Featured Card Ranking


Best Card Ranking by Card-Type


Best Monster Ranking by Type


Best Monster Ranking by Attribute


Best Monster Ranking by Level


Best Xyz Monster Ranking by Rank


Best Link Monster Ranking by Link-Num

HOME > Yu-Gi-Oh! Card Lists > LINK VRAINS PACK

LINK VRAINS PACK Card List

LINK VRAINS PACKCard List
LINK VRAINS PACK
code : LVP1.
Total : 100 Types.
Release Date:2017-11-25
10th period

Average of all cards:8.8pt




Total 100 Types
Monster 79 Types
Normal Monster:1 TypesEffect Monster:33 Types Pendulum Monster:6 Types
Fusion Monster:10 Types Synchro Monster:3 Types Xyz Monster:6 Types Link Monster:20 Types
5 Tuner Monster 0 Flip Monster 0 Gemini Monster
Spell 17 Types
8Normal Spell 3Equip IconEquip Spell 1Quick-Play IconQuick-Play Spell
0 Ritual IconRitual Spell 2 Continuous IconContinuous Spell 3 Field IconField Spell
Trap 4 Types
2 Normal Trap 1 Continuous IconContinuous Trap 1 Counter IconCounter Trap
Enhanced Category : 27
Lightsworn:5 Types / Gem-Knight:5 Types / Evilswarm, Steelswarm:5 Types / Gladiator Beast:5 Types / Archfiend:5 Types / Inzektor:5 Types / Madolche:5 Types / Spellbook:5 Types / Noble Knight, Noble Arms:5 Types / Shaddoll:5 Types / Ritual Beast, Spiritual Beast:5 Types / Aroma, Aromage, Aromaseraphy:5 Types / Malebranche of the Burning Abyss:5 Types / Crystron:5 Types / Metalfoes, Heavymetalfoes, Raremetalfoes, Fullmetalfoes, Parametalfoes:5 Types / Hieratic Dragon, Hieratic Seal:4 Types / Qliphort, Apoqliphort:4 Types / Zefra:4 Types / Mermail:3 Types / Yang Zing:3 Types / Invoked:3 Types / Fusion:3 Types / Atlantean:2 Types / Steelswarm:1 Types / Red-Eyes:1 Types / The Phantom Knights, Phantom:1 Types / Counter:1 Types



Card Rating: Top 5

Card List in descending order of rating

rating order29 / 626 view num50416 Check card pricing information (Japan)

