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HOME > Yu-Gi-Oh! Card Lists > COLLECTION PACK 2020

COLLECTION PACK 2020 Card List

COLLECTION PACK 2020Card List
COLLECTION PACK 2020
code : CP20.
Total : 46 Types.
Release Date:2020-06-20
11th period

Average of all cards:7.2pt




Total 46 Types
Monster 31 Types
Effect Monster:13 Types
Fusion Monster:5 Types Synchro Monster:1 Types Xyz Monster:7 Types Link Monster:5 Types
1 Tuner Monster 0 Flip Monster 0 Gemini Monster
Spell 12 Types
9Normal Spell 0Equip IconEquip Spell 1Quick-Play IconQuick-Play Spell
0 Ritual IconRitual Spell 0 Continuous IconContinuous Spell 2 Field IconField Spell
Trap 3 Types
3 Normal Trap 0 Continuous IconContinuous Trap 0 Counter IconCounter Trap
Enhanced Category : 11
Appliancer:11 Types / Fusion:10 Types / Fossil:10 Types / Numeron, Numeron Gate:8 Types / Number:7 Types / Penguin:2 Types / Flower Cardian:2 Types / Malefic:1 Types / Utopia:1 Types / Jinzo:1 Types / Skull Servant:1 Types



Card Rating: Top 5

Card List in descending order of rating

rating order210 / 626 view num26797 Check card pricing information (Japan)

Rarity Rating Score Code Card Name Card-Type
Attribute Level Type ATK DEF
Number 39: Utopia
Secret
▶︎ Deck
7.8 119
[1116075]
JP000 Number 39: Utopia  Xyz Monster
Effect Monster
- 4 Warrior 2500 2000
2 Level 4 monsters
When a monster declares an attack: You can detach 1 material from this card; negate the attack. If this card is targeted for an attack, while it has no material: Destroy this card.
Dark Spell Regeneration
Normal
▶︎ Deck
2.9 9
[7616]
JP001 Dark Spell Regeneration  Normal Trap
When an opponent's monster declares an attack: Target 1 Spell in your opponent's GY; Set it to your field. You can banish this card from your GY and send 1 "Monster Reborn" from your hand or Set on your field to the GY; Special Summon 1 "The Winged Dragon of Ra" from your GY ignoring its Summoning conditions, then you can send 1 monster your opponent controls to the GY, also send that Special Summoned monster to the GY during the End Phase.
Powered Crawler
Normal
▶︎ Deck
4.3 6
[3111]
JP002 Powered Crawler  Effect Monster
- 7 Machine 2700 2000
If this card is Normal or Special Summoned: You can destroy 1 monster your opponent controls with less ATK than this card. You can only use this effect of "Powered Crawler" once per turn. All monsters your opponent controls must attack, if able.
Intruder Alarm - Yellow Alert
Normal
▶︎ Deck
2.5 10
[4454]
JP003 Intruder Alarm - Yellow Alert  Normal Trap
When an opponent's monster declares an attack: Special Summon 1 monster from your hand, but return it to the hand at the end of the Battle Phase. While you control that face-up Special Summoned monster, your opponent cannot target other monsters for attacks. You can only activate 1 "Intruder Alarm - Yellow Alert" per turn.
Penguin Torpedo
Normal
▶︎ Deck
4 6
[4267]
JP004 Penguin Torpedo  Effect Monster
- 3 Aqua 550 300
This card can attack directly. When this card inflicts battle damage to your opponent: You can target 1 Level 6 or lower monster your opponent controls; take control of it until the End Phase, but its effects are negated, also it cannot declare an attack, while you control it. You can only use this effect of "Penguin Torpedo" once per turn. At the end of the Damage Step, if this card attacked: Destroy this card.
Weathering Soldier
Rare
▶︎ Deck
8.8 9
[11588]
JP005 Weathering Soldier  Effect Monster
- 4 Rock 2000 1200
If this card is destroyed by battle or sent to the GY by a card effect: You can add 1 "Fossil Fusion", or 1 card that specifically lists "Fossil Fusion" in its text except "Weathering Soldier", from your Deck to your hand. You can only use this effect of "Weathering Soldier" once per turn. Once per turn, during your End Phase: This card loses 600 ATK.
