Featured Card Ranking
Best Card Ranking by Card-Type
● Normal Monster
● Effect Monster
● Fusion Monster
● Ritual Monster
● Synchro Monster
● Xyz Monster
● Spirit Monster
● Union Monster
● Gemini Monster
● Tuner Monster
● Toon Monster
● Pendulum Monster
● Link Monster
● Flip Monster
● Normal Spell
● Continuous Spell
● Equip Spell
● Quick-Play Spell
● Field Spell
● Ritual Spell
● Normal Trap
● Continuous Trap
● Counter Trap
Best Monster Ranking by Type
● Fiend
● Zombie
● Thunder
● Sea Serpent
● Rock
● Machine
● Dinosaur
● Beast
● Divine-Beast
● Insect
● Psychic
● Fish
● Plant
● Beast-Warrior
● Warrior
● Fairy
● Winged Beast
● Dragon
● Reptile
● Pyro
● Spellcaster
● Aqua
● Creator-God
● Wyrm
● Cyberse
● GensoMazoku
Best Monster Ranking by Attribute
Best Monster Ranking by Level
Level 1 Best Monster
Level 2 Best Monster
Level 3 Best Monster
Level 4 Best Monster
Level 5 Best Monster
Level 6 Best Monster
Level 7 Best Monster
Level 8 Best Monster
Level 9 Best Monster
Level 10 Best Monster
Level 11 Best Monster
Level 12 Best Monster
Best Xyz Monster Ranking by Rank
Rank 1 Best Xyz Monster
Rank 2 Best Xyz Monster
Rank 3 Best Xyz Monster
Rank 4 Best Xyz Monster
Rank 5 Best Xyz Monster
Rank 6 Best Xyz Monster
Rank 7 Best Xyz Monster
Rank 8 Best Xyz Monster
Rank 9 Best Xyz Monster
Rank 10 Best Xyz Monster
Rank 11 Best Xyz Monster
Rank 12 Best Xyz Monster
Best Link Monster Ranking by Link-Num
Psychic Megacyber →Used Deck
Card Kind | Attribute | Level | Type | ATK | DEF |
---|---|---|---|---|---|
Effect Monster | - | 6 | Machine | 2200 | 1200 |
If your opponent controls more Spells/Traps than you do, you can Special Summon this card (from your hand). You can only Special Summon "Psychic Megacyber" once per turn this way. When this card declares an attack on an opponent's Effect Monster while you control "Jinzo": You can Tribute this card; place that opponent's monster face-up in their Spell & Trap Zone as a Continuous Trap. You can only use this effect of "Psychic Megacyber" once per turn. | |||||
Average Rating Score | 6.5(10) |
- Card Info
- Card Reviews (10 rating scores)
- Decks with Psychic Megacyber (1 Decks)
- Card Category and Effect Category
- Products in Japan
- Ranking and View Num
"Psychic Megacyber" card reviews and rating scores
6.5(10) |
|
0% | (0) | ||
70% | (7) | ||
20% | (2) | ||
10% | (1) | ||
0% | (0) |
フォース
2023/03/03 20:47
2023/03/03 20:47
It does a pretty good job with the Jinzo Deck for second offense. You can use it for Tribute Summon, or aim for Rank 6 Xyz. The effect of ② is also quite good, but honestly I don't use it because I need to release myself.
金平糖
2022/10/21 23:05
2022/10/21 23:05
One of the Shocker-related monsters. It has an expansion effect that makes itself his Special Summon and a removal effect that turns the opponent's monster into a Trap card. If you write it like that, it looks pretty strong, but since both effects require conditions, I can't be happy about letting go.
The condition for the effect of ① refers to the number of Spell/Trap cards each player has. Recently, there are many themes that use Continuous Spell and Field Spell for category searches, so I don't think it's that difficult to satisfy. Still, it's stricter than Pancra, etc., and you may not be able to put it out in an emergency...
The condition for the effect of ② is the presence of Shocker and the requirement to attack. The effect itself is a fairly rare form of removal and I feel that it shines, but if you consider the amount of conditions required, I really want to say one more thing.
