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HOME > Yu-Gi-Oh! Card Search > Search result
Search result Showing 8,821 to 8,850 of 12,274
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Rating Score | Card Name | Card-Type | ||||
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Attribute | Level | Type | ATK | DEF | ||
▶︎ Deck | 4.7 (12) | Bending Destiny | Counter Trap | |||
If the only face-up monsters you control are "Fortune Lady" monsters, you can activate this card. Negate the activation of a Spell or Trap Card, or the Normal Summon of a monster, and remove that card from play. The card removed from play by this effect is returned to its owner's hand during the End Phase. | ||||||
▶︎ Deck | 4.7 (10) | Forced Back | Counter Trap | |||
Negate the Normal Summon or Flip Summon of a monster and return it to its owner's hand. | ||||||
▶︎ Deck | 4.7 (22) | The Selection | Counter Trap | |||
Pay 1000 Life Points. Negate the Summon of a monster that has the same Type as a monster on the field, and destroy it. | ||||||
▶︎ Deck | 4.6 (17) | Aqua Madoor | Normal Monster | |||
- | 4 | Spellcaster | 1200 | 2000 | ||
A wizard of the waters that conjures a liquid wall to crush any enemies that oppose him. | ||||||
▶︎ Deck | 4.6 (13) | Gyakutenno Megami | Normal Monster | |||
- | 6 | Fairy | 1800 | 2000 | ||
This fairy uses her mystical power to protect the weak and provide spiritual support. | ||||||
▶︎ Deck | 4.6 (19) | Cyber-Tech Alligator | Normal Monster | |||
- | 5 | Machine | 2500 | 1600 | ||
Originally a pterodactyl, he was viciously attacked by a dragon. Using the newest technologies, his keeper saved him from near-fatal wounds and brought him back as a powerful Cyborg. (This card is not treated as a "Cyber" card.) |
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▶︎ Deck | 4.6 (13) | Dragon Zombie | Normal Monster | |||
- | 3 | Zombie | 1600 | 0 | ||
A dragon revived by sorcery. Its breath is highly corrosive. | ||||||
▶︎ Deck | 4.6 (27) | Spirit of the Harp | Normal Monster | |||
- | 4 | Fairy | 800 | 2000 | ||
A spirit that soothes the soul with the music of its heavenly harp. | ||||||
▶︎ Deck | 4.6 (10) | Blade Skater | Normal Monster | |||
- | 4 | Warrior | 1400 | 1500 | ||
An image of beauty on the ice, this gorgeous warrior rips her opponents into pieces with her stylish Accel Slicer attack. | ||||||
▶︎ Deck | 4.6 (29) | Meteor Dragon | Normal Monster | |||
- | 6 | Dragon | 1800 | 2000 | ||
This dragon appeared from the sky and crashed to the earth. | ||||||
▶︎ Deck | 4.6 (8) | Advanced Crystal Beast Topaz Tiger | Effect Monster | |||
- | 4 | Beast | 1600 | 1000 | ||
If "Advanced Dark" is not in a Field Zone, send this monster to the GY. All "Advanced Crystal Beast" monsters you control gain 400 ATK/DEF, also monsters your opponent controls lose 400 ATK/DEF. If this face-up card is destroyed in a Monster Zone, you can place it face-up in your Spell & Trap Zone as a Continuous Spell, instead of sending it to the GY. | ||||||
▶︎ Deck | 4.6 (11) | Angel O7 | Effect Monster | |||
- | 7 | Fairy | 2500 | 1500 | ||
If this card is Tribute Summoned, it gains this effect: ●Neither player can activate monster effects. |
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▶︎ Deck | 4.6 (7) | Performage Flame Eater | Effect Monster | |||
- | 4 | Spellcaster | 1200 | 1600 | ||
During either player's turn, when a card or effect is activated that would inflict damage to you: You can activate this effect; you cannot Special Summon monsters for the rest of this turn, except "Performage" monsters, also Special Summon this card from your hand, and if you do, make that effect damage to you 0. If Summoned this way, banish it when it leaves the field. If this card is Normal or Special Summoned: Each player takes 500 damage. | ||||||
▶︎ Deck | 4.6 (8) | Yellow-Bellied Oni | Effect Monster | |||
- | 4 | Zombie | 1000 | 1000 | ||
When you Xyz Summon a monster: You can Special Summon this card from your hand. Once per turn: You can detach 1 Xyz Material from a monster you control, then target 1 face-up Xyz Monster on the field; reduce its Rank by 1, and if you do, it loses 300 ATK. | ||||||
▶︎ Deck | 4.6 (10) | Chronomaly Winged Sphinx | Effect Monster | |||
- | 5 | Rock | 1600 | 1900 | ||
When this card is Normal Summoned: You can target 1 Level 5 "Chronomaly" monster in your Graveyard; Special Summon that target. You cannot Special Summon monsters the turn you activate this effect, except "Chronomaly" monsters. | ||||||
▶︎ Deck | 4.6 (37) | Black Luster Soldier - Envoy of the Evening Twilight | Effect Monster | |||
- | 8 | Warrior | 3000 | 2500 | ||
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by banishing all LIGHT monsters or all DARK monsters from your GY, while you have an equal number of each in your GY. While face-up on the field, this card is also LIGHT-Attribute. When this card is Special Summoned: You can activate the appropriate effect, based on the Attribute of the monsters banished for the Special Summon. You cannot conduct your Battle Phase the turn you activate this effect. ●LIGHT: Target 1 monster on the field; banish it. ●DARK: Banish 1 random card from your opponent's hand face-down, until your opponent's End Phase. |
