Featured Card Ranking
Best Card Ranking by Card-Type
● Normal Monster
● Effect Monster
● Fusion Monster
● Ritual Monster
● Synchro Monster
● Xyz Monster
● Spirit Monster
● Union Monster
● Gemini Monster
● Tuner Monster
● Toon Monster
● Pendulum Monster
● Link Monster
● Flip Monster
● Normal Spell
● Continuous Spell
● Equip Spell
● Quick-Play Spell
● Field Spell
● Ritual Spell
● Normal Trap
● Continuous Trap
● Counter Trap
Best Monster Ranking by Type
● Fiend
● Zombie
● Thunder
● Sea Serpent
● Rock
● Machine
● Dinosaur
● Beast
● Divine-Beast
● Insect
● Psychic
● Fish
● Plant
● Beast-Warrior
● Warrior
● Fairy
● Winged Beast
● Dragon
● Reptile
● Pyro
● Spellcaster
● Aqua
● Creator-God
● Wyrm
● Cyberse
● GensoMazoku
Best Monster Ranking by Attribute
Best Monster Ranking by Level
Level 1 Best Monster
Level 2 Best Monster
Level 3 Best Monster
Level 4 Best Monster
Level 5 Best Monster
Level 6 Best Monster
Level 7 Best Monster
Level 8 Best Monster
Level 9 Best Monster
Level 10 Best Monster
Level 11 Best Monster
Level 12 Best Monster
Best Xyz Monster Ranking by Rank
Rank 1 Best Xyz Monster
Rank 2 Best Xyz Monster
Rank 3 Best Xyz Monster
Rank 4 Best Xyz Monster
Rank 5 Best Xyz Monster
Rank 6 Best Xyz Monster
Rank 7 Best Xyz Monster
Rank 8 Best Xyz Monster
Rank 9 Best Xyz Monster
Rank 10 Best Xyz Monster
Rank 11 Best Xyz Monster
Rank 12 Best Xyz Monster
Best Link Monster Ranking by Link-Num
HOME > Yu-Gi-Oh! Card Lists > DUELIST PACK - DUELIST OF THE DARKNESS
DUELIST PACK - DUELIST OF THE DARKNESS Card List
DUELIST PACK - DUELIST OF THE DARKNESS
code : DP24.
Total : 46 Types.
Release Date:2020-05-30
11th period
code : DP24.
Total : 46 Types.
Release Date:2020-05-30
11th period
Average of all cards:6.5pt
← Previous Item
2020-05-21
PRISMATIC SPECIAL PACK
2020-05-21
PRISMATIC SPECIAL PACK
→ Next Item
2020-06-20
COLLECTION PACK 2020
2020-06-20
COLLECTION PACK 2020
Total 46 Types | |||||
---|---|---|---|---|---|
Monster 25 Types | |||||
Effect Monster:24 Types
Fusion Monster:1 Types | |||||
Spell 16 Types | |||||
7 | Normal Spell | 1 | Equip Spell | 4 | Quick-Play Spell |
0 | Ritual Spell | 3 | Continuous Spell | 1 | Field Spell |
Trap 5 Types | |||||
3 | Normal Trap | 2 | Continuous Trap | 0 | Counter Trap |
Enhanced Category : 7 | |||||
Meklord, Meklord Emperor:15 Types / Jinzo:12 Types / Monarch:6 Types / Cyber, Cybernetic, Cyberdark:2 Types / Guardian:1 Types / Reactor:1 Types / sennen tentative:1 Types |
Card Rating: Top 5
- 1st :《Meklord Assembly》9.9pt
- 1st :《Meklord Nucleus Infinity Core》9.8pt
- 1st :《Monster Reborn》9.8pt
- 1st :《Meklord Army Deployer Obbligato》9.5pt
- 1st :《Makyura the Destructor》9.5pt
rating order | 311 / 643 | view num | 32662 | → Check card pricing information (Japan) |
---|
Rarity | Rating Score | Code | Card Name | Card-Type | ||
---|---|---|---|---|---|---|
Attribute | Level | Type | ATK | DEF | ||
Holographic
▶︎ Deck
|
2.6
(157)
[229750] |
JP000 | The Winged Dragon of Ra | Effect Monster | ||
- | 10 | Divine-Beast | ? | ? | ||
Cannot be Special Summoned. Requires 3 Tributes to Normal Summon (cannot be Normal Set). This card's Normal Summon cannot be negated. When Normal Summoned, other cards and effects cannot be activated. When this card is Normal Summoned: You can pay LP so that you only have 100 left; this card gains ATK/DEF equal to the amount of LP paid. You can pay 1000 LP, then target 1 monster on the field; destroy that target. | ||||||
Secret
▶︎ Deck
Ultra |
7.6
(15)
[44479] |
JP001 | Egyptian God Slime |
Fusion Monster Effect Monster |
||
- | 10 | Aqua | 3000 | 3000 | ||
1 Aqua monster + 1 Level 10 WATER monster Must first be either Fusion Summoned, or Special Summoned from your Extra Deck by Tributing 1 Level 10 Aqua monster with 0 ATK. This card can be treated as 1 or 3 Tributes for the Tribute Summon of a monster. Cannot be destroyed by battle. Your opponent's monsters cannot target for attacks, and your opponent cannot target with card effects, any monsters you control, except "Egyptian God Slime". |
||||||
