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HOME > Yu-Gi-Oh! Card Lists > Structure Deck R -Kikai Ryu Rebellion-!

Structure Deck R -Kikai Ryu Rebellion-! Card List

Structure Deck R -Kikai Ryu Rebellion-!Card List
Structure Deck R -Kikai Ryu Rebellion-!
code : SR03.
Total : 39 Types.
Release Date:2016-09-24
9th period

Average of all cards:7.3pt




Total 39 Types
Monster 21 Types
Effect Monster:21 Types
0 Tuner Monster 0 Flip Monster 1 Gemini Monster
Spell 13 Types
6Normal Spell 0Equip IconEquip Spell 2Quick-Play IconQuick-Play Spell
0 Ritual IconRitual Spell 2 Continuous IconContinuous Spell 3 Field IconField Spell
Trap 5 Types
1 Normal Trap 3 Continuous IconContinuous Trap 1 Counter IconCounter Trap
Enhanced Category : 7
Ancient Gear:17 Types / Gadget:5 Types / Geargia:1 Types / Galaxy, Galaxy-Eyes:1 Types / Dual:1 Types / Reactor:1 Types / Monarch:1 Types



Card Rating: Top 5

Card List in descending order of rating

rating order200 / 626 view num32695 Check card pricing information (Japan)