Fossil Warrior Skull King
Ultra
▶︎ Deck
7.6 5
[10410]
JP006 Fossil Warrior Skull King  Fusion Monster
Effect Monster
- 8 Rock 2800 1300
1 Rock monster + 1 Level 7 or higher monster
Must first be Special Summoned with "Fossil Fusion". This card can make a second attack during each Battle Phase. If this card attacks a Defense Position monster, inflict piercing battle damage. During your opponent's turn (Quick Effect): You can target 1 monster in your opponent's GY; discard 1 card, and if you do, Special Summon that monster to your field. You can only use this effect of "Fossil Warrior Skull King" once per turn.
Fossil Warrior Skull Knight
Rare
▶︎ Deck
7.9 8
[14696]
JP007 Fossil Warrior Skull Knight  Fusion Monster
Effect Monster
- 6 Rock 2400 1100
1 Rock monster + 1 Level 5 or 6 monster
Must first be Special Summoned with "Fossil Fusion". If this card attacks a Defense Position monster, inflict piercing battle damage. When this attacking card destroys a monster by battle: You can activate this effect; this card can make a second attack in a row. You can banish this card from your GY, then target 1 monster on the field; destroy it. You can only use this effect of "Fossil Warrior Skull Knight" once per turn.
Fossil Warrior Skull Bone
Normal
▶︎ Deck
6.2 5
[5479]
JP008 Fossil Warrior Skull Bone  Fusion Monster
Effect Monster
- 4 Rock 2000 800
1 Rock monster + 1 Level 4 or lower monster
Must first be Special Summoned with "Fossil Fusion". This card can make up to 2 attacks on monsters during each Battle Phase. You can banish this card from your GY; add 1 "Time Stream" from your Deck to your hand. You can only use this effect of "Fossil Warrior Skull Bone" once per turn.
Fossil Dragon Skullgios
Super
▶︎ Deck
6.5 6
[9060]
JP009 Fossil Dragon Skullgios  Fusion Monster
Effect Monster
- 8 Rock 3500 0
1 Rock monster + 1 Level 7 or higher monster in your opponent's GY
Must first be Special Summoned with "Fossil Fusion". Before damage calculation, if this card battles an opponent's monster: You can switch the current ATK and DEF of that opponent's monster until the end of that Damage Step. If this card attacks a Defense Position monster, inflict piercing battle damage. If this Fusion Summoned card battles an opponent's monster, any battle damage it inflicts to your opponent is doubled.
Fossil Dragon Skullgar
Normal
▶︎ Deck
6 5
[5472]
JP010 Fossil Dragon Skullgar  Fusion Monster
Effect Monster
- 4 Rock 2500 0
1 Rock monster + 1 Level 4 or lower monster in your opponent's GY
Must first be Special Summoned with "Fossil Fusion". If this card attacks a Defense Position monster, inflict piercing battle damage. You can banish this card from your GY; add 1 "Fossil Fusion" from your Deck to your hand. You can only use this effect of "Fossil Dragon Skullgar" once per turn.
Fossil Fusion
Ultra
▶︎ Deck
8.7 7
[18516]
JP011 Fossil Fusion  Normal Spell
Fusion Summon 1 "Fossil" Fusion Monster from your Extra Deck, by banishing Fusion Materials mentioned on it from any GYs (except for materials with a specific GY requirement listed). If you banished monsters from both GYs, neither player can target that Special Summoned monster with monster effects. If a face-up "Fossil" Fusion Monster(s) you control is destroyed by battle or card effect, while this card is in your GY: You can add this card from the GY to your hand. You can only use this effect of "Fossil Fusion" once per turn.
Time Stream
Rare
▶︎ Deck
7.3 6
[7629]
JP012 Time Stream  Normal Spell
Target 1 "Fossil" Fusion Monster you control; Tribute it, and if you do, Special Summon 1 "Fossil" Fusion Monster from your Extra Deck, whose original Level is 2 higher than that monster's. (This is treated as a Fusion Summon with "Fossil Fusion".) During your Main Phase, except the turn this card was sent to the GY: You can banish this card and 1 "Fossil" Fusion Monster from your GY, then target 1 "Fossil" Fusion Monster in your GY; Special Summon it.
Specimen Inspection
Normal
▶︎ Deck
1 12
[7436]
JP013 Specimen Inspection  Normal Spell
Reveal 1 "Fossil Fusion" in your hand; send 1 monster from your hand to the GY, and if you do, declare a Type and a Level, then your opponent looks at their hand and Deck, and sends 1 monster with the declared Type and Level from one of them to the GY (if possible). You can only activate 1 "Specimen Inspection" per turn.