Rarity Rating Score Code Card Name Card-Type
Attribute Level Type ATK DEF
7.5 13
[20006]
JP001 Masterking Archfiend  Link Monster
Effect Monster
- - Fiend 2000 -
2 Fiend monsters
Once per turn, during your Standby Phase, pay 500 LP or destroy this card. Once per Chain, if you pay LP (except during the Damage Step): You can send 1 Fiend monster from your Deck to the GY with ATK or DEF equal to the amount paid. Once per Chain, if a Fiend monster(s) is sent to your GY (except during the Damage Step): You can roll a six-sided die, then apply this effect on 1 of those monsters based on the result.
●1: Add it to your hand.
●2, 3, 4, 5: Shuffle into the Deck.
●6: Special Summon it.
リンクマーカー左上 リンクマーカー上 リンクマーカー右上
リンクマーカー左 LINK - 2 リンクマーカー右
リンクマーカー左下 リンクマーカー下 リンクマーカー右下
Archfiend Commander
Rare
▶︎ Deck
8.2 9
[61101]
JP002 Archfiend Commander  Effect Monster
- 6 Fiend 2500 1200
If you control an "Archfiend" card, you can Special Summon this card (from your hand), but it cannot attack this turn. You can only Special Summon "Archfiend Commander" once per turn this way. When Special Summoned this way: Target 1 "Archfiend" card you control; destroy that target. When this card is Tribute Summoned: You can target 1 Level 6 "Archfiend" monster in your Graveyard; Special Summon that target in face-up Defense Position.
Archfiend Heiress
Normal
▶︎ Deck
8.8 24
[148093]
JP003 Archfiend Heiress  Effect Monster
- 3 Fiend 1000 0
If this card is sent to the Graveyard because of a card effect or being destroyed by battle: You can add 1 "Archfiend" card from your Deck to your hand, except "Archfiend Heiress". You can only use the effect of "Archfiend Heiress" once per turn.
Archfiend's Oath
Normal
▶︎ Deck
6.9 18
[45458]
JP004 Archfiend's Oath  Continuous Spell
Once per turn: You can pay 500 LP, then declare 1 card name; excavate the top card of your Deck, and if it is the declared card, add it to your hand. Otherwise, send it to the GY.
Falling Down
Normal
▶︎ Deck
8.8 19
[52528]
JP005 Falling Down  Equip Spell
Activate this card by targeting an opponent's monster; equip this card to it. Take control of it. Destroy this card unless you control an "Archfiend" card. During each of your opponent's Standby Phases: You take 800 damage.
8.1 16
[18417]
JP006 Gladiator Beast Dragases  Link Monster
Effect Monster
- - Winged Beast 2000 -
2 "Gladiator Beast" monsters
If a "Gladiator Beast" monster you control attacks, it cannot be destroyed by that battle, also your opponent cannot activate cards or effects until the end of the Damage Step. At the end of the Battle Phase, if this card battled: You can return this card to the Extra Deck; Special Summon 2 "Gladiator Beast" monsters with different names from your Deck. You can only use this effect of "Gladiator Beast Dragases" once per turn.
リンクマーカー左上 リンクマーカー上 リンクマーカー右上
リンクマーカー左 LINK - 2 リンクマーカー右
リンクマーカー左下 リンクマーカー下 リンクマーカー右下
Gladiator Beast Gyzarus
Rare
▶︎ Deck
9.7 44
[80076]
JP007 Gladiator Beast Gyzarus  Fusion Monster
Effect Monster
- 6 Winged Beast 2400 1500
"Gladiator Beast Bestiari" + 1 "Gladiator Beast" monster
Must first be Special Summoned (from your Extra Deck) by shuffling the above cards you control into the Deck. (You do not use "Polymerization".) When this card is Special Summoned: You can target up to 2 cards on the field; destroy those targets. At the end of the Battle Phase, if this card battled: You can return it to the Extra Deck; Special Summon 2 "Gladiator Beast" monsters from your Deck, except "Gladiator Beast Bestiari".
Gladiator Beast Bestiari
Normal
▶︎ Deck
9.2 26
[58066]
JP008 Gladiator Beast Bestiari  Effect Monster
- 4 Winged Beast 1500 800
If this card is Special Summoned by the effect of a "Gladiator Beast" monster: Target 1 Spell/Trap Card on the field; destroy that target. At the end of the Battle Phase, if this card attacked or was attacked: You can shuffle it into the Deck; Special Summon 1 "Gladiator Beast" monster from your Deck, except "Gladiator Beast Bestiari".
Test Tiger
Normal
▶︎ Deck
9.1 18
[50354]
JP009 Test Tiger  Effect Monster
- 3 Beast 600 300
If you control a face-up "Gladiator Beast" monster, you can Special Summon this card (from your hand). You can Tribute this card to target 1 face-up "Gladiator Beast" monster you control; shuffle that target into the Deck, then Special Summon 1 "Gladiator Beast" from your Deck, and treat it as if it was Special Summoned by the effect of a "Gladiator Beast" monster.
Gladiator Beast War Chariot
Normal
▶︎ Deck
9.3 24
[48143]
JP010 Gladiator Beast War Chariot  Counter Trap
When an Effect Monster's effect is activated, if you control a face-up "Gladiator Beast" monster: Negate the activation and destroy it.
9 21
[48277]
JP011 Curious, the Lightsworn Dominion  Link Monster
Effect Monster
- - Warrior 2400 -
3 monsters with the same Attribute but different Types
If this face-up card is destroyed by battle, or leaves the field because of an opponent's card effect while its owner controls it: You can target 1 card in your GY; add it to your hand. You can only use each of the following effects of "Curious, the Lightsworn Dominion" once per turn.
●If this card is Link Summoned: You can send 1 card from your Deck to the GY.
●If a card(s) is sent from your Deck to the GY by an effect: Send the top 3 cards of your Deck to the GY.
リンクマーカー左上 リンクマーカー上 リンクマーカー右上
リンクマーカー左 LINK - 3 リンクマーカー右
リンクマーカー左下 リンクマーカー下 リンクマーカー右下
Michael, the Arch-Lightsworn
Rare
▶︎ Deck
8.3 26
[172457]
JP012 Michael, the Arch-Lightsworn  Synchro Monster
Effect Monster
- 7 Dragon 2600 2000
1 Tuner + 1 or more non-Tuner LIGHT monsters
Once per turn: You can pay 1000 LP, then target 1 card on the field; banish that target. When this card is destroyed: You can target any number of other "Lightsworn" monsters in your Graveyard; shuffle them into the Deck, and if you do, you gain 300 LP for each returned card. Once per turn, during your End Phase: Send the top 3 cards of your Deck to the Graveyard.
Lumina, Lightsworn Summoner
Normal
▶︎ Deck
8.8 25
[151237]
JP013 Lumina, Lightsworn Summoner  Effect Monster
- 3 Spellcaster 1000 1000
Once per turn: You can discard 1 card, then target 1 Level 4 or lower "Lightsworn" monster in your GY; Special Summon it. Once per turn, during your End Phase: Send the top 3 cards of your Deck to the GY.
Minerva, Lightsworn Maiden
Normal
▶︎ Deck
7.7 17
[105603]
JP014 Minerva, Lightsworn Maiden  Effect Monster
Tuner Monster
- 3 Spellcaster 800 200
When this card is Normal Summoned: You can add 1 LIGHT Dragon-Type monster from your Deck to your hand, whose Level is less than or equal to the total number of "Lightsworn" monsters with different names in your Graveyard. If this card is sent from the hand or Deck to the Graveyard: Send the top card of your Deck to the Graveyard. During each of your End Phases: Send the top 2 cards of your Deck to the Graveyard.
Charge of the Light Brigade
Normal
▶︎ Deck
9.7 47
[240153]
JP015 Charge of the Light Brigade  Normal Spell
Send the top 3 cards of your Deck to the Graveyard; add 1 Level 4 or lower "Lightsworn" monster from your Deck to your hand.
