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HOME > Yu-Gi-Oh! Card Lists > LINK VRAINS PACK
LINK VRAINS PACK Card List
LINK VRAINS PACK
code : LVP1.
Total : 100 Types.
Release Date:2017-11-25
10th period
code : LVP1.
Total : 100 Types.
Release Date:2017-11-25
10th period
Average of all cards:8.8pt
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2017-11-11
Legendary Duelists: Ancient Millenn…
2017-11-11
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2017-12-09
Structure Deck: Powercode Link
2017-12-09
Structure Deck: Powercode Link
Total 100 Types | |||||
---|---|---|---|---|---|
Monster 79 Types | |||||
Normal Monster:1 TypesEffect Monster:33 Types
Pendulum Monster:6 Types Fusion Monster:10 Types Synchro Monster:3 Types Xyz Monster:6 Types Link Monster:20 Types | |||||
5 | Tuner Monster | 0 | Flip Monster | 0 | Gemini Monster |
Spell 17 Types | |||||
8 | Normal Spell | 3 | Equip Spell | 1 | Quick-Play Spell |
0 | Ritual Spell | 2 | Continuous Spell | 3 | Field Spell |
Trap 4 Types | |||||
2 | Normal Trap | 1 | Continuous Trap | 1 | Counter Trap |
Enhanced Category : 27 | |||||
Lightsworn:5 Types / Gem-Knight:5 Types / Evilswarm, Steelswarm:5 Types / Gladiator Beast:5 Types / Archfiend:5 Types / Inzektor:5 Types / Madolche:5 Types / Spellbook:5 Types / Noble Knight, Noble Arms:5 Types / Shaddoll:5 Types / Ritual Beast, Spiritual Beast:5 Types / Aroma, Aromage, Aromaseraphy:5 Types / Malebranche of the Burning Abyss:5 Types / Crystron:5 Types / Metalfoes, Heavymetalfoes, Raremetalfoes, Fullmetalfoes, Parametalfoes:5 Types / Hieratic Dragon, Hieratic Seal:4 Types / Qliphort, Apoqliphort:4 Types / Zefra:4 Types / Mermail:3 Types / Yang Zing:3 Types / Invoked:3 Types / Fusion:3 Types / Atlantean:2 Types / Steelswarm:1 Types / Red-Eyes:1 Types / The Phantom Knights, Phantom:1 Types / Counter:1 Types |
Card Rating: Top 5
- 1st :《Cherubini, Ebon Angel of the Burning Abyss》10pt
- 1st :《Aleister the Invoker》9.9pt
- 1st :《Crystron Thystvern》9.9pt
- 1st :《Metalfoes Fusion》9.9pt
- 1st :《Denglong, First of the Yang Zing》9.9pt
rating order | 31 / 640 | view num | 51343 | → Check card pricing information (Japan) |
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Rarity | Rating Score | Code | Card Name | Card-Type | |||||||||
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Attribute | Level | Type | ATK | DEF | |||||||||
Super
▶︎ Deck
|
7.5
(13)
[20768] |
JP001 | Masterking Archfiend |
Link Monster Effect Monster |
|||||||||
- | - | Fiend | 2000 | - | |||||||||
2 Fiend monsters Once per turn, during your Standby Phase, pay 500 LP or destroy this card. Once per Chain, if you pay LP (except during the Damage Step): You can send 1 Fiend monster from your Deck to the GY with ATK or DEF equal to the amount paid. Once per Chain, if a Fiend monster(s) is sent to your GY (except during the Damage Step): You can roll a six-sided die, then apply this effect on 1 of those monsters based on the result. ●1: Add it to your hand. ●2, 3, 4, 5: Shuffle into the Deck. ●6: Special Summon it.
|
|||||||||||||
Rare
▶︎ Deck
|
8.2
(9)
[62248] |
JP002 | Archfiend Commander | Effect Monster | |||||||||
- | 6 | Fiend | 2500 | 1200 | |||||||||
If you control an "Archfiend" card, you can Special Summon this card (from your hand), but it cannot attack this turn. You can only Special Summon "Archfiend Commander" once per turn this way. When Special Summoned this way: Target 1 "Archfiend" card you control; destroy that target. When this card is Tribute Summoned: You can target 1 Level 6 "Archfiend" monster in your Graveyard; Special Summon that target in face-up Defense Position. | |||||||||||||
Normal
▶︎ Deck
|
8.8
(26)
[152735] |
JP003 | Archfiend Heiress | Effect Monster | |||||||||
- | 3 | Fiend | 1000 | 0 | |||||||||
If this card is sent to the Graveyard because of a card effect or being destroyed by battle: You can add 1 "Archfiend" card from your Deck to your hand, except "Archfiend Heiress". You can only use the effect of "Archfiend Heiress" once per turn. | |||||||||||||
Normal
▶︎ Deck
|
6.9
(18)
[46895] |
JP004 | Archfiend's Oath | Continuous Spell | |||||||||
Once per turn: You can pay 500 LP, then declare 1 card name; excavate the top card of your Deck, and if it is the declared card, add it to your hand. Otherwise, send it to the GY. | |||||||||||||
Normal
▶︎ Deck
|
8.8
(20)
[54424] |
JP005 | Falling Down | Equip Spell | |||||||||
Activate this card by targeting an opponent's monster; equip this card to it. Take control of it. Destroy this card unless you control an "Archfiend" card. During each of your opponent's Standby Phases: You take 800 damage. | |||||||||||||
Super
▶︎ Deck
|
8.1
(16)
[19186] |
JP006 | Gladiator Beast Dragases |
Link Monster Effect Monster |
|||||||||
- | - | Winged Beast | 2000 | - | |||||||||
2 "Gladiator Beast" monsters If a "Gladiator Beast" monster you control attacks, it cannot be destroyed by that battle, also your opponent cannot activate cards or effects until the end of the Damage Step. At the end of the Battle Phase, if this card battled: You can return this card to the Extra Deck; Special Summon 2 "Gladiator Beast" monsters with different names from your Deck. You can only use this effect of "Gladiator Beast Dragases" once per turn.
|
|||||||||||||
Rare
▶︎ Deck
|
9.7
(45)
[82402] |
JP007 | Gladiator Beast Gyzarus |
Fusion Monster Effect Monster |
|||||||||
- | 6 | Winged Beast | 2400 | 1500 | |||||||||
"Gladiator Beast Bestiari" + 1 "Gladiator Beast" monster Must first be Special Summoned (from your Extra Deck) by shuffling the above cards you control into the Deck. (You do not use "Polymerization".) When this card is Special Summoned: You can target up to 2 cards on the field; destroy those targets. At the end of the Battle Phase, if this card battled: You can return it to the Extra Deck; Special Summon 2 "Gladiator Beast" monsters from your Deck, except "Gladiator Beast Bestiari". |
|||||||||||||
Normal
▶︎ Deck
|
9.2
(26)
[59873] |
JP008 | Gladiator Beast Bestiari | Effect Monster | |||||||||
- | 4 | Winged Beast | 1500 | 800 | |||||||||
If this card is Special Summoned by the effect of a "Gladiator Beast" monster: Target 1 Spell/Trap Card on the field; destroy that target. At the end of the Battle Phase, if this card attacked or was attacked: You can shuffle it into the Deck; Special Summon 1 "Gladiator Beast" monster from your Deck, except "Gladiator Beast Bestiari". | |||||||||||||
Normal
▶︎ Deck
|
8.8
(20)
[51810] |
JP009 | Test Tiger | Effect Monster | |||||||||
- | 3 | Beast | 600 | 300 | |||||||||
If you control a face-up "Gladiator Beast" monster, you can Special Summon this card (from your hand). You can Tribute this card to target 1 face-up "Gladiator Beast" monster you control; shuffle that target into the Deck, then Special Summon 1 "Gladiator Beast" from your Deck, and treat it as if it was Special Summoned by the effect of a "Gladiator Beast" monster. | |||||||||||||
Normal
▶︎ Deck
|
9.3
(24)
[49776] |
JP010 | Gladiator Beast War Chariot | Counter Trap | |||||||||
When an Effect Monster's effect is activated, if you control a face-up "Gladiator Beast" monster: Negate the activation and destroy it. | |||||||||||||
Secret
▶︎ Deck
Ultra |
9
(22)
[51997] |
JP011 | Curious, the Lightsworn Dominion |
Link Monster Effect Monster |
|||||||||
- | - | Warrior | 2400 | - | |||||||||
3 monsters with the same Attribute but different Types If this face-up card is destroyed by battle, or leaves the field because of an opponent's card effect while its owner controls it: You can target 1 card in your GY; add it to your hand. You can only use each of the following effects of "Curious, the Lightsworn Dominion" once per turn. ●If this card is Link Summoned: You can send 1 card from your Deck to the GY. ●If a card(s) is sent from your Deck to the GY by an effect: Send the top 3 cards of your Deck to the GY.
