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Ancient Gear Fortress →Used Deck
Card Kind | Attribute | Level | Type | ATK | DEF |
---|---|---|---|---|---|
Continuous Spell | - | - | - | - | - |
During the turn they were Normal or Special Summoned, your opponent cannot target "Ancient Gear" monsters you control with card effects, and they cannot be destroyed by your opponent's card effects. Your opponent cannot activate cards or effects in response to the activation of "Ancient Gear" cards and effects. If this card is destroyed in the Spell & Trap Zone: You can Special Summon 1 "Ancient Gear" monster from your hand or Graveyard, also you cannot Special Summon monsters for the rest of this turn, except "Ancient Gear" monsters. | |||||
password:70147689 | |||||
Average Rating Score | 9.3(15) |
- Card Info
- Card Reviews (15 rating scores)
- Decks with Ancient Gear Fortress (107 Decks)
- Card Category and Effect Category
- Products in Japan
- Ranking and View Num
"Ancient Gear Fortress" card reviews and rating scores
9.3(15) |
|
80% | (12) | ||
20% | (3) | ||
0% | (0) | ||
0% | (0) | ||
0% | (0) |
シエスタ
2019/05/11 9:35
2019/05/11 9:35
Although it is limited to the summoning turn, the ancient machine can be attached with a strong resistance, making it easier to deploy and attack safely. It's a deck that is aggressive and easy to kill, so I think it's enough for just one summoning turn.
Furthermore, chaining is no longer possible for ancient machines, further guaranteeing the safety of deployment. In this day and age, negate has become easier to come out, and I don't know where the meta will come from, so I'm very grateful.
If destroyed, it can exert a resurrection effect, and in addition to being able to restrain removal, which is a permanent weakness, to some extent, it is also useful as a target for injection machines. It's painful that the deployment destination is limited to the ancient machine and it becomes difficult to use it together with the current link, but there are powerful fusions, so I want to compensate with them.
It's not a card that can do something by itself, but I think it's a card with a true support effect.
Furthermore, chaining is no longer possible for ancient machines, further guaranteeing the safety of deployment. In this day and age, negate has become easier to come out, and I don't know where the meta will come from, so I'm very grateful.
If destroyed, it can exert a resurrection effect, and in addition to being able to restrain removal, which is a permanent weakness, to some extent, it is also useful as a target for injection machines. It's painful that the deployment destination is limited to the ancient machine and it becomes difficult to use it together with the current link, but there are powerful fusions, so I want to compensate with them.
It's not a card that can do something by itself, but I think it's a card with a true support effect.
デルタアイズ
2017/10/26 19:43
2017/10/26 19:43
Def worthy of the name of the fortress
If it is destroyed, you can get a follow-up from your hand or his GY, so it's extremely reliable.
If it is destroyed, you can get a follow-up from your hand or his GY, so it's extremely reliable.
なす
2017/07/07 14:03
2017/07/07 14:03
Ancient machine support that has the effect of protecting the ancient machine by granting resistance and preventing the activation of effects, and the effect that when destroyed, the hand or he can create a GY ancient machine.
It's a Continuous Spell, but can be easily searched with Hiryu. The disadvantages of being destroyed are not so noticeable with ancient machines. A welcome support for ancient machines.
It's a Continuous Spell, but can be easily searched with Hiryu. The disadvantages of being destroyed are not so noticeable with ancient machines. A welcome support for ancient machines.
ABYSS
2016/10/09 8:41
2016/10/09 8:41
The cornerstone of the Ancient Gear's defenses.
A great child who grants a strong resistance to the turn it is summoned and can reliably pass the effects of Ancient Gear without allowing interference.
Chain Bind is quite effective in actual combat, and I'm especially grateful to be able to reliably pass the effects of Hounds and Flying Dragons.
Also, even if it is destroyed, you can take care of it by taking out his Ancient Gear from your hand or GY.
Since it's a Continuous Spell, you can't use Terraphos search, but it's not bad because you can search by wyvern and you can coexist with Gear Town.
A strong card worthy of the name of a fortress.
A great child who grants a strong resistance to the turn it is summoned and can reliably pass the effects of Ancient Gear without allowing interference.
Chain Bind is quite effective in actual combat, and I'm especially grateful to be able to reliably pass the effects of Hounds and Flying Dragons.
Also, even if it is destroyed, you can take care of it by taking out his Ancient Gear from your hand or GY.
Since it's a Continuous Spell, you can't use Terraphos search, but it's not bad because you can search by wyvern and you can coexist with Gear Town.
A strong card worthy of the name of a fortress.