9.7 13
[18311]
JP016 Gem-Knight Phantom Quartz  Link Monster
Effect Monster
- - Rock 1450 -
2 "Gem-" monsters
If this card is Link Summoned: You can add 1 "Gem-Knight" card from your Deck to your hand. You can pay 1000 LP; Fusion Summon 1 "Gem-Knight" Fusion Monster from your Extra Deck, by shuffling Fusion Materials in your possession listed on it into your Deck, that are banished or in the GY, but it cannot attack directly this turn. You can only use each effect of "Gem-Knight Phantom Quartz" once per turn.
リンクマーカー左上 リンクマーカー上 リンクマーカー右上
リンクマーカー左 LINK - 2 リンクマーカー右
リンクマーカー左下 リンクマーカー下 リンクマーカー右下
Gem-Knight Seraphinite
Rare
▶︎ Deck
7.8 23
[97088]
JP017 Gem-Knight Seraphinite  Fusion Monster
Effect Monster
- 5 Fairy 2300 1400
1 "Gem-Knight" monster + 1 LIGHT monster
Must first be Fusion Summoned with the above Fusion Materials. During your Main Phase, you can Normal Summon/Set 1 monster in addition to your Normal Summon/Set. (You can only gain this effect once per turn.)
Gem-Knight Lazuli
Normal
▶︎ Deck
9.3 23
[85205]
JP018 Gem-Knight Lazuli  Effect Monster
- 1 Rock 600 100
If this card is sent to the Graveyard by a card effect: You can target 1 Normal Monster in your Graveyard; add that target to your hand.
Gem-Knight Fusion
Normal
▶︎ Deck
9 27
[66278]
JP019 Gem-Knight Fusion  Normal Spell
Fusion Summon 1 "Gem-Knight" Fusion Monster from your Extra Deck, using monsters from your hand or your side of the field as Fusion Materials. If this card is in your Graveyard: You can banish 1 "Gem-Knight" monster from your Graveyard; add this card to your hand.
Brilliant Fusion
Normal
▶︎ Deck
9.6 33
[120838]
JP020 Brilliant Fusion Limited Continuous Spell
When this card is activated: Fusion Summon 1 "Gem-Knight" Fusion Monster from your Extra Deck, using monsters from your Deck as Fusion Material, but change its ATK/DEF to 0. If this card leaves the field, destroy that monster. Once per turn: You can discard 1 Spell; the monster Special Summoned by this card's effect gains ATK/DEF equal to its original ATK/DEF, until the end of your opponent's turn. You can only activate 1 "Brilliant Fusion" per turn.
8.1 12
[16732]
JP021 Steelswarm Origin  Link Monster
Effect Monster
- - Fiend 2000 -
2 "lswarm" monsters
While this card is in the Extra Monster Zone, if a monster would be Special Summoned from the Extra Deck to the Main Monster Zone, it must be Summoned in the zone this card points to. While this card points to a monster, neither player can target it with card effects, also it cannot be destroyed by battle or card effects. Once per turn, when a monster(s) on the field is destroyed by battle or by card effect: You can Special Summon Level 4 or lower "lswarm" monsters from your Deck in Defense Position, up to the number destroyed.
リンクマーカー左上 リンクマーカー上 リンクマーカー右上
リンクマーカー左 LINK - 2 リンクマーカー右
リンクマーカー左下 リンクマーカー下 リンクマーカー右下
Evilswarm Ophion
Rare
▶︎ Deck
9.5 88
[154670]
JP022 Evilswarm Ophion  Xyz Monster
Effect Monster
- 4 Dragon 2550 1650
2 Level 4 "lswarm" monsters
While this card has Xyz Material, Level 5 or higher monsters cannot be Special Summoned. Once per turn: You can detach 1 Xyz Material from this card; add 1 "Infestation" Spell/Trap Card from your Deck to your hand.
Evilswarm Heliotrope
Normal
▶︎ Deck
8.5 40
[99292]
JP023 Evilswarm Heliotrope  Normal Monster
- 4 Rock 1950 650
.ytilaer a maerd rieht ekam thgim yeht taht os ydob a rof gninraey ,sluos mrawsleetS gniregnil fo sthguoht eht era esehT "!etanimretxE !etacidarE !etanimilE"
Evilswarm Kerykeion
Rare
▶︎ Deck
8.5 24
[71497]
JP024 Evilswarm Kerykeion  Effect Monster
- 4 Spellcaster 1600 1550
You can only use each effect of "Evilswarm Kerykeion" once per turn. While this card is in the Graveyard, if it was sent there this turn, you can Normal Summon 1 "lswarm" monster for 1 less Tribute.
You can banish 1 "lswarm" monster from your Graveyard, then target 1 "lswarm" monster in your Graveyard; add that target to your hand, also, this card gains the following effect.
●This turn: You can activate this effect; Normal Summon 1 "lswarm" monster.
Infestation Pandemic
Normal
▶︎ Deck
8.7 26
[67821]
JP025 Infestation Pandemic  Quick-Play Spell
All face-up "lswarm" monsters you currently control are unaffected by other Spell/Trap effects this turn.
8.9 13
[23471]
JP026 Inzektor Picofalena  Link Monster
Effect Monster
- - Insect 1000 -
2 Insect monsters
If this card is Link Summoned: You can discard 1 card, then target 1 other Insect monster you control; equip 1 Insect monster from your Deck to it as an Equip Spell that gains this effect.
●The equipped monster gains 500 ATK/DEF.
You can target 3 Insect monsters in your GY; shuffle them into the Deck, then draw 1 card. You can only use each effect of "Inzektor Picofalena" once per turn.
リンクマーカー左上 リンクマーカー上 リンクマーカー右上
リンクマーカー左 LINK - 2 リンクマーカー右
リンクマーカー左下 リンクマーカー下 リンクマーカー右下
Inzektor Giga-Mantis
Rare
▶︎ Deck
8.6 21
[64615]
JP027 Inzektor Giga-Mantis  Effect Monster
- 6 Insect 2400 0
You can target 1 face-up "Inzektor" monster you control; equip this card from your hand to that target. While this card is equipped to a monster, that monster's original ATK becomes 2400. If this card is sent to the GY while equipped to a monster: You can target 1 "Inzektor" monster in your GY except "Inzektor Giga-Mantis"; Special Summon that target. You can only use this effect of "Inzektor Giga-Mantis" once per turn.
Inzektor Centipede
Normal
▶︎ Deck
9.1 24
[54928]
JP028 Inzektor Centipede  Effect Monster
- 3 Insect 1600 1200
Once per turn: You can equip 1 "Inzektor" monster from your hand or GY to this card. If an Equip Card(s) is sent to your GY while equipped to this card (except during the Damage Step): You can add 1 "Inzektor" card from your Deck to your hand. While this card is equipped to a monster, that monster's Level is increased by 3.
Inzektor Dragonfly
Normal
▶︎ Deck
8.4 66
[94477]
JP029 Inzektor Dragonfly  Effect Monster
- 3 Insect 1000 1800
Once per turn: You can equip 1 "Inzektor" monster from your hand or GY to this card. If an Equip Card(s) is sent to your GY while equipped to this card (except during the Damage Step): You can Special Summon 1 "Inzektor" monster from your Deck, except "Inzektor Dragonfly". While this card is equipped to a monster, that monster's Level is increased by 3.
Inzektor Hornet
Normal
▶︎ Deck
8.5 52
[77514]
JP030 Inzektor Hornet  Effect Monster
- 3 Insect 500 200
Once per turn: You can equip 1 "Inzektor" monster from your hand or GY to this card. While this card is equipped to a monster, that monster's Level is increased by 3, also it gains ATK/DEF equal to this card's ATK/DEF. While this card is equipped to a monster: You can send this Equip Card to the GY, then target 1 card on the field; destroy that target.
9.7 24
[95065]
JP031 Hieratic Seal of the Heavenly Spheres  Link Monster
Effect Monster
- - Dragon 0 -
2 Dragon monsters
Once per opponent's turn, if this card is in the Extra Monster Zone (Quick Effect): You can Tribute 1 monster from your hand or field; return 1 face-up card on the field to the hand. If this card is Tributed: Special Summon 1 Dragon monster from your hand or Deck, and make its ATK/DEF 0. You can only use this effect of "Hieratic Seal of the Heavenly Spheres" once per turn.