|
|||||||||||||
Rare
▶︎ Deck
|
8.3
(27)
[178344] |
JP012 | Michael, the Arch-Lightsworn |
Synchro Monster Effect Monster |
|||||||||
- | 7 | Dragon | 2600 | 2000 | |||||||||
1 Tuner + 1 or more non-Tuner LIGHT monsters Once per turn: You can pay 1000 LP, then target 1 card on the field; banish that target. When this card is destroyed: You can target any number of other "Lightsworn" monsters in your Graveyard; shuffle them into the Deck, and if you do, you gain 300 LP for each returned card. Once per turn, during your End Phase: Send the top 3 cards of your Deck to the Graveyard. |
|||||||||||||
Normal
▶︎ Deck
|
8.7
(26)
[157613] |
JP013 | Lumina, Lightsworn Summoner | Effect Monster | |||||||||
- | 3 | Spellcaster | 1000 | 1000 | |||||||||
Once per turn: You can discard 1 card, then target 1 Level 4 or lower "Lightsworn" monster in your GY; Special Summon it. Once per turn, during your End Phase: Send the top 3 cards of your Deck to the GY. | |||||||||||||
Normal
▶︎ Deck
|
7.7
(19)
[108341] |
JP014 | Minerva, Lightsworn Maiden |
Effect Monster Tuner Monster |
|||||||||
- | 3 | Spellcaster | 800 | 200 | |||||||||
When this card is Normal Summoned: You can add 1 LIGHT Dragon-Type monster from your Deck to your hand, whose Level is less than or equal to the total number of "Lightsworn" monsters with different names in your Graveyard. If this card is sent from the hand or Deck to the Graveyard: Send the top card of your Deck to the Graveyard. During each of your End Phases: Send the top 2 cards of your Deck to the Graveyard. | |||||||||||||
Normal
▶︎ Deck
|
9.7
(48)
[251207] |
JP015 | Charge of the Light Brigade | Normal Spell | |||||||||
Send the top 3 cards of your Deck to the Graveyard; add 1 Level 4 or lower "Lightsworn" monster from your Deck to your hand. | |||||||||||||
Super
▶︎ Deck
|
9.7
(14)
[19196] |
JP016 | Gem-Knight Phantom Quartz |
Link Monster Effect Monster |
|||||||||
- | - | Rock | 1450 | - | |||||||||
2 "Gem-" monsters If this card is Link Summoned: You can add 1 "Gem-Knight" card from your Deck to your hand. You can pay 1000 LP; Fusion Summon 1 "Gem-Knight" Fusion Monster from your Extra Deck, by shuffling Fusion Materials in your possession listed on it into your Deck, that are banished or in the GY, but it cannot attack directly this turn. You can only use each effect of "Gem-Knight Phantom Quartz" once per turn.
|
|||||||||||||
Rare
▶︎ Deck
|
7.8
(24)
[101579] |
JP017 | Gem-Knight Seraphinite |
Fusion Monster Effect Monster |
|||||||||
- | 5 | Fairy | 2300 | 1400 | |||||||||
1 "Gem-Knight" monster + 1 LIGHT monster Must first be Fusion Summoned with the above Fusion Materials. During your Main Phase, you can Normal Summon/Set 1 monster in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) |
|||||||||||||
Normal
▶︎ Deck
|
9.2
(25)
[88727] |
JP018 | Gem-Knight Lazuli | Effect Monster | |||||||||
- | 1 | Rock | 600 | 100 | |||||||||
If this card is sent to the Graveyard by a card effect: You can target 1 Normal Monster in your Graveyard; add that target to your hand. | |||||||||||||
Normal
▶︎ Deck
|
9
(28)
[68224] |
JP019 | Gem-Knight Fusion | Normal Spell | |||||||||
Fusion Summon 1 "Gem-Knight" Fusion Monster from your Extra Deck, using monsters from your hand or your side of the field as Fusion Materials. If this card is in your Graveyard: You can banish 1 "Gem-Knight" monster from your Graveyard; add this card to your hand. | |||||||||||||
Normal
▶︎ Deck
|
9.6
(33)
[125675] |
JP020 | Brilliant Fusion Limited | Continuous Spell | |||||||||
When this card is activated: Fusion Summon 1 "Gem-Knight" Fusion Monster from your Extra Deck, using monsters from your Deck as Fusion Material, but change its ATK/DEF to 0. If this card leaves the field, destroy that monster. Once per turn: You can discard 1 Spell; the monster Special Summoned by this card's effect gains ATK/DEF equal to its original ATK/DEF, until the end of your opponent's turn. You can only activate 1 "Brilliant Fusion" per turn. | |||||||||||||
Super
▶︎ Deck
|
8.1
(12)
[17278] |
JP021 | Steelswarm Origin |
Link Monster Effect Monster |
|||||||||
- | - | Fiend | 2000 | - | |||||||||
2 "lswarm" monsters While this card is in the Extra Monster Zone, if a monster would be Special Summoned from the Extra Deck to the Main Monster Zone, it must be Summoned in the zone this card points to. While this card points to a monster, neither player can target it with card effects, also it cannot be destroyed by battle or card effects. Once per turn, when a monster(s) on the field is destroyed by battle or by card effect: You can Special Summon Level 4 or lower "lswarm" monsters from your Deck in Defense Position, up to the number destroyed.
|
|||||||||||||
Rare
▶︎ Deck
|
9.5
(89)
[158255] |
JP022 | Evilswarm Ophion |
Xyz Monster Effect Monster |
|||||||||
- | 4 | Dragon | 2550 | 1650 | |||||||||
2 Level 4 "lswarm" monsters While this card has Xyz Material, Level 5 or higher monsters cannot be Special Summoned. Once per turn: You can detach 1 Xyz Material from this card; add 1 "Infestation" Spell/Trap Card from your Deck to your hand. |
|||||||||||||
Normal
▶︎ Deck
|
8.5
(41)
[101566] |
JP023 | Evilswarm Heliotrope | Normal Monster | |||||||||
- | 4 | Rock | 1950 | 650 | |||||||||
.ytilaer a maerd rieht ekam thgim yeht taht os ydob a rof gninraey ,sluos mrawsleetS gniregnil fo sthguoht eht era esehT "!etanimretxE !etacidarE !etanimilE" | |||||||||||||
Rare
▶︎ Deck
|
8.5
(24)
[72964] |
JP024 | Evilswarm Kerykeion | Effect Monster | |||||||||
- | 4 | Spellcaster | 1600 | 1550 | |||||||||
You can only use each effect of "Evilswarm Kerykeion" once per turn. While this card is in the Graveyard, if it was sent there this turn, you can Normal Summon 1 "lswarm" monster for 1 less Tribute. You can banish 1 "lswarm" monster from your Graveyard, then target 1 "lswarm" monster in your Graveyard; add that target to your hand, also, this card gains the following effect. ●This turn: You can activate this effect; Normal Summon 1 "lswarm" monster. |
|||||||||||||
Normal
▶︎ Deck
|
8.7
(26)
[69768] |
JP025 | Infestation Pandemic | Quick-Play Spell | |||||||||
All face-up "lswarm" monsters you currently control are unaffected by other Spell/Trap effects this turn. | |||||||||||||
Super
▶︎ Deck
|
8.9
(13)
[24697] |
JP026 | Inzektor Picofalena |
Link Monster Effect Monster |
|||||||||
- | - | Insect | 1000 | - | |||||||||
2 Insect monsters If this card is Link Summoned: You can discard 1 card, then target 1 other Insect monster you control; equip 1 Insect monster from your Deck to it as an Equip Spell that gains this effect. ●The equipped monster gains 500 ATK/DEF. You can target 3 Insect monsters in your GY; shuffle them into the Deck, then draw 1 card. You can only use each effect of "Inzektor Picofalena" once per turn.
