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HOME > Yu-Gi-Oh! Card Search > Search result
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Rating Score | Card Name | Card-Type | ||||
---|---|---|---|---|---|---|
Attribute | Level | Type | ATK | DEF | ||
▶︎ Deck | 6.6 (8) | Magical Cylinders | Normal Trap | |||
Set 1 "Magic Cylinder" directly from your Deck or GY. If Set from the Deck, it can be activated this turn. When you activate "Magic Cylinder": You can banish this card from your GY; double that damage inflicted to your opponent. You can only use this effect of "Magical Cylinders" once per turn. | ||||||
▶︎ Deck | 6.6 (9) | Warning Point | Normal Trap | |||
When a monster(s) is Summoned: This turn, that face-up monster(s) cannot attack, its effects are negated, also it cannot be used as material for a Fusion, Synchro, Xyz, or Link Summon. | ||||||
▶︎ Deck | 6.6 (7) | Vendread Reunion | Normal Trap | |||
Reveal 1 "Vendread" Ritual Monster in your hand, Special Summon any number of your banished "Vendread" monsters with different names, in face-down Defense Position, whose total Levels exactly equal the Level of the revealed Ritual Monster, Tribute all those face-down Defense Position monsters, then Ritual Summon that Ritual Monster from your hand. You must be able to Ritual Summon to activate and to resolve this effect. | ||||||
▶︎ Deck | 6.6 (12) | Exchange of Night and Day | Continuous Trap | |||
You can only use 1 "Exchange of Night and Day" effect per turn, and only once that turn. You can activate 1 of these effects; ●Send 1 LIGHT Warrior-Type monster from your hand to the Graveyard, then add 1 DARK Warrior-Type monster from your Deck to your hand, with the same Level the sent monster had in your hand. ●Send 1 DARK Warrior-Type monster from your hand to the Graveyard, then add 1 LIGHT Warrior-Type monster from your Deck to your hand, with the same Level the sent monster had in your hand. |
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▶︎ Deck | 6.6 (22) | Mirror Wall | Continuous Trap | |||
Halve the ATK of your opponent's attacking monsters. Once per turn, during your Standby Phase, pay 2000 LP or destroy this card. | ||||||
▶︎ Deck | 6.6 (17) | Skull Lair | Continuous Trap | |||
Remove from play any number of Monster Cards in your Graveyard to destroy 1 face-up monster on the field whose Level is equal to the number of the cards you removed from play. | ||||||
▶︎ Deck | 6.6 (11) | Synchro Zone | Continuous Trap | |||
Neither player can declare attacks, except with Synchro Monsters. You can only use each of the following effects of "Synchro Zone" once per turn. If a non-Tuner Synchro Monster(s) is sent to your GY (except during the Damage Step): You can target 1 of those monsters; Special Summon it, and if you do, it is treated as a Tuner. During your opponent's Main Phase: You can send this face-up card to the GY; immediately after this effect resolves, Synchro Summon using monsters you control as material. | ||||||
▶︎ Deck | 6.6 (32) | Appropriate | Continuous Trap | |||
Activate only when your opponent draws a card(s) outside of either Draw Phase. After that, each time your opponent draws a card(s) outside of either Draw Phase, immediately draw 2 cards. | ||||||
▶︎ Deck | 6.6 (7) | Photon Change | Continuous Trap | |||
Send this card to the GY during your 2nd Standby Phase after activation. You can only use the following effect of "Photon Change" once per turn. Send 1 "Photon" or "Galaxy" monster you control to the GY to activate 1 of these effects, or, if you send "Galaxy-Eyes Photon Dragon", you can activate both, in sequence; ●Special Summon 1 "Photon" monster from your Deck with a different original name than the sent monster. ●Add 1 "Photon" card from your Deck to your hand, except "Photon Change". |