リンクマーカー左上 リンクマーカー上 リンクマーカー右上
リンクマーカー左 LINK - 2 リンクマーカー右
リンクマーカー左下 リンクマーカー下 リンクマーカー右下
Hieratic Dragon King of Atum
Rare
▶︎ Deck
9.6 49
[208793]
JP032 Hieratic Dragon King of Atum  Xyz Monster
Effect Monster
- 6 Dragon 2400 2100
2 Level 6 Dragon monsters
Once per turn: You can detach 1 material from this card; Special Summon 1 Dragon monster from your Deck, and make its ATK/DEF 0. This card cannot attack during the turn you activate this effect.
Hieratic Dragon of Tefnuit
Normal
▶︎ Deck
9.4 41
[234307]
JP033 Hieratic Dragon of Tefnuit  Effect Monster
- 6 Dragon 2100 1400
If only your opponent controls a monster, you can Special Summon this card (from your hand). Cannot attack during the turn it is Special Summoned this way. When this card is Tributed: Special Summon 1 Dragon Normal Monster from your hand, Deck, or GY, and make its ATK/DEF 0.
Hieratic Seal of Convocation
Normal
▶︎ Deck
9.6 38
[167375]
JP034 Hieratic Seal of Convocation  Normal Spell
Add 1 "Hieratic" monster from your Deck to your hand.
Red-Eyes Darkness Metal Dragon
Normal
▶︎ Deck
9.6 137
[571549]
JP035 Red-Eyes Darkness Metal Dragon  Effect Monster
- 10 Dragon 2800 2400
You can Special Summon this card (from your hand) by banishing 1 face-up Dragon monster you control. You can only Special Summon "Red-Eyes Darkness Metal Dragon" once per turn this way. During your Main Phase: You can Special Summon 1 Dragon monster from your hand or GY, except "Red-Eyes Darkness Metal Dragon". You can only use this effect of "Red-Eyes Darkness Metal Dragon" once per turn.
6.8 15
[34422]
JP036 Crowley, the First Propheseer  Link Monster
Effect Monster
- - Spellcaster 1000 -
2 Spellcaster monsters
If this card is Link Summoned: You can reveal 3 "Spellbook" cards with different names from your Deck, and your opponent randomly picks 1 for you to add to your hand, also shuffle the rest into your Deck. You can only use this effect of "Crowley, the First Propheseer" once per turn. Each turn, 1 Level 5 or higher Spellcaster monster you Normal Summon can be Summoned without Tributing.
リンクマーカー左上 リンクマーカー上 リンクマーカー右上
リンクマーカー左 LINK - 2 リンクマーカー右
リンクマーカー左下 リンクマーカー下 リンクマーカー右下
High Priestess of Prophecy
Rare
▶︎ Deck
8.3 35
[136505]
JP037 High Priestess of Prophecy  Effect Monster
- 7 Spellcaster 2500 2100
You can reveal 3 "Spellbook" Spells in your hand; Special Summon this card from your hand. Once per turn: You can banish 1 "Spellbook" Spell from your hand or GY, then target 1 card on the field; destroy that target.
Spellbook of Secrets
Normal
▶︎ Deck
9.6 25
[144452]
JP038 Spellbook of Secrets  Normal Spell
Add 1 "Spellbook" card from your Deck to your hand, except "Spellbook of Secrets". You can only activate 1 "Spellbook of Secrets" per turn.
Spellbook of the Master
Normal
▶︎ Deck
8.1 18
[90927]
JP039 Spellbook of the Master  Normal Spell
If you control a Spellcaster-Type monster: You can reveal 1 other "Spellbook" card in your hand, then target 1 "Spellbook" Normal Spell Card in your Graveyard, except "Spellbook of the Master"; this card's effect becomes that target's effect. You can only activate 1 "Spellbook of the Master" per turn.
The Grand Spellbook Tower
Normal
▶︎ Deck
7.5 15
[91488]
JP040 The Grand Spellbook Tower  Field Spell
Once per turn, during your Standby Phase, if you have a Spellcaster-Type monster on your side of the field or in your Graveyard: You can place 1 "Spellbook" Spell Card from your Graveyard on the bottom of your Deck, except "The Grand Spellbook Tower", then draw 1 card. When this card in your possession is destroyed by your opponent's card and sent to your Graveyard: You can Special Summon 1 Spellcaster-Type monster from your hand or Deck whose Level is less than or equal to the number of "Spellbook" Spell Cards in your Graveyard.
7.9 23
[24540]
JP041 Madolche Fresh Sistart  Link Monster
Effect Monster
- - Fairy 1500 -
2 "Madolche" monsters
While this card points to a "Madolche" monster, "Madolche" Spells/Traps you control cannot be destroyed by card effects, also neither player can target them with card effects. If this card on the field would be destroyed by battle or card effect, you can shuffle 1 "Madolche" monster from your GY into the Deck instead.
リンクマーカー左上 リンクマーカー上 リンクマーカー右上
リンクマーカー左 LINK - 2 リンクマーカー右
リンクマーカー左下 リンクマーカー下 リンクマーカー右下
Madolche Queen Tiaramisu
Rare
▶︎ Deck
9.4 64
[206664]
JP042 Madolche Queen Tiaramisu  Xyz Monster
Effect Monster
- 4 Fairy 2200 2100
2 Level 4 "Madolche" monsters
Once per turn: You can detach 1 Xyz Material from this card, then target up to 2 "Madolche" cards in your Graveyard; shuffle those cards into the Deck, also, after that, shuffle cards your opponent controls into the Deck, up to the number of "Madolche" cards returned.
Madolche Puddingcess
Normal
▶︎ Deck
6.5 44
[114687]
JP043 Madolche Puddingcess  Effect Monster
- 5 Fairy 1000 1000
Gains 800 ATK/DEF while you have no monsters in your GY. If this card in your possession is destroyed by an opponent's card and sent to your GY: Shuffle this card into the Deck. After damage calculation, if this card battles an opponent's monster: You can target 1 card your opponent controls; destroy that target.
Madolche Messengelato
Normal
▶︎ Deck
8.4 29
[127548]
JP044 Madolche Messengelato  Effect Monster
- 4 Warrior 1600 1000
If this card in your possession is destroyed by an opponent's card and sent to your GY: Shuffle this card into the Deck. When this card is Special Summoned: You can add 1 "Madolche" Spell/Trap from your Deck to your hand. You must control a face-up "Madolche" Beast monster to activate and to resolve this effect.
Madolche Anjelly
Normal
▶︎ Deck
9.7 57
[134623]
JP045 Madolche Anjelly  Effect Monster
- 4 Fairy 1000 1000
You can Tribute this card; Special Summon 1 "Madolche" monster from your Deck, and if you do, it cannot be destroyed by battle, but shuffle it into the Deck during the End Phase of your next turn. You can only use this effect of "Madolche Anjelly" once per turn. If this card in your possession is destroyed by your opponent's card and sent to your GY: Shuffle this card into the Deck.
9.1 7
[24951]
JP046 Mermail Abyssalacia  Link Monster
Effect Monster
- - Sea Serpent 1600 -
2 Fish, Sea Serpent, and/or Aqua monsters
Monsters this card points to gain 500 ATK/DEF. You can only use each of the following effects of "Mermail Abyssalacia" once per turn.
●During your opponent's turn (Quick Effect): You can send 1 card from your hand to the GY; add 1 "Mermail" monster from your Deck to your hand.
●If this card in its owner's possession is destroyed by an opponent's attack or card effect: You can send 1 WATER monster from your Deck to the GY, then target 1 WATER monster in your GY; Special Summon it in Defense Position.
リンクマーカー左上 リンクマーカー上 リンクマーカー右上
リンクマーカー左 LINK - 2 リンクマーカー右
リンクマーカー左下 リンクマーカー下 リンクマーカー右下
Mermail Abyssmegalo
Rare
▶︎ Deck
8.4 27
[125016]
JP047 Mermail Abyssmegalo  Effect Monster
- 7 Sea Serpent 2400 1900