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▶︎ Deck | 4.6 (12) | Key Man the Key Warrior | Effect Monster | |||
- | 2 | Warrior | 1000 | 500 | ||
Once per turn, during your Main Phase: You can make this card Level 3 until the End Phase. | ||||||
▶︎ Deck | 4.6 (9) | The Thing in the Crater | Effect Monster | |||
- | 4 | Pyro | 1000 | 1200 | ||
When this card is destroyed and sent from the field to the Graveyard, you can Special Summon 1 Pyro-Type Monster from your hand. | ||||||
▶︎ Deck | 4.6 (7) | Karakuri Barrel mdl 96 "Shinkuro" |
Effect Monster Tuner Monster |
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- | 2 | Machine | 400 | 400 | ||
This card must attack if able. When this face-up Attack Position card is selected as an attack target, change it to Defense Position. Once per turn, this card cannot be destroyed by battle. | ||||||
▶︎ Deck | 4.6 (9) | Ambulanceroid | Effect Monster | |||
- | 3 | Machine | 300 | 1200 | ||
When a "roid" monster is added from your Graveyard to your hand, you can Special Summon that monster. | ||||||
▶︎ Deck | 4.6 (18) | Valkyrie of the Nordic Ascendant |
Effect Monster Tuner Monster |
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- | 2 | Fairy | 400 | 800 | ||
(This card is not treated as a "Valkyrie" card.) When this card is Normal Summoned, if your opponent controls a monster and you control no other cards: You can banish 2 "Nordic" monsters from your hand; Special Summon 2 "Einherjar Tokens" (Warrior/EARTH/Level 4/ATK 1000/DEF 1000) in Defense Position. |
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▶︎ Deck | 4.6 (10) | Ljosalf of the Nordic Alfar | Effect Monster | |||
- | 4 | Spellcaster | 1400 | 1200 | ||
When this card is Normal Summoned: You can target 1 face-up monster you control, except this card; Special Summon 1 "Nordic" monster from your hand with a Level less than or equal to that face-up monster's Level. | ||||||
▶︎ Deck | 4.6 (9) | B.E.S. Covered Core | Effect Monster | |||
- | 7 | Machine | 2500 | 800 | ||
When this card is Normal Summoned, put 2 counters on it. This card cannot be destroyed by battle. If this card attacks or is attacked, at the end of the Damage Step toss a coin and call it. If you call it wrong, remove 1 counter. If this card battles without a counter, destroy it at the end of the Damage Step. | ||||||
▶︎ Deck | 4.6 (12) | Colossal Fighter/Assault Mode | Effect Monster | |||
- | 10 | Warrior | 3300 | 1500 | ||
This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except with "Assault Mode Activate". When this card is Special Summoned, you can send up to 2 Warrior-Type monsters from your Deck to the Graveyard. All monsters your opponent controls lose 100 ATK for every Warrior-Type monster in your Graveyard. When this card on the field is destroyed, you can Special Summon 1 "Colossal Fighter" from your Graveyard. | ||||||
▶︎ Deck | 4.6 (10) | Brotherhood of the Fire Fist - Rhino | Effect Monster | |||
- | 4 | Beast-Warrior | 1700 | 1400 | ||
If a "Fire Fist" monster you control attacks or is attacked, during damage calculation (in either player's turn): You can send 1 face-up "Fire Formation" Spell/Trap Card you control and 1 "Fire Fist" monster from your hand to the Graveyard once per battle; your attacking/attacked monster gains ATK equal to the original ATK of the monster sent to the Graveyard, during damage calculation only. | ||||||
▶︎ Deck | 4.6 (9) | Dark Scorpion - Chick the Yellow | Effect Monster | |||
- | 3 | Warrior | 1000 | 1000 | ||
When this card inflicts battle damage to your opponent: You can activate 1 of these effects. ●Target 1 card on the field; return that target to the hand. ●Look at the top card of their Deck, then place it on the top or bottom of the Deck. |
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▶︎ Deck | 4.6 (10) | Soaring Eagle Above the Searing Land |
Effect Monster Tuner Monster |
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- | 1 | Winged Beast | 100 | 0 | ||
If this card is sent to the Graveyard for a Synchro Summon: You can Special Summon this card. You must have 3 or more "Laval" monsters with different names in your Graveyard to activate and to resolve this effect. If this card is Special Summoned with this effect, banish it when it leaves the field. | ||||||
▶︎ Deck | 4.6 (25) | Black Dragon's Chick | Effect Monster | |||
- | 1 | Dragon | 800 | 500 | ||
You can send this face-up card you control to the GY; Special Summon 1 "Red-Eyes Black Dragon" from your hand. | ||||||
▶︎ Deck | 4.6 (11) | Cyber Gymnast | Effect Monster | |||
- | 4 | Warrior | 800 | 1800 | ||
Once per turn: You can discard 1 card, then target 1 Attack Position monster your opponent controls; destroy that target. | ||||||
▶︎ Deck | 4.6 (15) | Cyber Dragon Zwei | Effect Monster | |||
- | 4 | Machine | 1500 | 1000 | ||
This card's name becomes "Cyber Dragon" while in the GY. Once per turn: You can reveal 1 Spell in your hand; this card's name becomes "Cyber Dragon" until the End Phase. If this card attacks an opponent's monster, it gains 300 ATK during the Damage Step only. | ||||||
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