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Rating Score | Card Name | Card-Type | ||||
---|---|---|---|---|---|---|
Attribute | Level | Type | ATK | DEF | ||
▶︎ Deck | 4.8 (4) | A.I. Challenge You | Continuous Trap | |||
Monsters your opponent controls lose 100 ATK for each card you control. If your "@Ignister" monster battles, your opponent cannot activate cards or effects until the end of the Damage Step. When your "@Ignister" monster is destroyed by battle: You can target 1 other Cyberse monster with 2300 ATK in your GY; Special Summon it. You can only use this effect of "A.I. Challenge You" once per turn. | ||||||
▶︎ Deck | 4.8 (12) | Tower of Babel | Continuous Trap | |||
Each time a Spell Card is activated, place 1 Spell Counter on this card when that Spell Card resolves. If the 4th Spell Counter is placed on this card: Destroy this card, and if you do, the player who activated the Spell Card at that time takes 3000 damage. | ||||||
▶︎ Deck | 4.8 (6) | Monster Rebone | Continuous Trap | |||
If your opponent Special Summoned a monster this turn: Activate this card by targeting 1 monster in your opponent's Graveyard; Special Summon it to your side of the field in Defense Position. When this card leaves the field, banish that monster. When that monster leaves the field, destroy this card. | ||||||
▶︎ Deck | 4.8 (6) | Resurgam Xyz | Continuous Trap | |||
All Xyz Monsters you control gain 800 ATK. Once per turn: You can discard 1 Spell, then target 1 Xyz Monster you control; Special Summon from your Extra Deck, 1 "Number C" monster or 1 "CXyz" monster, with the same Type as that monster you control but 1 Rank higher, by using it as material. (This is treated as an Xyz Summon. Transfer its materials to the Summoned monster.) If you discarded a card other than a "Rank-Up-Magic" Spell to activate this effect, return that Special Summoned monster to the Extra Deck during the End Phase (even if this card leaves the field). | ||||||
▶︎ Deck | 4.8 (12) | Rare Metalmorph | Continuous Trap | |||
Activate this card by targeting 1 Machine monster on the field; while this card is face-up on the field, that Machine monster gains 500 ATK, also negate the first Spell effect that targets that monster. When that monster leaves the field, destroy this card. | ||||||
▶︎ Deck | 4.8 (13) | Barrel Behind the Door | Counter Trap | |||
Activate only when a card's effect that would inflict damage to you is activated. Your opponent takes the damage instead. | ||||||
▶︎ Deck | 4.7 (27) | Elemental HERO Burstinatrix | Normal Monster | |||
- | 3 | Warrior | 1200 | 800 | ||
A flame manipulator who was the first Elemental HERO woman. Her Burstfire burns away villainy. | ||||||
▶︎ Deck | 4.7 (35) | Curse of Dragon | Normal Monster | |||
- | 5 | Dragon | 2000 | 1500 | ||
A wicked dragon that taps into dark forces to execute a powerful attack. | ||||||
▶︎ Deck | 4.7 (28) | Gemini Elf | Normal Monster | |||
- | 4 | Spellcaster | 1900 | 900 | ||
Elf twins that alternate their attacks. | ||||||
▶︎ Deck | 4.7 (30) | Mystical Elf | Normal Monster | |||
- | 4 | Spellcaster | 800 | 2000 | ||
A delicate elf that lacks offense, but has a terrific defense backed by mystical power. | ||||||
▶︎ Deck | 4.7 (3) | Outburst Dragon | Effect Monster | |||
- | 8 | Dragon | 2100 | 2800 | ||
If you control a monster: You can Special Summon this card from your hand, then destroy all other monsters you control, also you cannot Special Summon monsters, except DARK monsters, while this card is face-up in the Monster Zone. Once per Chain, during your opponent's Main Phase, you can (Quick Effect): Immediately after this effect resolves, Link Summon 1 Dragon Link Monster using materials you control, including this card. You can only use each effect of "Outburst Dragon" once per turn. | ||||||
▶︎ Deck | 4.7 (12) | Amazoness Sage | Effect Monster | |||
- | 4 | Warrior | 1400 | 700 | ||
At the end of the Damage Step, if this card attacked and is still on the field: Target 1 Spell/Trap your opponent controls; destroy that target. | ||||||
▶︎ Deck | 4.7 (23) | Scarr, Scout of Dark World | Effect Monster | |||
- | 2 | Fiend | 500 | 500 | ||
If this card is destroyed by battle and sent to the GY: Add 1 Level 4 or lower "Dark World" monster from your Deck to your hand. | ||||||
▶︎ Deck | 4.7 (19) | Armoroid | Effect Monster | |||
- | 8 | Machine | 2700 | 2000 | ||
If this card is Tribute Summoned by Tributing at least 1 "roid" monster: Banish all Spells and Traps on the field. | ||||||
▶︎ Deck | 4.7 (6) | Igknight Lancer | Effect Monster | |||
- | 7 | Warrior | 2600 | 1800 | ||
While this card is in your hand: You can target 3 "Igknight" cards you control; destroy them, and if you do, Special Summon this card. Once per turn: You can target 1 other "Igknight" monster you control; return it to the hand, and if you do, place 1 Spell/Trap Card your opponent controls on the bottom of the Deck. | ||||||
▶︎ Deck | 4.7 (21) | Infernoid Sjette | Effect Monster | |||
- | 6 | Fiend | 2400 | 0 | ||