You can discard 2 other WATER monsters to the GY; Special Summon this card from your hand. When Summoned this way: You can add 1 "Abyss-" Spell/Trap from your Deck to your hand. You can Tribute 1 other Attack Position WATER monster; this card can make a second attack during each Battle Phase this turn.
Mermail Abyssteus
Rare
▶︎ Deck
8.8 24
[90393]
JP048 Mermail Abyssteus  Effect Monster
- 7 Aqua 1700 2400
You can discard 1 other WATER monster to the GY; Special Summon this card from your hand. When Summoned this way: You can add 1 Level 4 or lower "Mermail" monster from your Deck to your hand. You can only use this effect of "Mermail Abyssteus" once per turn.
Atlantean Dragoons
Normal
▶︎ Deck
8.6 35
[109364]
JP049 Atlantean Dragoons  Effect Monster
- 4 Sea Serpent 1800 0
All your Level 3 or lower Sea Serpent monsters can attack directly. If this card is sent to the GY to activate a WATER monster's effect: Add 1 Sea Serpent monster from your Deck to your hand, except "Atlantean Dragoons".
Atlantean Heavy Infantry
Normal
▶︎ Deck
8.8 21
[107435]
JP050 Atlantean Heavy Infantry  Effect Monster
- 2 Sea Serpent 0 1600
During your Main Phase, you can Normal Summon 1 Level 4 or lower Sea Serpent-Type monster in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) When this card is sent to the Graveyard to activate a WATER monster's effect: Target 1 face-up card your opponent controls; destroy that target.
9.7 33
[106636]
JP051 Isolde, Two Tales of the Noble Knights  Link Monster
Effect Monster
- - Warrior 1600 -
2 Warrior monsters
If this card is Link Summoned: You can add 1 Warrior monster from your Deck to your hand, but for the rest of this turn, you cannot Normal Summon/Set or Special Summon monsters with that name, nor activate their monster effects. You can send any number of Equip Spells with different names from your Deck to the GY; Special Summon 1 Warrior monster from your Deck, whose Level equals the number of cards sent to the GY. You can only use each effect of "Isolde, Two Tales of the Noble Knights" once per turn.
リンクマーカー左上 リンクマーカー上 リンクマーカー右上
リンクマーカー左 LINK - 2 リンクマーカー右
リンクマーカー左下 リンクマーカー下 リンクマーカー右下
Artorigus, King of the Noble Knights
Rare
▶︎ Deck
7.6 14
[47175]
JP052 Artorigus, King of the Noble Knights  Xyz Monster
Effect Monster
- 4 Warrior 2000 2000
2 Level 4 "Noble Knight" monsters
When this card is Xyz Summoned: You can target up to 3 "Noble Arms" Equip Spell Cards with different names in your Graveyard; equip those targets to this card. Once per turn: You can detach 1 Xyz Material from this card; destroy any number of Spell/Trap Cards on the field, up to the number of "Noble Arms" Equip Spell Cards you control.
Noble Knight Medraut
Normal
▶︎ Deck
8.5 21
[70055]
JP053 Noble Knight Medraut  Effect Monster
- 4 Warrior 1700 1000
This card is treated as a Normal Monster while face-up on the field. While equipped with a "Noble Arms" Equip Spell, this card becomes an Effect Monster with this effect.
●This card becomes DARK and its Level is increased by 1. Once per turn, if you control no other monsters: You can Special Summon 1 "Noble Knight" monster from your Deck in Defense Position, except "Noble Knight Medraut", and if you do, destroy 1 Equip Spell you control.
Noble Knight Borz
Normal
▶︎ Deck
8.7 12
[31008]
JP054 Noble Knight Borz  Effect Monster
- 4 Warrior 1700 900
This card is treated as a Normal Monster while face-up on the field. While equipped with a "Noble Arms" Equip Spell Card, this card becomes an Effect Monster with these effects.
●This card becomes DARK and its Level is increased by 1. During your Main Phase: You can reveal 3 "Noble Arms" cards from your Deck, have your opponent randomly add 1 of them to your hand, and send the rest to the Graveyard. You can only use this effect of "Noble Knight Borz" once per turn.
Noble Arms - Gallatin
Normal
▶︎ Deck
7.3 10
[39931]
JP055 Noble Arms - Gallatin  Equip Spell
You can only control 1 "Noble Arms - Gallatin". Equip only to a Warrior-Type monster. It gains 1000 ATK. During each of your Standby Phases, it loses 200 ATK. If this face-up card on the field is destroyed and sent to the Graveyard: You can target 1 Warrior-Type "Noble Knight" monster you control; equip this card to that target. You can only use this effect of "Noble Arms - Gallatin" once per turn.
6.1 25
[30432]
JP056 Shaddoll Construct  Link Monster
Effect Monster
- - Fairy 1200 -
2 Flip monsters
During your Main Phase: You can Fusion Summon 1 "Shaddoll" Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material. If this card is in your GY: You can send 1 "Shaddoll" card from your hand or face-up field to the GY, and if you do, Special Summon this card. You can only use each effect of "Shaddoll Construct" once per turn.
リンクマーカー左上 リンクマーカー上 リンクマーカー右上
リンクマーカー左 LINK - 2 リンクマーカー右
リンクマーカー左下 リンクマーカー下 リンクマーカー右下
El Shaddoll Shekhinaga
Rare
▶︎ Deck
8.9 42
[168137]
JP057 El Shaddoll Shekhinaga  Fusion Monster
Effect Monster
- 10 Machine 2600 3000
1 "Shaddoll" monster + 1 EARTH monster
Must first be Fusion Summoned. When a Special Summoned monster activates its effect while you have a "Shaddoll" card in your hand (Quick Effect): You can negate the activation, and if you do, destroy that monster, then send 1 "Shaddoll" card from your hand to the GY. You can only use this effect of "El Shaddoll Shekhinaga" once per turn. If this card is sent to the GY: You can target 1 "Shaddoll" Spell/Trap in your GY; add it to your hand.
El Shaddoll Grysta
Normal
▶︎ Deck
8.6 33
[85330]
JP058 El Shaddoll Grysta  Fusion Monster
Effect Monster
- 7 Rock 2450 1950
1 "Shaddoll" monster + 1 FIRE monster
Must first be Fusion Summoned. When your opponent would Special Summon a monster(s) while you have a "Shaddoll" card in your hand (Quick Effect): You can negate the Summon, and if you do, destroy that monster, then send 1 "Shaddoll" card from your hand to the GY. You can only use this effect of "El Shaddoll Grysta" once per turn. If this card is sent to the GY: You can target 1 "Shaddoll" Spell/Trap in your GY; add it to your hand.
El Shaddoll Wendigo
Normal
▶︎ Deck
6.1 37
[63680]
JP059 El Shaddoll Wendigo  Fusion Monster
Effect Monster
- 6 Psychic 200 2800
1 "Shaddoll" monster + 1 WIND monster
Must first be Fusion Summoned. (Quick Effect): You can target 1 monster you control; this turn, it cannot be destroyed by battle with an opponent's Special Summoned monster. You can only use this effect of "El Shaddoll Wendigo" once per turn. If this card is sent to the GY: You can target 1 "Shaddoll" Spell/Trap in your GY; add it to your hand.
El Shaddoll Winda
Rare
▶︎ Deck
9.5 82
[253979]
JP060 El Shaddoll Winda  Fusion Monster
Effect Monster
- 5 Spellcaster 2200 800
1 "Shaddoll" monster + 1 DARK monster
Must first be Fusion Summoned. Cannot be destroyed by an opponent's card effects. Each player can only Special Summon monster(s) once per turn while this card is face-up on the field. If this card is sent to the GY: You can target 1 "Shaddoll" Spell/Trap in your GY; add it to your hand.
8.2 14
[49841]
JP061 Qliphort Genius  Link Monster
Effect Monster
