Deck
|
8.9
(9)
[17714] |
JP004 | Relinquished Fusion | Quick-Play Spell | ||
Fusion Summon 1 "Eyes Restrict" Fusion Monster from your Extra Deck, by banishing materials from your hand, field, and/or GY. During your Main Phase: You can banish this card from your GY, then target 1 Effect Monster your opponent controls; equip that target to an "Eyes Restrict" Fusion Monster or "Relinquished" you control, as if it were equipped by that monster's effect. You can only use each effect of "Relinquished Fusion" once per turn. | ||||||
Rare
▶︎ Deck
|
9.3
(54)
[150256] |
JP005 | Thousand-Eyes Restrict |
Fusion Monster Effect Monster |
||
- | 1 | Spellcaster | 0 | 0 | ||
"Relinquished" + "Thousand-Eyes Idol" Other monsters on the field cannot change their battle positions or attack. Once per turn: You can target 1 monster your opponent controls; equip that target to this card (max. 1). This card's ATK/DEF become equal to that equipped monster's. If this card would be destroyed by battle, destroy that equipped monster instead. |
||||||
Normal
▶︎ Deck
|
6.4
(25)
[32434] |
JP006 | Black Illusion Ritual | Ritual Spell | ||
This card is used to Ritual Summon "Relinquished". You must also Tribute a monster from your hand or field whose Level is 1 or more. | ||||||
Rare
▶︎ Deck
|
8.9
(8)
[33477] |
JP007 | Parasite Paranoid | Effect Monster | ||
- | 2 | Insect | 500 | 300 | ||
(Quick Effect): You can target 1 face-up monster on the field; equip this card from your hand to that target. The equipped monster becomes an Insect monster, cannot attack Insect monsters, also its effects that activate by targeting an Insect monster(s) are negated. You can only use this effect of "Parasite Paranoid" once per turn. If this Equip Card is sent to the GY: You can Special Summon 1 Level 7 or higher Insect monster from your hand, ignoring its Summoning conditions. | ||||||
Super
▶︎ Deck
|
8.1
(11)
[36239] |
JP008 | Metamorphosed Insect Queen | Effect Monster | ||
- | 7 | Insect | 2800 | 2400 | ||
Cannot be Normal Summoned/Set. Must be Special Summoned by a card effect. If another Insect monster is on the field, your opponent cannot target Insect monsters you control with card effects, also they cannot be destroyed by your opponent's card effects. At the end of the Damage Step, if this card attacked: You can Tribute 1 monster; this card can attack an opponent's monster again in a row. Once per turn, during the End Phase: You can Special Summon 1 "Insect monster Token" (Insect/EARTH/Level 1/ATK 100/DEF 100). | ||||||
Rare
▶︎ Deck
|
9.1
(11)
[34636] |
JP009 | Cocoon of Ultra Evolution | Quick-Play Spell | ||
Tribute 1 Insect monster from either field equipped with an Equip Card, and if you do, Special Summon 1 Insect monster from your Deck, ignoring its Summoning conditions. During your Main Phase: You can banish this card from your GY, then target 1 Insect monster in your GY; shuffle it into the Deck, then draw 1 card. You can only use this effect of "Cocoon of Ultra Evolution" once per turn. | ||||||
Normal
▶︎ Deck
|
3
(9)
[14752] |
JP010 | Corrosive Scales | Normal Trap | ||
Target 1 Insect monster you control; equip this card to it. While you control the equipped monster, your opponent's monsters cannot attack Insect monsters, except the equipped monster. While this card is equipped to a monster, each time your opponent Normal or Special Summons a monster(s), OR activates a card or effect, place 1 Scale Counter on each face-up monster they control. Each monster your opponent controls loses 100 ATK/DEF for each Scale Counter it has. | ||||||