Rare
▶︎ Deck
|
6.6
(10)
[19469] |
JP002 | Reactor Slime | Effect Monster | ||
- | 4 | Aqua | 500 | 500 | ||
During your Main Phase: You can activate this effect; Special Summon 2 "Slime Tokens" (Aqua/WATER/Level 1/ATK 500/DEF 500), also you cannot Normal or Special Summon monsters for the rest of this turn, except Divine-Beast Monsters. During the Battle Phase (Quick Effect): You can Tribute this card; Set 1 "Metal Reflect Slime" from your hand, Deck, or GY. It can be activated this turn. You can only use each effect of "Reactor Slime" once per turn. | ||||||
Secret
▶︎ Deck
Super |
8.8
(12)
[31508] |
JP003 | Guardian Slime | Effect Monster | ||
- | 10 | Aqua | 0 | 0 | ||
If you take battle or effect damage: You can Special Summon this card from your hand. During damage calculation, if this card battles an opponent's monster (Quick Effect): You can make this card gain DEF equal to that opponent's monster's ATK during that damage calculation only. If this card is sent from the hand or field to the GY: You can add 1 Spell/Trap from your Deck to your hand that specifically lists the card "The Winged Dragon of Ra" in its text. You can only use each effect of "Guardian Slime" once per turn. | ||||||
Secret
▶︎ Deck
Ultra |
8.1
(13)
[24171] |
JP004 | Ancient Chant | Normal Spell | ||
Add 1 "The Winged Dragon of Ra" from your Deck or GY to your hand, and if you do, you can Tribute Summon 1 monster during your Main Phase this turn, in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) You can banish this card from your GY: If you Tribute Summon "The Winged Dragon of Ra" this turn, its original ATK/DEF become the combined original ATK/DEF of the monsters Tributed for its Summon. You can only activate 1 "Ancient Chant" per turn. | ||||||
Secret
▶︎ Deck
Super |
5.1
(14)
[13623] |
JP005 | Blaze Cannon | Quick-Play Spell | ||
(This card is also always treated as a "Blaze Accelerator" card.) One "The Winged Dragon of Ra" you control gains the following effects until the end of this turn. This card's activation and effect cannot be negated. ●This card is unaffected by your opponent's card effects. ●When an attack is declared involving this card: You can Tribute any number of other monsters that did not declare an attack this turn; this card gains ATK equal to the Tributed monsters' combined original ATK, until the end of this turn. ●After damage calculation, if this card attacked: You can send all monsters your opponent controls to the GY. |
||||||
Secret
▶︎ Deck
Super |
6.2
(18)
[18730] |
JP006 | Millennium Revelation | Continuous Spell | ||
You can send 1 Divine-Beast monster from your hand to the GY; add 1 "Monster Reborn" from your Deck or GY to your hand. You can send this face-up card to the GY; this turn, you can Special Summon "The Winged Dragon of Ra" from your GY with "Monster Reborn", ignoring its Summoning conditions. During the End Phase of the turn this effect was activated, you must send "The Winged Dragon of Ra" you control that was Special Summoned with "Monster Reborn" to the GY. You can only use each effect of "Millennium Revelation" once per turn. | ||||||
Rare
▶︎ Deck
|
4.3
(9)
[12679] |
JP007 | Sun God Unification | Continuous Trap | ||
If you control a monster whose original name is "The Winged Dragon of Ra", you can activate this card the turn it was Set. During the Main Phase: You can pay LP so that you only have 100 left; 1 Special Summoned "The Winged Dragon of Ra" you control gains ATK/DEF equal to the amount of LP paid (even if this card leaves the field). Once per turn: You can Tribute 1 "The Winged Dragon of Ra"; gain LP equal to its ATK on the field. You cannot activate both of this card's effects in the same Chain. | ||||||
Normal
▶︎ Deck
|
9.5
(57)
[76746] |
JP008 | Makyura the Destructor | Effect Monster | ||
- | 4 | Warrior | 1600 | 1200 | ||
If this card is sent from the Monster Zone to the GY: You can activate 1 Trap Card from your hand this turn. You can only use this effect of "Makyura the Destructor" once per turn. | ||||||