- - Machine 1800 -
2 Machine monsters
This Link Summoned card is unaffected by Spell/Trap effects and the activated effects of other Link Monsters. Once per turn: You can target 1 face-up card on each player's field, except this card; both those cards have their effects negated until the end of this turn. When 2 monsters are Special Summoned at the same time to the zones this card points to: You can add 1 Level 5 or higher Machine monster from your Deck to your hand.
リンクマーカー左上 リンクマーカー上 リンクマーカー右上
リンクマーカー左 LINK - 2 リンクマーカー右
リンクマーカー左下 リンクマーカー下 リンクマーカー右下
Qliphort Scout
Normal
▶︎ Deck
9.6 59
[104604]
JP062 Qliphort Scout  Pendulum Monster
Normal Monster
- 5 Machine 1000 2800
Pendulum Effect
You cannot Special Summon monsters, except "Qli" monsters. This effect cannot be negated. Once per turn: You can pay 800 LP; add 1 "Qli" card from your Deck to your hand, except "Qliphort Scout".
Card Text
Booting in Replica Mode...
An error has occurred while executing C:\sophia\zefra.exe
Unknown publisher.
Allow C:\tierra\qliphort.exe ? <Y/N>...[Y]
Booting in Autonomy Mode…
Qliphort Disk
Rare
▶︎ Deck
9.1 31
[78365]
JP063 Qliphort Disk  Pendulum Monster
Effect Monster
- 7 Machine 2800 1000
Pendulum Effect
You cannot Special Summon monsters, except "Qli" monsters. This effect cannot be negated. All "Qli" monsters you control gain 300 ATK.
Card Text
You can Normal Summon this card without Tributing. If this card is Normal Summoned without Tributing, or is Special Summoned, its Level becomes 4 and its original ATK becomes 1800. If this card is Normal Summoned/Set, it is unaffected by activated effects from any monster whose original Level/Rank is lower than this card's current Level. When this card is Tribute Summoned by Tributing a "Qli" monster(s): You can Special Summon 2 "Qli" monsters from your Deck, but destroy them during the End Phase.
Saqlifice
Normal
▶︎ Deck
9.4 28
[72433]
JP064 Saqlifice  Equip Spell
Equip only to a "Qli" monster. It gains 300 ATK and cannot be destroyed by battle. The equipped monster can be treated as 2 Tributes for the Tribute Summon of a "Qli" monster. If this card is sent from the field to the Graveyard: You can add 1 "Qli" monster from your Deck to your hand.
Summoner's Art
Normal
▶︎ Deck
8.6 30
[150111]
JP065 Summoner's Art  Normal Spell
Add 1 Level 5 or higher Normal Monster from your Deck to your hand.
9.3 11
[15217]
JP066 Ritual Beast Ulti-Kimunfalcos  Link Monster
Effect Monster
- - Psychic 1800 -
2 "Ritual Beast" monsters
"Ritual Beast" monsters this card points to gain 600 ATK/DEF. You can banish 1 "Ritual Beast" card from your GY; immediately after this effect resolves, Normal Summon 1 "Ritual Beast" monster from your hand. You can only use this effect of "Ritual Beast Ulti-Kimunfalcos" once per turn. (Quick Effect): You can return this card you control to the Extra Deck, then target 2 of your banished monsters (1 "Ritual Beast Tamer" monster and 1 "Spiritual Beast" monster); Special Summon them in Defense Position.
リンクマーカー左上 リンクマーカー上 リンクマーカー右上
リンクマーカー左 LINK - 2 リンクマーカー右
リンクマーカー左下 リンクマーカー下 リンクマーカー右下
Ritual Beast Ulti-Apelio
Normal
▶︎ Deck
7.4 17
[48313]
JP067 Ritual Beast Ulti-Apelio  Fusion Monster
Effect Monster
- 6 Pyro 2600 400
1 "Ritual Beast Tamer" monster + 1 "Spiritual Beast" monster
Must be Special Summoned (from your Extra Deck) by banishing the above cards you control, and cannot be Special Summoned by other ways. (You do not use "Polymerization".) If this card attacks, it is unaffected by other cards' effects until the end of the Damage Step. During either player's turn: You can return this card you control to the Extra Deck, then target 2 of your banished monsters (1 "Ritual Beast Tamer" monster and 1 "Spiritual Beast" monster); Special Summon them in Defense Position.
Ritual Beast Ulti-Cannahawk
Rare
▶︎ Deck
9.5 28
[62356]
JP068 Ritual Beast Ulti-Cannahawk  Fusion Monster
Effect Monster
- 6 Thunder 1400 1600
1 "Ritual Beast Tamer" monster + 1 "Spiritual Beast" monster
Must be Special Summoned (from your Extra Deck) by banishing the above cards you control, and cannot be Special Summoned by other ways. (You do not use "Polymerization".) Once per turn: You can target 2 of your banished "Ritual Beast" cards; return them to the Graveyard, and if you do, add 1 "Ritual Beast" card from your Deck to your hand. During either player's turn: You can return this card you control to the Extra Deck, then target 2 of your banished monsters (1 "Ritual Beast Tamer" monster and 1 "Spiritual Beast" monster); Special Summon them in Defense Position.
Spiritual Beast Cannahawk
Normal
▶︎ Deck
9.1 21
[57280]
JP069 Spiritual Beast Cannahawk  Effect Monster
- 4 Thunder 1400 600
Once per turn: You can banish 1 "Ritual Beast" card from your Deck, face-up. During your second Standby Phase after this effect's activation, add the card banished by this effect to your hand. You can only Special Summon "Spiritual Beast Cannahawk(s)" once per turn.
Ritual Beast Steeds
Normal
▶︎ Deck
9.5 28
[50722]
JP070 Ritual Beast Steeds  Normal Trap
If you control a "Ritual Beast" monster: Destroy monsters on the field up to the number of "Ritual Beast" monsters you currently control.
6 12
[26105]
JP071 Zefra Metaltron  Link Monster
Effect Monster
- - Wyrm 2500 -
2+ monsters Special Summoned from the Extra Deck
If a monster(s) this card points to that was Special Summoned from the Extra Deck is destroyed by battle or an opponent's card effect: Add 1 monster from your GY or 1 face-up Pendulum Monster from your Extra Deck to your hand. You can target 1 monster on each player's field that was Special Summoned from the Extra Deck, except this card; banish both until the End Phase. You can only use each effect of "Zefra Metaltron" once per turn.
リンクマーカー左上 リンクマーカー上 リンクマーカー右上
リンクマーカー左 LINK - 3 リンクマーカー右
リンクマーカー左下 リンクマーカー下 リンクマーカー右下
Denglong, First of the Yang Zing
Rare
▶︎ Deck
9.9 39
[87435]
JP072 Denglong, First of the Yang Zing  Synchro Monster
Tuner Monster
Effect Monster
- 5 Wyrm 0 2800
1 Tuner + 1 or more non-Tuner monsters
If this card is Special Summoned: You can add 1 "Yang Zing" card from your Deck to your hand. Once per turn: You can send 1 Wyrm-Type monster from your Deck to the Graveyard; this card's Level becomes the sent monster's. If this face-up card leaves the field: You can Special Summon 1 "Yang Zing" monster from your Deck. You can only Special Summon "Denglong, First of the Yang Zing(s)" once per turn.
Zefraniu, Secret of the Yang Zing
Normal
▶︎ Deck
9.2 17
[53054]
JP073 Zefraniu, Secret of the Yang Zing  Pendulum Monster
Effect Monster
- 6 Wyrm 0 2600
Pendulum Effect
You cannot Pendulum Summon monsters, except "Yang Zing" and "Zefra" monsters. This effect cannot be negated.
Card Text
When this card is Pendulum Summoned, or when this card is destroyed by battle or card effect while in your Monster Zone: You can add 1 "Yang Zing" or "Zefra" Spell/Trap from your Deck to your hand. You can only use this effect of "Zefraniu, Secret of the Yang Zing" once per turn.
Zefraxi, Treasure of the Yang Zing
Normal
▶︎ Deck
8.8 13
[43987]