Normal
▶︎ Deck
|
6.8
(14)
[28705] |
JP011 | Pinch Hopper | Effect Monster | ||
- | 4 | Insect | 1000 | 1200 | ||
When this card you control is sent to your GY: You can Special Summon 1 Insect monster from your hand. | ||||||
Normal
▶︎ Deck
|
1.8
(30)
[34250] |
JP012 | Insect Queen | Effect Monster | ||
- | 7 | Insect | 2200 | 2400 | ||
This card gains 200 ATK for each Insect monster on the field. Cannot declare an attack unless you Tribute 1 monster. Once per turn, during the End Phase, if this card destroyed an opponent's monster by battle this turn: Special Summon 1 "Insect monster Token" (Insect/EARTH/Level 1/ATK 100/DEF 100) in Attack Position. | ||||||
Normal
▶︎ Deck
|
2.8
(43)
[43881] |
JP013 | Perfectly Ultimate Great Moth | Effect Monster | ||
- | 8 | Insect | 3500 | 3000 | ||
Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by Tributing 1 "Petit Moth" on your 6th turn or later after it was equipped with "Cocoon of Evolution". | ||||||
Rare
▶︎ Deck
|
8.3
(10)
[21819] |
JP014 | BM-4 Blast Spider | Effect Monster | ||
- | 4 | Machine | 1400 | 2200 | ||
Once per turn: You can target 1 DARK Machine monster you control and 1 face-up card your opponent controls; destroy them. If a monster you control that was originally a DARK Machine destroys an opponent's monster(s) by battle or card effect and sends it to the GY: You can inflict damage to your opponent equal to half the original ATK of 1 of those monster(s) destroyed and sent to the GY. You can only use this effect of "BM-4 Blast Spider" once per turn. | ||||||
Super
▶︎ Deck
|
8.3
(18)
[47613] |
JP015 | Desperado Barrel Dragon | Effect Monster | ||
- | 8 | Machine | 2800 | 2200 | ||
If a face-up DARK Machine monster(s) you control is destroyed by battle or card effect: You can Special Summon this card from your hand. Once per turn, during the Battle Phase (Quick Effect): You can toss a coin 3 times; destroy face-up monsters on the field, up to the number of heads, then if the result was 3 heads, draw 1 card. This card cannot attack the turn this effect is activated. If this card is sent to the GY: You can add 1 Level 7 or lower monster that has a coin tossing effect, from your Deck to your hand. | ||||||
Rare
▶︎ Deck
|
7.1
(13)
[23453] |
JP016 | Heavy Metal Raiders | Field Spell | ||
The first time each DARK Machine monster you control would be destroyed by battle each turn, it is not destroyed, and if you took battle damage from the battle, it gains that much ATK after damage calculation, and keeps that ATK gain while this card is on the field. Once per turn, if a monster you control that was originally a DARK Machine destroys a card(s) on the field by battle or card effect: You can Special Summon 1 DARK Machine monster from your hand. | ||||||
Normal
▶︎ Deck
|
7.4
(9)
[15845] |
JP017 | Proton Blast | Continuous Trap | ||
Once per turn, if an activated card effect tosses coins, immediately after it resolves, apply the following effect(s), depending on the number of heads. ●1+: Inflict 500 damage to your opponent. ●2+: Destroy 1 card your opponent controls. ●3+: Look at your opponent's hand and discard 1 card from their hand. When an effect is activated that tosses a coin 2 or more times: You can banish this card from the GY; treat all results as heads. |
||||||
Normal
▶︎ Deck
|
5.5
(24)
[36497] |
JP018 | Blast Sphere | Effect Monster | ||