|
|||||||||||||
Rare
▶︎ Deck
|
8.6
(22)
[66098] |
JP027 | Inzektor Giga-Mantis | Effect Monster | |||||||||
- | 6 | Insect | 2400 | 0 | |||||||||
You can target 1 face-up "Inzektor" monster you control; equip this card from your hand to that target. While this card is equipped to a monster, that monster's original ATK becomes 2400. If this card is sent to the GY while equipped to a monster: You can target 1 "Inzektor" monster in your GY except "Inzektor Giga-Mantis"; Special Summon that target. You can only use this effect of "Inzektor Giga-Mantis" once per turn. | |||||||||||||
Normal
▶︎ Deck
|
9.1
(24)
[56537] |
JP028 | Inzektor Centipede | Effect Monster | |||||||||
- | 3 | Insect | 1600 | 1200 | |||||||||
Once per turn: You can equip 1 "Inzektor" monster from your hand or GY to this card. If an Equip Card(s) is sent to your GY while equipped to this card (except during the Damage Step): You can add 1 "Inzektor" card from your Deck to your hand. While this card is equipped to a monster, that monster's Level is increased by 3. | |||||||||||||
Normal
▶︎ Deck
|
8.4
(67)
[96365] |
JP029 | Inzektor Dragonfly | Effect Monster | |||||||||
- | 3 | Insect | 1000 | 1800 | |||||||||
Once per turn: You can equip 1 "Inzektor" monster from your hand or GY to this card. If an Equip Card(s) is sent to your GY while equipped to this card (except during the Damage Step): You can Special Summon 1 "Inzektor" monster from your Deck, except "Inzektor Dragonfly". While this card is equipped to a monster, that monster's Level is increased by 3. | |||||||||||||
Normal
▶︎ Deck
|
8.5
(52)
[79295] |
JP030 | Inzektor Hornet | Effect Monster | |||||||||
- | 3 | Insect | 500 | 200 | |||||||||
Once per turn: You can equip 1 "Inzektor" monster from your hand or GY to this card. While this card is equipped to a monster, that monster's Level is increased by 3, also it gains ATK/DEF equal to this card's ATK/DEF. While this card is equipped to a monster: You can send this Equip Card to the GY, then target 1 card on the field; destroy that target. | |||||||||||||
Secret
▶︎ Deck
Ultra |
9.7
(25)
[100975] |
JP031 | Hieratic Seal of the Heavenly Spheres |
Link Monster Effect Monster |
|||||||||
- | - | Dragon | 0 | - | |||||||||
2 Dragon monsters Once per opponent's turn, if this card is in the Extra Monster Zone (Quick Effect): You can Tribute 1 monster from your hand or field; return 1 face-up card on the field to the hand. If this card is Tributed: Special Summon 1 Dragon monster from your hand or Deck, and make its ATK/DEF 0. You can only use this effect of "Hieratic Seal of the Heavenly Spheres" once per turn.
|
|||||||||||||
Rare
▶︎ Deck
|
9.6
(49)
[215245] |
JP032 | Hieratic Dragon King of Atum |
Xyz Monster Effect Monster |
|||||||||
- | 6 | Dragon | 2400 | 2100 | |||||||||
2 Level 6 Dragon monsters Once per turn: You can detach 1 material from this card; Special Summon 1 Dragon monster from your Deck, and make its ATK/DEF 0. This card cannot attack during the turn you activate this effect. |
|||||||||||||
Normal
▶︎ Deck
|
9.4
(41)
[240406] |
JP033 | Hieratic Dragon of Tefnuit | Effect Monster | |||||||||
- | 6 | Dragon | 2100 | 1400 | |||||||||
If only your opponent controls a monster, you can Special Summon this card (from your hand). Cannot attack during the turn it is Special Summoned this way. When this card is Tributed: Special Summon 1 Dragon Normal Monster from your hand, Deck, or GY, and make its ATK/DEF 0. | |||||||||||||
Normal
▶︎ Deck
|
9.6
(38)
[173466] |
JP034 | Hieratic Seal of Convocation | Normal Spell | |||||||||
Add 1 "Hieratic" monster from your Deck to your hand. | |||||||||||||
Normal
▶︎ Deck
|
9.7
(138)
[589881] |
JP035 | Red-Eyes Darkness Metal Dragon | Effect Monster | |||||||||
- | 10 | Dragon | 2800 | 2400 | |||||||||
You can Special Summon this card (from your hand) by banishing 1 face-up Dragon monster you control. You can only Special Summon "Red-Eyes Darkness Metal Dragon" once per turn this way. During your Main Phase: You can Special Summon 1 Dragon monster from your hand or GY, except "Red-Eyes Darkness Metal Dragon". You can only use this effect of "Red-Eyes Darkness Metal Dragon" once per turn. | |||||||||||||
Secret
▶︎ Deck
Ultra |
6.8
(15)
[35818] |
JP036 | Crowley, the First Propheseer |
Link Monster Effect Monster |
|||||||||
- | - | Spellcaster | 1000 | - | |||||||||
2 Spellcaster monsters If this card is Link Summoned: You can reveal 3 "Spellbook" cards with different names from your Deck, and your opponent randomly picks 1 for you to add to your hand, also shuffle the rest into your Deck. You can only use this effect of "Crowley, the First Propheseer" once per turn. Each turn, 1 Level 5 or higher Spellcaster monster you Normal Summon can be Summoned without Tributing.
|
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Rare
▶︎ Deck
|
8.3
(35)
[138834] |
JP037 | High Priestess of Prophecy | Effect Monster | |||||||||
- | 7 | Spellcaster | 2500 | 2100 | |||||||||
You can reveal 3 "Spellbook" Spells in your hand; Special Summon this card from your hand. Once per turn: You can banish 1 "Spellbook" Spell from your hand or GY, then target 1 card on the field; destroy that target. | |||||||||||||
Normal
▶︎ Deck
|
9.7
(26)
[149702] |
JP038 | Spellbook of Secrets | Normal Spell | |||||||||
Add 1 "Spellbook" card from your Deck to your hand, except "Spellbook of Secrets". You can only activate 1 "Spellbook of Secrets" per turn. | |||||||||||||
Normal
▶︎ Deck
|
8.1
(19)
[93750] |
JP039 | Spellbook of the Master | Normal Spell | |||||||||
If you control a Spellcaster-Type monster: You can reveal 1 other "Spellbook" card in your hand, then target 1 "Spellbook" Normal Spell Card in your Graveyard, except "Spellbook of the Master"; this card's effect becomes that target's effect. You can only activate 1 "Spellbook of the Master" per turn. | |||||||||||||
Normal
▶︎ Deck
|
7.5
(15)
[94373] |
JP040 | The Grand Spellbook Tower | Field Spell | |||||||||
Once per turn, during your Standby Phase, if you have a Spellcaster-Type monster on your side of the field or in your Graveyard: You can place 1 "Spellbook" Spell Card from your Graveyard on the bottom of your Deck, except "The Grand Spellbook Tower", then draw 1 card. When this card in your possession is destroyed by your opponent's card and sent to your Graveyard: You can Special Summon 1 Spellcaster-Type monster from your hand or Deck whose Level is less than or equal to the number of "Spellbook" Spell Cards in your Graveyard. | |||||||||||||
Super
▶︎ Deck
|
7.9
(23)
[25560] |
JP041 | Madolche Fresh Sistart |
Link Monster Effect Monster |
|||||||||
- | - | Fairy | 1500 | - | |||||||||
2 "Madolche" monsters While this card points to a "Madolche" monster, "Madolche" Spells/Traps you control cannot be destroyed by card effects, also neither player can target them with card effects. If this card on the field would be destroyed by battle or card effect, you can shuffle 1 "Madolche" monster from your GY into the Deck instead.