ジュウテツ
2016/10/07 9:12
2016/10/07 9:12
The (1) turn-limited effect-imparting effect and the (2) effect that does not allow chains are appreciated in the "Ancient Machine" Deck.
If you have Ancient Gear Reactor Dragon in GY, I think it would be nice to be able to check the destruction with the effect of (3).
I think that it is also a strength that it corresponds to the search of 《Ancient Gear Wyvern》.
If you have Ancient Gear Reactor Dragon in GY, I think it would be nice to be able to check the destruction with the effect of (3).
I think that it is also a strength that it corresponds to the search of 《Ancient Gear Wyvern》.
マスじい
2016/10/03 3:51
2016/10/03 3:51
As the name suggests, it functions as a fortress that guards the ancient machines.
The first effect is to give time-limited resistance to ancient mechanical monsters. It's pretty big that you don't have to worry about versatile cards such as Kyousuke, Abyss, Torrent Funeral, and Book of the Moon with many heavyweight ancient machines.
The second is to prevent a chain against the activation of the ancient machine card's effect. Wyverns etc. are not so important as the first effect gives them immunity, but Spell Trap has the great advantage of being able to block out things like Shinxuan Police. It is also great that monsters with universal counters are no longer scary.
The third is that when destroyed, an ancient machine pops out of your hand/GY. This is a little annoying, and I want to remove it immediately because it grants resistance, but if I remove it, there is a possibility that a large ancient mechanical monster will fly at me. Of course, you can destroy it yourself, so you can use it to break it with a cyclone, break it with the effect of Reactor, and use it for a follow-up attack.
The first effect is to give time-limited resistance to ancient mechanical monsters. It's pretty big that you don't have to worry about versatile cards such as Kyousuke, Abyss, Torrent Funeral, and Book of the Moon with many heavyweight ancient machines.
The second is to prevent a chain against the activation of the ancient machine card's effect. Wyverns etc. are not so important as the first effect gives them immunity, but Spell Trap has the great advantage of being able to block out things like Shinxuan Police. It is also great that monsters with universal counters are no longer scary.
The third is that when destroyed, an ancient machine pops out of your hand/GY. This is a little annoying, and I want to remove it immediately because it grants resistance, but if I remove it, there is a possibility that a large ancient mechanical monster will fly at me. Of course, you can destroy it yourself, so you can use it to break it with a cyclone, break it with the effect of Reactor, and use it for a follow-up attack.
とき
2016/09/27 20:57
2016/09/27 20:57
It has two strong resistance effects and an effect that should be called the resurrection version of Gear Town.
Since Ancient Gear often has a powerful effect seal during battle as well, adding this card will allow you to get through one attack more reliably. You will be able to fully demonstrate the overwhelming firepower of the Ultimate Titan and Chaos Giant.
It's the first time in a long time that it's good to have a good resuscitation effect and insurance, and it can be used even if you go to the middle of the day. Will it demonstrate its true value in combination with the high-power ancient machine?
Since Ancient Gear often has a powerful effect seal during battle as well, adding this card will allow you to get through one attack more reliably. You will be able to fully demonstrate the overwhelming firepower of the Ultimate Titan and Chaos Giant.
It's the first time in a long time that it's good to have a good resuscitation effect and insurance, and it can be used even if you go to the middle of the day. Will it demonstrate its true value in combination with the high-power ancient machine?
プンプン丸
2016/09/26 16:28
2016/09/26 16:28
Ancient Gear full support card #1
Its defense is the strength of an impregnable wall worthy of a fortress
① is a super strong effect that gains god resistance on the turn when summoning is successful.
② Effect that gives all Ancient Gear the same resistance as 《Super Polymerization》
Mochi and infinity, which are popular these days, are all powerless.
③ Even if this card is destroyed, he can Special Summon the Ancient Gear. Of course, Wyvern is also capable of Special Summon, so he can also bring this second card.
Its defense is the strength of an impregnable wall worthy of a fortress
① is a super strong effect that gains god resistance on the turn when summoning is successful.
② Effect that gives all Ancient Gear the same resistance as 《Super Polymerization》
Mochi and infinity, which are popular these days, are all powerless.
③ Even if this card is destroyed, he can Special Summon the Ancient Gear. Of course, Wyvern is also capable of Special Summon, so he can also bring this second card.
ラーメン
2016/09/25 4:06
2016/09/25 4:06
Gives the ancient machine resistance and chain impossibility for summoning turns, and if it is destroyed, it can be deployed from the hand or revived.