Miracle Rupture
Rare
▶︎ Deck
8.9 8
[9360]
JP014 Miracle Rupture  Normal Spell
Send 1 Level 4 or lower Rock monster from your Deck to the GY, then, if "Fossil Fusion" is in your GY, draw 1 card. You can only activate 1 "Miracle Rupture" per turn.
Psychic Wave
Normal
▶︎ Deck
6.1 7
[3828]
JP015 Psychic Wave  Quick-Play Spell
If you control a Machine monster: Send 1 "Jinzo" from your hand or Deck to the GY; inflict 600 damage to your opponent. During your Main Phase, except the turn this card was sent to the GY: You can banish this card from your GY, then target 1 Machine monster in your GY; send 1 "Jinzo" monster from your Deck to the GY, and if you do, add that targeted monster to your hand. You can only use this effect of "Psychic Wave" once per turn.
Armored White Bear
Normal
▶︎ Deck
4.7 6
[3972]
JP016 Armored White Bear  Effect Monster
- 4 Beast 1800 1400
If this card is Normal or Special Summoned while a Synchro Monster is on the field: You can target 1 Field Spell in your GY; add it to your hand. If this card is destroyed by battle and sent to the GY, or if this card in your possession is destroyed by an opponent's card effect and sent to your GY: You can Special Summon 1 Level 4 or lower Beast monster from your Deck or GY, except "Armored White Bear". You can only use each effect of "Armored White Bear" once per turn.
Afterglow
Normal
▶︎ Deck
3.9 8
[8582]
JP017 Afterglow  Normal Spell
Banish this card, and as many "Afterglow" from your hand, Deck, GY, and face-up field as possible, then shuffle 1 of your banished "Afterglow" into the Deck. During your next Draw Phase, reveal the card you draw for your normal draw, and inflict 4000 damage to your opponent if it is "Afterglow". You can only activate 1 "Afterglow" per Duel.
High Rate Draw
Normal
▶︎ Deck
5.7 7
[8268]
JP018 High Rate Draw  Normal Trap
Destroy 2 or more monsters you control, and if you do, draw 1 card for every 2 monsters destroyed. During your opponent's Main Phase, if this card is in your GY: You can target 1 monster you control; destroy it, and if you do, Set this card, but banish it when it leaves the field. You can only use this effect of "High Rate Draw" once per turn.
Malefic Paradigm Dragon
Ultra
▶︎ Deck
9 8
[13783]
JP019 Malefic Paradigm Dragon  Effect Monster
- 10 Dragon 4000 4000
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by banishing 1 "Malefic" monster from your Extra Deck while "Malefic Paradigm Dragon" is not on the field. If "Malefic World" is not on the field, destroy this card. Once per turn: You can send 1 "Malefic" card from your Deck to the GY; return 1 of your banished Level 8 Synchro Monsters to the Extra Deck, then you can Special Summon that monster from the Extra Deck, also you can only attack with "Malefic" monsters for the rest of this turn.
Numeron Wall
Rare
▶︎ Deck
9.8 12
[12938]
JP020 Numeron Wall  Effect Monster
- 1 Fiend 0 0
If you control no cards, except "Numeron Wall(s)" (Quick Effect): You can send this card from your hand or field to the GY; activate 1 "Numeron Network" directly from your hand or Deck. You can only use this effect of "Numeron Wall" once per turn. When you take battle damage: You can Special Summon this card from your hand, and if you do, end the Battle Phase after the Damage Step.
Number C1: Numeron Chaos Gate Sunya
Ultra
▶︎ Deck
7.8 9
[13730]
JP021 Number C1: Numeron Chaos Gate Sunya  Xyz Monster
Effect Monster
- 2 Machine 2000 1000
4 Level 2 monsters
You can also Xyz Summon this card by using "Number 1: Numeron Gate Ekam" you control as material. (Transfer its materials to this card.) If this card is Xyz Summoned: Banish all monsters on the field. Once per turn, during your next Standby Phase after this card was banished: You can Special Summon this banished card, then if "Numeron Network" is in your Field Zone, inflict damage to your opponent equal to the combined ATK of all banished Xyz Monsters.