- | 4 | Machine | 1400 | 1400 | ||
If this face-down Defense Position card was attacked by an opponent's monster, before damage calculation: Equip this card to the attacking monster. Then, during your opponent's next Standby Phase: Destroy the monster this card is equipped to, and if you do, inflict damage to your opponent equal to the ATK the destroyed monster had on the field. | ||||||
Normal
▶︎ Deck
|
6.9
(34)
[55486] |
JP019 | Barrel Dragon | Effect Monster | ||
- | 7 | Machine | 2600 | 2200 | ||
Once per turn: You can target 1 monster your opponent controls; toss a coin 3 times and destroy it if at least 2 of the results are heads. | ||||||
Normal
▶︎ Deck
|
5.2
(20)
[24790] |
JP020 | Time Machine | Normal Trap | ||
When a monster is destroyed by battle and sent to the GY: Special Summon that monster to the same field it was on, in the same battle position it was in when destroyed. | ||||||
Ultra
▶︎ Deck
|
3.7
(26)
[31443] |
JP021 | Armed Dragon Catapult Cannon |
Fusion Monster Effect Monster |
||
- | 10 | Machine | 3500 | 3000 | ||
"VWXYZ-Dragon Catapult Cannon" + "Armed Dragon LV7" Must first be Special Summoned (from your Extra Deck) during a Duel you Special Summoned both the above cards, by banishing the above cards from your field and/or GY. (You do not use "Polymerization".) Your opponent cannot activate cards or effects with the same name as any banished card. Once per turn, during your opponent's turn (Quick Effect): You can banish 1 card from your Deck or Extra Deck, face-up; banish all cards your opponent controls and in their GY. |
||||||
Rare
▶︎ Deck
|
8.6
(12)
[26111] |
JP022 | Ojamassimilation | Normal Spell | ||
Reveal 1 LIGHT Machine Fusion Monster from your Extra Deck and banish any number of "Ojama" monsters from your hand, face-up field, and/or GY; Special Summon Fusion Materials with different names whose names are specifically listed on the card you revealed, from your hand, Deck, and/or GY, equal to the number of monsters banished to activate this effect. You can banish this card from your GY, then target 3 of your banished "Ojama" monsters; shuffle them into the Deck, then draw 1 card. | ||||||
Normal
▶︎ Deck
|
6.9
(9)
[20750] |
JP023 | Ojamatch | Quick-Play Spell | ||
Send 1 "Ojama" card from your hand or face-up field to the GY; add to your hand, 1 "Ojama" monster with a different name, and 1 "Armed Dragon" monster, from your Deck and/or GY, then, immediately after this effect resolves, you can Normal Summon 1 of those monsters. During your Main Phase: You can banish this card from your GY, then target 3 of your banished "Ojama" monsters; shuffle them into the Deck, then draw 1 card. | ||||||
Normal
▶︎ Deck
|
8.8
(10)
[23044] |
JP024 | Ojama Pajama | Continuous Trap | ||
If an "Armed Dragon" monster(s) and/or a LIGHT Machine Fusion Monster(s) you control would be destroyed by battle or card effect, you can banish 1 "Ojama" card from your hand, face-up field, or GY instead. You can only use each of the following effects of "Ojama Pajama" once per turn. ●During the Main Phase: You can add 1 "Ojama" card from your Deck to your hand, then discard 1 card. ●If this card is sent to the GY: You can Special Summon as many of your banished "Ojama" monsters as possible. |
||||||
Normal
▶︎ Deck
|
5.2
(19)
[21572] |
JP025 | Armed Dragon LV3 | Effect Monster | ||
- | 3 | Dragon | 1200 | 900 | ||
During your Standby Phase: You can send this card to the GY; Special Summon 1 "Armed Dragon LV5" from your hand or Deck. | ||||||