Since it is a 6-star category that can be searched easily and can be Special Summoned easily, I think that there are various eyes on [Psycho Shocker], but it is a little bit that you have to look at the complexion of other cards to do anything. I'm curious. Even if it was a card printed in the 11th term, I think it would have been allowed to move a little more independently.
The condition for the effect of ① refers to the number of Spell/Trap cards each player has. Recently, there are many themes that use Continuous Spell and Field Spell for category searches, so I don't think it's that difficult to satisfy. Still, it's stricter than Pancra, etc., and you may not be able to put it out in an emergency...
The condition for the effect of ② is the presence of Shocker and the requirement to attack. The effect itself is a fairly rare form of removal and I feel that it shines, but if you consider the amount of conditions required, I really want to say one more thing.
Since it is a 6-star category that can be searched easily and can be Special Summoned easily, I think that there are various eyes on [Psycho Shocker], but it is a little bit that you have to look at the complexion of other cards to do anything. I'm curious. Even if it was a card printed in the 11th term, I think it would have been allowed to move a little more independently.
はわわ
2020/06/28 19:47
2020/06/28 19:47
The SS effect is slightly difficult to use, and the 2 effect also requires a shocker on the field and this card itself needs to be released.
Hmm, honestly weak.
Hmm, honestly weak.
とき
2020/05/30 11:19
2020/05/30 11:19
《The Fiend Megacyber》changed jobs to Machine.
If your opponent has more Spell Trap than you, if you declare an attack on your opponent's Effect Monster when he has an effect that can Special Summon from your hand, Psycho Shocker, release yourself and put that monster in his hand. It has the effect of turning it into a Continuous Trap.
The Special Summon condition depends on the opponent's girlfriend's deck type, but if we consciously limit his use of the Spell Trap zone, it's something that can be fully met. With this effect alone, there is room to consider adopting it as a level 6 that is easy to Special Summon.
The favourite effect can be considered as an excellent means of removing large monsters in Psycho Shocker, whose ATK is no longer high. In addition to its excellent removal that does not target and does not destroy, it also matches the nature of some psycho shocker support opponents that require traps. This card itself also increases the opponent's Spell Trap zone, so it works well with the second and subsequent cards.
If your opponent doesn't use his Spell Trap zone often, there's a risk that it will go bad, but in general, I think it's a reliable card if you're solidifying it with Psycho Shocker.
If your opponent has more Spell Trap than you, if you declare an attack on your opponent's Effect Monster when he has an effect that can Special Summon from your hand, Psycho Shocker, release yourself and put that monster in his hand. It has the effect of turning it into a Continuous Trap.
The Special Summon condition depends on the opponent's girlfriend's deck type, but if we consciously limit his use of the Spell Trap zone, it's something that can be fully met. With this effect alone, there is room to consider adopting it as a level 6 that is easy to Special Summon.
The favourite effect can be considered as an excellent means of removing large monsters in Psycho Shocker, whose ATK is no longer high. In addition to its excellent removal that does not target and does not destroy, it also matches the nature of some psycho shocker support opponents that require traps. This card itself also increases the opponent's Spell Trap zone, so it works well with the second and subsequent cards.
If your opponent doesn't use his Spell Trap zone often, there's a risk that it will go bad, but in general, I think it's a reliable card if you're solidifying it with Psycho Shocker.
アルバ
2020/05/21 22:02
2020/05/21 22:02
Giga Cyber-kun, who was reincarnated as Shocker Support due to the user's connection.
By the way, he has become a Machine.
He is light and has a special summon condition, which is relatively easy to meet after the first turn of the second attack.
If you declare an attack while Shocker is present, you can use a quirky removal effect that releases and places the monster as his Continuous Trap.
If you don't have Shocker, it will be about level 6, which is relatively easy to Special Summon, and the removal effect will also release itself, so it feels a bit difficult to use.
No matter how much his deck, which is mainly prone, has decreased, even in deployment decks, it is possible to set a small amount of traps with monster effects or to hide the designated person or shadow, so the environment is highly dependent even if it is an environment. I don't think it will go that far.