Number 1: Numeron Gate Ekam
Normal
▶︎ Deck
8.4 10
[9505]
JP022 Number 1: Numeron Gate Ekam  Xyz Monster
Effect Monster
- 1 Machine 1000 100
3 Level 1 monsters
Cannot be destroyed by battle. At the end of the Damage Step, if this card battled an opponent's monster: You can detach 1 material from this card; double the ATK of all "Numeron" monsters you currently control, until the end of this turn.
Number 2: Numeron Gate Dve
Normal
▶︎ Deck
7.4 9
[6119]
JP023 Number 2: Numeron Gate Dve  Xyz Monster
Effect Monster
- 1 Machine 1000 100
3 Level 1 monsters
Cannot be destroyed by battle. At the end of the Damage Step, if this card battled an opponent's monster: You can detach 1 material from this card; double the ATK of all "Numeron" monsters you currently control, until the end of this turn.
Number 3: Numeron Gate Trini
Normal
▶︎ Deck
7.4 9
[6320]
JP024 Number 3: Numeron Gate Trini  Xyz Monster
Effect Monster
- 1 Machine 1000 100
3 Level 1 monsters
Cannot be destroyed by battle. At the end of the Damage Step, if this card battled an opponent's monster: You can detach 1 material from this card; double the ATK of all "Numeron" monsters you currently control, until the end of this turn.
Number 4: Numeron Gate Catvari
Normal
▶︎ Deck
7.5 10
[6234]
JP025 Number 4: Numeron Gate Catvari  Xyz Monster
Effect Monster
- 1 Machine 1000 100
3 Level 1 monsters
Cannot be destroyed by battle. At the end of the Damage Step, if this card battled an opponent's monster: You can detach 1 material from this card; double the ATK of all "Numeron" monsters you currently control, until the end of this turn.
Numeron Network
Super
▶︎ Deck
10 24
[30820]
JP026 Numeron Network  Field Spell
During your Main Phase, send 1 "Numeron" Normal Spell Card that meets its activation conditions from your Deck to the GY; this effect becomes that Spell's effect when that card is activated. You can only use this effect of "Numeron Network" once per turn. "Numeron" Xyz Monsters you control can activate effects without detaching material(s).
Numeron Calling
Rare
▶︎ Deck
9.8 12
[16451]
JP027 Numeron Calling  Normal Spell
If "Numeron Network" is in your Field Zone and you control no monsters: Special Summon up to 4 "Numeron Gate" Xyz Monsters with different names from your Extra Deck, but banish them during the End Phase, also you can only Normal or Special Summon once for the rest of this turn.
Number 3: Cicada King
Super
▶︎ Deck
8.5 15
[14660]
JP028 Number 3: Cicada King  Xyz Monster
Effect Monster
- 3 Insect 1200 2500
2 Level 3 monsters
If the battle position of this card is changed: You can Special Summon 1 Insect monster from your hand or GY in Defense Position. When a monster on the field activates its effect: You can detach 1 material from this card, then target that monster; negate its effects, then make 1 Insect monster on the field either gain 500 DEF, or change its battle position. You can only use each effect of "Number 3: Cicada King" once per turn.
Flower Cardian Cherry Blossom
Normal
▶︎ Deck
8.6 7
[5493]
JP029 Flower Cardian Cherry Blossom  Effect Monster
- 3 Warrior 100 100
If you control a Level 2 or lower "Flower Cardian" monster: You can Special Summon this card from your hand, also you cannot Normal or Special Summon monsters for the rest of this turn, except "Flower Cardian" monsters. Once per turn: You can Tribute 1 "Flower Cardian" monster; draw 1 card, and if you do, show it, then, if it is a "Flower Cardian" monster, you can take 1 "Flower Cardian" monster from your Deck, except "Flower Cardian Cherry Blossom", and either add it to your hand or Special Summon it. Otherwise, send the card you drew to the GY.
Super All In!
Normal
▶︎ Deck
8 6
[6335]
JP030 Super All In!  Normal Spell
Return 1 Synchro Monster you control to the Extra Deck, and if you do, Special Summon 4 "Flower Cardian" monsters from your GY, then, draw 1 card and show it, then, if it is a "Flower Cardian" monster, you can Special Summon it, ignoring its Summoning conditions. Otherwise, destroy as many monsters you control as possible, and if you destroyed at least 1, halve your LP. During the End Phase, if this card is in the GY because it was sent there by the effect of a "Flower Cardian" monster this turn while in your possession: You can add 1 Spell/Trap from your GY to your hand.