JP074 Zefraxi, Treasure of the Yang Zing  Pendulum Monster
Effect Monster
- 3 Wyrm 1500 0
Pendulum Effect
You cannot Pendulum Summon monsters, except "Yang Zing" and "Zefra" monsters. This effect cannot be negated.
Card Text
If this card is Pendulum Summoned, or Special Summoned from the Main Deck: You can target 1 "Yang Zing" or "Zefra" monster you control, except "Zefraxi, Treasure of the Yang Zing"; that face-up monster is treated as a Tuner this turn, also place this card on the bottom of the Deck when it leaves the field. You can only use this effect of "Zefraxi, Treasure of the Yang Zing" once per turn.
Oracle of Zefra
Normal
▶︎ Deck
9.3 15
[50028]
JP075 Oracle of Zefra  Field Spell
When this card is activated: Add 1 "Zefra" monster from your Deck to your hand. When you Ritual Summon using a "Zefra" monster, or Special Summon using a "Zefra" monster as material, you can activate these effects depending on the monster Summoned, once per turn per effect:
●Ritual: Shuffle 1 monster on the field into the Deck.
●Fusion: Special Summon 1 monster from your hand.
●Synchro: Choose 1 monster from your Deck and place it on top of your Deck.
●Xyz: Draw 1 card, then discard 1 card.
You can only activate 1 "Oracle of Zefra" per turn.
9.8 19
[63846]
JP076 Aromaseraphy Jasmine  Link Monster
Effect Monster
- - Plant 1800 -
2 Plant monsters
If your LP are higher than your opponent's, this card and any Plant monsters it points to cannot be destroyed by battle. You can Tribute 1 monster this card points to; Special Summon 1 Plant monster from your Deck in Defense Position. You can only use this effect of "Aromaseraphy Jasmine" once per turn. Once per turn, if you gain LP: Add 1 Plant monster from your Deck to your hand.
リンクマーカー左上 リンクマーカー上 リンクマーカー右上
リンクマーカー左 LINK - 2 リンクマーカー右
リンクマーカー左下 リンクマーカー下 リンクマーカー右下
Aromage Jasmine
Rare
▶︎ Deck
9.3 16
[77090]
JP077 Aromage Jasmine  Effect Monster
- 2 Plant 100 1900
During your Main Phase, while your LP are higher than your opponent's, you can Normal Summon 1 Plant monster in addition to your Normal Summon/Set, except "Aromage Jasmine". (You can only gain this effect once per turn.) Once per turn, if you gain LP: Draw 1 card.
Aromaseraphy Angelica
Normal
▶︎ Deck
9.3 11
[36362]
JP078 Aromaseraphy Angelica  Effect Monster
Tuner Monster
- 1 Plant 0 0
During either player's turn: You can discard this card, then target 1 "Aroma" monster in your Graveyard; gain LP equal to that target's ATK. While your LP is higher than your opponent's, you control an "Aroma" monster, and this card is in your Graveyard: You can Special Summon this card, but banish it when it leaves the field. You can only use each effect of "Aromaseraphy Angelica" once per turn.
Aroma Garden
Normal
▶︎ Deck
8.6 11
[46347]
JP079 Aroma Garden  Field Spell
Once per turn, if you control an "Aroma" monster: You can gain 500 LP, also all monsters you control gain 500 ATK and DEF until the end of your opponent's next turn (even if this card leaves the field). If a face-up "Aroma" monster you control is destroyed by battle or card effect and sent to the Graveyard: Gain 1000 LP.
Humid Winds
Normal
▶︎ Deck
8.4 16
[53228]
JP080 Humid Winds  Continuous Trap
You can pay 1000 LP; add 1 "Aroma" monster from your Deck to your hand. If your LP is lower than your opponent's: You can gain 500 LP. You can only use each effect of "Humid Winds" once per turn.
10 26
[83548]
JP081 Cherubini, Ebon Angel of the Burning Abyss  Link Monster
Effect Monster
- - Fairy 500 -
2 Level 3 monsters
Monsters this card points to cannot be destroyed by card effects. If this card would be destroyed by battle or an opponent's card effect, you can send 1 other card you control to the GY instead. You can send 1 Level 3 monster from your Deck to the GY, then target 1 "Burning Abyss" monster on the field; it gains ATK/DEF equal to the ATK/DEF of the monster sent to the GY, until the end of this turn. You can only use this effect of "Cherubini, Ebon Angel of the Burning Abyss" once per turn.
リンクマーカー左上 リンクマーカー上 リンクマーカー右上
リンクマーカー左 LINK - 2 リンクマーカー右
リンクマーカー左下 リンクマーカー下 リンクマーカー右下
Beatrice, Lady of the Eternal
Rare
▶︎ Deck
9.2 27
[125868]
JP082 Beatrice, Lady of the Eternal  Xyz Monster
Effect Monster
- 6 Fairy 2500 2800
2 Level 6 monsters
You can also Xyz Summon this card by sending 1 "Burning Abyss" monster from your hand to the GY, then using 1 "Dante" monster you control as material. (Transfer its materials to this card.) If Summoned this way, the following effect cannot be activated this turn. Once per turn (Quick Effect): You can detach 1 material from this card; send 1 card from your Deck to the GY. If this card in your possession is destroyed by your opponent's card and sent to your GY: You can Special Summon 1 "Burning Abyss" monster from your Extra Deck, ignoring its Summoning conditions.
Dante, Traveler of the Burning Abyss
Rare
▶︎ Deck
9.6 26
[133798]
JP083 Dante, Traveler of the Burning Abyss  Xyz Monster
Effect Monster
- 3 Warrior 1000 2500
2 Level 3 monsters
Once per turn: You can detach 1 material from this card and choose a number from 1 to 3, then send that many cards from the top of your Deck to the GY; until the end of this turn, this card gains 500 ATK for each card sent to the GY this way. If this card attacks, it is changed to Defense Position at the end of the Battle Phase. If this card is sent to the GY: You can target 1 "Burning Abyss" card in your GY, except this card; add it to your hand.
Scarm, Malebranche of the Burning Abyss
Normal
▶︎ Deck
9.7 15
[74128]
JP084 Scarm, Malebranche of the Burning Abyss  Effect Monster
- 3 Fiend 800 2000
If you control a monster that is not a "Burning Abyss" monster, destroy this card. You can only use 1 of these effects of "Scarm, Malebranche of the Burning Abyss" per turn, and only once that turn.
●If you control no Spell/Trap Cards: You can Special Summon this card from your hand.
●During the End Phase, if this card is in the Graveyard because it was sent there this turn: You can add 1 Level 3 DARK Fiend-Type monster from your Deck to your hand, except "Scarm, Malebranche of the Burning Abyss".
Graff, Malebranche of the Burning Abyss
Normal
▶︎ Deck
9.5 12
[47486]
JP085 Graff, Malebranche of the Burning Abyss  Effect Monster
- 3 Fiend 1000 1500
If you control a monster that is not a "Burning Abyss" monster, destroy this card. You can only use 1 of these effects of "Graff, Malebranche of the Burning Abyss" per turn, and only once that turn.
●If you control no Spell/Trap Cards: You can Special Summon this card from your hand.
●If this card is sent to the Graveyard: You can Special Summon 1 "Burning Abyss" monster from your Deck, except "Graff, Malebranche of the Burning Abyss".
9.8 38
[72258]
JP086 Heavymetalfoes Electrumite Limited Link Monster
Effect Monster
- - Psychic 1800 -
2 Pendulum Monsters
If this card is Link Summoned: You can add 1 Pendulum Monster from your Deck to your Extra Deck face-up. Once per turn: You can target 1 other face-up card you control; destroy it, then add 1 face-up Pendulum Monster from your Extra Deck to your hand. If a card(s) in your Pendulum Zone leaves the field: Draw 1 card. You can only use this effect of "Heavymetalfoes Electrumite" once per turn.