|
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Rare
▶︎ Deck
|
9.4
(65)
[211191] |
JP042 | Madolche Queen Tiaramisu |
Xyz Monster Effect Monster |
|||||||||
- | 4 | Fairy | 2200 | 2100 | |||||||||
2 Level 4 "Madolche" monsters Once per turn: You can detach 1 Xyz Material from this card, then target up to 2 "Madolche" cards in your Graveyard; shuffle those cards into the Deck, also, after that, shuffle cards your opponent controls into the Deck, up to the number of "Madolche" cards returned. |
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Normal
▶︎ Deck
|
6.5
(44)
[116769] |
JP043 | Madolche Puddingcess | Effect Monster | |||||||||
- | 5 | Fairy | 1000 | 1000 | |||||||||
Gains 800 ATK/DEF while you have no monsters in your GY. If this card in your possession is destroyed by an opponent's card and sent to your GY: Shuffle this card into the Deck. After damage calculation, if this card battles an opponent's monster: You can target 1 card your opponent controls; destroy that target. | |||||||||||||
Normal
▶︎ Deck
|
8.4
(29)
[131175] |
JP044 | Madolche Messengelato | Effect Monster | |||||||||
- | 4 | Warrior | 1600 | 1000 | |||||||||
If this card in your possession is destroyed by an opponent's card and sent to your GY: Shuffle this card into the Deck. When this card is Special Summoned: You can add 1 "Madolche" Spell/Trap from your Deck to your hand. You must control a face-up "Madolche" Beast monster to activate and to resolve this effect. | |||||||||||||
Normal
▶︎ Deck
|
9.7
(57)
[137950] |
JP045 | Madolche Anjelly | Effect Monster | |||||||||
- | 4 | Fairy | 1000 | 1000 | |||||||||
You can Tribute this card; Special Summon 1 "Madolche" monster from your Deck, and if you do, it cannot be destroyed by battle, but shuffle it into the Deck during the End Phase of your next turn. You can only use this effect of "Madolche Anjelly" once per turn. If this card in your possession is destroyed by your opponent's card and sent to your GY: Shuffle this card into the Deck. | |||||||||||||
Super
▶︎ Deck
|
9.1
(7)
[26380] |
JP046 | Mermail Abyssalacia |
Link Monster Effect Monster |
|||||||||
- | - | Sea Serpent | 1600 | - | |||||||||
2 Fish, Sea Serpent, and/or Aqua monsters Monsters this card points to gain 500 ATK/DEF. You can only use each of the following effects of "Mermail Abyssalacia" once per turn. ●During your opponent's turn (Quick Effect): You can send 1 card from your hand to the GY; add 1 "Mermail" monster from your Deck to your hand. ●If this card in its owner's possession is destroyed by an opponent's attack or card effect: You can send 1 WATER monster from your Deck to the GY, then target 1 WATER monster in your GY; Special Summon it in Defense Position.
|
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Rare
▶︎ Deck
|
8.4
(27)
[127749] |
JP047 | Mermail Abyssmegalo | Effect Monster | |||||||||
- | 7 | Sea Serpent | 2400 | 1900 | |||||||||
You can discard 2 other WATER monsters to the GY; Special Summon this card from your hand. When Summoned this way: You can add 1 "Abyss-" Spell/Trap from your Deck to your hand. You can Tribute 1 other Attack Position WATER monster; this card can make a second attack during each Battle Phase this turn. | |||||||||||||
Rare
▶︎ Deck
|
8.8
(24)
[92457] |
JP048 | Mermail Abyssteus | Effect Monster | |||||||||
- | 7 | Aqua | 1700 | 2400 | |||||||||
You can discard 1 other WATER monster to the GY; Special Summon this card from your hand. When Summoned this way: You can add 1 Level 4 or lower "Mermail" monster from your Deck to your hand. You can only use this effect of "Mermail Abyssteus" once per turn. | |||||||||||||
Normal
▶︎ Deck
|
8.6
(35)
[112746] |
JP049 | Atlantean Dragoons | Effect Monster | |||||||||
- | 4 | Sea Serpent | 1800 | 0 | |||||||||
All your Level 3 or lower Sea Serpent monsters can attack directly. If this card is sent to the GY to activate a WATER monster's effect: Add 1 Sea Serpent monster from your Deck to your hand, except "Atlantean Dragoons". | |||||||||||||
Normal
▶︎ Deck
|
8.8
(21)
[110980] |
JP050 | Atlantean Heavy Infantry | Effect Monster | |||||||||
- | 2 | Sea Serpent | 0 | 1600 | |||||||||
During your Main Phase, you can Normal Summon 1 Level 4 or lower Sea Serpent-Type monster in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) When this card is sent to the Graveyard to activate a WATER monster's effect: Target 1 face-up card your opponent controls; destroy that target. | |||||||||||||
Secret
▶︎ Deck
Ultra |
9.7
(33)
[115806] |
JP051 | Isolde, Two Tales of the Noble Knights |
Link Monster Effect Monster |
|||||||||
- | - | Warrior | 1600 | - | |||||||||
2 Warrior monsters If this card is Link Summoned: You can add 1 Warrior monster from your Deck to your hand, but for the rest of this turn, you cannot Normal Summon/Set or Special Summon monsters with that name, nor activate their monster effects. You can send any number of Equip Spells with different names from your Deck to the GY; Special Summon 1 Warrior monster from your Deck, whose Level equals the number of cards sent to the GY. You can only use each effect of "Isolde, Two Tales of the Noble Knights" once per turn.
|
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Rare
▶︎ Deck
|
7.7
(15)
[48399] |
JP052 | Artorigus, King of the Noble Knights |
Xyz Monster Effect Monster |
|||||||||
- | 4 | Warrior | 2000 | 2000 | |||||||||
2 Level 4 "Noble Knight" monsters When this card is Xyz Summoned: You can target up to 3 "Noble Arms" Equip Spell Cards with different names in your Graveyard; equip those targets to this card. Once per turn: You can detach 1 Xyz Material from this card; destroy any number of Spell/Trap Cards on the field, up to the number of "Noble Arms" Equip Spell Cards you control. |
|||||||||||||
Normal
▶︎ Deck
|
8.5
(22)
[71157] |
JP053 | Noble Knight Medraut | Effect Monster | |||||||||
- | 4 | Warrior | 1700 | 1000 | |||||||||
This card is treated as a Normal Monster while face-up on the field. While equipped with a "Noble Arms" Equip Spell, this card becomes an Effect Monster with this effect. ●This card becomes DARK and its Level is increased by 1. Once per turn, if you control no other monsters: You can Special Summon 1 "Noble Knight" monster from your Deck in Defense Position, except "Noble Knight Medraut", and if you do, destroy 1 Equip Spell you control. |
|||||||||||||
Normal
▶︎ Deck
|
8.6
(13)
[31644] |
JP054 | Noble Knight Borz | Effect Monster | |||||||||
- | 4 | Warrior | 1700 | 900 | |||||||||
This card is treated as a Normal Monster while face-up on the field. While equipped with a "Noble Arms" Equip Spell Card, this card becomes an Effect Monster with these effects. ●This card becomes DARK and its Level is increased by 1. During your Main Phase: You can reveal 3 "Noble Arms" cards from your Deck, have your opponent randomly add 1 of them to your hand, and send the rest to the Graveyard. You can only use this effect of "Noble Knight Borz" once per turn. |
|||||||||||||
Normal
▶︎ Deck
|
7.1
(12)
[41042] |
JP055 | Noble Arms - Gallatin | Equip Spell | |||||||||
You can only control 1 "Noble Arms - Gallatin". Equip only to a Warrior-Type monster. It gains 1000 ATK. During each of your Standby Phases, it loses 200 ATK. If this face-up card on the field is destroyed and sent to the Graveyard: You can target 1 Warrior-Type "Noble Knight" monster you control; equip this card to that target. You can only use this effect of "Noble Arms - Gallatin" once per turn. | |||||||||||||
Super
▶︎ Deck
|
6.2
(27)
[32212] |
JP056 | Shaddoll Construct |
Link Monster Effect Monster |
|||||||||
- | - | Fairy | 1200 | - | |||||||||
2 Flip monsters During your Main Phase: You can Fusion Summon 1 "Shaddoll" Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material. If this card is in your GY: You can send 1 "Shaddoll" card from your hand or face-up field to the GY, and if you do, Special Summon this card. You can only use each effect of "Shaddoll Construct" once per turn.