Normal
▶︎ Deck
|
8.9
(34)
[92329] |
JP009 | Juragedo | Effect Monster | ||
- | 4 | Fiend | 1700 | 1300 | ||
During the Battle Step (Quick Effect): You can Special Summon this card from your hand, and if you do, gain 1000 LP. You can only use this effect of "Juragedo" once per turn. (Quick Effect): You can Tribute this card, then target 1 face-up monster you control; it gains 1000 ATK until the end of the next turn. | ||||||
Normal
▶︎ Deck
|
4.9
(14)
[13145] |
JP010 | Holding Arms | Effect Monster | ||
- | 4 | Fiend | 500 | 1200 | ||
If this card is Normal or Special Summoned: Target 1 face-up monster your opponent controls; while this card is face-up on the field, that face-up monster cannot attack, also its effects are negated. While that face-up monster is on the field, this card cannot be destroyed by battle or card effects. | ||||||
Normal
▶︎ Deck
|
7.5
(16)
[16758] |
JP011 | Holding Legs | Effect Monster | ||
- | 4 | Fiend | 800 | 600 | ||
If this card is Summoned: Return all Set Spells/Traps on the field to the hand. You can banish this card from your GY, then target 1 Set Spell/Trap your opponent controls; it cannot be activated until the end of the next turn. | ||||||
Normal
▶︎ Deck
|
9.8
(202)
[2918409] |
JP012 | Monster Reborn Limited | Normal Spell | ||
Target 1 monster in either GY; Special Summon it. | ||||||
Normal
▶︎ Deck
|
8.5
(37)
[98760] |
JP013 | Left Arm Offering | Normal Spell | ||
If you have 2 or more other cards in your hand: Banish your entire hand; add 1 Spell from your Deck to your hand. You cannot Set Spells/Traps during the turn you activate this card. | ||||||
Normal
▶︎ Deck
|
6.8
(15)
[48704] |
JP014 | The True Name | Normal Spell | ||
Declare 1 card name; excavate the top card of your Deck, and if it is the declared card, add it to your hand, then you can add to your hand, or Special Summon, 1 DIVINE monster from your Deck. Otherwise, send it to the GY. You can only activate 1 "The True Name" per turn. | ||||||
Normal
▶︎ Deck
|
8.5
(28)
[102513] |
JP015 | Metal Reflect Slime | Continuous Trap | ||
Special Summon this card in Defense Position as an Effect Monster (Aqua/WATER/Level 10/ATK 0/DEF 3000). (This card is also still a Trap.) If Summoned this way, this card cannot attack. | ||||||
Secret
▶︎ Deck
Ultra |
8.1
(15)
[14084] |
JP016 | Meklord Astro Dragon Triskelion | Effect Monster | ||
- | 10 | Machine | 3000 | 0 | ||
Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 3 "Meklord" monsters with different names from your GY. Once per turn, when this card declares an attack: You can look at your opponent's Extra Deck and equip 1 monster from it to this card. This card gains ATK equal to the combined ATK of those equipped monsters. While equipped with a Synchro Monster, this card can make up to 3 attacks on monsters during each Battle Phase. | ||||||
Secret
▶︎ Deck
Ultra |
4.7
(16)
[9616] |
JP017 | Meklord Emperor Wisel - Synchro Absorption | Effect Monster | ||
- | 1 | Machine | 2500 | 2500 | ||
Cannot be Normal Summoned/Set. Must be Special Summoned by its own effect. During your opponent's turn (Quick Effect): You can send 1 face-up "Meklord" monster you control to the GY; Special Summon this card from your hand. You can only use this effect of "Meklord Emperor Wisel - Synchro Absorption" once per turn. If this card is Special Summoned: You can target 1 monster your opponent controls; it cannot attack for the rest of this turn. When a card or effect is activated that would destroy a card(s) on the field (Quick Effect): You can Tribute this card; negate the activation, and if you do, destroy that card. | ||||||
Secret
▶︎ Deck
Super |
9.8
(11)
[13137] |
JP018 | Meklord Nucleus Infinity Core | Effect Monster | ||
- | 1 | Machine | 0 | 0 | ||