Well, due to the nature of the effect, it would be bad if 《Called by the Grave》is face down.
By the way, he has become a Machine.
He is light and has a special summon condition, which is relatively easy to meet after the first turn of the second attack.
If you declare an attack while Shocker is present, you can use a quirky removal effect that releases and places the monster as his Continuous Trap.
If you don't have Shocker, it will be about level 6, which is relatively easy to Special Summon, and the removal effect will also release itself, so it feels a bit difficult to use.
No matter how much his deck, which is mainly prone, has decreased, even in deployment decks, it is possible to set a small amount of traps with monster effects or to hide the designated person or shadow, so the environment is highly dependent even if it is an environment. I don't think it will go that far.
Well, due to the nature of the effect, it would be bad if 《Called by the Grave》is face down.
シエスタ
2020/05/19 17:29
2020/05/19 17:29
It has an expansion effect that can be said to be Pancra's demon Trap. In an environment where there are many decks that rely on monster effects, and due to the effect of speeding up, there are many decks that do not use prone itself, so in the current environment, it is easier to rely on opponents than there.
Since there is a possibility of being interfered with, if possible, I would like to deploy with Shocker sealing his trap.
It has a rare effect that allows you to continuously trap the opponent's monsters, and many Shocker-related cards have effects that require traps.
The problem is that most of the combo cards don't have a big return for the amount of time it takes.
Since it is you who decides the placement, if you place it in the corner, you can seal the P zone, and depending on the opponent, it can be affected even by itself.
It gives me a slightly quirky impression.
Since there is a possibility of being interfered with, if possible, I would like to deploy with Shocker sealing his trap.
It has a rare effect that allows you to continuously trap the opponent's monsters, and many Shocker-related cards have effects that require traps.
The problem is that most of the combo cards don't have a big return for the amount of time it takes.
Since it is you who decides the placement, if you place it in the corner, you can seal the P zone, and depending on the opponent, it can be affected even by itself.
It gives me a slightly quirky impression.
みめっと
2020/05/17 20:40
2020/05/17 20:40
Although he became a Warrior following the race setting of DM3, all his friends were transferred to the Machine, and he himself was a Machine when he was remade.
It is quite rare that the race of the remake monster related to the original after Legend DP is changed from the original monster.
When there is a self-SS effect that depends on the opponent, and when there is a shocker or a shocker-treated monster, it exerts a rare effect that sacrifices itself and turns the monster targeted for attack into his continuous trap.
Since the card you refer to has changed from a monster to a Spell Trap, your reliance on your opponent is greater, and you are more susceptible to the threat of invisible interference, so it doesn't matter how many monsters you or your opponent have on the field. It is excellent to not have it, but I feel that the safe and stable self-SS is a little difficult.
His Continuous Trap of the opponent's monster is an excellent removal that penetrates both destruction resistance and target resistance, as well as combos with Shocker related cards, but since it is activated by releasing itself before it is damaged, It feels painful to step on it.
It is quite rare that the race of the remake monster related to the original after Legend DP is changed from the original monster.
When there is a self-SS effect that depends on the opponent, and when there is a shocker or a shocker-treated monster, it exerts a rare effect that sacrifices itself and turns the monster targeted for attack into his continuous trap.
Since the card you refer to has changed from a monster to a Spell Trap, your reliance on your opponent is greater, and you are more susceptible to the threat of invisible interference, so it doesn't matter how many monsters you or your opponent have on the field. It is excellent to not have it, but I feel that the safe and stable self-SS is a little difficult.
His Continuous Trap of the opponent's monster is an excellent removal that penetrates both destruction resistance and target resistance, as well as combos with Shocker related cards, but since it is activated by releasing itself before it is damaged, It feels painful to step on it.