Rarity Rating Score Code Card Name Card-Type
Attribute Level Type ATK DEF
Ancient Gear Gadget
Ultra
▶︎ Deck
6.3 13
[34027]
JP000 Ancient Gear Gadget  Effect Monster
- 4 Machine 500 2000
If this card is Normal or Special Summoned: You can declare 1 card type (Monster, Spell, or Trap); this turn, if your monster attacks, your opponent cannot activate Spell/Trap Cards or monster effects (whichever was declared) until the end of the Damage Step. Once per turn: You can declare 1 "Gadget" monster's card name; until the End Phase, this card's name becomes that name.
Ancient Gear Reactor Dragon
Ultra
▶︎ Deck
8.6 20
[60061]
JP001 Ancient Gear Reactor Dragon  Effect Monster
- 9 Machine 3000 3000
If this card that was Tribute Summoned by Tributing an "Ancient Gear" monster attacks a Defense Position monster, inflict piercing battle damage. If this card was Tribute Summoned by Tributing a "Gadget" monster, it can make a second attack during each Battle Phase. If this card attacks, your opponent cannot activate Spell/Trap Cards and monster effects until the end of the Damage Step. At the end of the Damage Step, if this card attacked: You can destroy 1 Spell/Trap on the field.
Ancient Gear Hydra
Super
▶︎ Deck
4.9 9
[14547]
JP002 Ancient Gear Hydra  Effect Monster
- 7 Machine 2700 1700
At the end of the Damage Step, when this card that was Tribute Summoned by Tributing an "Ancient Gear" monster battles an opponent's monster, but the opponent's monster was not destroyed by the battle: You can banish that opponent's monster. If this card was Tribute Summoned by Tributing a "Gadget" monster, it can attack all monsters your opponent controls, once each. If an "Ancient Gear" monster you control attacks, your opponent cannot activate Spell/Trap Cards and monster effects until the end of the Damage Step.
Ancient Gear Wyvern
Super
▶︎ Deck
9.4 21
[43564]
JP003 Ancient Gear Wyvern  Effect Monster
- 4 Machine 1700 1200
If this card is Normal or Special Summoned: You can add 1 "Ancient Gear" card from your Deck to your hand, except "Ancient Gear Wyvern", also you cannot Set cards for the rest of this turn. You can only use this effect of "Ancient Gear Wyvern" once per turn. If this card attacks, your opponent cannot activate monster effects until the end of the Damage Step.
Ancient Gear Gadjiltron Dragon
N-Parallel
▶︎ Deck
8.1 34
[140889]
JP004 Ancient Gear Gadjiltron Dragon  Effect Monster
- 8 Machine 3000 2000
If this card attacks, your opponent cannot activate any Spell/Trap Cards until the end of the Damage Step. This card gains the appropriate effects if you Normal Summon it by Tributing these monsters.
●Green Gadget: If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent.
●Red Gadget: If this card inflicts battle damage to your opponent: Inflict 400 damage to your opponent.
●Yellow Gadget: If this card destroys an opponent's monster by battle: Inflict 600 damage to your opponent.
Ancient Gear Golem
Normal
▶︎ Deck
8.1 36
[86870]
JP005 Ancient Gear Golem  Effect Monster
- 8 Machine 3000 3000
Cannot be Special Summoned. If this card attacks, your opponent cannot activate any Spell/Trap Cards until the end of the Damage Step. If this card attacks a Defense Position monster, inflict piercing battle damage.
Ancient Gear Gadjiltron Chimera
Normal
▶︎ Deck
2.5 17
[14984]
JP006 Ancient Gear Gadjiltron Chimera  Effect Monster
- 6 Machine 2300 1300
This card gains the appropriate effects if you Normal Summon it by Tributing these monsters.
●Green Gadget: This card gains 300 ATK.
●Red Gadget: If this card inflicts battle damage to your opponent by a direct attack: Inflict 500 damage to your opponent.
●Yellow Gadget: If this card destroys an opponent's monster by battle: Inflict 700 damage to your opponent.
Ancient Gear Beast
Normal
▶︎ Deck
5.5 17
[24501]
JP007 Ancient Gear Beast  Effect Monster
- 6 Machine 2000 2000
Cannot be Special Summoned. If this card attacks, your opponent cannot activate any Spell/Trap Cards until the end of the Damage Step. Negate the effects of an opponent's monster destroyed by battle with this card (including in the GY).
Ancient Gear Engineer
Normal
▶︎ Deck
5.3 17
[25685]
JP008 Ancient Gear Engineer  Effect Monster
- 5 Machine 1500 1500
Negate any Trap effects that target this card, and if you do, destroy that Trap Card. If this card attacks, your opponent cannot activate any Spell/Trap Cards until the end of the Damage Step. At the end of the Damage Step, if this card attacked: Target 1 Spell/Trap your opponent controls; destroy that target.
Ancient Gear Knight
Normal
▶︎ Deck
6.4 19
[46493]
JP009 Ancient Gear Knight  Effect Monster
Gemini Monster
- 4 Machine 1800 500
This card is treated as a Normal Monster while face-up on the field or in the GY. While this card is a Normal Monster on the field, you can Normal Summon it to have it become an Effect Monster with this effect.