The first time this card would be destroyed by battle each turn, it is not destroyed. You can only use each of the following effects of "Meklord Nucleus Infinity Core" once per turn. If this card is Normal or Special Summoned: You can add 1 "Meklord" Spell/Trap from your Deck to your hand. If this card is destroyed by card effect: You can Special Summon 1 "Meklord Emperor" monster from your hand or Deck with a different Attribute from the monsters you control, ignoring its Summoning conditions, also for the rest of this turn, you can only declare an attack with 1 monster. | ||||||
Rare
▶︎ Deck
|
9.5
(10)
[9595] |
JP019 | Meklord Army Deployer Obbligato | Effect Monster | ||
- | 4 | Machine | 1200 | 1800 | ||
During your Main Phase: You can activate this effect; destroy this card, and if you do, Special Summon 2 "Meklord Army" monsters from your Deck in Defense Position, except "Meklord Army Deployer Obbligato", also you cannot Special Summon monsters for the rest of this turn, except Machine monsters. If this card is sent to the GY: You can activate this effect; during the End Phase of this turn, you can inflict 100 damage to your opponent for each "Meklord" monster you control. You can only use each effect of "Meklord Army Deployer Obbligato" once per turn. | ||||||
Secret
▶︎ Deck
Super |
9.9
(13)
[10875] |
JP020 | Meklord Assembly | Continuous Spell | ||
When this card is activated: You can add 1 "Meklord" monster from your Deck to your hand. You can only activate 1 "Meklord Assembly" per turn. You can only use each of the following effects of "Meklord Assembly" once per turn. ●You can discard 1 card, then target 1 monster you control; destroy it. ●If a face-up "Meklord" monster(s) you control is destroyed by battle or card effect: You can target 1 other face-up Spell/Trap on the field; destroy it. |
||||||
Rare
▶︎ Deck
|
2.3
(12)
[6913] |
JP021 | Meklord Deflection | Quick-Play Spell | ||
Target 1 "Meklord" monster you control; your opponent takes no battle damage from attacks involving that face-up monster until the end of this turn, also its ATK becomes (permanently) the combined original ATK of all "Meklord" monsters you currently control. If a "Meklord" monster(s) you control would be destroyed by battle or card effect, you can banish this card from your GY instead. You can only activate 1 "Meklord Deflection" per turn. | ||||||
Rare
▶︎ Deck
|
8.1
(8)
[7814] |
JP022 | Meklord Astro the Eradicator | Normal Trap | ||
Target 3 "Meklord" monsters with different names in your GY; add them to your hand, OR Special Summon them, ignoring their Summoning conditions. Until the end of your next turn after this card is activated, you cannot Special Summon monsters, except Machine monsters. If you control a "Meklord Astro" monster: You can banish this card from your GY; destroy 1 Synchro Monster your opponent controls, and if you do, inflict damage to your opponent equal to its original ATK. You can only use each effect of "Meklord Astro the Eradicator" once per turn. | ||||||
Normal
▶︎ Deck
|
8.1
(30)
[109690] |
JP023 | Meklord Emperor Wisel | Effect Monster | ||
- | 1 | Machine | 2500 | 2500 | ||
Cannot be Normal Summoned/Set. Must be Special Summoned by its own effect. When a face-up monster you control is destroyed by a card effect and sent to the GY (except during the Damage Step): You can Special Summon this card from your hand. Other monsters you control cannot declare an attack. Once per turn: You can target 1 Synchro Monster your opponent controls; equip that target to this card. This card gains ATK equal to the combined ATK of the monsters equipped to it by this effect. Once per turn, when your opponent activates a Spell Card (Quick Effect): You can negate the activation, and if you do, destroy it. | ||||||
Normal
▶︎ Deck
|
7.8
(25)
[52943] |
JP024 | Meklord Emperor Granel | Effect Monster | ||
- | 1 | Machine | 0 | 0 | ||
Cannot be Normal Summoned/Set. Must be Special Summoned by its own effect. When a face-up monster you control is destroyed by a card effect and sent to the GY (except during the Damage Step): You can Special Summon this card from your hand. Once per turn: You can target 1 Synchro Monster your opponent controls; equip that target to this card. This card gains ATK/DEF equal to half your LP and ATK equal to the combined ATK of the monsters equipped to it by this effect. You can target 1 of these equipped monsters; Special Summon that target to your field in Defense Position. | ||||||