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand or Graveyard) by banishing 2 "Infernoid" monsters from your hand or Graveyard while the total Levels and Ranks of all Effect Monsters you control are 8 or lower, and cannot be Special Summoned by other ways. When this card declares an attack: You can banish 1 monster from your opponent's Extra Deck (their choice). Once per turn, during either player's turn: You can Tribute 1 monster, then target 1 card in your opponent's Graveyard; banish it. | ||||||
▶︎ Deck | 4.7 (11) | Uminotaurus | Effect Monster | |||
- | 4 | Aqua | 1700 | 1000 | ||
If a Fish, Sea Serpent, or Aqua-Type monster you control attacks a Defense Position monster, inflict piercing battle damage to your opponent. | ||||||
▶︎ Deck | 4.7 (12) | Edge Imp Saw | Effect Monster | |||
- | 3 | Fiend | 500 | 1000 | ||
When this card is Normal Summoned: You can send 1 "Fluffal" monster from your hand to the Graveyard; draw 2 cards, then place 1 card from your hand on either the top or bottom of your Deck. You can only use this effect of "Edge Imp Saw" once per turn. | ||||||
▶︎ Deck | 4.7 (10) | Wattsquirrel | Effect Monster | |||
- | 3 | Thunder | 700 | 100 | ||
This card can attack twice during each Battle Phase. If this card battles, negate the effects of the monster it battled, after damage calculation (including in the Graveyard). | ||||||
▶︎ Deck | 4.7 (18) | Elemental HERO Heat | Effect Monster | |||
- | 4 | Pyro | 1600 | 1200 | ||
This card gains 200 ATK for each "Elemental HERO" monster you control. | ||||||
▶︎ Deck | 4.7 (9) | Secret Six Samurai - Doji | Effect Monster | |||
- | 4 | Warrior | 1700 | 1200 | ||
When another "Six Samurai" monster is Normal or Special Summoned to your field (except during the Damage Step): You can send 1 "Six Samurai" card from your Deck to the GY. If exactly 1 "Six Samurai" monster you control (and no other cards) would be destroyed by card effect, you can banish this card from your GY instead. | ||||||
▶︎ Deck | 4.7 (15) | Spy-C-Spy | Effect Monster | |||
- | 3 | Warrior | 1200 | 1300 | ||
If this card is Normal Summoned: Look at 1 random card in your opponent's Extra Deck, and if it has 2000 or more ATK, this card gains 1000 ATK. If it has less than 2000 ATK, you gain LP equal to that monster's ATK. | ||||||
▶︎ Deck | 4.7 (14) | Guardian Grarl | Effect Monster | |||
- | 5 | Dinosaur | 2500 | 1000 | ||
Cannot be Summoned unless you control a face-up "Gravity Axe - Grarl". If this is the only card in your hand, you can Special Summon it (from your hand). | ||||||
▶︎ Deck | 4.7 (13) | Guard Penguin | Effect Monster | |||
- | 4 | Winged Beast | 0 | 1200 | ||
When you take damage from a card effect (except during the Damage Step): You can Special Summon this card from your hand, and if you do, gain LP equal to the damage you took. | ||||||
▶︎ Deck | 4.7 (16) | Meklord Emperor Wisel - Synchro Absorption | Effect Monster | |||
- | 1 | Machine | 2500 | 2500 | ||
Cannot be Normal Summoned/Set. Must be Special Summoned by its own effect. During your opponent's turn (Quick Effect): You can send 1 face-up "Meklord" monster you control to the GY; Special Summon this card from your hand. You can only use this effect of "Meklord Emperor Wisel - Synchro Absorption" once per turn. If this card is Special Summoned: You can target 1 monster your opponent controls; it cannot attack for the rest of this turn. When a card or effect is activated that would destroy a card(s) on the field (Quick Effect): You can Tribute this card; negate the activation, and if you do, destroy that card. | ||||||
▶︎ Deck | 4.7 (18) | Gear Golem the Moving Fortress | Effect Monster | |||
- | 4 | Machine | 800 | 2200 | ||
Once per turn, during your Main Phase 1: You can pay 800 Life Points; this card can attack your opponent directly this turn. | ||||||
▶︎ Deck | 4.7 (11) | Svartalf of the Nordic Alfar |
Effect Monster Tuner Monster |
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- | 5 | Spellcaster | 1400 | 1600 | ||
When this card is Normal Summoned: You can target 1 "Nordic" monster in your GY; add that target to your hand. | ||||||
▶︎ Deck | 4.7 (11) | Gaia, the Polar Knight | Effect Monster | |||
- | 4 | Warrior | 1600 | 1200 | ||
You can only use each effect of "Gaia, the Polar Knight" once per turn. ●You can Tribute 1 other DARK monster; add 1 Level 4 LIGHT Warrior-Type monster from your Deck to your hand, then send 1 card from your hand to the Graveyard. ●You can banish 1 LIGHT monster from your Graveyard, then target 1 monster you control; it gains 500 ATK until the end of your opponent's turn. |
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▶︎ Deck | 4.7 (25) | Gilford the Lightning | Effect Monster | |||
- | 8 | Warrior | 2800 | 1400 | ||
You can Tribute 3 monsters to Tribute Summon (but not Set) this card. If Summoned this way: Destroy all monsters your opponent controls. | ||||||
▶︎ Deck | 4.7 (14) | Piranha Army | Effect Monster | |||
- | 2 | Fish | 800 | 200 | ||
The Battle Damage this card inflicts by attacking your opponent's Life Points directly is doubled. | ||||||
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