|
|||||||||||||
Rare
▶︎ Deck
|
8.8
(44)
[175117] |
JP057 | El Shaddoll Shekhinaga |
Fusion Monster Effect Monster |
|||||||||
- | 10 | Machine | 2600 | 3000 | |||||||||
1 "Shaddoll" monster + 1 EARTH monster Must first be Fusion Summoned. When a Special Summoned monster activates its effect while you have a "Shaddoll" card in your hand (Quick Effect): You can negate the activation, and if you do, destroy that monster, then send 1 "Shaddoll" card from your hand to the GY. You can only use this effect of "El Shaddoll Shekhinaga" once per turn. If this card is sent to the GY: You can target 1 "Shaddoll" Spell/Trap in your GY; add it to your hand. |
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Normal
▶︎ Deck
|
8.5
(36)
[89079] |
JP058 | El Shaddoll Grysta |
Fusion Monster Effect Monster |
|||||||||
- | 7 | Rock | 2450 | 1950 | |||||||||
1 "Shaddoll" monster + 1 FIRE monster Must first be Fusion Summoned. When your opponent would Special Summon a monster(s) while you have a "Shaddoll" card in your hand (Quick Effect): You can negate the Summon, and if you do, destroy that monster, then send 1 "Shaddoll" card from your hand to the GY. You can only use this effect of "El Shaddoll Grysta" once per turn. If this card is sent to the GY: You can target 1 "Shaddoll" Spell/Trap in your GY; add it to your hand. |
|||||||||||||
Normal
▶︎ Deck
|
6.2
(39)
[66088] |
JP059 | El Shaddoll Wendigo |
Fusion Monster Effect Monster |
|||||||||
- | 6 | Psychic | 200 | 2800 | |||||||||
1 "Shaddoll" monster + 1 WIND monster Must first be Fusion Summoned. (Quick Effect): You can target 1 monster you control; this turn, it cannot be destroyed by battle with an opponent's Special Summoned monster. You can only use this effect of "El Shaddoll Wendigo" once per turn. If this card is sent to the GY: You can target 1 "Shaddoll" Spell/Trap in your GY; add it to your hand. |
|||||||||||||
Rare
▶︎ Deck
|
9.5
(86)
[264941] |
JP060 | El Shaddoll Winda |
Fusion Monster Effect Monster |
|||||||||
- | 5 | Spellcaster | 2200 | 800 | |||||||||
1 "Shaddoll" monster + 1 DARK monster Must first be Fusion Summoned. Cannot be destroyed by an opponent's card effects. Each player can only Special Summon monster(s) once per turn while this card is face-up on the field. If this card is sent to the GY: You can target 1 "Shaddoll" Spell/Trap in your GY; add it to your hand. |
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Super
▶︎ Deck
|
8.2
(15)
[52592] |
JP061 | Qliphort Genius |
Link Monster Effect Monster |
|||||||||
- | - | Machine | 1800 | - | |||||||||
2 Machine monsters This Link Summoned card is unaffected by Spell/Trap effects and the activated effects of other Link Monsters. Once per turn: You can target 1 face-up card on each player's field, except this card; both those cards have their effects negated until the end of this turn. When 2 monsters are Special Summoned at the same time to the zones this card points to: You can add 1 Level 5 or higher Machine monster from your Deck to your hand.
|
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Normal
▶︎ Deck
|
9.6
(61)
[107282] |
JP062 | Qliphort Scout |
Pendulum Monster Normal Monster |
|||||||||
- | 5 | Machine | 1000 | 2800 | |||||||||
Pendulum Effect You cannot Special Summon monsters, except "Qli" monsters. This effect cannot be negated. Once per turn: You can pay 800 LP; add 1 "Qli" card from your Deck to your hand, except "Qliphort Scout". Card Text Booting in Replica Mode... An error has occurred while executing C:\sophia\zefra.exe Unknown publisher. Allow C:\tierra\qliphort.exe ? <Y/N>...[Y] Booting in Autonomy Mode… |
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Rare
▶︎ Deck
|
9
(32)
[80432] |
JP063 | Qliphort Disk |
Pendulum Monster Effect Monster |
|||||||||
- | 7 | Machine | 2800 | 1000 | |||||||||
Pendulum Effect You cannot Special Summon monsters, except "Qli" monsters. This effect cannot be negated. All "Qli" monsters you control gain 300 ATK. Card Text You can Normal Summon this card without Tributing. If this card is Normal Summoned without Tributing, or is Special Summoned, its Level becomes 4 and its original ATK becomes 1800. If this card is Normal Summoned/Set, it is unaffected by activated effects from any monster whose original Level/Rank is lower than this card's current Level. When this card is Tribute Summoned by Tributing a "Qli" monster(s): You can Special Summon 2 "Qli" monsters from your Deck, but destroy them during the End Phase. |
|||||||||||||
Normal
▶︎ Deck
|
9.3
(29)
[74472] |
JP064 | Saqlifice | Equip Spell | |||||||||
Equip only to a "Qli" monster. It gains 300 ATK and cannot be destroyed by battle. The equipped monster can be treated as 2 Tributes for the Tribute Summon of a "Qli" monster. If this card is sent from the field to the Graveyard: You can add 1 "Qli" monster from your Deck to your hand. | |||||||||||||
Normal
▶︎ Deck
|
8.6
(30)
[155543] |
JP065 | Summoner's Art | Normal Spell | |||||||||
Add 1 Level 5 or higher Normal Monster from your Deck to your hand. | |||||||||||||
Super
▶︎ Deck
|
9.3
(11)
[16038] |
JP066 | Ritual Beast Ulti-Kimunfalcos |
Link Monster Effect Monster |
|||||||||
- | - | Psychic | 1800 | - | |||||||||
2 "Ritual Beast" monsters "Ritual Beast" monsters this card points to gain 600 ATK/DEF. You can banish 1 "Ritual Beast" card from your GY; immediately after this effect resolves, Normal Summon 1 "Ritual Beast" monster from your hand. You can only use this effect of "Ritual Beast Ulti-Kimunfalcos" once per turn. (Quick Effect): You can return this card you control to the Extra Deck, then target 2 of your banished monsters (1 "Ritual Beast Tamer" monster and 1 "Spiritual Beast" monster); Special Summon them in Defense Position.
|
|||||||||||||
Normal
▶︎ Deck
|
7.4
(17)
[49775] |
JP067 | Ritual Beast Ulti-Apelio |
Fusion Monster Effect Monster |
|||||||||
- | 6 | Pyro | 2600 | 400 | |||||||||
1 "Ritual Beast Tamer" monster + 1 "Spiritual Beast" monster Must be Special Summoned (from your Extra Deck) by banishing the above cards you control, and cannot be Special Summoned by other ways. (You do not use "Polymerization".) If this card attacks, it is unaffected by other cards' effects until the end of the Damage Step. During either player's turn: You can return this card you control to the Extra Deck, then target 2 of your banished monsters (1 "Ritual Beast Tamer" monster and 1 "Spiritual Beast" monster); Special Summon them in Defense Position. |
|||||||||||||
Rare
▶︎ Deck
|
9.5
(28)
[64295] |
JP068 | Ritual Beast Ulti-Cannahawk |
Fusion Monster Effect Monster |
|||||||||
- | 6 | Thunder | 1400 | 1600 | |||||||||
1 "Ritual Beast Tamer" monster + 1 "Spiritual Beast" monster Must be Special Summoned (from your Extra Deck) by banishing the above cards you control, and cannot be Special Summoned by other ways. (You do not use "Polymerization".) Once per turn: You can target 2 of your banished "Ritual Beast" cards; return them to the Graveyard, and if you do, add 1 "Ritual Beast" card from your Deck to your hand. During either player's turn: You can return this card you control to the Extra Deck, then target 2 of your banished monsters (1 "Ritual Beast Tamer" monster and 1 "Spiritual Beast" monster); Special Summon them in Defense Position. |
|||||||||||||
Normal
▶︎ Deck
|
9.1
(22)
[58850] |
JP069 | Spiritual Beast Cannahawk | Effect Monster | |||||||||
- | 4 | Thunder | 1400 | 600 | |||||||||
Once per turn: You can banish 1 "Ritual Beast" card from your Deck, face-up. During your second Standby Phase after this effect's activation, add the card banished by this effect to your hand. You can only Special Summon "Spiritual Beast Cannahawk(s)" once per turn. | |||||||||||||
Normal
▶︎ Deck
|
9.5
(28)
[52163] |
JP070 | Ritual Beast Steeds | Normal Trap | |||||||||
If you control a "Ritual Beast" monster: Destroy monsters on the field up to the number of "Ritual Beast" monsters you currently control. | |||||||||||||
Super
▶︎ Deck
|
5.7
(14)
[27184] |
JP071 | Zefra Metaltron |
Link Monster Effect Monster |
|||||||||
- | - | Wyrm | 2500 | - | |||||||||
2+ monsters Special Summoned from the Extra Deck If a monster(s) this card points to that was Special Summoned from the Extra Deck is destroyed by battle or an opponent's card effect: Add 1 monster from your GY or 1 face-up Pendulum Monster from your Extra Deck to your hand. You can target 1 monster on each player's field that was Special Summoned from the Extra Deck, except this card; banish both until the End Phase. You can only use each effect of "Zefra Metaltron" once per turn.