Normal
▶︎ Deck
|
3.7
(20)
[28009] |
JP025 | Meklord Emperor Skiel | Effect Monster | ||
- | 1 | Machine | 2200 | 2200 | ||
Cannot be Normal Summoned/Set. Must be Special Summoned by its own effect. When a face-up monster you control is destroyed by a card effect and sent to the GY (except during the Damage Step): You can Special Summon this card from your hand. Other monsters you control cannot declare an attack. Once per turn: You can target 1 Synchro Monster your opponent controls; equip that target to this card. This card gains ATK equal to the combined ATK of the monsters equipped to it by this effect. You can send 1 monster you control that is equipped to this card to the GY; this card can attack your opponent directly this turn. | ||||||
Normal
▶︎ Deck
|
3.3
(32)
[49482] |
JP026 | Meklord Astro Mekanikle | Effect Monster | ||
- | 12 | Machine | 4000 | 4000 | ||
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by sending 3 "Meklord" monsters from your hand to the GY. Once per turn: You can target 1 Synchro Monster your opponent controls; equip that target to this card. This card gains ATK equal to the combined ATK of the monsters equipped to it by this effect. Once per turn, during your Standby Phase: You can send 1 of these equipped monsters you control to the GY; inflict damage to your opponent equal to that monster's original ATK. You cannot conduct your Battle Phase the turn you activate this effect. | ||||||
Normal
▶︎ Deck
|
2.3
(34)
[30251] |
JP027 | Meklord Astro Dragon Asterisk | Effect Monster | ||
- | 10 | Machine | 0 | 0 | ||
Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by controlling 3 or more "Meklord" monsters. When this card is Special Summoned: You can target any number of "Meklord" monsters you control, except this card; send those targets to the GY, and if you do, this card's ATK becomes the combined original ATK of the monsters sent to the GY by this effect. Each time a Synchro Monster(s) is Special Summoned: Inflict 1000 damage to the Summoning player. | ||||||
Normal
▶︎ Deck
|
6.8
(15)
[37018] |
JP028 | Meklord Army of Wisel | Effect Monster | ||
- | 4 | Machine | 1800 | 0 | ||
Gains 100 ATK for each "Meklord" monster on the field, except this card. Once per turn, when another "Meklord" monster you control declares an attack on a Defense Position monster: You can activate this effect; during that battle, if it attacks a Defense Position monster, inflict piercing battle damage to your opponent. | ||||||
Normal
▶︎ Deck
|
4.4
(12)
[23974] |
JP029 | Meklord Fortress | Field Spell | ||
Neither player can target "Meklord Emperor" monsters you control with Synchro Monster effects. When this card on the field is destroyed and sent to the GY: You can add 1 "Meklord Emperor" monster from your Deck to your hand. | ||||||
Normal
▶︎ Deck
|
7.4
(12)
[49875] |
JP030 | Chaos Infinity | Normal Trap | ||
Change as many Defense Position monsters on the field as possible to face-up Attack Position, then Special Summon 1 "Meklord" monster from your Deck or GY, but its effects are negated, also it is destroyed during the End Phase. | ||||||
Secret
▶︎ Deck
Ultra |
7.6
(9)
[12467] |
JP031 | Jinzo the Machine Menace | Effect Monster | ||
- | 7 | Machine | 2400 | 1500 | ||
If a Trap is face-up on the field or in either GY: You can Special Summon this card from your hand, and if you do, it becomes Level 6 until the end of this turn. During the Main Phase (Quick Effect): You can Tribute this card; Special Summon 1 "Jinzo" from your hand or GY, then you can destroy all Traps your opponent controls (if a card is Set, reveal it). You can only use each effect of "Jinzo the Machine Menace" once per turn. | ||||||
Secret
▶︎ Deck
Super |
8.5
(10)
[6082] |
JP032 | Psychic Bounder | Effect Monster | ||