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▶︎ Deck | 6.6 (20) | Castle of Dragon Souls | Continuous Trap | |||
Once per turn: You can banish 1 Dragon monster from your GY, then target 1 monster you control; it gains 700 ATK until the end of this turn (even if this card leaves the field). When this face-up card on the field is sent to the GY: You can target 1 of your banished Dragon monsters; Special Summon that target. You can only control 1 "Castle of Dragon Souls". | ||||||
▶︎ Deck | 6.6 (21) | Rebound | Counter Trap | |||
When your opponent activates a Spell Card, Trap Card, or monster effect that returns a card(s) from the field to the hand: Negate that effect, and if you do, send 1 card from your opponent's hand (at random) or from their side of the field to the Graveyard. When this Set card is destroyed by your opponent's card effect and sent to the Graveyard: Draw 1 card. | ||||||
▶︎ Deck | 6.5 (19) | Giga Gagagigo | Normal Monster | |||
- | 5 | Reptile | 2450 | 1500 | ||
In order to fight tremendous evil, he gained formidable power through body reconstruction, but lost his heart and his redemption. | ||||||
▶︎ Deck | 6.5 (24) | Vorse Raider | Normal Monster | |||
- | 4 | Beast-Warrior | 1900 | 1200 | ||
This wicked Beast-Warrior does every horrid thing imaginable, and loves it! His axe bears the marks of his countless victims. | ||||||
▶︎ Deck | 6.5 (15) | Stone Statue of the Aztecs | Effect Monster | |||
- | 4 | Rock | 300 | 2000 | ||
Double any Battle Damage your opponent takes when they attack this monster. | ||||||
▶︎ Deck | 6.5 (8) | Advanced Crystal Beast Sapphire Pegasus | Effect Monster | |||
- | 4 | Beast | 1800 | 1200 | ||
If "Advanced Dark" is not in a Field Zone, send this monster to the GY. If this card is Summoned: You can place 1 of your "Advanced Crystal Beast" monsters that is banished, or in your hand, Deck, or GY, face-up in your Spell & Trap Zone as a Continuous Spell. If this face-up card is destroyed in a Monster Zone, you can place it face-up in your Spell & Trap Zone as a Continuous Spell, instead of sending it to the GY. | ||||||
▶︎ Deck | 6.5 (20) | Amazoness Chain Master | Effect Monster | |||
- | 4 | Warrior | 1500 | 1300 | ||
When this card is destroyed by battle and sent to the GY: You can pay 1500 LP; look at your opponent's hand, then add 1 monster from their hand to your hand. | ||||||
▶︎ Deck | 6.5 (10) | Steelswarm Caller | Effect Monster | |||
- | 4 | Fiend | 1700 | 0 | ||
When a "Steelswarm" monster is Tribute Summoned face-up by Tributing this card: You can Special Summon 1 Level 4 or lower "Steelswarm" monster from your Deck. | ||||||
▶︎ Deck | 6.5 (17) | War Rock Gactos | Effect Monster | |||
- | 4 | Warrior | 1900 | 1900 | ||
If an EARTH Warrior monster is Normal Summoned to your field: You can Special Summon this card from your hand. If this card is sent from your Monster Zone to your GY by an opponent's card effect: You can Special Summon 1 Level 5 or higher "War Rock" monster from your hand or Deck. You can only use this effect of "War Rock Gactos" once per turn. | ||||||
▶︎ Deck | 6.5 (22) | Elemental HERO Ocean | Effect Monster | |||
- | 4 | Warrior | 1500 | 1200 | ||
Once per turn, during your Standby Phase: You can target 1 "HERO" monster you control or in your Graveyard; return that target to the hand. | ||||||
▶︎ Deck | 6.5 (15) | Meltiel, Sage of the Sky | Effect Monster | |||
- | 4 | Fairy | 1600 | 1200 | ||
Each time a Counter Trap Card is activated, immediately after it resolves, gain 1000 LP, and if you do, if "The Sanctuary in the Sky" is on the field, destroy 1 card your opponent controls. | ||||||
▶︎ Deck | 6.5 (15) | Performapal Sword Fish | Effect Monster | |||
- | 2 | Fish | 600 | 600 | ||