Normal
▶︎ Deck
|
5.6
(20)
[30013] |
JP026 | Armed Dragon LV5 | Effect Monster | ||
- | 5 | Dragon | 2400 | 1700 | ||
You can send 1 monster from your hand to the GY, then target 1 monster your opponent controls with ATK less than or equal to the sent monster's ATK; destroy that target. During the End Phase, if this card destroyed a monster by battle this turn: You can send this card to the GY; Special Summon 1 "Armed Dragon LV7" from your hand or Deck. | ||||||
Normal
▶︎ Deck
|
5.7
(17)
[32516] |
JP027 | Armed Dragon LV7 | Effect Monster | ||
- | 7 | Dragon | 2800 | 1000 | ||
Cannot be Normal Summoned/Set. Must be Special Summoned by "Armed Dragon LV5". You can send 1 monster from your hand to the GY; destroy all monsters your opponent controls with ATK less than or equal to that sent monster's ATK. | ||||||
Normal
▶︎ Deck
|
3.7
(27)
[44495] |
JP028 | VWXYZ-Dragon Catapult Cannon |
Fusion Monster Effect Monster |
||
- | 8 | Machine | 3000 | 2800 | ||
"VW-Tiger Catapult" + "XYZ-Dragon Cannon" Must first be Special Summoned (from your Extra Deck) by banishing the above cards you control. Once per turn: You can target 1 card your opponent controls; banish that target. When this card declares an attack on an opponent's monster: You can target the attack target; change that attack target's battle position. (Flip effects are not activated.) |
||||||
Normal
▶︎ Deck
|
7.6
(17)
[62425] |
JP029 | Ojamagic | Normal Spell | ||
If this card is sent from the hand or field to the GY: Add 1 each of "Ojama Green", "Ojama Yellow", and "Ojama Black" from your Deck to your hand. | ||||||
Normal
▶︎ Deck
|
8.9
(12)
[31138] |
JP030 | Ancient Gear Frame | Effect Monster | ||
- | 4 | Machine | 1600 | 500 | ||
You can discard 1 card; add 1 "Ancient Gear Golem", or 1 Spell/Trap that specifically lists the card "Ancient Gear Golem" in its text, from your Deck to your hand. You can only use this effect of "Ancient Gear Frame" once per turn. If this card attacks, your opponent cannot activate Spell/Trap Cards until the end of the Damage Step. If this face-up card in its owner's control leaves the field because of an opponent's card effect: You can Special Summon up to 3 "Ancient Gear Golem" and/or "Ancient Gear Golem - Ultimate Pound" from your hand, ignoring their Summoning conditions. | ||||||
Ultra
▶︎ Deck
|
8.3
(12)
[33423] |
JP031 | Ancient Gear Megaton Golem |
Fusion Monster Effect Monster |
||
- | 9 | Machine | 3300 | 3300 | ||
3 "Ancient Gear" monsters If this card attacks, your opponent cannot activate Spell/Trap Cards until the end of the Damage Step. If this card was Fusion Summoned using 2 or more "Ancient Gear Golem" and/or "Ancient Gear Golem - Ultimate Pound" as material, it can attack up to that many times during each Battle Phase. If this face-up Fusion Summoned card in its owner's control leaves the field because of an opponent's card effect: You can Special Summon 1 "Ultimate Ancient Gear Golem" from your Extra Deck, ignoring its Summoning conditions. |
||||||
Super
▶︎ Deck
|
9.6
(17)
[38707] |
JP032 | Ancient Gear Fusion | Normal Spell | ||
Fusion Summon 1 "Ancient Gear" Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material. If you use "Ancient Gear Golem" or "Ancient Gear Golem - Ultimate Pound" you control as Fusion Material, you can also use monsters from your Deck as material. | ||||||
Rare
▶︎ Deck
|
8.5
(13)
[20819] |
JP033 | Cross-Dimensional Duel | Normal Trap | ||