- | 4 | Machine | 1700 | 1000 | ||
If this card is Normal or Special Summoned: You can add 1 "Jinzo" or 1 Spell/Trap that specifically lists that card in its text, from your Deck to your hand. When another monster you control is attacked by an opponent's monster, before damage calculation: You can destroy both the attacking monster and this card. You can only use each effect of "Psychic Bounder" once per turn. | ||||||
Rare
▶︎ Deck
|
6.5
(10)
[6228] |
JP033 | Psychic Megacyber | Effect Monster | ||
- | 6 | Machine | 2200 | 1200 | ||
If your opponent controls more Spells/Traps than you do, you can Special Summon this card (from your hand). You can only Special Summon "Psychic Megacyber" once per turn this way. When this card declares an attack on an opponent's Effect Monster while you control "Jinzo": You can Tribute this card; place that opponent's monster face-up in their Spell & Trap Zone as a Continuous Trap. You can only use this effect of "Psychic Megacyber" once per turn. | ||||||
Rare
▶︎ Deck
|
4.5
(11)
[5118] |
JP034 | Cyber Energy Shock | Quick-Play Spell | ||
If you control "Jinzo": Target 1 card on the field; destroy it, then, if it was a Trap, you can apply 1 of these effects. ●Negate the effects of 1 face-up card on the field until the end of this turn. ●All "Jinzo" you control gain 800 ATK. You can only activate 1 "Cyber Energy Shock" per turn. |
||||||
Secret
▶︎ Deck
Super |
8
(9)
[6841] |
JP035 | Law of the Cosmos | Normal Spell | ||
Your opponent can Set 1 Trap directly from their hand or Deck. Then, if they did, Special Summon 1 "Jinzo" from your Deck. If they did not, add 1 "Jinzo", or 1 monster that specifically lists that card in its text, from your Deck to your hand. You can only activate 1 "Law of the Cosmos" per turn. | ||||||
Rare
▶︎ Deck
|
3.4
(10)
[5500] |
JP036 | Cosmos Channelling | Continuous Spell | ||
You can send 1 monster you control that is owned by your opponent to the GY; Special Summon 1 Machine monster from your hand or GY. When your opponent draws for their normal draw in their Draw Phase while you control "Jinzo": You can declare 1 card type (Monster, Spell, or Trap); your opponent reveals the card they drew, and if it is the declared card type, send this card to the GY, and if you do, draw 1 card. You can only use each effect of "Cosmos Channelling" once per turn. | ||||||
Rare
▶︎ Deck
|
2.6
(9)
[5424] |
JP037 | Everlasting Alloy | Quick-Play Spell | ||
If you control "Jinzo": Activate 1 of these effects; ●All Machine monsters you currently control cannot be destroyed by your opponent's card effects, until the end of this turn. ●When a card or effect is activated that targets a Machine monster(s) you control: Negate that effect. |
||||||
Normal
▶︎ Deck
|
7.7
(52)
[95934] |
JP038 | Jinzo | Effect Monster | ||
- | 6 | Machine | 2400 | 1500 | ||
Trap Cards, and their effects on the field, cannot be activated. Negate all Trap effects on the field. | ||||||
Normal
▶︎ Deck
|
7.2
(10)
[27958] |
JP039 | Jinzo - Returner | Effect Monster | ||
- | 3 | Machine | 600 | 1400 | ||
This card can attack directly. When this card is sent to the GY: You can target 1 "Jinzo" in your GY; Special Summon it, but destroy it during your End Phase. | ||||||
Normal
▶︎ Deck
|
2.5
(17)
[29290] |
JP040 | Jinzo - Lord | Effect Monster | ||
- | 8 | Machine | 2600 | 1600 | ||
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by sending 1 face-up "Jinzo" you control to the GY. Trap Cards, and their effects on the field, cannot be activated. Negate all Trap effects on the field. Once per turn: You can destroy as many face-up Traps on the field as possible, and if you do, inflict 300 damage to your opponent for each card destroyed. | ||||||
Normal
▶︎ Deck
|
7.7
(14)
[25423] |
JP041 | Jinzo - Jector | Effect Monster | ||
- | 4 | Machine | 800 | 2000 | ||