If you look at it normally, the resistance of 1 and the expansion effect of 3 seem to be the main, and 2 seems to be a bonus, but when you actually use it, 2 is rather strong, you can use the effect without fear of monsters that stop monster effects such as crystals. It is great that you can use the effect of the next new Hound Dog without hesitation.
Of course, it has 1 resistance and 3 development, so it's not a loss, it's from the hand or GY, so it's a little harder to use than the city from the Deck, but it's still strong enough, and it supports Ancient Gear in a pretty good way. It's not a Field Spell, but it's a good card that will help you, but you can search with Wyvern, and it's a merit that you can coexist with the city.
If you look at it normally, the resistance of 1 and the expansion effect of 3 seem to be the main, and 2 seems to be a bonus, but when you actually use it, 2 is rather strong, you can use the effect without fear of monsters that stop monster effects such as crystals. It is great that you can use the effect of the next new Hound Dog without hesitation.
Of course, it has 1 resistance and 3 development, so it's not a loss, it's from the hand or GY, so it's a little harder to use than the city from the Deck, but it's still strong enough, and it supports Ancient Gear in a pretty good way. It's not a Field Spell, but it's a good card that will help you, but you can search with Wyvern, and it's a merit that you can coexist with the city.
あだ
2016/09/24 21:31
2016/09/24 21:31
You can get rank 8 or 9 in an instant.
It's up to the player to decide where to go.
The resistance is also loose.
It's up to the player to decide where to go.
The resistance is also loose.
一風堂
2016/09/24 20:58
2016/09/24 20:58
Even in terms of simple performance, it is highly evaluated for its high effect resistance and protection against deployments of ancient machines with high average firepower, even though it is limited to the turn it is summoned.
However, in addition to the simple card performance, it is not a brain death high-performance card like the previous Hanshin, Hanshin, Gospel, "If you throw in a broken card that has no such theme, it will be strong." The concept is redesigned into a modern version, and it's wonderful that it's a highly finished card design that's neither more nor less than that.
However, in addition to the simple card performance, it is not a brain death high-performance card like the previous Hanshin, Hanshin, Gospel, "If you throw in a broken card that has no such theme, it will be strong." The concept is redesigned into a modern version, and it's wonderful that it's a highly finished card design that's neither more nor less than that.
EXデッキ焼き
2016/09/24 14:10
2016/09/24 14:10
It's a personal impression, so you can ignore it, but I feel like it's a really stupid card.
It can't be chained against antiques, and when summoned, it gives resistance and has a tremendous support effect.
Even in the current environment where 《Twin Twisters》etc.
Luckily, this card itself doesn't have the effect of actively dealing with monsters.
It can't be chained against antiques, and when summoned, it gives resistance and has a tremendous support effect.
Even in the current environment where 《Twin Twisters》etc.
Luckily, this card itself doesn't have the effect of actively dealing with monsters.
Decks with "Ancient Gear Fortress"
* is adopted as a key card.
● 2016-11-17 Unbeatable Ancient Gear
● 2016-09-25 Machine Dragon Rebellion with Strak alone
● 2014-03-07 Ancient Machine [Giant Fusion Type]
● 2016-10-08 Chaos Ancient Gear
● 2022-10-09 ancient machineless genie
● 2018-05-21 pure ancient machine
● 2016-10-15 Stable Ancient Gear
● 2016-11-01 Ancient Gear with Zodiac
● 2017-12-19 Ancient Gear Fusion Axis 2 [January limit applies]★
● 2018-02-16 brain muscle ancient machine
● 2016-09-24 Honor Student Deck ()
● 2017-01-21 ancient machine
Card Category and Effect Category
Effect:Special Summon this card from your hand
Effect:Special Summon this card from GY
Effect:Cannot be destroyed by effects
Effect:cannot target with Monster effects
Effect:cannot target with Spell effects
Effect:cannot target with Trap effects
Effect:Monster effects cannot activate
Effect:Spell effects cannot activate
Effect:Trap effects cannot activate
Effect:cannot Special Summon
Products in Japan
Product | No | Release Date | Rarity |
---|---|---|---|
Structure Deck R -Kikai Ryu Rebellion-! | SR03-JP022 | 2016-09-24 | Normal |
QUARTER CENTURY CHRONICLE side:UNITY | QCCU-JP123 | 2024-02-23 | Normal |
Ranking and View Num
Rating Score Rank | 1,209 / 13,210 Cards |
---|---|
View Num | 37,557 |
Card Type "Continuous Spell" Best Card Ranking | 48th |
Others
Japanese card name | 古代の機械要塞 |
---|
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