|
|||||||||||||
Rare
▶︎ Deck
|
9.9
(41)
[93060] |
JP072 | Denglong, First of the Yang Zing |
Synchro Monster Tuner Monster Effect Monster |
|||||||||
- | 5 | Wyrm | 0 | 2800 | |||||||||
1 Tuner + 1 or more non-Tuner monsters If this card is Special Summoned: You can add 1 "Yang Zing" card from your Deck to your hand. Once per turn: You can send 1 Wyrm-Type monster from your Deck to the Graveyard; this card's Level becomes the sent monster's. If this face-up card leaves the field: You can Special Summon 1 "Yang Zing" monster from your Deck. You can only Special Summon "Denglong, First of the Yang Zing(s)" once per turn. |
|||||||||||||
Normal
▶︎ Deck
|
9.3
(18)
[55331] |
JP073 | Zefraniu, Secret of the Yang Zing |
Pendulum Monster Effect Monster |
|||||||||
- | 6 | Wyrm | 0 | 2600 | |||||||||
Pendulum Effect You cannot Pendulum Summon monsters, except "Yang Zing" and "Zefra" monsters. This effect cannot be negated. Card Text When this card is Pendulum Summoned, or when this card is destroyed by battle or card effect while in your Monster Zone: You can add 1 "Yang Zing" or "Zefra" Spell/Trap from your Deck to your hand. You can only use this effect of "Zefraniu, Secret of the Yang Zing" once per turn. |
|||||||||||||
Normal
▶︎ Deck
|
8.7
(14)
[45271] |
JP074 | Zefraxi, Treasure of the Yang Zing |
Pendulum Monster Effect Monster |
|||||||||
- | 3 | Wyrm | 1500 | 0 | |||||||||
Pendulum Effect You cannot Pendulum Summon monsters, except "Yang Zing" and "Zefra" monsters. This effect cannot be negated. Card Text If this card is Pendulum Summoned, or Special Summoned from the Main Deck: You can target 1 "Yang Zing" or "Zefra" monster you control, except "Zefraxi, Treasure of the Yang Zing"; that face-up monster is treated as a Tuner this turn, also place this card on the bottom of the Deck when it leaves the field. You can only use this effect of "Zefraxi, Treasure of the Yang Zing" once per turn. |
|||||||||||||
Normal
▶︎ Deck
|
9.3
(15)
[51921] |
JP075 | Oracle of Zefra | Field Spell | |||||||||
When this card is activated: Add 1 "Zefra" monster from your Deck to your hand. When you Ritual Summon using a "Zefra" monster, or Special Summon using a "Zefra" monster as material, you can activate these effects depending on the monster Summoned, once per turn per effect: ●Ritual: Shuffle 1 monster on the field into the Deck. ●Fusion: Special Summon 1 monster from your hand. ●Synchro: Choose 1 monster from your Deck and place it on top of your Deck. ●Xyz: Draw 1 card, then discard 1 card. You can only activate 1 "Oracle of Zefra" per turn. |
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Super
▶︎ Deck
|
9.8
(19)
[67924] |
JP076 | Aromaseraphy Jasmine |
Link Monster Effect Monster |
|||||||||
- | - | Plant | 1800 | - | |||||||||
2 Plant monsters If your LP are higher than your opponent's, this card and any Plant monsters it points to cannot be destroyed by battle. You can Tribute 1 monster this card points to; Special Summon 1 Plant monster from your Deck in Defense Position. You can only use this effect of "Aromaseraphy Jasmine" once per turn. Once per turn, if you gain LP: Add 1 Plant monster from your Deck to your hand.
|
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Rare
▶︎ Deck
|
9.2
(17)
[79176] |
JP077 | Aromage Jasmine | Effect Monster | |||||||||
- | 2 | Plant | 100 | 1900 | |||||||||
During your Main Phase, while your LP are higher than your opponent's, you can Normal Summon 1 Plant monster in addition to your Normal Summon/Set, except "Aromage Jasmine". (You can only gain this effect once per turn.) Once per turn, if you gain LP: Draw 1 card. | |||||||||||||
Normal
▶︎ Deck
|
9.1
(12)
[37840] |
JP078 | Aromaseraphy Angelica |
Effect Monster Tuner Monster |
|||||||||
- | 1 | Plant | 0 | 0 | |||||||||
During either player's turn: You can discard this card, then target 1 "Aroma" monster in your Graveyard; gain LP equal to that target's ATK. While your LP is higher than your opponent's, you control an "Aroma" monster, and this card is in your Graveyard: You can Special Summon this card, but banish it when it leaves the field. You can only use each effect of "Aromaseraphy Angelica" once per turn. | |||||||||||||
Normal
▶︎ Deck
|
8.4
(12)
[48483] |
JP079 | Aroma Garden | Field Spell | |||||||||
Once per turn, if you control an "Aroma" monster: You can gain 500 LP, also all monsters you control gain 500 ATK and DEF until the end of your opponent's next turn (even if this card leaves the field). If a face-up "Aroma" monster you control is destroyed by battle or card effect and sent to the Graveyard: Gain 1000 LP. | |||||||||||||
Normal
▶︎ Deck
|
8.4
(17)
[55407] |
JP080 | Humid Winds | Continuous Trap | |||||||||
You can pay 1000 LP; add 1 "Aroma" monster from your Deck to your hand. If your LP is lower than your opponent's: You can gain 500 LP. You can only use each effect of "Humid Winds" once per turn. | |||||||||||||
Super
▶︎ Deck
|
10
(26)
[89452] |
JP081 | Cherubini, Ebon Angel of the Burning Abyss |
Link Monster Effect Monster |
|||||||||
- | - | Fairy | 500 | - | |||||||||
2 Level 3 monsters Monsters this card points to cannot be destroyed by card effects. If this card would be destroyed by battle or an opponent's card effect, you can send 1 other card you control to the GY instead. You can send 1 Level 3 monster from your Deck to the GY, then target 1 "Burning Abyss" monster on the field; it gains ATK/DEF equal to the ATK/DEF of the monster sent to the GY, until the end of this turn. You can only use this effect of "Cherubini, Ebon Angel of the Burning Abyss" once per turn.
|
|||||||||||||
Rare
▶︎ Deck
|
9.4
(37)
[136158] |
JP082 | Beatrice, Lady of the Eternal Forbidden |
Xyz Monster Effect Monster |
|||||||||
- | 6 | Fairy | 2500 | 2800 | |||||||||
2 Level 6 monsters You can also Xyz Summon this card by sending 1 "Burning Abyss" monster from your hand to the GY, then using 1 "Dante" monster you control as material. (Transfer its materials to this card.) If Summoned this way, the following effect cannot be activated this turn. Once per turn (Quick Effect): You can detach 1 material from this card; send 1 card from your Deck to the GY. If this card in your possession is destroyed by your opponent's card and sent to your GY: You can Special Summon 1 "Burning Abyss" monster from your Extra Deck, ignoring its Summoning conditions. |
|||||||||||||
Rare
▶︎ Deck
|
9.6
(26)
[139975] |
JP083 | Dante, Traveler of the Burning Abyss |
Xyz Monster Effect Monster |
|||||||||
- | 3 | Warrior | 1000 | 2500 | |||||||||
2 Level 3 monsters Once per turn: You can detach 1 material from this card and choose a number from 1 to 3, then send that many cards from the top of your Deck to the GY; until the end of this turn, this card gains 500 ATK for each card sent to the GY this way. If this card attacks, it is changed to Defense Position at the end of the Battle Phase. If this card is sent to the GY: You can target 1 "Burning Abyss" card in your GY, except this card; add it to your hand. |
|||||||||||||
Normal
▶︎ Deck
|
9.7
(15)
[77044] |
JP084 | Scarm, Malebranche of the Burning Abyss | Effect Monster | |||||||||
- | 3 | Fiend | 800 | 2000 | |||||||||
If you control a monster that is not a "Burning Abyss" monster, destroy this card. You can only use 1 of these effects of "Scarm, Malebranche of the Burning Abyss" per turn, and only once that turn. ●If you control no Spell/Trap Cards: You can Special Summon this card from your hand. ●During the End Phase, if this card is in the Graveyard because it was sent there this turn: You can add 1 Level 3 DARK Fiend-Type monster from your Deck to your hand, except "Scarm, Malebranche of the Burning Abyss". |
|||||||||||||
Normal
▶︎ Deck
|
9.5
(12)
[49566] |
JP085 | Graff, Malebranche of the Burning Abyss | Effect Monster | |||||||||
- | 3 | Fiend | 1000 | 1500 | |||||||||
If you control a monster that is not a "Burning Abyss" monster, destroy this card. You can only use 1 of these effects of "Graff, Malebranche of the Burning Abyss" per turn, and only once that turn. ●If you control no Spell/Trap Cards: You can Special Summon this card from your hand. ●If this card is sent to the Graveyard: You can Special Summon 1 "Burning Abyss" monster from your Deck, except "Graff, Malebranche of the Burning Abyss". |
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Super
▶︎ Deck
|
9.8
(38)
[78847] |
JP086 | Heavymetalfoes Electrumite Limited |
Link Monster Effect Monster |
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- | - | Psychic | 1800 | - | |||||||||
2 Pendulum Monsters If this card is Link Summoned: You can add 1 Pendulum Monster from your Deck to your Extra Deck face-up. Once per turn: You can target 1 other face-up card you control; destroy it, then add 1 face-up Pendulum Monster from your Extra Deck to your hand. If a card(s) in your Pendulum Zone leaves the field: Draw 1 card. You can only use this effect of "Heavymetalfoes Electrumite" once per turn.