This card's name becomes "Jinzo" while on the field or in the GY. You can Tribute this card; add 1 "Jinzo" monster from your Deck to your hand, except "Jinzo - Jector", then reveal all Set cards in your opponent's Spell & Trap Zones, and if there are Traps among them, you can Special Summon "Jinzo" monsters from your hand, up to the number of Traps revealed. You can only use this effect of "Jinzo - Jector" once per turn. | ||||||
Normal
▶︎ Deck
|
6.5
(62)
[47627] |
JP042 | Brain Control | Normal Spell | ||
Pay 800 LP, then target 1 face-up monster your opponent controls that can be Normal Summoned/Set; take control of that target until the End Phase. | ||||||
Normal
▶︎ Deck
|
1.4
(16)
[10798] |
JP043 | Amplifier | Equip Spell | ||
Equip only to "Jinzo". This card's activation and effect cannot be negated. The equipped monster's effect, "Trap Cards, and their effects on the field, cannot be activated. Negate all Trap effects on the field." becomes "Your opponent cannot activate Trap Cards, or their effects on the field. Negate all Trap effects your opponent controls." When this card leaves the field, destroy the equipped monster. | ||||||
Normal
▶︎ Deck
|
8.9
(67)
[177712] |
JP044 | Mind Control | Normal Spell | ||
Target 1 monster your opponent controls; until the End Phase, take control of that target, but it cannot declare an attack or be Tributed. | ||||||
Normal
▶︎ Deck
|
6
(21)
[19340] |
JP045 | Psychic Shockwave | Normal Trap | ||
When your opponent activates a Trap Card: Discard 1 Spell/Trap; Special Summon 1 Level 6 DARK Machine monster from your Deck. | ||||||
DUELIST PACK - DUELIST OF THE DARKNESS Card List
6.5 /10.0 pt Number of card ratings : 1243 User Review : 1243 |
Update Information - NEW -
- 07/17 00:39 Review Paleozoic Cambroraster「Category exclusive link 2 monsters. If you write that much, it se…
- 07/16 23:34 Review Lady Labrynth of the Silver Castle「A princess who was motivated to carry two swords. Spe…
- 07/16 23:26 Review Xyz Reborn「It is a card that can be said to be 《Call of the Haunted》and 《Back to the …
- 07/16 23:21 Review Traptrix Arachnocampa「It's my personal opinion, but this girl will do it. she's a hell o…
- 07/16 21:49 Review Forbidden Droplet「In the Mauri series, the cost is high, but it is excellent in handling…
- 07/16 21:30 Review Cup of Ace「He is the type who can win if he spins, so he is a card that is put into the …
- 07/16 21:26 Review Evenly Matched「It is an answer card for the card group that earns square ads no matter w…
- 07/16 21:25 Review Lightning Storm「One of the second attacking card series Before returning to MD, I had th…
- 07/16 20:38 Review Snake Rain「Normal Spell that can drop 4 Reptiles to GY with 1 hand cost His GY sending i…
- 07/16 20:15 Review Gottoms' Second Call「The effect itself is strong, but the disadvantages are too heavy an…
- 07/16 20:04 Review Memory of an Adversary「A good illustration card that tells the story. 《Dimensional Pris…
- 07/16 20:04 Review Elemental HERO Heat「One of 《E・HERO》but not Warrior ATT increases by 200 for the numbe…
- 07/16 19:50 Review Elemental HERO Wildheart「It is one of the "Elemental HERO" and has complete resistance t…
- 07/16 18:18 Review Evenly Matched「If you ask me what is the strongest flip card to attack, I would answer t…
- 07/16 17:43 Review Dark Ruler No More「One of the three Sacred Treasures of the second-attack flipping card,…
- 07/16 16:27 Review Shinobaron Peacock「The 3-card bounce is powerful if you can get through it, and if you c…
- 07/16 16:23 Review Shinobaroness Peacock「The recruit effect of (1) cannot be used unless he has a Spell/Tra…
- 07/16 16:13 Review Shinobird's Calling「An excellent ritual card that can use the spirit of GY as a material…
- 07/16 15:58 Review Millennium-Eyes Restrict「《Thousand-Eyes Restrict》remake card There is also a dedicated…
- 07/16 15:51 Review Tearlaments Kitkallos「Prohibited on paper, restricted on MD. If you go first, add a depl…
- 07/16 15:43 Review Underground Arachnid「In the 6th generation Insect ☆ 6S It has the effect of suppressing …
- 07/16 14:30 Review Lancer Archfiend「It's an effect that pierces one monster, but if that's all it is, Equip…