Target 1 "Ancient Gear" monster you control; banish it. During the next Standby Phase, return that banished monster to the field, and if you do, its ATK becomes double its original ATK until the end of that turn. If 1 or more "Ancient Gear Golem" or "Ancient Gear Golem - Ultimate Pound" you control would be destroyed by battle or card effect, you can banish this card from your GY instead. | ||||||
Normal
▶︎ Deck
|
8.1
(37)
[90678] |
JP034 | Ancient Gear Golem | Effect Monster | ||
- | 8 | Machine | 3000 | 3000 | ||
Cannot be Special Summoned. If this card attacks, your opponent cannot activate any Spell/Trap Cards until the end of the Damage Step. If this card attacks a Defense Position monster, inflict piercing battle damage. | ||||||
Normal
▶︎ Deck
|
5.4
(10)
[32373] |
JP035 | Ancient Gear Golem - Ultimate Pound | Effect Monster | ||
- | 8 | Machine | 3000 | 3000 | ||
Cannot be Special Summoned. If this card attacks a Defense Position monster, inflict piercing battle damage. Up to twice per turn, when this attacking card destroys a monster by battle: You can discard 1 Machine monster; this card can attack again in a row. If this card on the field is destroyed by battle or card effect: You can add 1 "Polymerization" from your Deck to your hand, and if you do, add 1 other "Ancient Gear" monster from your GY to your hand. | ||||||
Rare
▶︎ Deck
|
7.6
(28)
[98127] |
JP036 | Ultimate Ancient Gear Golem |
Fusion Monster Effect Monster |
||
- | 10 | Machine | 4400 | 3400 | ||
"Ancient Gear Golem" + 2 "Ancient Gear" monsters Must be Fusion Summoned. If this card attacks a Defense Position monster, inflict piercing battle damage. If this card attacks, your opponent cannot activate Spell/Trap Cards until the end of the Damage Step. If this card is destroyed: You can target 1 "Ancient Gear Golem" in your GY; Special Summon it, ignoring its Summoning conditions. |
||||||
Ultra
▶︎ Deck
|
8.6
(14)
[29564] |
JP037 | Rainbow Overdragon |
Fusion Monster Effect Monster |
||
- | 12 | Dragon | 4000 | 0 | ||
7 "Crystal Beast" monsters (This card is always treated as an "Ultimate Crystal" card.) Must be either Fusion Summoned, or Special Summoned by Tributing 1 Level 10 "Ultimate Crystal" monster. Once per turn: You can banish 1 "Crystal Beast" monster from your GY; this card gains ATK equal to the banished monster's, until the end of this turn. (Quick Effect): You can Tribute this Fusion Summoned card; shuffle all cards on the field into the Deck. |
||||||
Normal
▶︎ Deck
|
9.6
(17)
[17961] |
JP038 | Rainbow Bridge | Normal Spell | ||
Add 1 "Crystal" Spell/Trap from your Deck to your hand. | ||||||
Super
▶︎ Deck
|
9.7
(17)
[22658] |
JP039 | Crystal Bond | Normal Spell | ||
Add 1 "Crystal Beast" monster from your Deck to your hand, and place 1 "Crystal Beast" monster with a different name from your Deck face-up in your Spell & Trap Zone as a Continuous Spell. You can only activate 1 "Crystal Bond" per turn. | ||||||
Super
▶︎ Deck
|
7.7
(14)
[18621] |
JP040 | Ultimate Crystal Magic | Normal Trap | ||
When your "Crystal Beast" monster is destroyed by battle: You can send 7 "Crystal Beast" cards with different names from your hand, Deck, and/or face-up field to the GY; Special Summon 1 "Ultimate Crystal" Fusion Monster from your Extra Deck. (This is treated as a Fusion Summon.) If a face-up "Ultimate Crystal" monster you control leaves the field because of an opponent's card effect: You can banish this card from your GY; place any number of "Crystal Beast" monsters from your GY, face-up in your Spell & Trap Zone as Continuous Spells. | ||||||