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Normal
▶︎ Deck
|
8.4
(10)
[37067] |
JP087 | Metalfoes Goldriver |
Pendulum Monster Normal Monster |
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- | 4 | Psychic | 1900 | 500 | |||||||||
Pendulum Effect Once per turn: You can target 1 other face-up card you control; destroy it, and if you do, Set 1 "Metalfoes" Spell/Trap directly from your Deck. Card Text That gleaming, golden buggy breaks bad guys good. What wonderful wheels! (With a bumbling buffoon....) |
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Normal
▶︎ Deck
|
9.5
(13)
[26865] |
JP088 | Raremetalfoes Bismugear |
Pendulum Monster Effect Monster |
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- | 1 | Psychic | 0 | 0 | |||||||||
Pendulum Effect Once per turn: You can target 1 other face-up card you control; destroy it, and if you do, Set 1 "Metalfoes" Spell/Trap directly from your Deck. Card Text If this card on the field is destroyed by battle or card effect: You can add 1 "Metalfoes" monster from your Deck to your hand during the End Phase of this turn. You can only use this effect of "Raremetalfoes Bismugear" once per turn. |
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Rare
▶︎ Deck
|
9.9
(20)
[101143] |
JP089 | Metalfoes Fusion | Normal Spell | |||||||||
Fusion Summon 1 "Metalfoes" Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Materials. If this card is in your GY: You can shuffle it into the Deck, then draw 1 card. You can only use this effect of "Metalfoes Fusion" once per turn. | |||||||||||||
Normal
▶︎ Deck
|
8.3
(7)
[32779] |
JP090 | Metalfoes Counter | Normal Trap | |||||||||
If a card(s) you control is destroyed by battle or card effect: Special Summon 1 "Metalfoes" monster from your Deck. During either player's turn, except the turn this card was sent to the GY: You can banish this card from your GY; add 1 face-up "Metalfoes" Pendulum Monster from your Extra Deck to your hand. | |||||||||||||
Secret
▶︎ Deck
Ultra |
9.9
(92)
[312603] |
JP091 | Crystron Halqifibrax Forbidden |
Link Monster Effect Monster |
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- | - | Machine | 1500 | - | |||||||||
2 monsters, including a Tuner If this card is Link Summoned: You can Special Summon 1 Level 3 or lower Tuner from your hand or Deck in Defense Position, but it cannot activate its effects this turn. During your opponent's Main Phase or Battle Phase (Quick Effect): You can banish this card you control; Special Summon 1 Tuner Synchro Monster from your Extra Deck. (This is treated as a Synchro Summon.) You can only use each effect of "Crystron Halqifibrax" once per turn.
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Rare
▶︎ Deck
|
8.2
(13)
[43549] |
JP092 | Crystron Quandax |
Synchro Monster Tuner Monster Effect Monster |
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- | 4 | Machine | 1800 | 2000 | |||||||||
1 Tuner + 1+ non-Tuner monsters Once per Chain, during your opponent's Main or Battle Phase, you can (Quick Effect): Immediately after this effect resolves, Synchro Summon 1 Synchro Monster, using materials including this card you control. If this Synchro Summoned card is destroyed by battle or card effect: You can target 1 "Crystron" monster in your GY, except a Synchro Monster; Special Summon it. |
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Normal
▶︎ Deck
|
9
(15)
[22417] |
JP093 | Crystron Sulfefnir | Effect Monster | |||||||||
- | 5 | Machine | 2000 | 1500 | |||||||||
If this card is in your hand or Graveyard: You can discard 1 "Crystron" card, except "Crystron Sulfefnir"; Special Summon this card in Defense Position, then destroy 1 card you control. If this card on the field is destroyed by battle or card effect: You can Special Summon 1 "Crystron" monster from your Deck in Defense Position. You can only use each effect of "Crystron Sulfefnir" once per turn. | |||||||||||||
Normal
▶︎ Deck
|
9.9
(11)
[30622] |
JP094 | Crystron Thystvern | Effect Monster | |||||||||
- | 3 | Machine | 1500 | 1500 | |||||||||
You can target 1 face-up card you control; you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Machine-Type Synchro Monsters, also, destroy that card, and if you do, Special Summon 1 "Crystron" Tuner from your Deck. You can banish this card from your Graveyard; add 1 "Crystron" monster from your Deck to your hand, except "Crystron Thystvern". You can only use 1 "Crystron Thystvern" effect per turn, and only once that turn. | |||||||||||||
Normal
▶︎ Deck
|
9.5
(11)
[32796] |
JP095 | Crystron Citree |
Effect Monster Tuner Monster |
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- | 2 | Machine | 500 | 500 | |||||||||
During your opponent's Main Phase or Battle Phase: You can target 1 non-Tuner monster in your Graveyard; Special Summon it, but it has its effects negated (if any), and if you do, immediately after this effect resolves, Synchro Summon 1 Machine-Type Synchro Monster using only that monster and this card (this is a Quick Effect). These Synchro Materials are banished instead of being sent to the Graveyard. You can only use this effect of "Crystron Citree" once per turn. | |||||||||||||
Super
▶︎ Deck
|
8.3
(9)
[45601] |
JP096 | Aleister the Invoker of Madness |
Link Monster Effect Monster |
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- | - | Spellcaster | 1800 | - | |||||||||
2 monsters with different Types and different Attributes This card's name becomes "Aleister the Invoker" while on the field or in the GY. If a monster is Fusion Summoned while you control this monster (except during the Damage Step): You can discard 1 card, and if you do, add 1 "Invocation" or "The Book of the Law" from your Deck to your hand. If this face-up card you control leaves the field because of an opponent's card effect: You can add 1 "Omega Summon" from your Deck to your hand.