- 07/16 14:21 Review Mirror Ladybug「Comprehensive evaluation: 《Exodius the Ultimate Forbidden Lord》in combi…
- 07/16 14:18 Review Swift Scarecrow「Overall Rating: A useful defensive tag. Unlike 《Battle Fader》, he want…
- 07/16 14:13 Review Lancer Archfiend「Comprehensive evaluation: Even if penetration grant is carried out, the…
- 07/16 14:10 Review Power Breaker「Comprehensive evaluation: The range which can be destroyed is narrow. Hi…
- 07/16 14:08 Review Extra Veiler「Comprehensive evaluation: It becomes a measure against burn 1 kill. He's th…
- 07/16 14:05 Review Blackwing - Abrolhos the Megaquake「Overall Rating: Release 2 is heavy and hard to use wi…
- 07/16 13:58 Review Karakuri Ninja mdl 339 "Sazank"「Overall Rating: Non-destructive removal is useful, but d…
- 07/16 13:53 Review Karakuri Soldier mdl 236 "Nisamu"「Comprehensive evaluation: Since the deployment power h…
- 07/16 13:39 Review Karakuri Strategist mdl 248 "Nishipachi"「Comprehensive evaluation: I would like to adopt…
- 07/16 13:29 Review Angelica, Princess of Noble Arms「I'm in trouble. I only write strong things. There are n…
- 07/16 13:26 Review Attack Gainer「Comprehensive evaluation: It is useful in the point that Warrior support c…
- 07/16 13:23 Review Creation Resonator「Comprehensive evaluation: The effect is strong and it is good to sear…
- 07/16 13:17 Review Blackwing - Etesian of Two Swords「Comprehensive evaluation: It is better to strengthen w…
- 07/16 13:14 Review Karakuri Bushi mdl 6318 "Muzanichiha"「Overall evaluation: It's tough if he doesn't destr…
- 07/16 13:11 Review Watthopper「Comprehensive evaluation: Since there are many effects that do not take targe…
- 07/16 13:03 Review Wattsquirrel「Comprehensive evaluation: Can he go if he supplements ATK with 《Power of t…
- 07/16 13:00 Review Wattdragonfly「Overall Rating: Passive but easy to recruit. It can be recruited by both e…
- 07/16 12:51 Review Mother Spider Splitter「(1) is the same as 《Primitive Butterfly》, but it is suitable fo…
- 07/16 12:08 Review Mother Spider Splitter「A monster with a recruit effect while having a self-SS with loose…
- 07/16 12:07 Review Naturia Pumpkin「Comprehensive evaluation: After deploying 《Naturia Mole Cricket》, it i…
- 07/16 09:24 Review Interdimensional Warp「A card that is full of value in one point, "It's a free chain cont…
- 07/16 08:10 Review Darklord Edeh Arae「Is this really an annual subscription benefit? At least if his ATK wa…
- 07/16 02:19 Review Tearlaments Grief「A normal frame for the "Tearlaments" spell, which is neatly distribute…
- 07/16 02:09 Review Evenly Matched「Needless to say, it's a back attack card. With this one card, you can for…
- 07/16 00:17 Review Aratama「As Exosister Aratama, a rogue who is caught between yuri. Jokes aside, this one …
- 07/15 22:41 Review Laevatein, Generaider Boss of Shadows「Participated in Master Duel from 2023/07/13. A ran…
- 07/15 21:17 Review Malefic Cyber End Dragon「Speaking of Malefic, this is the kind of card. It boasts the be…
- 07/15 20:45 Review Naturia Cherries「Comprehensive evaluation: It is a difficult point that it cannot be use…
- 07/12 21:10 DECK The Yubel Family ~Living in the Silver Castle~
- 07/11 23:48 DECK Isolde Exo for MD
- 07/11 23:37 DECK Curioswight Grave
- 07/10 15:46 DECK Exodia Align Deck
- 07/10 02:32 DECK Libromancer & Dogmatika
- 07/09 21:00 DECK Synchro Undead (Extra Unified Race)
- 07/08 15:00 DECK Darth Metatron (Metalfoes Brave Pacificis)
- 07/08 12:11 DECK Sin Buster Blader
- 07/08 00:53 DECK Kaiju NTR
- 07/05 02:45 DECK Red Archfiend
- 07/03 23:04 DECK BFRRMore
- 07/02 17:35 DECK [MD] Vaylantz Griffon type
- 07/02 11:18 DECK Red Archfiend King's Heartbeat (advice sought)
- 07/02 10:55 DECK Labrynth for New Banned Restrictions (advice sought)
- 07/01 13:55 DECK Star 12 Jund in20230701
- 06/30 17:16 DECK Ritual Dogmatika July 2023 version
- 06/28 07:31 DECK [Pure Construction] Red Archfiend
- 06/27 16:02 DECK VS Homura Noble Knight
- 06/27 08:39 DECK [Preceding One Kill] Abyssal Dragunity
- 06/26 00:35 DECK The Six Samurai (2023.07.01)