Glacial Beast Blizzard Wolf
Normal
▶︎ Deck
3.9 7
[4113]
JP031 Glacial Beast Blizzard Wolf  Effect Monster
- 4 Aqua 1400 700
When a monster declares an attack: You can negate the attack, and if you do, Special Summon 1 Level 4 or lower WATER monster from your hand, except "Glacial Beast Blizzard Wolf". At the start of your opponent's Battle Phase, if this card is in your GY and you control no monsters: You can Special Summon this card in Attack Position, but banish it when it leaves the field. You can only use each effect of "Glacial Beast Blizzard Wolf" once per turn.
Glacial Beast Polar Penguin
Normal
▶︎ Deck
7.8 8
[7554]
JP032 Glacial Beast Polar Penguin  Effect Monster
Tuner Monster
- 3 Aqua 800 1000
If this card is Special Summoned: You can target 1 monster your opponent controls; return it to the hand. If this card on the field is destroyed by battle or card effect: You can target 1 card your opponent controls; return it to the hand. You can only use 1 "Glacial Beast Polar Penguin" effect per turn, and only once that turn.
Glacial Beast Iceberg Narwhal
Normal
▶︎ Deck
4 8
[5646]
JP033 Glacial Beast Iceberg Narwhal  Synchro Monster
Effect Monster
- 7 Aqua 2700 1600
1 Tuner + 1+ non-Tuner WATER monsters
Each time another monster(s) you control is destroyed by your opponent's attack or card effect: Inflict 600 damage to your opponent. During the Battle Phase, when your opponent activates a card or effect while you control another monster (Quick Effect): You can negate that effect, and if you do, destroy that card. You can only use this effect of "Glacial Beast Iceberg Narwhal" once per turn.
Fire Flint Lady
Rare
▶︎ Deck
9.4 17
[18724]
JP034 Fire Flint Lady  Effect Monster
- 1 Warrior 100 100
If you control a Warrior monster: You can Special Summon this card from your hand. You can send this card from the field to the GY; Special Summon 1 Level 4 or lower Warrior monster from your hand, and if you do, your opponent cannot target it with card effects this turn. You can only use each effect of "Fire Flint Lady" once per turn.
Appliancer Socketroll
Rare
▶︎ Deck
9.8 5
[7210]
JP035 Appliancer Socketroll  Effect Monster
- 1 Machine 100 100
If you control an "Appliancer" monster: You can Special Summon this card from your hand. If another "Appliancer Socketroll" is Special Summoned to your field while you control this monster (except during the Damage Step): You can Special Summon 1 "Appliancer Socketroll" from your Deck. You can only use each effect of "Appliancer Socketroll" once per turn.
Appliancer Breakerbuncle
Normal
▶︎ Deck
7 5
[3156]
JP036 Appliancer Breakerbuncle  Effect Monster
- 1 Machine 0 0
During damage calculation, if an "Appliancer" monster you control battles an opponent's monster (Quick Effect): You can discard this card; for that battle, that monster you control cannot be destroyed, also you take no battle damage. If an "Appliancer" monster(s) you control would be destroyed by a card effect, you can banish this card from your field or GY instead.
Appliancer Copybokkle
Normal
▶︎ Deck
9.6 5
[4897]
JP037 Appliancer Copybokkle  Effect Monster
- 1 Machine 0 0
You can target 1 "Appliancer" monster you control; Special Summon this card from your hand, and if you do, this card's name becomes that monster's name until the End Phase. During your Main Phase, except the turn this card was sent to the GY: You can banish this card from your GY, then target 1 "Appliancer" monster you control; Special Summon 1 monster with the same name from your hand or GY. You can only use each effect of "Appliancer Copybokkle" once per turn.
8.8 6
[5647]
JP038 Appliancer Celtopus  Link Monster
Effect Monster
- - Machine 0 -
2 "Appliancer" monsters
This linked card cannot be targeted by your opponent's card effects, or their monsters' attacks. During damage calculation, if an "Appliancer" Link Monster you control co-linked to this card battles an opponent's monster: Your battling monster gains ATK equal to the number of monsters co-linked to this card x 1000, during that damage calculation only. Once per turn, if an "Appliancer" Link Monster(s) you control that is not co-linked to this card is destroyed by battle or card effect: You can draw 1 card.