Normal
▶︎ Deck
|
8.4
(22)
[46174] |
JP041 | Crystal Beast Ruby Carbuncle | Effect Monster | ||
- | 3 | Fairy | 300 | 300 | ||
When this card is Special Summoned: You can Special Summon as many "Crystal Beast" monster Cards as possible from your Spell & Trap Zones. If this face-up card is destroyed in a Monster Zone, you can place it face-up in your Spell & Trap Zone as a Continuous Spell, instead of sending it to the GY. | ||||||
Normal
▶︎ Deck
|
9.2
(36)
[69104] |
JP042 | Crystal Beast Sapphire Pegasus | Effect Monster | ||
- | 4 | Beast | 1800 | 1200 | ||
When this card is Summoned: You can place 1 "Crystal Beast" monster from your hand, Deck, or GY, face-up in your Spell & Trap Zone as a Continuous Spell. If this face-up card is destroyed in a Monster Zone, you can place it face-up in your Spell & Trap Zone as a Continuous Spell, instead of sending it to the GY. | ||||||
Rare
▶︎ Deck
|
7.7
(30)
[116150] |
JP043 | Rainbow Dragon | Effect Monster | ||
- | 10 | Dragon | 4000 | 0 | ||
(This card is always treated as an "Ultimate Crystal" card.) Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by having 7 "Crystal Beast" cards with different names on your field and/or GY. This card cannot activate the following effects the turn it is Special Summoned. (Quick Effect): You can send all "Crystal Beast" monsters you control to the GY; this card gains 1000 ATK for each monster sent to the GY. You can banish all "Crystal Beast" monsters from your GY; shuffle all cards on the field into the Deck. |
||||||
Normal
▶︎ Deck
|
7.4
(15)
[38140] |
JP044 | Crystal Release | Equip Spell | ||
Equip only to a "Crystal Beast" monster. It gains 800 ATK. When this card is sent from the field to the GY: You can place 1 "Crystal Beast" monster from your Deck face-up in your Spell & Trap Zone as a Continuous Spell. | ||||||
Normal
▶︎ Deck
|
5.9
(14)
[28142] |
JP045 | Crystal Tree | Continuous Spell | ||
Each time a "Crystal Beast" monster(s) is placed in either player's Spell & Trap Zone, place 1 Crystal Counter on this card. You can send this card to the GY; take a number of "Crystal Beast" monsters from your Deck equal to the number of Crystal Counters that were on this card, and place them face-up in your Spell & Trap Zone as Continuous Spells. | ||||||
Normal
▶︎ Deck
|
6.2
(13)
[36896] |
JP046 | Vortex Trooper | Effect Monster | ||
- | 3 | Aqua | 0 | 600 | ||
When this card is Normal Summoned: You can shuffle 2 cards from your hand into the Deck, then draw 2 cards. If this card is destroyed: Draw 1 card. | ||||||
Normal
▶︎ Deck
|
8.6
(29)
[156603] |
JP047 | Panzer Dragon |
Fusion Monster Effect Monster |
||
- | 5 | Machine | 1000 | 2600 | ||
1 Machine monster + 1 Dragon monster If this card is destroyed and sent to the GY: You can target 1 card on the field; destroy it. |
||||||
Normal
▶︎ Deck
|
9.4
(71)
[663931] |
JP048 | Instant Fusion Limited | Normal Spell | ||
Pay 1000 LP; Special Summon 1 Level 5 or lower Fusion Monster from your Extra Deck, but it cannot attack, also it is destroyed during the End Phase. (This is treated as a Fusion Summon.) You can only activate 1 "Instant Fusion" per turn. | ||||||
Normal
▶︎ Deck
|
9.8
(62)
[273582] |
JP049 | Limiter Removal | Quick-Play Spell | ||
Double the ATK of all Machine monsters you currently control, until the end of this turn. During the End Phase of this turn, destroy those monsters. | ||||||