リンクマーカー左上 リンクマーカー上 リンクマーカー右上
リンクマーカー左 LINK - 2 リンクマーカー右
リンクマーカー左下 リンクマーカー下 リンクマーカー右下
Metalfoes Goldriver
Normal
▶︎ Deck
8.4 10
[35106]
JP087 Metalfoes Goldriver  Pendulum Monster
Normal Monster
- 4 Psychic 1900 500
Pendulum Effect
Once per turn: You can target 1 other face-up card you control; destroy it, and if you do, Set 1 "Metalfoes" Spell/Trap directly from your Deck.
Card Text
That gleaming, golden buggy breaks bad guys good. What wonderful wheels! (With a bumbling buffoon....)
Raremetalfoes Bismugear
Normal
▶︎ Deck
9.5 13
[25509]
JP088 Raremetalfoes Bismugear  Pendulum Monster
Effect Monster
- 1 Psychic 0 0
Pendulum Effect
Once per turn: You can target 1 other face-up card you control; destroy it, and if you do, Set 1 "Metalfoes" Spell/Trap directly from your Deck.
Card Text
If this card on the field is destroyed by battle or card effect: You can add 1 "Metalfoes" monster from your Deck to your hand during the End Phase of this turn. You can only use this effect of "Raremetalfoes Bismugear" once per turn.
Metalfoes Fusion
Rare
▶︎ Deck
9.9 19
[96819]
JP089 Metalfoes Fusion  Normal Spell
Fusion Summon 1 "Metalfoes" Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Materials. If this card is in your GY: You can shuffle it into the Deck, then draw 1 card. You can only use this effect of "Metalfoes Fusion" once per turn.
Metalfoes Counter
Normal
▶︎ Deck
8.3 7
[31184]
JP090 Metalfoes Counter  Normal Trap
If a card(s) you control is destroyed by battle or card effect: Special Summon 1 "Metalfoes" monster from your Deck. During either player's turn, except the turn this card was sent to the GY: You can banish this card from your GY; add 1 face-up "Metalfoes" Pendulum Monster from your Extra Deck to your hand.
9.9 89
[284593]
JP091 Crystron Halqifibrax Forbidden Link Monster
Effect Monster
- - Machine 1500 -
2 monsters, including a Tuner
If this card is Link Summoned: You can Special Summon 1 Level 3 or lower Tuner from your hand or Deck in Defense Position, but it cannot activate its effects this turn. During your opponent's Main Phase or Battle Phase (Quick Effect): You can banish this card you control; Special Summon 1 Tuner Synchro Monster from your Extra Deck. (This is treated as a Synchro Summon.) You can only use each effect of "Crystron Halqifibrax" once per turn.
リンクマーカー左上 リンクマーカー上 リンクマーカー右上
リンクマーカー左 LINK - 2 リンクマーカー右
リンクマーカー左下 リンクマーカー下 リンクマーカー右下
Crystron Quandax
Rare
▶︎ Deck
8.2 13
[41324]
JP092 Crystron Quandax  Synchro Monster
Tuner Monster
Effect Monster
- 4 Machine 1800 2000
1 Tuner + 1+ non-Tuner monsters
Once per Chain, during your opponent's Main or Battle Phase, you can (Quick Effect): Immediately after this effect resolves, Synchro Summon 1 Synchro Monster, using materials including this card you control. If this Synchro Summoned card is destroyed by battle or card effect: You can target 1 "Crystron" monster in your GY, except a Synchro Monster; Special Summon it.
Crystron Sulfefnir
Normal
▶︎ Deck
9 14
[21490]
JP093 Crystron Sulfefnir  Effect Monster
- 5 Machine 2000 1500
If this card is in your hand or Graveyard: You can discard 1 "Crystron" card, except "Crystron Sulfefnir"; Special Summon this card in Defense Position, then destroy 1 card you control. If this card on the field is destroyed by battle or card effect: You can Special Summon 1 "Crystron" monster from your Deck in Defense Position. You can only use each effect of "Crystron Sulfefnir" once per turn.
Crystron Thystvern
Normal
▶︎ Deck
9.9 11
[29569]
JP094 Crystron Thystvern  Effect Monster
- 3 Machine 1500 1500
You can target 1 face-up card you control; you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Machine-Type Synchro Monsters, also, destroy that card, and if you do, Special Summon 1 "Crystron" Tuner from your Deck. You can banish this card from your Graveyard; add 1 "Crystron" monster from your Deck to your hand, except "Crystron Thystvern". You can only use 1 "Crystron Thystvern" effect per turn, and only once that turn.
Crystron Citree
Normal
▶︎ Deck
9.5 11
[31788]
JP095 Crystron Citree  Effect Monster
Tuner Monster
- 2 Machine 500 500
During your opponent's Main Phase or Battle Phase: You can target 1 non-Tuner monster in your Graveyard; Special Summon it, but it has its effects negated (if any), and if you do, immediately after this effect resolves, Synchro Summon 1 Machine-Type Synchro Monster using only that monster and this card (this is a Quick Effect). These Synchro Materials are banished instead of being sent to the Graveyard. You can only use this effect of "Crystron Citree" once per turn.
8.3 9
[42934]
JP096 Aleister the Invoker of Madness  Link Monster
Effect Monster
- - Spellcaster 1800 -
2 monsters with different Types and different Attributes
This card's name becomes "Aleister the Invoker" while on the field or in the GY. If a monster is Fusion Summoned while you control this monster (except during the Damage Step): You can discard 1 card, and if you do, add 1 "Invocation" or "The Book of the Law" from your Deck to your hand. If this face-up card you control leaves the field because of an opponent's card effect: You can add 1 "Omega Summon" from your Deck to your hand.
リンクマーカー左上 リンクマーカー上 リンクマーカー右上
リンクマーカー左 LINK - 2 リンクマーカー右
リンクマーカー左下 リンクマーカー下 リンクマーカー右下
Invoked Mechaba
Rare
▶︎ Deck
9.2 25
[76586]
JP097 Invoked Mechaba  Fusion Monster
Effect Monster
- 9 Machine 2500 2100
"Aleister the Invoker" + 1 LIGHT monster
Once per turn, when a Spell/Trap Card, or monster effect, is activated (Quick Effect): You can send the same type of card (Monster, Spell, or Trap) from your hand to the GY; negate the activation, and if you do, banish that card.
Invoked Raidjin
Normal
▶︎ Deck
8.5 22
[54038]
JP098 Invoked Raidjin  Fusion Monster
Effect Monster
- 5 Warrior 2200 2400
"Aleister the Invoker" + 1 WIND monster
Once per turn (Quick Effect): You can target 1 face-up monster on the field; change it to face-down Defense Position.
Aleister the Invoker
Normal
▶︎ Deck
9.9 29
[103140]
JP099 Aleister the Invoker  Effect Monster
- 4 Spellcaster 1000 1800
(Quick Effect): You can send this card from your hand to the GY, then target 1 Fusion Monster you control; it gains 1000 ATK/DEF until the end of this turn. If this card is Normal Summoned or flipped face-up: You can add 1 "Invocation" from your Deck to your hand.
Invocation
Rare
▶︎ Deck
9.8 18
[76521]
JP100 Invocation  Normal Spell
Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand as Fusion Material. If Summoning an "Invoked" Fusion Monster this way, you can also banish monsters from your field and/or either player's GY as Fusion Material. If this card is in your GY: You can target 1 of your banished "Aleister the Invoker"; shuffle this card into the Deck, and if you do, add that monster to your hand. You can only use this effect of "Invocation" once per turn.
LINK VRAINS PACK Card List
8.8 /10.0 pt
Number of card ratings : 2739
User Review : 2739

Update Information - NEW -