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Rare
▶︎ Deck
|
9.2
(25)
[81347] |
JP097 | Invoked Mechaba |
Fusion Monster Effect Monster |
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- | 9 | Machine | 2500 | 2100 | |||||||||
"Aleister the Invoker" + 1 LIGHT monster Once per turn, when a Spell/Trap Card, or monster effect, is activated (Quick Effect): You can send the same type of card (Monster, Spell, or Trap) from your hand to the GY; negate the activation, and if you do, banish that card. |
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Normal
▶︎ Deck
|
8.5
(22)
[58034] |
JP098 | Invoked Raidjin |
Fusion Monster Effect Monster |
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- | 5 | Warrior | 2200 | 2400 | |||||||||
"Aleister the Invoker" + 1 WIND monster Once per turn (Quick Effect): You can target 1 face-up monster on the field; change it to face-down Defense Position. |
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Normal
▶︎ Deck
|
9.9
(30)
[108181] |
JP099 | Aleister the Invoker | Effect Monster | |||||||||
- | 4 | Spellcaster | 1000 | 1800 | |||||||||
(Quick Effect): You can send this card from your hand to the GY, then target 1 Fusion Monster you control; it gains 1000 ATK/DEF until the end of this turn. If this card is Normal Summoned or flipped face-up: You can add 1 "Invocation" from your Deck to your hand. | |||||||||||||
Rare
▶︎ Deck
|
9.8
(18)
[81144] |
JP100 | Invocation | Normal Spell | |||||||||
Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand as Fusion Material. If Summoning an "Invoked" Fusion Monster this way, you can also banish monsters from your field and/or either player's GY as Fusion Material. If this card is in your GY: You can target 1 of your banished "Aleister the Invoker"; shuffle this card into the Deck, and if you do, add that monster to your hand. You can only use this effect of "Invocation" once per turn. | |||||||||||||
LINK VRAINS PACK Card List
8.8 /10.0 pt Number of card ratings : 2815 User Review : 2815 |
Update Information - NEW -
- 07/17 00:39 Review Paleozoic Cambroraster「Category exclusive link 2 monsters. If you write that much, it se…
- 07/16 23:34 Review Lady Labrynth of the Silver Castle「A princess who was motivated to carry two swords. Spe…
- 07/16 23:26 Review Xyz Reborn「It is a card that can be said to be 《Call of the Haunted》and 《Back to the …
- 07/16 23:21 Review Traptrix Arachnocampa「It's my personal opinion, but this girl will do it. she's a hell o…
- 07/16 21:49 Review Forbidden Droplet「In the Mauri series, the cost is high, but it is excellent in handling…
- 07/16 21:30 Review Cup of Ace「He is the type who can win if he spins, so he is a card that is put into the …
- 07/16 21:26 Review Evenly Matched「It is an answer card for the card group that earns square ads no matter w…
- 07/16 21:25 Review Lightning Storm「One of the second attacking card series Before returning to MD, I had th…
- 07/16 20:38 Review Snake Rain「Normal Spell that can drop 4 Reptiles to GY with 1 hand cost His GY sending i…
- 07/16 20:15 Review Gottoms' Second Call「The effect itself is strong, but the disadvantages are too heavy an…
- 07/16 20:04 Review Memory of an Adversary「A good illustration card that tells the story. 《Dimensional Pris…
- 07/16 20:04 Review Elemental HERO Heat「One of 《E・HERO》but not Warrior ATT increases by 200 for the numbe…
- 07/16 19:50 Review Elemental HERO Wildheart「It is one of the "Elemental HERO" and has complete resistance t…
- 07/16 18:18 Review Evenly Matched「If you ask me what is the strongest flip card to attack, I would answer t…
- 07/16 17:43 Review Dark Ruler No More「One of the three Sacred Treasures of the second-attack flipping card,…
- 07/16 16:27 Review Shinobaron Peacock「The 3-card bounce is powerful if you can get through it, and if you c…
- 07/16 16:23 Review Shinobaroness Peacock「The recruit effect of (1) cannot be used unless he has a Spell/Tra…
- 07/16 16:13 Review Shinobird's Calling「An excellent ritual card that can use the spirit of GY as a material…
- 07/16 15:58 Review Millennium-Eyes Restrict「《Thousand-Eyes Restrict》remake card There is also a dedicated…
- 07/16 15:51 Review Tearlaments Kitkallos「Prohibited on paper, restricted on MD. If you go first, add a depl…
- 07/16 15:43 Review Underground Arachnid「In the 6th generation Insect ☆ 6S It has the effect of suppressing …
- 07/16 14:30 Review Lancer Archfiend「It's an effect that pierces one monster, but if that's all it is, Equip…
- 07/16 14:21 Review Mirror Ladybug「Comprehensive evaluation: 《Exodius the Ultimate Forbidden Lord》in combi…
- 07/16 14:18 Review Swift Scarecrow「Overall Rating: A useful defensive tag. Unlike 《Battle Fader》, he want…
- 07/16 14:13 Review Lancer Archfiend「Comprehensive evaluation: Even if penetration grant is carried out, the…
- 07/16 14:10 Review Power Breaker「Comprehensive evaluation: The range which can be destroyed is narrow. Hi…
- 07/16 14:08 Review Extra Veiler「Comprehensive evaluation: It becomes a measure against burn 1 kill. He's th…
- 07/16 14:05 Review Blackwing - Abrolhos the Megaquake「Overall Rating: Release 2 is heavy and hard to use wi…
- 07/16 13:58 Review Karakuri Ninja mdl 339 "Sazank"「Overall Rating: Non-destructive removal is useful, but d…
- 07/16 13:53 Review Karakuri Soldier mdl 236 "Nisamu"「Comprehensive evaluation: Since the deployment power h…
- 07/16 13:39 Review Karakuri Strategist mdl 248 "Nishipachi"「Comprehensive evaluation: I would like to adopt…
- 07/16 13:29 Review Angelica, Princess of Noble Arms「I'm in trouble. I only write strong things. There are n…
- 07/16 13:26 Review Attack Gainer「Comprehensive evaluation: It is useful in the point that Warrior support c…
- 07/16 13:23 Review Creation Resonator「Comprehensive evaluation: The effect is strong and it is good to sear…
- 07/16 13:17 Review Blackwing - Etesian of Two Swords「Comprehensive evaluation: It is better to strengthen w…
- 07/16 13:14 Review Karakuri Bushi mdl 6318 "Muzanichiha"「Overall evaluation: It's tough if he doesn't destr…
- 07/16 13:11 Review Watthopper「Comprehensive evaluation: Since there are many effects that do not take targe…
- 07/16 13:03 Review Wattsquirrel「Comprehensive evaluation: Can he go if he supplements ATK with 《Power of t…
- 07/16 13:00 Review Wattdragonfly「Overall Rating: Passive but easy to recruit. It can be recruited by both e…
- 07/16 12:51 Review Mother Spider Splitter「(1) is the same as 《Primitive Butterfly》, but it is suitable fo…
- 07/16 12:08 Review Mother Spider Splitter「A monster with a recruit effect while having a self-SS with loose…
- 07/16 12:07 Review Naturia Pumpkin「Comprehensive evaluation: After deploying 《Naturia Mole Cricket》, it i…
- 07/16 09:24 Review Interdimensional Warp「A card that is full of value in one point, "It's a free chain cont…
- 07/16 08:10 Review Darklord Edeh Arae「Is this really an annual subscription benefit? At least if his ATK wa…
- 07/16 02:19 Review Tearlaments Grief「A normal frame for the "Tearlaments" spell, which is neatly distribute…
- 07/16 02:09 Review Evenly Matched「Needless to say, it's a back attack card. With this one card, you can for…
- 07/16 00:17 Review Aratama「As Exosister Aratama, a rogue who is caught between yuri. Jokes aside, this one …
- 07/15 22:41 Review Laevatein, Generaider Boss of Shadows「Participated in Master Duel from 2023/07/13. A ran…
- 07/15 21:17 Review Malefic Cyber End Dragon「Speaking of Malefic, this is the kind of card. It boasts the be…
- 07/15 20:45 Review Naturia Cherries「Comprehensive evaluation: It is a difficult point that it cannot be use…
- 07/12 21:10 DECK The Yubel Family ~Living in the Silver Castle~
- 07/11 23:48 DECK Isolde Exo for MD
- 07/11 23:37 DECK Curioswight Grave
- 07/10 15:46 DECK Exodia Align Deck
- 07/10 02:32 DECK Libromancer & Dogmatika
- 07/09 21:00 DECK Synchro Undead (Extra Unified Race)
- 07/08 15:00 DECK Darth Metatron (Metalfoes Brave Pacificis)
- 07/08 12:11 DECK Sin Buster Blader
- 07/08 00:53 DECK Kaiju NTR
- 07/05 02:45 DECK Red Archfiend
- 07/03 23:04 DECK BFRRMore
- 07/02 17:35 DECK [MD] Vaylantz Griffon type
- 07/02 11:18 DECK Red Archfiend King's Heartbeat (advice sought)
- 07/02 10:55 DECK Labrynth for New Banned Restrictions (advice sought)
- 07/01 13:55 DECK Star 12 Jund in20230701
- 06/30 17:16 DECK Ritual Dogmatika July 2023 version
- 06/28 07:31 DECK [Pure Construction] Red Archfiend
- 06/27 16:02 DECK VS Homura Noble Knight
- 06/27 08:39 DECK [Preceding One Kill] Abyssal Dragunity
- 06/26 00:35 DECK The Six Samurai (2023.07.01)