Normal
▶︎ Deck
|
8
(13)
[23115] |
JP050 | Worm Bait | Normal Spell | ||
If you control an Insect monster: Special Summon 2 "Worm Tokens" (Insect/EARTH/Level 1/ATK 0/DEF 0). You cannot Normal or Special Summon any Level 3 or 4 monsters the turn you activate this card. | ||||||
Legendary Duelists: Ancient Millennium Card List
7.4 /10.0 pt Number of card ratings : 1061 User Review : 1061 |
Update Information - NEW -
- 07/17 00:39 Review Paleozoic Cambroraster「Category exclusive link 2 monsters. If you write that much, it se…
- 07/16 23:34 Review Lady Labrynth of the Silver Castle「A princess who was motivated to carry two swords. Spe…
- 07/16 23:26 Review Xyz Reborn「It is a card that can be said to be 《Call of the Haunted》and 《Back to the …
- 07/16 23:21 Review Traptrix Arachnocampa「It's my personal opinion, but this girl will do it. she's a hell o…
- 07/16 21:49 Review Forbidden Droplet「In the Mauri series, the cost is high, but it is excellent in handling…
- 07/16 21:30 Review Cup of Ace「He is the type who can win if he spins, so he is a card that is put into the …
- 07/16 21:26 Review Evenly Matched「It is an answer card for the card group that earns square ads no matter w…
- 07/16 21:25 Review Lightning Storm「One of the second attacking card series Before returning to MD, I had th…
- 07/16 20:38 Review Snake Rain「Normal Spell that can drop 4 Reptiles to GY with 1 hand cost His GY sending i…
- 07/16 20:15 Review Gottoms' Second Call「The effect itself is strong, but the disadvantages are too heavy an…
- 07/16 20:04 Review Memory of an Adversary「A good illustration card that tells the story. 《Dimensional Pris…
- 07/16 20:04 Review Elemental HERO Heat「One of 《E・HERO》but not Warrior ATT increases by 200 for the numbe…
- 07/16 19:50 Review Elemental HERO Wildheart「It is one of the "Elemental HERO" and has complete resistance t…
- 07/16 18:18 Review Evenly Matched「If you ask me what is the strongest flip card to attack, I would answer t…
- 07/16 17:43 Review Dark Ruler No More「One of the three Sacred Treasures of the second-attack flipping card,…
- 07/16 16:27 Review Shinobaron Peacock「The 3-card bounce is powerful if you can get through it, and if you c…
- 07/16 16:23 Review Shinobaroness Peacock「The recruit effect of (1) cannot be used unless he has a Spell/Tra…
- 07/16 16:13 Review Shinobird's Calling「An excellent ritual card that can use the spirit of GY as a material…
- 07/16 15:58 Review Millennium-Eyes Restrict「《Thousand-Eyes Restrict》remake card There is also a dedicated…
- 07/16 15:51 Review Tearlaments Kitkallos「Prohibited on paper, restricted on MD. If you go first, add a depl…
- 07/16 15:43 Review Underground Arachnid「In the 6th generation Insect ☆ 6S It has the effect of suppressing …
- 07/16 14:30 Review Lancer Archfiend「It's an effect that pierces one monster, but if that's all it is, Equip…
- 07/16 14:21 Review Mirror Ladybug「Comprehensive evaluation: 《Exodius the Ultimate Forbidden Lord》in combi…
- 07/16 14:18 Review Swift Scarecrow「Overall Rating: A useful defensive tag. Unlike 《Battle Fader》, he want…
- 07/16 14:13 Review Lancer Archfiend「Comprehensive evaluation: Even if penetration grant is carried out, the…
- 07/16 14:10 Review Power Breaker「Comprehensive evaluation: The range which can be destroyed is narrow. Hi…
- 07/16 14:08 Review Extra Veiler「Comprehensive evaluation: It becomes a measure against burn 1 kill. He's th…