●If this card attacks, your opponent cannot activate any Spell/Trap Cards until the end of the Damage Step.
Ancient Gear Soldier
Normal
▶︎ Deck
2.5 18
[21761]
JP010 Ancient Gear Soldier  Effect Monster
- 4 Machine 1300 1300
If this card attacks, your opponent cannot activate any Spell/Trap Cards until the end of the Damage Step.
Ancient Gear Box
Normal
▶︎ Deck
7.6 28
[65641]
JP011 Ancient Gear Box  Effect Monster
- 4 Machine 500 2000
If this card is added from the Deck or Graveyard to your hand, except by drawing it: You can add 1 EARTH Machine-Type monster with 500 ATK and/or DEF from your Deck to your hand, except "Ancient Gear Box". You can only use this effect of "Ancient Gear Box" once per turn.
Geargiauger
Normal
▶︎ Deck
7.9 14
[31694]
JP012 Geargiauger  Effect Monster
- 4 Machine 500 500
When this card is Normal Summoned: You can add 1 Level 4 EARTH Machine-Type monster from your Deck to your hand, except "Geargiauger", also you cannot declare attacks, nor Special Summon monsters except Machine-Type monsters, for the rest of this turn.
Planet Pathfinder
Normal
▶︎ Deck
7 43
[67774]
JP013 Planet Pathfinder  Effect Monster
- 4 Machine 1000 1000
You can Tribute this card; add 1 Field Spell from your Deck to your hand.
Minefieldriller
Normal
▶︎ Deck
6 13
[26736]
JP014 Minefieldriller  Effect Monster
- 4 Machine 1500 1500
When this face-up card you control leaves the field and is still in your possession: You can target 1 Field Spell Card in your Graveyard; add that target to your hand.
Card Trooper
Normal
▶︎ Deck
8.9 36
[193940]
JP015 Card Trooper  Effect Monster
- 3 Machine 400 400
Once per turn: You can choose a number from 1 to 3, then send that many cards from the top of your Deck to the GY; this card gains 500 ATK for each card sent to the GY this way, until the end of this turn. If this card you control is destroyed and sent to your GY: Draw 1 card.
Gigantes
Normal
▶︎ Deck
8.1 15
[44119]
JP016 Gigantes  Effect Monster
- 4 Rock 1900 1300
Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 1 EARTH monster from your GY. If this card is destroyed by battle and sent to the GY: Destroy all Spells and Traps on the field.
BOXer
Normal
▶︎ Deck
5.5 11
[8686]
JP017 BOXer  Effect Monster
- 4 Warrior 1800 1000
When this card destroys an opponent's monster by battle and sends it to the Graveyard: You can place 1 counter on this card. You can send this card with 2 or more counters to the Graveyard; Special Summon 1 EARTH monster from your Deck. If this card would be destroyed by battle or card effect, you can remove 1 counter from this card instead.
Hardened Armed Dragon
Normal
▶︎ Deck
5.9 23
[103180]
JP018 Hardened Armed Dragon  Effect Monster
- 4 Dragon 1500 800
(This card is not treated as an "Armed Dragon" card.)
You can Special Summon this card (from your hand) by sending 1 Level 8 or higher monster from your hand to the GY. If you Tribute this card for the Tribute Summon of a Level 7 or higher monster, that monster cannot be destroyed by card effects.
Spell Striker
Normal
▶︎ Deck
7.7 25
[90227]
JP019 Spell Striker  Effect Monster
- 3 Warrior 600 200
You can Special Summon this card (from your hand) by banishing 1 Spell Card from your Graveyard. This card can attack directly. You take no battle damage from attacks involving this card.
Maxx
Normal
▶︎ Deck
9.5 106
[838464]
JP020 Maxx "C"  Effect Monster
- 2 Insect 500 200
During either player's turn: You can send this card from your hand to the Graveyard; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use 1 "Maxx "C"" per turn.
Ancient Gear Catapult
Super
▶︎ Deck
9.6 13
[45510]
JP021 Ancient Gear Catapult  Normal Spell
While you control no monsters: Target 1 face-up card you control; destroy it, and if you do, Special Summon 1 "Ancient Gear" monster from your Deck, ignoring its Summoning conditions. You can banish this card from your GY, then target 1 face-up card you control; destroy it, and if you do, Special Summon 1 "Ancient Gear Token" (Machine/EARTH/Level 1/ATK 0/DEF 0). You can only use 1 "Ancient Gear Catapult" effect per turn, and only once that turn.
Ancient Gear Fortress
Normal
▶︎ Deck
9.2 14
[34805]
JP022 Ancient Gear Fortress  Continuous Spell
During the turn they were Normal or Special Summoned, your opponent cannot target "Ancient Gear" monsters you control with card effects, and they cannot be destroyed by your opponent's card effects. Your opponent cannot activate cards or effects in response to the activation of "Ancient Gear" cards and effects. If this card is destroyed in the Spell & Trap Zone: You can Special Summon 1 "Ancient Gear" monster from your hand or Graveyard, also you cannot Special Summon monsters for the rest of this turn, except "Ancient Gear" monsters.
Ancient Gear Castle
Normal