Decks with "Psychic Megacyber"
* is adopted as a key card.Card Category and Effect Category
Cyber, Cybernetic, Cyberdark Deck
Cyber, Cybernetic, Cyberdark Card Lists
Cyber, Cybernetic, Cyberdark Sets
Effect:Special Summon this card from your hand
Effect:Set 1 Spell/Trap
Effect:Tribute this card from field
Effect:treated as a Spell, Trap
Products in Japan
Product | No | Release Date | Rarity |
---|---|---|---|
DUELIST PACK - DUELIST OF THE DARKNESS | DP24-JP033 | 2020-05-30 | Rare |
Ranking and View Num
Rating Score Rank | 6,673 / 13,210 Cards |
---|---|
View Num | 6,297 |
Others
Japanese card name | サイコ・ギガサイバー |
---|
Update Information - NEW -
- 07/17 00:39 Review Paleozoic Cambroraster「Category exclusive link 2 monsters. If you write that much, it se…
- 07/16 23:34 Review Lady Labrynth of the Silver Castle「A princess who was motivated to carry two swords. Spe…
- 07/16 23:26 Review Xyz Reborn「It is a card that can be said to be 《Call of the Haunted》and 《Back to the …
- 07/16 23:21 Review Traptrix Arachnocampa「It's my personal opinion, but this girl will do it. she's a hell o…
- 07/16 21:49 Review Forbidden Droplet「In the Mauri series, the cost is high, but it is excellent in handling…
- 07/16 21:30 Review Cup of Ace「He is the type who can win if he spins, so he is a card that is put into the …
- 07/16 21:26 Review Evenly Matched「It is an answer card for the card group that earns square ads no matter w…
- 07/16 21:25 Review Lightning Storm「One of the second attacking card series Before returning to MD, I had th…
- 07/16 20:38 Review Snake Rain「Normal Spell that can drop 4 Reptiles to GY with 1 hand cost His GY sending i…
- 07/16 20:15 Review Gottoms' Second Call「The effect itself is strong, but the disadvantages are too heavy an…
- 07/16 20:04 Review Memory of an Adversary「A good illustration card that tells the story. 《Dimensional Pris…
- 07/16 20:04 Review Elemental HERO Heat「One of 《E・HERO》but not Warrior ATT increases by 200 for the numbe…
- 07/16 19:50 Review Elemental HERO Wildheart「It is one of the "Elemental HERO" and has complete resistance t…
- 07/16 18:18 Review Evenly Matched「If you ask me what is the strongest flip card to attack, I would answer t…
- 07/16 17:43 Review Dark Ruler No More「One of the three Sacred Treasures of the second-attack flipping card,…
- 07/16 16:27 Review Shinobaron Peacock「The 3-card bounce is powerful if you can get through it, and if you c…
- 07/16 16:23 Review Shinobaroness Peacock「The recruit effect of (1) cannot be used unless he has a Spell/Tra…
- 07/16 16:13 Review Shinobird's Calling「An excellent ritual card that can use the spirit of GY as a material…
- 07/16 15:58 Review Millennium-Eyes Restrict「《Thousand-Eyes Restrict》remake card There is also a dedicated…
- 07/16 15:51 Review Tearlaments Kitkallos「Prohibited on paper, restricted on MD. If you go first, add a depl…
- 07/16 15:43 Review Underground Arachnid「In the 6th generation Insect ☆ 6S It has the effect of suppressing …
- 07/16 14:30 Review Lancer Archfiend「It's an effect that pierces one monster, but if that's all it is, Equip…
- 07/16 14:21 Review Mirror Ladybug「Comprehensive evaluation: 《Exodius the Ultimate Forbidden Lord》in combi…
- 07/16 14:18 Review Swift Scarecrow「Overall Rating: A useful defensive tag. Unlike 《Battle Fader》, he want…
- 07/16 14:13 Review Lancer Archfiend「Comprehensive evaluation: Even if penetration grant is carried out, the…
- 07/16 14:10 Review Power Breaker「Comprehensive evaluation: The range which can be destroyed is narrow. Hi…