- 07/16 14:05 Review Blackwing - Abrolhos the Megaquake「Overall Rating: Release 2 is heavy and hard to use wi…
- 07/16 13:58 Review Karakuri Ninja mdl 339 "Sazank"「Overall Rating: Non-destructive removal is useful, but d…
- 07/16 13:53 Review Karakuri Soldier mdl 236 "Nisamu"「Comprehensive evaluation: Since the deployment power h…
- 07/16 13:39 Review Karakuri Strategist mdl 248 "Nishipachi"「Comprehensive evaluation: I would like to adopt…
- 07/16 13:29 Review Angelica, Princess of Noble Arms「I'm in trouble. I only write strong things. There are n…
- 07/16 13:26 Review Attack Gainer「Comprehensive evaluation: It is useful in the point that Warrior support c…
- 07/16 13:23 Review Creation Resonator「Comprehensive evaluation: The effect is strong and it is good to sear…
- 07/16 13:17 Review Blackwing - Etesian of Two Swords「Comprehensive evaluation: It is better to strengthen w…
- 07/16 13:14 Review Karakuri Bushi mdl 6318 "Muzanichiha"「Overall evaluation: It's tough if he doesn't destr…
- 07/16 13:11 Review Watthopper「Comprehensive evaluation: Since there are many effects that do not take targe…
- 07/16 13:03 Review Wattsquirrel「Comprehensive evaluation: Can he go if he supplements ATK with 《Power of t…
- 07/16 13:00 Review Wattdragonfly「Overall Rating: Passive but easy to recruit. It can be recruited by both e…
- 07/16 12:51 Review Mother Spider Splitter「(1) is the same as 《Primitive Butterfly》, but it is suitable fo…
- 07/16 12:08 Review Mother Spider Splitter「A monster with a recruit effect while having a self-SS with loose…
- 07/16 12:07 Review Naturia Pumpkin「Comprehensive evaluation: After deploying 《Naturia Mole Cricket》, it i…
- 07/16 09:24 Review Interdimensional Warp「A card that is full of value in one point, "It's a free chain cont…
- 07/16 08:10 Review Darklord Edeh Arae「Is this really an annual subscription benefit? At least if his ATK wa…
- 07/16 02:19 Review Tearlaments Grief「A normal frame for the "Tearlaments" spell, which is neatly distribute…
- 07/16 02:09 Review Evenly Matched「Needless to say, it's a back attack card. With this one card, you can for…
- 07/16 00:17 Review Aratama「As Exosister Aratama, a rogue who is caught between yuri. Jokes aside, this one …
- 07/15 22:41 Review Laevatein, Generaider Boss of Shadows「Participated in Master Duel from 2023/07/13. A ran…
- 07/15 21:17 Review Malefic Cyber End Dragon「Speaking of Malefic, this is the kind of card. It boasts the be…
- 07/15 20:45 Review Naturia Cherries「Comprehensive evaluation: It is a difficult point that it cannot be use…
- 07/12 21:10 DECK The Yubel Family ~Living in the Silver Castle~
- 07/11 23:48 DECK Isolde Exo for MD
- 07/11 23:37 DECK Curioswight Grave
- 07/10 15:46 DECK Exodia Align Deck
- 07/10 02:32 DECK Libromancer & Dogmatika
- 07/09 21:00 DECK Synchro Undead (Extra Unified Race)
- 07/08 15:00 DECK Darth Metatron (Metalfoes Brave Pacificis)
- 07/08 12:11 DECK Sin Buster Blader
- 07/08 00:53 DECK Kaiju NTR
- 07/05 02:45 DECK Red Archfiend
- 07/03 23:04 DECK BFRRMore
- 07/02 17:35 DECK [MD] Vaylantz Griffon type
- 07/02 11:18 DECK Red Archfiend King's Heartbeat (advice sought)
- 07/02 10:55 DECK Labrynth for New Banned Restrictions (advice sought)
- 07/01 13:55 DECK Star 12 Jund in20230701
- 06/30 17:16 DECK Ritual Dogmatika July 2023 version
- 06/28 07:31 DECK [Pure Construction] Red Archfiend
- 06/27 16:02 DECK VS Homura Noble Knight
- 06/27 08:39 DECK [Preceding One Kill] Abyssal Dragunity
- 06/26 00:35 DECK The Six Samurai (2023.07.01)