▶︎ Deck
5.1 11
[19389]
JP023 Ancient Gear Castle  Continuous Spell
All "Ancient Gear" monsters gain 300 ATK. Each time a monster is Normal Summoned/Set, place 1 counter on this card. If you Tribute Summon an "Ancient Gear" monster face-up, you can Tribute this card instead, if the number of its counters is equal to or greater than the number of required Tribute(s).
Ancient Gear Workshop
Normal
▶︎ Deck
5.4 11
[28385]
JP024 Ancient Gear Workshop  Normal Spell
Target 1 "Ancient Gear" monster in your Graveyard; add that target to your hand.
Geartown
N-Parallel
▶︎ Deck
8.6 37
[139959]
JP025 Geartown  Field Spell
Both players can Normal Summon "Ancient Gear" monsters for 1 less Tribute. When this card is destroyed and sent to the GY: You can Special Summon 1 "Ancient Gear" monster from your hand, Deck, or GY.
Mausoleum of the Emperor
Normal
▶︎ Deck
7.6 30
[147653]
JP026 Mausoleum of the Emperor  Field Spell
During the Main Phase: The turn player can activate these effect(s).
●Pay 1000 LP; immediately after this effect resolves, Normal Summon 1 monster from your hand that requires 1 Tribute, without Tributing.
●Pay 2000 LP; immediately after this effect resolves, Normal Summon 1 monster from your hand that requires 2 Tributes, without Tributing.
(This is their one Normal Summon/Set for that turn.)
Pseudo Space
Normal
▶︎ Deck
5.9 16
[54626]
JP027 Pseudo Space  Field Spell
Once per turn: You can banish 1 Field Spell Card from your Graveyard; until the End Phase, this card's name becomes that card's original name, and replace this effect with that card's original effects.
Limiter Removal
Normal
▶︎ Deck
9.8 61
[258395]
JP028 Limiter Removal  Quick-Play Spell
Double the ATK of all Machine monsters you currently control, until the end of this turn. During the End Phase of this turn, destroy those monsters.
Machine Duplication
N-Parallel
▶︎ Deck
8.9 38
[164989]
JP029 Machine Duplication  Normal Spell
Target 1 Machine monster you control with 500 or less ATK; Special Summon up to 2 monsters from your Deck with the same name as that face-up monster.
Inferno Reckless Summon
Normal
▶︎ Deck
8.3 36
[304009]
JP030 Inferno Reckless Summon  Quick-Play Spell
When exactly 1 monster with 1500 or less ATK is Special Summoned to your field while your opponent controls a face-up monster: Special Summon as many monsters as possible with the same name as the Summoned monster, from your hand, Deck, and Graveyard, in Attack Position, also your opponent Special Summons as many monsters as possible with the same name as 1 of their face-up monsters, from their hand, Deck, and Graveyard.
Galaxy Cyclone
N-Parallel
▶︎ Deck
8 41
[157736]
JP031 Galaxy Cyclone  Normal Spell
Target 1 Set Spell/Trap on the field; destroy it. During your Main Phase, except the turn this card was sent to the GY: You can banish this card from your GY, then target 1 face-up Spell/Trap on the field; destroy it. You can only use this effect of "Galaxy Cyclone" once per turn.
Pot of Avarice
Normal
▶︎ Deck
9 69
[913561]
JP032 Pot of Avarice  Normal Spell
Target 5 monsters in your GY; shuffle all 5 into the Deck, then draw 2 cards.
Terraforming
Normal
▶︎ Deck
9.3 74
[814111]
JP033 Terraforming Limited Normal Spell
Add 1 Field Spell from your Deck to your hand.
Mischief of the Gnomes
Normal
▶︎ Deck
7 14
[16933]
JP034 Mischief of the Gnomes  Normal Trap
This turn, reduce the Levels of all monsters in each player's hand by 1 (even after they are Summoned/Set). You can banish this card from the GY; this turn, reduce the Levels of all monsters in each player's hand by 1 (even after they are Summoned/Set).
Gozen Match
Normal
▶︎ Deck
7.8 22
[71871]
JP035 Gozen Match  Continuous Trap
Each player can only control 1 Attribute of monster. Send all other face-up monsters they control to the GY.
Fiendish Chain
N-Parallel
▶︎ Deck
8 45
[460241]
JP036 Fiendish Chain  Continuous Trap
Activate this card by targeting 1 Effect Monster on the field; negate the effects of that face-up monster while it is on the field, also that face-up monster cannot attack. When it is destroyed, destroy this card.
Call of the Haunted
Normal
▶︎ Deck
8.8 88
[1095551]
JP037 Call of the Haunted  Continuous Trap
Activate this card by targeting 1 monster in your GY; Special Summon that target in Attack Position. When this card leaves the field, destroy that monster. When that monster is destroyed, destroy this card.
The Huge Revolution is Over
Normal
▶︎ Deck
7.8 48
[124102]
JP038 The Huge Revolution is Over  Counter Trap
When a Spell/Trap Card, or monster effect, is activated that would destroy 2 or more cards on the field: Negate the activation, and if you do, banish it.
Structure Deck R -Kikai Ryu Rebellion-! Card List
7.3 /10.0 pt
Number of card ratings : 1203
User Review : 1203

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