- 07/16 14:08 Review Extra Veiler「Comprehensive evaluation: It becomes a measure against burn 1 kill. He's th…
- 07/16 14:05 Review Blackwing - Abrolhos the Megaquake「Overall Rating: Release 2 is heavy and hard to use wi…
- 07/16 13:58 Review Karakuri Ninja mdl 339 "Sazank"「Overall Rating: Non-destructive removal is useful, but d…
- 07/16 13:53 Review Karakuri Soldier mdl 236 "Nisamu"「Comprehensive evaluation: Since the deployment power h…
- 07/16 13:39 Review Karakuri Strategist mdl 248 "Nishipachi"「Comprehensive evaluation: I would like to adopt…
- 07/16 13:29 Review Angelica, Princess of Noble Arms「I'm in trouble. I only write strong things. There are n…
- 07/16 13:26 Review Attack Gainer「Comprehensive evaluation: It is useful in the point that Warrior support c…
- 07/16 13:23 Review Creation Resonator「Comprehensive evaluation: The effect is strong and it is good to sear…
- 07/16 13:17 Review Blackwing - Etesian of Two Swords「Comprehensive evaluation: It is better to strengthen w…
- 07/16 13:14 Review Karakuri Bushi mdl 6318 "Muzanichiha"「Overall evaluation: It's tough if he doesn't destr…
- 07/16 13:11 Review Watthopper「Comprehensive evaluation: Since there are many effects that do not take targe…
- 07/16 13:03 Review Wattsquirrel「Comprehensive evaluation: Can he go if he supplements ATK with 《Power of t…
- 07/16 13:00 Review Wattdragonfly「Overall Rating: Passive but easy to recruit. It can be recruited by both e…
- 07/16 12:51 Review Mother Spider Splitter「(1) is the same as 《Primitive Butterfly》, but it is suitable fo…
- 07/16 12:08 Review Mother Spider Splitter「A monster with a recruit effect while having a self-SS with loose…
- 07/16 12:07 Review Naturia Pumpkin「Comprehensive evaluation: After deploying 《Naturia Mole Cricket》, it i…
- 07/16 09:24 Review Interdimensional Warp「A card that is full of value in one point, "It's a free chain cont…
- 07/16 08:10 Review Darklord Edeh Arae「Is this really an annual subscription benefit? At least if his ATK wa…
- 07/16 02:19 Review Tearlaments Grief「A normal frame for the "Tearlaments" spell, which is neatly distribute…
- 07/16 02:09 Review Evenly Matched「Needless to say, it's a back attack card. With this one card, you can for…
- 07/16 00:17 Review Aratama「As Exosister Aratama, a rogue who is caught between yuri. Jokes aside, this one …
- 07/15 22:41 Review Laevatein, Generaider Boss of Shadows「Participated in Master Duel from 2023/07/13. A ran…
- 07/15 21:17 Review Malefic Cyber End Dragon「Speaking of Malefic, this is the kind of card. It boasts the be…
- 07/15 20:45 Review Naturia Cherries「Comprehensive evaluation: It is a difficult point that it cannot be use…
- 07/12 21:10 DECK The Yubel Family ~Living in the Silver Castle~
- 07/11 23:48 DECK Isolde Exo for MD
- 07/11 23:37 DECK Curioswight Grave
- 07/10 15:46 DECK Exodia Align Deck
- 07/10 02:32 DECK Libromancer & Dogmatika
- 07/09 21:00 DECK Synchro Undead (Extra Unified Race)
- 07/08 15:00 DECK Darth Metatron (Metalfoes Brave Pacificis)
- 07/08 12:11 DECK Sin Buster Blader
- 07/08 00:53 DECK Kaiju NTR
- 07/05 02:45 DECK Red Archfiend
- 07/03 23:04 DECK BFRRMore
- 07/02 17:35 DECK [MD] Vaylantz Griffon type
- 07/02 11:18 DECK Red Archfiend King's Heartbeat (advice sought)
- 07/02 10:55 DECK Labrynth for New Banned Restrictions (advice sought)
- 07/01 13:55 DECK Star 12 Jund in20230701
- 06/30 17:16 DECK Ritual Dogmatika July 2023 version
- 06/28 07:31 DECK [Pure Construction] Red Archfiend
- 06/27 16:02 DECK VS Homura Noble Knight
- 06/27 08:39 DECK [Preceding One Kill] Abyssal Dragunity
- 06/26 00:35 DECK The Six Samurai (2023.07.01)