リンクマーカー左上 リンクマーカー上 リンクマーカー右上
リンクマーカー左 LINK - 2 リンクマーカー右
リンクマーカー左下 リンクマーカー下 リンクマーカー右下
8.3 4
[3546]
JP039 Appliancer Kappa Scale  Link Monster
Effect Monster
- - Machine 0 -
1 "Appliancer" monster
Cannot be used as Link Material the turn it is Link Summoned. You can Tribute this co-linked card; Special Summon 1 "Appliancer" Link Monster from your GY, except "Appliancer Kappa Scale". You can Tribute this card that is not co-linked; Special Summon 1 Level 4 or lower "Appliancer" monster from your GY. You can only use each effect of "Appliancer Kappa Scale" once per turn.
リンクマーカー左上 リンクマーカー上 リンクマーカー右上
リンクマーカー左 LINK - 1 リンクマーカー右
リンクマーカー左下 リンクマーカー下 リンクマーカー右下
8.2 5
[3336]
JP040 Appliancer Vacculephant  Link Monster
Effect Monster
- - Machine 1000 -
1 "Appliancer" monster
Cannot be used as Link Material the turn it is Link Summoned. Can attack directly while it is not co-linked. You can send 1 card from your hand to the GY, then target 1 card your opponent controls; destroy it. If this card is co-linked: You can target 1 monster in your opponent's Main Monster Zone; destroy it. You can only use 1 "Appliancer Vacculephant" effect per turn, and only once that turn.
リンクマーカー左上 リンクマーカー上 リンクマーカー右上
リンクマーカー左 LINK - 1 リンクマーカー右
リンクマーカー左下 リンクマーカー下 リンクマーカー右下
9.5 6
[7008]
JP041 Appliancer Laundry Dragon  Link Monster
Effect Monster
- - Machine 1500 -
1 "Appliancer" monster
Cannot be used as Link Material the turn it is Link Summoned. Neither player takes any battle damage from attacks involving this card. Once per turn, after damage calculation, if this co-linked card battles an opponent's monster: You can banish that opponent's monster. Once per turn, after damage calculation, if this monster that is not co-linked battles an opponent's monster: You can destroy that opponent's monster, and if you do, inflict damage to your opponent equal to its original ATK.
リンクマーカー左上 リンクマーカー上 リンクマーカー右上
リンクマーカー左 LINK - 1 リンクマーカー右
リンクマーカー左下 リンクマーカー下 リンクマーカー右下
7.3 4
[3559]
JP042 Appliancer Dryer Drake  Link Monster
Effect Monster
- - Machine 0 -
1 "Appliancer" monster
Cannot be used as Link Material the turn it is Link Summoned. This linked card gains 1000 ATK. Once per turn, during your Battle Phase, if this card is co-linked (except during the Damage Step): You can switch the locations of 2 "Appliancer" monsters in your Main Monster Zones, including this card, and if you do, the other monster can make a second attack during each Battle Phase this turn. Once per turn, when this card that is not co-linked is targeted for an attack: You can negate that attack.
リンクマーカー左上 リンクマーカー上 リンクマーカー右上
リンクマーカー左 LINK - 1 リンクマーカー右
リンクマーカー左下 リンクマーカー下 リンクマーカー右下
Appliancer Reuse
Normal
▶︎ Deck
9.4 5
[3341]
JP043 Appliancer Reuse  Normal Spell
Target 1 "Appliancer" monster in your GY; Special Summon it, but place it on the bottom of the Deck when it leaves the field.
Appliancer Test
Normal
▶︎ Deck
7.4 5
[3269]
JP044 Appliancer Test  Normal Spell
Target 1 "Appliancer" Link Monster you control; Special Summon as many Link-1 "Appliancer" monsters from your GY as possible to your zones that monster points to, but banish them during the End Phase. You can only activate 1 "Appliancer Test" per turn.
Appliancer Electrilyrical World
Super
▶︎ Deck
9.9 7
[8208]
JP045 Appliancer Electrilyrical World  Field Spell
When this card is activated: You can add 1 "Appliancer" card from your Deck to your hand, except a Field Spell. Once per turn, if you Link Summon an "Appliancer" Link Monster(s): You can add 1 "Appliancer" monster from your GY to your hand. Once per turn, when a monster declares an attack: You can move 1 "Appliancer" monster you control to another of your Main Monster Zones. You can only activate 1 "Appliancer Electrilyrical World" per turn.
COLLECTION PACK 2020 Card List
7.2 /10.0 pt
Number of card ratings : 477
User Review : 477

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