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Kozmo Soartroopers →Used Deck
Card Kind | Attribute | Level | Type | ATK | DEF |
---|---|---|---|---|---|
Effect Monster | - | 3 | Psychic | 1000 | 1000 |
During either player's turn: You can banish this card; Special Summon 1 Level 4 or higher "Kozmo" monster from your hand. You can only use this effect of "Kozmo Soartroopers" once per turn. Once per turn: You can pay 1000 LP, then target 1 Psychic-Type "Kozmo" monster in your Graveyard; Special Summon it. | |||||
password:01274455 | |||||
Average Rating Score | 6.4(5) |
- Card Info
- Card Reviews (5 rating scores)
- Decks with Kozmo Soartroopers (16 Decks)
- Card Category and Effect Category
- Products in Japan
- Ranking and View Num
"Kozmo Soartroopers" card reviews and rating scores
6.4(5) |
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0% | (0) | ||
40% | (2) | ||
60% | (3) | ||
0% | (0) | ||
0% | (0) |
超弩級スライム
2022/06/03 20:43
2022/06/03 20:43
"KOZMO" with lifting effect
Since there are no particular restrictions on his Psychic, he can simply increase the number of "KOZMO".
Also, since the same name can be revived, as long as the LP continues, the same name card can be revived. However, since you will have to pay 1000 each time, is it realistically strict?
Of course, due to the common effect of Psychic, the explosive power is high because it can be level 4 or higher.
As a drawback, his GY fertilizer in the "KOZMO" gimmick is only Verblanc and Delta Shuttle, and it can not be stably activated.
I don't remember it being used much, probably because it lacks stability.
Since there are no particular restrictions on his Psychic, he can simply increase the number of "KOZMO".
Also, since the same name can be revived, as long as the LP continues, the same name card can be revived. However, since you will have to pay 1000 each time, is it realistically strict?
Of course, due to the common effect of Psychic, the explosive power is high because it can be level 4 or higher.
As a drawback, his GY fertilizer in the "KOZMO" gimmick is only Verblanc and Delta Shuttle, and it can not be stably activated.
I don't remember it being used much, probably because it lacks stability.
シエスタ
2019/06/18 17:26
2019/06/18 17:26
This is Kozmo who revives the meat that is returned. However, these are limited to psychics.
Psychic Kozmo is basically excluded because it connects to mechanical Kozmo, and compared to meat, the chances of activating it tend to be less.
I think it is necessary to pay attention to this card to some extent, such as sending resurrection targets with Ferblanc. Rather than catching it and actively connecting it to something, I feel that it is more of a counterattack when it is interrupted by removal or the like.
You can revive yourself without any restrictions on activating the same name, so if you do it well, you can do a lot of deployments that can be infinite loops. It is also blessed with emergency tele correspondence and darkness and specs.
However, as mentioned above, Kozmo's tactical engagement is bad, so it will be difficult unless you specialize it, but there is a hidden danger of breaking.
Even if you use a regular Kozmo, it's a card that just needs to be pinned. I think it has a future.
Psychic Kozmo is basically excluded because it connects to mechanical Kozmo, and compared to meat, the chances of activating it tend to be less.
I think it is necessary to pay attention to this card to some extent, such as sending resurrection targets with Ferblanc. Rather than catching it and actively connecting it to something, I feel that it is more of a counterattack when it is interrupted by removal or the like.
You can revive yourself without any restrictions on activating the same name, so if you do it well, you can do a lot of deployments that can be infinite loops. It is also blessed with emergency tele correspondence and darkness and specs.
However, as mentioned above, Kozmo's tactical engagement is bad, so it will be difficult unless you specialize it, but there is a hidden danger of breaking.
Even if you use a regular Kozmo, it's a card that just needs to be pinned. I think it has a future.
アルバ
2016/09/15 13:40
2016/09/15 13:40
Fishing.
It has a LP cost of 1000, supports teleportation, and has no particular disadvantages after being summoned.
Psychic Kozmo is eliminated by the shared effect, so he has less chance to go to GY than Advanced Machine Kozmo, and the effect is left over.
The effect itself is not bad, so if you make a psychic axis Kozmo beat that makes full use of the rayblade, it will shine, but...
It has a LP cost of 1000, supports teleportation, and has no particular disadvantages after being summoned.
Psychic Kozmo is eliminated by the shared effect, so he has less chance to go to GY than Advanced Machine Kozmo, and the effect is left over.
The effect itself is not bad, so if you make a psychic axis Kozmo beat that makes full use of the rayblade, it will shine, but...
とき
2016/09/10 16:54
2016/09/10 16:54
Kozmo hoisting from GY.
It looks like a good matchup with Ferbrun, who can fertilize GY, but while Ferbrun wants to search his Machine, this card's ability to revive doesn't mesh with Psychic.
Considering that Psychic Kozmo will basically use the transfer effect, it's a question mark whether there will be a situation where he doesn't fall to GY and uses this card.
The resurrection performance itself is not low, so if you are thinking about psychic axis Kozmo that makes full use of ray blades and energy arts, it will be interesting again.
It looks like a good matchup with Ferbrun, who can fertilize GY, but while Ferbrun wants to search his Machine, this card's ability to revive doesn't mesh with Psychic.
Considering that Psychic Kozmo will basically use the transfer effect, it's a question mark whether there will be a situation where he doesn't fall to GY and uses this card.
The resurrection performance itself is not low, so if you are thinking about psychic axis Kozmo that makes full use of ray blades and energy arts, it will be interesting again.
EXデッキ焼き
2016/09/10 15:57
2016/09/10 15:57
The only salvage effect in kozmo. There are no restrictions on activating effects or fighting the monsters that have been lifted, so call Drossel and hit it with a series of attacks. Both Drossel and this card are Level 3, so they are compatible with Xyz.
Decks with "Kozmo Soartroopers"
* is adopted as a key card.
● 2017-03-04 Metalfoes Kozmo
● 2017-07-21 Yamigedo (Dark Axis Outer Path) kozmo
● 2017-11-08 Pure Kozmo
● 2021-11-26 Fire King Kozmo
● 2016-12-11 Ordinary Light Kozmo Deck
● 2018-10-04 Fire King Nephthys kozmo
● 2016-09-23 Adjusting pure Kozmo (need advice)
● 2021-04-03 Pure Kozmo lotd for LOTD
● 2016-11-09 Kozmo Zoodiac
● 2016-11-12 SR Zodiac Kozmo
● 2016-12-20 I'm Kozmo
● 2017-07-25 Teiyu 12 pieces # Kaiju Kaguya metal kozmo
Card Category and Effect Category
Effect:Special Summon this card from your hand
Effect:Special Summon this card from GY
Effect:banish Monster
Effect:self-banish, banish instead
Effect:pay LP
Products in Japan
Product | No | Release Date | Rarity |
---|---|---|---|
EXTRA PACK 2016 | EP16-JP010 | 2016-09-10 | Normal |
Ranking and View Num
Rating Score Rank | 6,863 / 13,210 Cards |
---|---|
View Num | 13,064 |
Others
Japanese card name | Kozmo-シーミウズ |
---|
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