If this card is Normal or Special Summoned: All monsters your opponent currently controls lose 600 ATK and DEF. If you Special Summon a monster(s) while you control this card: All monsters your opponent currently controls lose 600 ATK and DEF. | ||||||
▶︎ Deck | 6.5 (2) | Seed-Spitting Saplings | Effect Monster | |||
- | 4 | Plant | 1600 | 200 | ||
Once per turn, when a card or effect is activated that targets this card on the field, or when this card is targeted for an attack (Quick Effect): You can Special Summon 1 "Snack Token" (Plant/LIGHT/Level 1/ATK 800/DEF 800). Once per turn, when your opponent would Special Summon a monster(s) (Quick Effect): You can Tribute 1 Normal Monster; negate the Special Summon, and if you do, destroy that monster(s). | ||||||
▶︎ Deck | 6.5 (4) | Kaiser Glider - Golden Burst | Effect Monster | |||
- | 6 | Dragon | 2400 | 2200 | ||
(Quick Effect): You can Tribute 1 monster; Special Summon this card from your hand. You can only use this effect of "Kaiser Glider - Golden Burst" once per turn. If this card is Normal or Special Summoned: You can target 1 face-up monster your opponent controls; this card's ATK becomes that monster's current ATK until the end of this turn. | ||||||
▶︎ Deck | 6.5 (13) | Gusto Egul |
Effect Monster Tuner Monster |
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- | 1 | Winged Beast | 200 | 400 | ||
When this card is destroyed by battle and sent to the Graveyard: You can Special Summon 1 Level 4 or lower non-Tuner "Gusto" monster from your Deck. | ||||||
▶︎ Deck | 6.5 (12) | Musto, Oracle of Gusto | Effect Monster | |||
- | 4 | Psychic | 1800 | 900 | ||
Once per turn: You can target 1 "Gusto" monster in your Graveyard and 1 face-up monster on the field; shuffle the first target into the Deck, and if you do, negate the second target's effects until the End Phase. | ||||||
▶︎ Deck | 6.5 (11) | Sagitta, Maverick Fur Hire | Effect Monster | |||
- | 5 | Winged Beast | 1200 | 2400 | ||
If this card is Special Summoned: You can inflict 500 damage to your opponent for each monster "Fur Hire" you control with a different name, except "Sagitta, Maverick Fur Hire". You can only use this effect of "Sagitta, Maverick Fur Hire" once per turn. Your opponent cannot target monsters "Fur Hire" you control with card effects, except this one. | ||||||
▶︎ Deck | 6.5 (26) | Milla the Temporal Magician | Effect Monster | |||
- | 4 | Spellcaster | 1800 | 1000 | ||
When this card is Normal Summoned: Target 1 Set card your opponent controls; look at it. Your opponent cannot activate Spell/Trap Cards in response to this effect's activation. | ||||||
▶︎ Deck | 6.5 (19) | Creation Resonator |
Effect Monster Tuner Monster |
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- | 3 | Fiend | 800 | 600 | ||
If you control a Level 8 or higher Synchro Monster, you can Special Summon this card (from your hand). | ||||||
▶︎ Deck | 6.5 (4) | Click & Echo | Effect Monster | |||
- | 2 | Sea Serpent | 300 | 2100 | ||
Cannot be used as material for a Fusion, Synchro, or Xyz Summon. Cannot be Tributed while face-up in the Monster Zone. If this card is sent to the GY as material for a Link Summon: Special Summon this card in Defense Position, to the opponent's field of the player that Link Summoned. You can only use this effect of "Click & Echo" twice per turn. While this card, that was Summoned by its effect, is in the Monster Zone, you must keep your hand revealed. | ||||||
▶︎ Deck | 6.5 (8) | Gladiator Beast Sagittarii | Effect Monster | |||
- | 3 | Winged Beast | 1400 | 1000 | ||
If this card is Special Summoned by the effect of a "Gladiator Beast" monster: You can discard 1 "Gladiator Beast" card; draw 2 cards. At the end of the Battle Phase, if this card battled: You can shuffle this card into the Deck; Special Summon 1 "Gladiator Beast" monster from your Deck, except "Gladiator Beast Sagittarii". | ||||||
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